ActionScript 2.0 :: Assistance With "dynamic" Pathing?
Jan 20, 2009
Need assistance with "dynamic" pathing I encountered a problem in my flash file. What I want to do is, use a For-Loop to set the size for up to 10 different Movie clips at the same time?[code]...
Flash stores .sol file in a location like this: C:Documents and Settings[user]Application DataMacromediaFlash Player#SharedObjects[random_name]localhost folders [user] and [random_name] are dynamic and change from user to user. My question is how can I make it so I can get to localhost without knowing what [user] and [random_name] are? I'm trying to make it so other users of the swf can use it without having to know how to get to their own localhost folder.
When creating custom-objects, is there any way to set it's pathing? The problem is that it seems without a defined targetPath the object's callbacks are ignored.
[Code]...
So, is there any way to set the targetpath? They all seem like read-only to me. One way to fix it perhaps is to place an object on the stage and use the as2 field to define it's class, but I prefer coding everything If i make a movieclip using createEmptyMovieClip, it'll work (trace(this) shows say _level0.some_mc) ), but I want my custom classes..
Especially in the case where there's multiple swfs (wrapper & content), and then lots of child classes within the content swf, how do you handle pathing changes between testing locally versus deploying live?I've used a few different methods ('DEBUGGING' Boolean with path variables changing depending on true/false; config.xml file loaded with pathing defined within), but all seem the have weaknesses that make it a real pain to workwith/around....especially when you're using the same swf in multiple places and the pathing is all relative to the HTML page that embeds it. :/
I have a self file loading images via xml. This is working perfectly. When I load this swf into another file it stops working. I cannot figure out what path to change. This is the what it looks like:
I have a sef file loading images via xml. This is working perfectly. When I load this swf into another file it stops working. I cannot figure out what path to change.This is the what it looks like:
// LOAD XML PAGE loadXML("GoXML", "xml/badges.xml", loadpics); function loadpics() {[code]....
And it doesnt work once I have loaded it into a target clip called "badges.pos"
I have code that uses multiple button functions within different movie clips, here is a sample of the code in the last frame of the last movie clip:
[Code]....
The path, as I think of it is, Scene1.Content.ContentNewsNetwork. However I am getting errors saying that: 1120: Access of undefined property Content. and 1120: Access of undefined property topmenu. The buttons are contanted in Scene1->topmenu (instance name)-> then each button, is its own button.
When creating custom-objects, is there any way to set it's pathing? The problem is that it seems without a defined targetPath the object's callbacks are ignored.Here's an example:
class someClass extends MovieClip { public function someClas() { this.onEnterFrame = function() {[code]....
is there any way to set the targetpath? They all seem like read-only to me. One way to fix it perhaps is to place an object on the stage and use the as2 field to define it's class, but I prefer coding everything .If i make a movieclip using createEmptyMovieClip, it'll work (trace(this) shows say _level0.some_mc) ), but I want my custom classes..
It may be a little confusing the way I explain it but here I go. I've been testing in Flash CS5 for awhile and saw it may be something like Photoshop, more specifically while drawing. In Photoshop there are layers which I use to divide parts of the picture such as the hair and the head in two different layers so that if there is a problem say at the top of the forehead where the hair is, the layer dividing the two separates it so when I erase a part of the head the hair doesn't go with it because it's not on the same layer.
Unfortunately in Flash it doesn't appear to work that way...in one layer I draw the head the other I draw the hair, I see a mistake in the head near the hair and I erase it...a part of the hair goes with it...then I have to redraw that part which can be time consuming unless I want a relatively bad animation(which I don't) since it's obviously not set as a default in Flash is there anyway to set it as that? I do tend to make quite an amount of mistakes in Flash because of how the brush and such works..
I had a developer who created a flash slideshow which utilized xml to load the image and attach a url to it. The project works as it should except for the urls...which seems to be set to the first one you click on.I am not a programmer, and the developer I was using, died. So, now I am stuck with a file that just needs one thing fixed to work. Any assistance in this endeavor would be most appreciated. If you want to use the files for yourself once they are fixed, feel free.
I seem to be unable to reference flash files in my HTML code that reside on a server different than that of the HTML page. When both the "swf" file and webpage are on the same server, everything works accordingly to plan using either the absolute or relative link to the swf file.
I am trying to follow and create a tutorial which explains how to make a bouncing ball.I am really struggling with the Action Script 3.0 even though the teacher types it in.I am inserting the code so that you can view it.[code]
I'm a student with basic (but growing) knowledge of flash, and for one of my projects I have to create a website in Flash CS3 (an actionscript 2.0 file) which will then be imported in to Dreamweaver and uploaded.
I would like to have a screen with multiple buttons and when the button is clicked different MC's will be imprted into the .fla file. For instance button 1 will import 1_MC, button 2, 2_MC, button 3, 3_MC etc. point me to a tutorial or give me a down and dirty example using AS3?
How do I make a stop all sounds button or set a key on the keyboard to stop all sounds?*I would really like to have the key stop all of them but still like to know how to do both.
I have a simple problem that I've been working on for hours, trying to go through trial and error myself. But here's the problem. I have a function on the main timeline named startClips. Now, I want to call this from from within two movie clips, the other nested inside the other. In other words, I have a movie clip called holder, and inside of a holder, I have a movieclip called homebase. Now, here is all the code I've been trying to use to access the startClips function which is own the main timeline from the movieclip homebase:
The request has been to modify the first item by including an FLV player. This I've done and have working without flaw.My trouble arises when users select any of the other 4 tabs and then attempt to return to the first tab where they should see a transition into the playing FLV. This is not happening after the initial load. It's been quite awhile since I've worked with AS but I figure this issue should be able to be resolved if I inject a condition to determine what item is selected.
This isn't working. In fact, it seems to be skipping the initial condition if(t == "welcome"). If the nave is determined within the var navs:Array, how then can one determine the selected location?
I have my main.fla which imports external swfs that contain flv's. I have three buttons that navigate the main timeline to frames 2-4. At frames 2-4 an external swf gets loaded into an empty movie clip via this code. Each loaded swf acts like a menu with some nice vidoes loading in the background.The problem i found is the flvs continue to play as i navigate between menus, which makes the main swf/fla slow down becuase the pc is working harder to deliver all the stuff running in the background. I've added this code to frame 1 of my empty movie clip that is in my library that has the instance name 'menu1'I keep getting the error "Access of undefines property mc1"I have the source files for my site here if you can take a look and see what I'm doing wrong. I have removed this code so i don't get the error and have tried other things to no avial.
/////////////////////// var loader:Loader = new Loader(); addChild(loader); loader.load(new URLRequest(MovieClip(this.parent).src));
I have my main.fla which imports external swfs that contain flv's. I have three buttons that navigate the main timeline to frames 2-4. At frames 2-4 an external swf gets loaded into an empty movie clip via this code. Each loaded swf acts like a menu with some nice vidoes loading in the background.
The problem i found is the flvs continue to play as i navigate between menus, which makes the main swf/fla slow down becuase the pc is working harder to deliver all the stuff running in the background. I've added this code to frame 1 of my empty movie clip that is in my library that has the instance name 'menu1'
I keep getting the error "Access of undefines property mc1"
I have the source files for my site here if you can take a look and see what I'm doing wrong. I have removed this code so i don't get the error and have tried other things to no avial. [URL]
/////////////////////// var loader:Loader = new Loader(); addChild(loader); loader.load(new URLRequest(MovieClip(this.parent).src)); ////////////////////
if there is a way to use the _rotation property with the Tweening class to make a movie clip continually to rotate from it's current position instead of starting back at the original position and doing the same rotation again.
I'm trying to make an movie object rotate 90 degrees by clicking on a button and then when you click the button again, the movie rotates 90 more degrees. I don't want it to start over and do that same 90 degree rotation with the Tween class.
I'm running in to a problem where I've added additional pages (20+ pages in total) and everything after page 16 is transparent.
//pageflip version 2.02 (200405031400) // //(for the latest version, always check at http:url....) // //this code is written by Macc 2004.05.03[code].....
I'm working with the following code, and want to have my slideshow images fade into each other. At the moment, the picture before, after it's reached its delay setting, just switches off and the next one fades in, meaning the background displays (which isn't desirable)
im a digital artist (beginner) and i want to make some flash animations..i downloaded the flash cs3 (after seeing some comments that cs5 it not a big deall) from adobe but when i tried to install it i got an error so i download it from another site but i got the same error after extracting the files and tried to install English:: setup has detected an error and can not continue. For assistance contact customer support Adobe im not soure but i thing that at the one i downloaded from adobe site i got something like '' can not extract files'' then got the error from above so maybe some files are missing here are the files i got after they got extracted
I have 2 input textfields on the stage and 1 dynamic textfield.
-input1 is for quantity
-input2 is for page count
When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort: mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code: //INSIDE THE MAIN TIME LINE for(i=0; i<4; i++) {
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
i have a question while reading Flex 4 Cookbook i came across the method to dynamically adding control to the container controls but nowhere i came across with how to provide them with the dynamic properties and events like they have created a button dynamically inside a group control but what good a button be if i cannot give it an event dynamically. in the same way i want to add a tree view inside a vbox but what good that be if cannot provide a data provider to it dynamically.actually i am creating an web application where i add the tree view to a vbox and i want to the data provider should also be dynamic depending upon the option i have selected in the combo box.
i have a problem with my flash menu. It's simple menu that contains one MC at start that works as button, u can edit size of the menu from external .txt file by changing the value of menu length. All that works fine , my problem is that every new duplicated mc contains dynamic text area as a label. Labels are also loaded from that .txt file , but that works only for the 1st mc because the newly created text areas in mc's dont have Instance Name set. How can i assign them from as?
can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..