ActionScript 2.0 :: Buttons That Stay Clicked Until Another Is Clicked?
Feb 8, 2011
I haven't been able to find a solution that fits my project. I am working on a 50 state map, where I need each state to stay down once clicked, but go up when any other state is clicked. [code]...
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Feb 7, 2007
I've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?
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Nov 24, 2009
I have a website with a very simple code that gives all the buttons in the menu an animated rollover and rollout state. When the buttons are clicked, I have a movie clip with all the content which goes to a specific frame label depending on which button is clicked. Very simple, no problems there. But what I can't figure out how to do, is to add a variable so that when each button is clicked, it stays in the over state until another button is clicked (at which point I'd like it to go to the out state, while the new button would go to the over state.)I found several examples of codes that do this, but I can't figure out how to modify them so that when a button is clicked, it also goes to a specific frame label in the content movie clip, so that the content for each section can be displayed the same way is in the original version.[code]
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Aug 27, 2009
I'm using some classes that apply to a series of movieclip buttons I found. I'm using the classes to get the buttons to rollover and when clicked stay in the down state, when another is clicked the previous button goes back to up state. The rollover works fine however it doesn't stay in down state when clicked.
Here is the code I have so far, I'm also open for substitute classes that will do the same thing.
ActionScript Code:
class ButtonClass extends MovieClip {
public var onPressDown:Function;
public function ButtonClass() {
this.gotoAndStop(1);
[Code] .....
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Oct 24, 2006
The problem with this version is that i want the clicked button to grow and stay larger than the other buttons. And when you click another button, that button becomes large and the last clicked button gets smaller. I've figured out how to do that, which you will see in a moment, but that is not my problem. Now, with this version I am actually using a proximity formula for the rollovers instead of actual rollOver handlers, and the buttons seem to respond well. Here is the modified version of the nav, using rollOver handlers and growing and shrinking the appropriate buttons:[URL]
As you can see here, this version seems to be working fine as long as you are rolling over the buttons fairly quickly. But, if you put your mouse right on the edge of the button, I think you'll see that the button goes into some sort of pulsing action, larger and smaller. It may stop after a moment or it may not. In an effort to find the problem, i removed each property (alpha,blur,bevel, etc) one at a time and basically figured out that mainly the blur filter is causing the button to act erratically. Without the blur filter, it works just fine.
I'm wondering if anyone else has had this sort of problem and if there is a solution to it (besides getting rid of the blur ). I could go back to using proximity for the rollovers, but i had a hard time keeping the buttons enlarged when you roll away from them. That's why i went back to using onRollOver instead. Sorry for the long and rambling post, but sometimes it's hard to explain certain things in just a few words..
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Sep 29, 2008
How can I make it stay the rollon color after it's clicked and then the rolloff color when another button is clicked?
[Code]...
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Jan 21, 2011
How do I get a down button to stay down after it is clicked.
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Nov 21, 2009
I have buttons with black text. The buttons (not the text) change colour to red when you rollover them. I can't seem to work out how to get the colour to stay red when it's clicked. Do I make a duplicate symbol which is already red to replace it when clicked? And I'm also unsure of the actions I'm supposed to use if any??
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Mar 15, 2011
This is hard to explain. Basically the user needs to choose their sex and type in their name then press the continue button. The gender selection is a bathroom identificationesque picture of a girl and boy. The boy is blue and the girl is pink. When you roll over the boy, it becomes a lighter blue and when you roll over the girl it becomes a lighter boy.
What I don't know how to do is that when you click on the boy, it stays a lighter blue, and lighter pink for the girl. That way they can see what selection they made. Also, when you click the boy then click the girl, the girl will become highlighted and the boy no longer will be (so you can only choose one gender). How do I do this? And how do I tell the program to store the info for later use? (when gender is important). I know that this type of action is used often in games so hopefully someone can help me.
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Jan 13, 2010
I have a menu with five items in it. Every menu item is two words, both grey, and is a button. When the button is rolled over the second word goes red. So far, so easy. However, when the button is clicked and sends the timeline to the correct frame label, I want that button to stay in its grey/red state, in other words its rollover state. Is it possible to label a frame inside a button timeline, in the same way as one would in a movie clip, and then send the play head to that?
Or maybe there are some really easy and obvious solutions that I haven't seen that I would be grateful to hear about.
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May 21, 2007
Ok, I've search through the forums but none of the posts seem to work for me. I've got 4 buttons that each have an onRollOver, onRollOut, and onRelease function on them. I would like the onRollOver state to stay in place after the user clicks the button they're over. Then, when the user clicks on a different button, that buttons down state sticks, and the previous button's state unsticks and goes to the rollout function. I've read through and tried this thread:[URL]
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May 11, 2010
How to make a button stay down state after been clicked?
stop();
var ldr:Loader = new Loader();
ldr.x = 300;
[Code].....
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Jul 20, 2005
How can I make my on rollover effect stay when it is clicked? So for example if I click on the home button stays highlighted or in this case keeps the on(rollover) frame selected until another link is clicked. An example would be the main nav on [URL]
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Jun 22, 2008
how to make a button stay in the down position in CS3, Actionscript 3.0?
I have 3 buttons, each with the same roll over state. What I'd like to do is when the button is clicked, it remains in the roll over state until something else happens.
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Feb 1, 2006
i am working on a flash project i want to make the clicked button stay on the rollover state in the movie
see the fla file, i am using flash 8 pro
i was thinking to make frame by frame but i have many many buttons
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Jun 9, 2010
I have 4 navigation button and like home, about us etc.... And i want to disable home when it is click and cannot clicked it until the user click another button first. means if a visitor is at home page then home navigation is disabled, and all other are active, and when they click at aboutus button then the pages goes to the about us page and the about us button is disabled and other get active. I want this solution in AS3 with oop concept.
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Sep 9, 2009
I have parent movieclip and in that many different children movieclips
What i want to do is when i CLICK, i want to detect which movieclip it has clicked and call corresponding function (defined by onpress event) of that movieclip.
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Nov 6, 2011
What does the code look like if I want the user to click two specific buttons then go to a new frame. I've been trying different methods, but I am honestly not brilliant with conditional statements. This is what I've got so far...
about_btn.addEventListener(MouseEvent.CLICK, clickAbout);
home_btn.addEventListener(MouseEvent.CLICK, clickMain);
if (function clickMain(event) && function clickAbout(event))
[code]....
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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Jul 23, 2011
-Alright so I have made a next, and a prev button. That navigate the timeline inside an mc "tabs_mc." This mc ison the the main stage.-When the next and prev buttons are pressed they goto 1 of 4 frame labels on this timeline inside tabs_mc.-When one of these lables is reached an mc "thumbs" appears on the screen / stage.-These mc's "thumbs1, thumbs2, thumbs3, and thumbs4" contain buttons that SHOULD be clickable.-But are not after the prev, and next buttons are press. They are before the next, and prev button are press, but not after.
way this is or even better how to keep these buttons enabled after the next, prev buttons are clicked?I thought of making some sort of boolean to tell the each button that is needs to stay "true" after prev, and next are pressed.But I'm a beginner so I don't know where to start.Heres the next, and prev button code:
HTML Code:
//Button Listeners
/////next_mc.buttonMode = true;
[code].....
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Nov 20, 2009
[code]the page im trying to access is named home and the button is b19_btn, the rollover, up & down states work.But when clicked it does nothing and the output doesnt show any errors?i added trace("clicked")and dont recieve anything in the output window??
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Oct 5, 2010
buttons are programmed identical but some of them have to be double or tripple clicked (depending on the level they are in) in order to access the designated location.What does it mean? Is there an error in code and something has to be rearranged differently?all of the top menu buttons work with a single click, except for the first one "about us" which has to be double clicked.
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Jan 18, 2007
i need a very simple interactivity to work on .. i have 6 btns on stage and only when all are clicked i want my next event to take place ..say i want to trace("done ") when all are clicked .. but the user can click the btns in any order..
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Jul 18, 2007
Basically I have 3 expandable buttons place beneath each other that expand when individually clicked. I want the "other" buttons to move/tween as the user clicks each button. I could get them to move but I want them to tween when they move rather than just jump to a new y position.
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Jul 6, 2008
I have a file,which loads external movieclips in a main file,and you can navigate around,by using a next / previous button.It also has a dynamic textfield which loads an xml. What I need to do is,load the second node of the xml file,when a second external swf is loaded. For example: First external swf loads,the first node of xml loads.Then,you click next button and the second external swf loads.Now,how can I make the same dynamic textfield display the second node of my xml file?
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Aug 16, 2011
I have a game where there are five buttons which can be clicked (which will play sounds). But once 3 of them have been clicked, the user is taken to a new scene.
I have the following code, I'm completely lost why this isn't working:
Code:
var buttonArr:Array = new Array (button1, button2, button3, button4, button5);
var t: int = 0;
[Code]....
make the game go to a new scene once 3 buttons are clicked?
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Oct 28, 2002
I'm trying to create a loop of some kind. I haven't done these before and I've tried searching the forum, but I'm still stuck. Not to mention, I still don't understand the difference between a for, while, and do loop, but I will tackle those later.
For now I have several buttons that need to be clicked before the user can proceed. I am trying something like this:
on a mc I have the following:
onClipEvent (load) {
counter = 0;
}
[Code].....
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Apr 6, 2009
If I have 10 buttons, how do I keep track of the order of buttons I click on? For example, if I click buttons only in this order: button3, button6, button8, button2, something will happen. Maybe plays a sound tone such as sound.mp3. I'm going to use actionscript 2.0 in my movie.
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Nov 7, 2009
Action Script 2.I have a count function that counts how many times the buttons in my scene are clicked.It counts upwards on each mouse click:root. count+=1.I know this is working because a trace(_root.count) shows appropriately.When count == 6, I need to trigger a sound. My code is as follows;[code]The problem is, it's not triggering the sound as expected, even though the _root.count trace is showing 6.
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