ActionScript 2.0 :: Next Xml Node When Buttons Clicked?
Jul 6, 2008
I have a file,which loads external movieclips in a main file,and you can navigate around,by using a next / previous button.It also has a dynamic textfield which loads an xml. What I need to do is,load the second node of the xml file,when a second external swf is loaded. For example: First external swf loads,the first node of xml loads.Then,you click next button and the second external swf loads.Now,how can I make the same dynamic textfield display the second node of my xml file?
I've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?
I haven't been able to find a solution that fits my project. I am working on a 50 state map, where I need each state to stay down once clicked, but go up when any other state is clicked. [code]...
-Alright so I have made a next, and a prev button. That navigate the timeline inside an mc "tabs_mc." This mc ison the the main stage.-When the next and prev buttons are pressed they goto 1 of 4 frame labels on this timeline inside tabs_mc.-When one of these lables is reached an mc "thumbs" appears on the screen / stage.-These mc's "thumbs1, thumbs2, thumbs3, and thumbs4" contain buttons that SHOULD be clickable.-But are not after the prev, and next buttons are press. They are before the next, and prev button are press, but not after.
way this is or even better how to keep these buttons enabled after the next, prev buttons are clicked?I thought of making some sort of boolean to tell the each button that is needs to stay "true" after prev, and next are pressed.But I'm a beginner so I don't know where to start.Heres the next, and prev button code:
HTML Code: //Button Listeners /////next_mc.buttonMode = true;
[code]the page im trying to access is named home and the button is b19_btn, the rollover, up & down states work.But when clicked it does nothing and the output doesnt show any errors?i added trace("clicked")and dont recieve anything in the output window??
buttons are programmed identical but some of them have to be double or tripple clicked (depending on the level they are in) in order to access the designated location.What does it mean? Is there an error in code and something has to be rearranged differently?all of the top menu buttons work with a single click, except for the first one "about us" which has to be double clicked.
i need a very simple interactivity to work on .. i have 6 btns on stage and only when all are clicked i want my next event to take place ..say i want to trace("done ") when all are clicked .. but the user can click the btns in any order..
Basically I have 3 expandable buttons place beneath each other that expand when individually clicked. I want the "other" buttons to move/tween as the user clicks each button. I could get them to move but I want them to tween when they move rather than just jump to a new y position.
I have a game where there are five buttons which can be clicked (which will play sounds). But once 3 of them have been clicked, the user is taken to a new scene.
I have the following code, I'm completely lost why this isn't working:
Code: var buttonArr:Array = new Array (button1, button2, button3, button4, button5); var t: int = 0;
[Code]....
make the game go to a new scene once 3 buttons are clicked?
I'm trying to create a loop of some kind. I haven't done these before and I've tried searching the forum, but I'm still stuck. Not to mention, I still don't understand the difference between a for, while, and do loop, but I will tackle those later.
For now I have several buttons that need to be clicked before the user can proceed. I am trying something like this:
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
If I have 10 buttons, how do I keep track of the order of buttons I click on? For example, if I click buttons only in this order: button3, button6, button8, button2, something will happen. Maybe plays a sound tone such as sound.mp3. I'm going to use actionscript 2.0 in my movie.
Action Script 2.I have a count function that counts how many times the buttons in my scene are clicked.It counts upwards on each mouse click:root. count+=1.I know this is working because a trace(_root.count) shows appropriately.When count == 6, I need to trigger a sound. My code is as follows;[code]The problem is, it's not triggering the sound as expected, even though the _root.count trace is showing 6.
I am making a game for the university I attend. I am having students choose between college and high school by two buttons to see if they choose the correct answer. Then I want it to display the number correct on a result page I will have them print out for the instructor of their freshman seminar class.Can flash remember if a specific button was clicked? I have each button with a unique name and could it tell which one was clicked to help me figure out results?
Otherwise, I was wondering if there was a way I could have flash keep track of "points" so I can display the number correct. Would it be possible if I gave each button a numeric value and somehow added up the numbers from each button to put over a total score of 12 (that's how many questions there are)? Could it be done in a dynamic text field?
I recieved some help earlier with actionscript 3.0 and buttons. I wanted my buttons to load in a swf file into the main flash document when clicked. I can't seem to figure out how to get multiple swfs files loaded into the flash document. I also need the swf files to unload when an diffrenent buttons is clicked.
I'm trying to stop the swf from reloading when the buttons are clicked.just want it to load once [default.html] and then onclick or onrelease get the correct URL [without reloading the complete page]
[URL] if i have 50 buttons and i click or rollover one of them, i want the rest of the 49 to fade in color, and the one i am rolling over of clicking to say as it is. I imagine for sure there will be use of arrays, but i am not sure if there is a certain class in AS3 or design pattern that i should know about to get this to work in the most OOP way possible.
I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array
I'll explain the problem I have having as Im sure there are a few solutions, I have a flash website which has four main links, HOME, SERVICES, BLOG, CONTACT.
When the services button is pressed 5 more buttons come in from the right hand side each is slightly delayed to give a stacking effect.
The problem is if the user clicks on the Services button and then quickly presses the another button the service buttons tween in onto the wrong page!
The solution I am thinking is to set a time delay on the services button so when it is pressed the other buttons are delayed for a few seconds to give time for all teh serivecs buttons to tween in.
If so how could I implement it? I have bene trying many things to get it to work, I almost have it, but the delay only works the first time the button is pressed and I cant seem to get the timer to reset!
I am creating a learning document. I would like to disable nextpage button till all other buttons clicked and movieclip finished.I try to use if stamement but I could not be successfull because my nexpage button is on main frame and my other buttons on movieclip.
I disable nextpage button mainframe and I use following code using AS2.
I have three picture and buttons. Therefore user need to enlarge picture by pressing buttons after viewing all image. Then user need to move next page. The next page is another movie clip. I would like to disable nextpage button here to till MC complete.
I've been trying to convert and AS2 project to AS3. I've been able to load all the static items from the library and been able to get the buttons to load different text. However when I select a previously clicked button it doesn't remove the old text. here's a section of the code.
ActionScript Code: //Add the FactFind button var factFind_btn:factFind = new factFind(); addChild(factFind_btn);
I attached a movie that I am working on. I use the duplicate actionscript to put several buttons on the stage when clicked. I then want to be able to use the color picker to change the background behind the buttons. As of right now it only works on 1 button and by changing the 6 in this code for (i=1; i<6; i++) to 5, 4, 3, 2 or 1 it will only change that button. How can I get them all to change at once?
I am trying to make my buttons do this (<-- Link). What I can't figure out is how to make the button stay red after the user clicks it and then go back to white when the user click on another button. Here is my file (<-- Link) so far. and here is my Code:
My teacher in Adobe Flash CS3 is so slow with the teaching (and some doesn't understand what the .alpha = 0; does in my class so he has to teach them and they just keep us at thesame level). We has just taught my class "trace". Anyways, my problem is this: I've made a XML file which gets loaded into Flash and it gets my animation and adds the labels to the buttons, so far so good, but I am trying to make these buttons do stuff when clicked, like (website menu) if you press "contact" it will show "contact" and if you press "home" it will go to "home" etc.
As I said I'm a bit of a noob to AS3 (started to go through it in class 2weeks ago, but as I said he teachs very slow we are better off on ourselves) so I'm not that sure off how to do this. before starting to talk what I've tried I'll give out the code (it's done after one tutorial with some modifications). Tutorial is found here: [URL]
I am working on a website and I have my buttons within a MC and they are revealed when you rollover the MC.All buttons are independent buttons from my library and they each have unique instance names. These very instance names for the buttons match frame labels that I have in the first scene/main timeline.Here is the argument error that I receive when I click on one of my four buttons:
ArgumentError: Error #2109: Frame label instance7 not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at secondsdwebsite2_fla::MainTimeline/btnClick()
I have a website with a very simple code that gives all the buttons in the menu an animated rollover and rollout state. When the buttons are clicked, I have a movie clip with all the content which goes to a specific frame label depending on which button is clicked. Very simple, no problems there. But what I can't figure out how to do, is to add a variable so that when each button is clicked, it stays in the over state until another button is clicked (at which point I'd like it to go to the out state, while the new button would go to the over state.)I found several examples of codes that do this, but I can't figure out how to modify them so that when a button is clicked, it also goes to a specific frame label in the content movie clip, so that the content for each section can be displayed the same way is in the original version.[code]
I have an image that I want to make into a button/movie clip that starts out color then fades into black and white (that has text on top when it fades into black and white) when its clicked, and stays that way.....how can I achieve this?[URL]His is reversed from B&W to color, and stays in color after it clicks. I want something like that but B&W when its clicked instead (with text on top)