ActionScript 2.0 :: How Many Times Buttons In Scene Are Clicked

Nov 7, 2009

Action Script 2.I have a count function that counts how many times the buttons in my scene are clicked.It counts upwards on each mouse click:root. count+=1.I know this is working because a trace(_root.count) shows appropriately.When count == 6, I need to trigger a sound. My code is as follows;[code]The problem is, it's not triggering the sound as expected, even though the _root.count trace is showing 6.

View 2 Replies


Similar Posts:


ActionScript 3.0 :: If 3 Buttons Clicked - Go To The Next Scene?

Aug 16, 2011

I have a game where there are five buttons which can be clicked (which will play sounds). But once 3 of them have been clicked, the user is taken to a new scene.

I have the following code, I'm completely lost why this isn't working:

Code:
var buttonArr:Array = new Array (button1, button2, button3, button4, button5);
var t: int = 0;

[Code]....

make the game go to a new scene once 3 buttons are clicked?

View 3 Replies

ActionScript 2.0 :: Get A Scene To Loop Twice (or Perhaps Three Times) And Then Proceed To The Next Scene

Jul 18, 2003

get a scene to loop twice (or perhaps three times) and then proceed to the next scene. I imagine I need a counter and an if statement but I don't know enough ActionScript to do it.

View 3 Replies

ActionScript 2.0 :: Disable A Button After Its Been Clicked 3 Times?

Oct 6, 2009

how can i disable a button if its been clicket three times...BUT!! there is an if condition, that if when the button is clicked and it lands on free spin (wheel of fortune type game) the button does not get disabled, untile all 3 fields are prizes...

View 5 Replies

ActionScript 2.0 :: Buttons To Stay Orange Once Clicked And Only Roll Out Back To Grey When The User Has Clicked On Another Button In The List

Feb 7, 2007

I've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?

View 2 Replies

ActionScript 2.0 :: Displaying Number Of Times The Button Is Clicked?

Dec 7, 2009

I'm new at actionscript, so I'm making simple button games, but I have 2 questions: Question 1: Displaying number of times the button is clicked I searched the forum, and what I found was.

[Code]...

for example, if I clicked the button 100 times, a text "ABC" would appear, and if the button is clicked 200 times, a text "DEF" would appear in the same text field. I only have a rough idea on how to do this, so before I fail completely, can anyone just give me the code instead

View 2 Replies

ActionScript 2.0 :: Counting Number How Many Times Button Clicked

Jul 5, 2004

How to count how many times the btn have been click. After counted the number of btn been click, according to the number, load the sound that match with the number of the btn been click.

At the first frame :[Code]
Sound = new Sound();
Sound.attachSound("firstSound01.wav","secondSound0 2.wav");

At the btn's action:[Code]
on (release) {
count++;
trace(count);
if (count == 1) {
_root.Sound.start();
[Code] .....

With using these code, the sound come out when I click the btn is firstSound01.wav,the second time i click the btn the sound come out still firstSound01.wav. How to make it come out secondSound02.wav when I click the btn after first sound finish.

View 10 Replies

ActionScript 3.0 :: Loop Scene 3 Times Then Stop On Certain Frame?

Feb 16, 2011

I have been trying to find the answer to this for a while now. here is what I have tried so far.First frame is var loops = 0 then I dropped this on the frame i want it to stop on after 3 loops, but it continues to loop.if (loops == 3) {stop();}All I want it to do is loop three times and stop on say frame 119 after the 3 loops.

View 5 Replies

Flex :: Incrementing The Number Of Times A List Component Is Clicked?

May 13, 2011

I have a list component that lists certain items..

so, if i click on a certain item..i should get the index this way : var clickedIndex:int = listID.selectedIndex; but how can i count the number of times the variable clickedIndex has been selected? so, if a user keeps clicking on the index[0], i want to know how many

View 1 Replies

Actionscript 3 :: Button Firing Off Multiple Times If Clicked Fast Only?

Sep 11, 2011

i wrote this code:

import flash.events.Event;
import flash.display.MovieClip;
import flash.display.Loader;
import flash.net.URLRequest;

[code]....

and it works, once clicked, it does what it has to do. Ofcourse, me trying to break it, i found that if i click the buttons fast, it will re-import the external swfs causing me to have multiple instances of the external swf.so in short, if i click like normal(slow ) ie like a person that clicked to view a section etc, then its fine, if i click fast or repeated clicking ie like a person that double clicks etc, then the problem occurs.

View 2 Replies

Actionscript 3 :: Flixel - FlxButton Is Acting As If Clicked Multiple Times?

Jan 3, 2012

I have a couple of dialog screens made from FlxGroups. The first screen, LandingScreen has a button that opens a second screen, CargoShop. Whenever a screen is added, it is made the active screen in my FlxState, and the other screens' buttons are set to active = false; So, when the button to open the CargoShop screen is clicked, it is set to active = false; at the next update cycle.

Now, the CargoShop screen has a button to close it, which makes the LandingScreen active again. For some reason, as soon as the CargoShop screen is closed, a new one is instantly opened as if the shop button had been clicked again.

These buttons are not on top of each other. Is there some trick I'm missing with FlxButton that is thinks it's clicked when it's not? It only happens when I use the mouse; if I close the CargoScreen with a keyboard command, a new one is not instantly created.

View 2 Replies

ActionScript 3.0 :: Count Number Of Times Mouse Click / Whenever It Is Clicked

Sep 14, 2011

I want to count the number of times the mouse click, whenever it is clicked. I read about the mouse events in flash but I am unable to complete is Here is my trial

1) Created an oval with the oval tool and by using text tool I wrote START on it and made it a button by clicking CREATE A SYMBOL.

2) Whenever that oval button(Start) I need to count the number of times I clicked on it.

View 2 Replies

ActionScript 2.0 :: Buttons That Stay Clicked Until Another Is Clicked?

Feb 8, 2011

I haven't been able to find a solution that fits my project. I am working on a 50 state map, where I need each state to stay down once clicked, but go up when any other state is clicked. [code]...

View 9 Replies

ActionScript 3.0 :: Create Button That Must Be Clicked 4 Times Within 3 Seconds To Call Function?

Dec 6, 2010

Is it possible for me to create a button that must be clicked 4 times within 3 seconds to call a function?

View 3 Replies

ActionScript 2.0 :: Shinning & Replay - Count Of The Times Of Button Have Been Clicked Start

Jul 12, 2004

wat should i write for the as to recount the number of btn have been clicked? cos this is used in a replay btn. i have btn for user to click n count how many time the btn have been clicked n show out the match image, so now another btn (replay)to let the user to see again the image so what should i write in the replay btn's as to let the count of the times of btn have been clicked start. cos what i done now it can't start to count again it just plus the number i have clicked for the btn.

Let's say if the image just only have 3 so tat when i finish clicked 3 times all the image ady showed n now i click the replay btn but wat i get is wrong cos in the output box it still counting the number i have been click for the btn so it show 4,5,. it can't start count again.

View 4 Replies

ActionScript 2.0 :: Move To Next Scene When Movie Clip Is Clicked?

Apr 6, 2009

I have a movie clip that i want to use for a button, so that when it is clicked it will move from scene1 to scene2

is there a way to make it change when the movie clip is clicked or is it only possible on a button? i want to use a movie clip because my "button" animates when the mouse hovers over it.

View 5 Replies

ActionScript 3.0 :: Make A Button Open A Scene When Clicked?

Jul 1, 2009

Im guessing this is linked to actionscript,Ive made 2 buttons, One named Home, And another Exit,When home is clicked i want it to open a certain scene in this case called S Home,And when exit is clicked i want it to open the scene S Exit,How to do this?I will explain my problem more if needed,You could maybe call this linking a button,Only it opens a new scene rather than .html or an website

View 7 Replies

ActionScript 3.0 :: Keep These Buttons Enabled After The Next, Prev Buttons Are Clicked?

Jul 23, 2011

-Alright so I have made a next, and a prev button. That navigate the timeline inside an mc "tabs_mc." This mc ison the the main stage.-When the next and prev buttons are pressed they goto 1 of 4 frame labels on this timeline inside tabs_mc.-When one of these lables is reached an mc "thumbs" appears on the screen / stage.-These mc's "thumbs1, thumbs2, thumbs3, and thumbs4" contain buttons that SHOULD be clickable.-But are not after the prev, and next buttons are press. They are before the next, and prev button are press, but not after.

way this is or even better how to keep these buttons enabled after the next, prev buttons are clicked?I thought of making some sort of boolean to tell the each button that is needs to stay "true" after prev, and next are pressed.But I'm a beginner so I don't know where to start.Heres the next, and prev button code:

HTML Code:
//Button Listeners
/////next_mc.buttonMode = true;

[code].....

View 2 Replies

ActionScript 3.0 :: When Menu Is Loaded I Can Push Buttons Several Times, Then It Doesn't React ?

Nov 24, 2009

I have a flash menu and two scenes. The first one is preloader with this code:

import flash.events.ProgressEvent;
function update(e:ProgressEvent):void
{[code]....

The second scene is for menu.The problem is, when this menu is loaded i can push buttons several times, then it doesn't react at all, but when i reload the page, it works again..

View 0 Replies

ActionScript 2.0 :: 3 Buttons And 3 MC's - After Pressing Each Button A Few Times The Script Stop Working?

Feb 13, 2006

I have 3 buttons and 3 MC's .each button tells it's MC to play and then stop at frame 15 and then tells the other two MC's to play if they are already at frame 15 and if not do nothing.i have it working to a point but after pressing each button a few times the script see's to stop working.

View 7 Replies

ActionScript 3.0 :: Removing MovieClip Buttons - GALLERY Button To Stay On The Stage At All Times

Sep 24, 2009

I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. Example... when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.

[Code]....

View 4 Replies

Flash :: Make A Button Navigate From Scene 1 To Scene 2 Without Displaying Both Scene Content In Scene2?

Jan 27, 2011

ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.

[Code]...

View 1 Replies

Using Buttons To Go To The Next Scene

Jun 16, 2009

I am very new to flash. I am building an interactive video player. I am trying to get one scene to go to another scene with the use of a button, but everything I do is not working. I keep geting the null error when it tries to look at the scene I am directing it to. I have looked at other forums and can not seem to find a resolution. The first scene just seems like it doesnt want to stop and then when it does the null error comes up. Here is the last action code that I have been using.

[Code]...

View 3 Replies

ActionScript 3.0 :: Buttons Not Workng When Clicked?

Nov 20, 2009

[code]the page im trying to access is named home and the button is b19_btn, the rollover, up & down states work.But when clicked it does nothing and the output doesnt show any errors?i added trace("clicked")and dont recieve anything in the output window??

View 2 Replies

ActionScript 3.0 :: Some Buttons Have To Be Double+ Clicked?

Oct 5, 2010

buttons are programmed identical but some of them have to be double or tripple clicked (depending on the level they are in) in order to access the designated location.What does it mean? Is there an error in code and something has to be rearranged differently?all of the top menu buttons work with a single click, except for the first one "about us" which has to be double clicked.

View 28 Replies

ActionScript 2.0 :: Check If All Buttons Are Clicked?

Jan 18, 2007

i need a very simple interactivity to work on .. i have 6 btns on stage and only when all are clicked i want my next event to take place ..say i want to trace("done ") when all are clicked .. but the user can click the btns in any order..

View 1 Replies

ActionScript 2.0 :: How To Get Other Buttons Tween When Each One Clicked

Jul 18, 2007

Basically I have 3 expandable buttons place beneath each other that expand when individually clicked. I want the "other" buttons to move/tween as the user clicks each button. I could get them to move but I want them to tween when they move rather than just jump to a new y position.

View 7 Replies

ActionScript 2.0 :: Next Xml Node When Buttons Clicked?

Jul 6, 2008

I have a file,which loads external movieclips in a main file,and you can navigate around,by using a next / previous button.It also has a dynamic textfield which loads an xml. What I need to do is,load the second node of the xml file,when a second external swf is loaded. For example: First external swf loads,the first node of xml loads.Then,you click next button and the second external swf loads.Now,how can I make the same dynamic textfield display the second node of my xml file?

View 1 Replies

ActionScript 2.0 :: Count When All Buttons Have Been Clicked?

Oct 28, 2002

I'm trying to create a loop of some kind. I haven't done these before and I've tried searching the forum, but I'm still stuck. Not to mention, I still don't understand the difference between a for, while, and do loop, but I will tackle those later.

For now I have several buttons that need to be clicked before the user can proceed. I am trying something like this:

on a mc I have the following:

onClipEvent (load) {
counter = 0;
}

[Code].....

View 2 Replies

Changing From One Scene To Another Without Buttons

Oct 23, 2010

I'm creating a game in which you have to click/shoot the correct number as it passes by and when the scoreboard reaches 2 certain scores I need the scenes to change. I've managed to make it work for one scene where when the score hits 10 it changes to the next part of the game. However I also need to make it so that when the score hits -5 the scene changes to the "Final Score" scene where the player is taken if they lose. When I tried to use the same script I used the first time I just didn't know where to place it and it didn't work. How can I have 2 scripts working on the same timeline so that if the score reaches 10 the game proceeds but if it reaches -5 the game ends?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved