ActionScript 2.0 :: [CS3] Zoom In / Out With Easing

Jun 17, 2009

I have a Flash Movie which has an image that zooms in/out and can be reset using the following code.

[Code]....

The effect is not very smooth so my question is how do i do this with easing.

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ActionScript 2.0 :: Parallax Scrolling And Easing Zoom In/out

May 12, 2005

i'm trying to make a site like this: [URL]

i managed to recreate the parallax scrolling but i cant recreate the smooth scrolling and the zooming in on certain areas in the movie. (the bees movie moves very smooth and mine is kind of 'twitchy' if you change direction with the mouse fast

notice the different zoom-in levels on the different layers and that the movie holds until the mouse leaves the button area... dont know how to do that.

attached is what i came up with so far. i unfortunately cant post the real file for its very heavy on the image side. 240kb.swf. if youre interested i'd post it somewhere for you to view.

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ActionScript 2.0 :: Parallax Scrolling And Easing Zoom In / Out

May 12, 2005

I'm trying to make a site like this: [URL]. I managed to recreate the parallax scrolling but I cant recreate the smooth scrolling and the zooming in on certain areas in the movie. (the bees movie moves very smooth and mine is kind of 'twitchy' if you change direction with the mouse fast. Notice the different zoom-in levels on the different layers and that the movie holds until the mouse leaves the button area... dont know how to do that. Attached is what I came up with so far.

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ActionScript 2.0 :: Easing/Tweening - Incorporate Easing Into The Movement Of Each Movie Clip?

Feb 25, 2011

im trying to create this custom menu a bit more efficiently. As written, it operates fine glitch free. However, id like to incorporate some easing into the movement of each movie clip.

[code]...

how to incorporate tween classes and then easing?

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ActionScript 2.0 :: Mathematics And Easing - Make A Slowing-and-stop-easing Effect At Anytime The Command Will Arrive?

Jan 15, 2009

I've built a code to cyclically move a scene on the bottom of my stage; I've done this to make a slowing-and-stop-easing effect at anytime the command will arrive. The entire scene mc is _x long something like 6000 px. The whole code goes in this way:

1) importing on the stage (with attachMovie) a mc with this code inside:

onClipEvent(enterFrame) {
_parent._parent.fondo_mc._x -= countermovement;
if (_parent._parent.fondo_mc._x <= -5800) {[code].....

The code goes right, but I need to improve it.Now there is just a variable, I tought to use two vars to implement the whole code in a setInterval, but maybe it's unuseful, and actually I can't use it in the right way.

Second issue: actually when slowAndStop function is called the scene slow too fast, if I take it to 15 it slow better but the scene is running too fast...

The best would be that the scene slow down and stop following: A) a temporal variable (and I can try to implement it with setInterval, that for istance is a cycle)

B) an indipendent moving variable, so that on one side I set the speed, on the other side I set the slow-and-stop in a matter of time with countermovement.I also tried to use a second variable:

var counter:Number = 15;
// set the _x increment
var countermovement:Number = counter/2;

but the scene slow and goes backward a bit

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ActionScript 3.0 :: Easing Out AND Easing In Using Math?

Jan 12, 2009

I'm familiar with how to ease something in using motion math. Easing out would not be that bad either. But how would I script something easing in half way, then easing out the second half? It would start slow, gradually move faster, then slow to a stop at the end. - almost like a sine wave I guess?

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Feb 7, 2012

I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:

//button for zoom in
zoom.addEventListener(MouseEvent.CLICK,glassMove);
function glassMove(event:MouseEvent):void{[code]..............

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ActionScript 2.0 :: Continuous Zoom - Change The Code To Zoom In At The Same Amount?

Jun 7, 2004

i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:

on (rollOver){
_root.Mypic._width += 5;
_root.Mypic._height += 5;

}
wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.

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ActionScript 2.0 :: Telescope-camera - Move Around The Scene And Zoom-in Or Zoom-out?

Dec 14, 2005

I am working on flash application TELESCOPE or Camera. My goal is to move around the scene and zoom-in or zoom-out I found that if I move scene, I have to move registration point, because I always want to zoom in the centre of my ocular. So far application works fine only if I move, zoom-in and than before I move any further, zoom-out! But when I move, zoom-in (not fully), move again and zoom-in again, the second zooming doesn't appear on desirable registration point

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Actionscript 3 :: Zoom In Zoom Out Loop In Certains Buttons?

Dec 15, 2011

I have this code for my effect to zoom in and zoom out in certains buttons

canada.addEventListener(MouseEvent.MOUSE_OVER, canadaover);
function canadaover(event:MouseEvent):void
{[code]....

the problem is when u reach certain corner of the button it kinda gets into a loop, any ideas how can i fix this?

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Android :: If Its Zoom In Or Zoom Out On Flex / Air TransformGestureEvent

May 13, 2011

Using flex / air 2.6 working on an Android device, I am using a canvas with a TransformGestureEvent for zoom in on a map. The listening of the efect is working ok, but I can´t seem to find the information on wether the user intended zoom in or zoom out (fingers getting closer or getting apart).I expected the intention of the gesture to be identifiable with the offsetX and offsetY properties of the event, as you will do on a swipe gesture event. But I always get 0 for both properties, no matter how I do the gesture in the device.How can I know if the fingers getting closer or getting apart in a gesture zoom event?

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ActionScript 2.0 :: Zoom In Zoom Out Double Click

Oct 26, 2009

i had a flash file, and the image was dynamically loaded in a movieClip. when i double click the image it will zoom max. and another double click it will retain its best fit.

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ActionScript 2.0 :: Activate Zoom And Then Zoom In / Out

Apr 14, 2009

I need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?

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ActionScript 2.0 :: Zoom/Pan UI Won't Center On Zoom In?

Jul 8, 2009

I'm developing a full screen zoom/pan UI. Everything is working great, except I can't get it to center on the correct point when zooming in.

You can view what I have here: [URL]

The numbers in the top-left corner are the navigation, and the white boxes represent the individual sections.

I have a large container movieclip that fills the entire page. Inside of that movieclip (site) I have all of my individual section movieclips (section1-section6). I'm also using a dynamic registration point class to dynamically set the registration point of the "site" movieclip to the current selected section, so that the zoom in/out is centered on that section.

When a user clicks on a navigation item, I first reduce the _xscale and _yscale of "site" to 80, when that is complete I move _x and _y to the position of the selected section's movieclip. When that is complete, I set the _xscale and _yscale back to 100. Right now, it is not zooming in centered, so I have a final step where I correct the _x and _y position after zooming back in.

If I don't zoom in/out I can successfully pan the movieclip and center on the correct section. I believe the problem is that I am moving the _x and _y to the position of the "site" movieclip as if it is at 100%, but since it is at 80% it is not moving to the correct position. I tried to fix this by giving the _x and _y coordinates as:

endX = endX / 100 * 80;

Which made it a little better, but still not centered. I have a feeling that there may be a fundamental flaw in my approach to this.

For some reason the forum won't let me attach my .zip, so I posted it online, as well: [URL]

My code below, in case you don't want to download the file:

Code:
tile._alpha = 0;
currentSection = section1;
//** Set Stage **//

[Code]....

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How to make several MCs to zoom in on mouse over and zoom out to it�s original scale on mouse out??? all this with actionscript and with some ease (elasticity) to make the motion more natural?

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how do you edit a movie so that when you right click the movie...it wont show all the things like "zoom in" or "zoom out"???

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Aug 11, 2011

i want to zoom in on an image by clicking one particular region and zoom out by clicking again. how can i achieve this.

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not really that handy with scripting, was wondering if someone knows how to add some easing to this. Right now i gave an mc that rolls out and back, but i would like there to be a bit of ease in ease out on it if possible.on the mc that you rollover is this

on(rollOver) {
this.forwards=true;
this.backwards=false;

[code]......

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CS4 :: Add Easing In Flash?

Dec 21, 2010

How can I add bounce easing to a classic tween in FlashCS4 ?

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ActionScript 2.0 :: Easing And Moving Mc?

Mar 1, 2010

Who knows the first and second "this" refers to what mc

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Restrict Easing Between Certain Keyframes In CS4?

May 8, 2009

I'm having trouble with the new keyframing model in Flash CS4.Say I have a symbol that starts here, then moves over there, then waits, then moves back over there again, etc. etc.Using the new model, all of these movements seem to be considered the same and single tween.If I apply easing, the easing affects the entire range of keyframes. This doesn't make sense? I may want the symbol to slow down when it gets "there" and have different easing for different movements. Does this make sense?

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Professional :: No Custom Easing In CS5?

Oct 6, 2010

In this documentation it says that flash CS5 should support custom easing, just like old good CS3 and earlier versions of flash.however, this feature seems to be missing from CS5. it says:Click the Edit button next to the Ease slider in the frame Property inspector.but there is no "edit button" in the panel with easing slider.

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ActionScript 2.0 :: Easing In And Out Of Scroll

Dec 3, 2002

I've created a page that contains 3 different movie clips that scroll left and right in respose to the mouse. They each move at different rates and create a parallax effect. My question is how do I ease the movie clips in and out of their stop positions? At the moment they all run full speed in and out of a stop.[code]

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ActionScript 2.0 :: Using To Drag With Easing?

Nov 11, 2004

i have this script that i am using to drag with easing. it works but how do i make sure it stops when it gets to the edge of the movie. Right now since there is easing on it, you can throw the shape right off of the stage. Is there a way it can stop?

[Code]...

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ActionScript 2.0 :: Easing MC And Container MC

Jan 6, 2005

Using one of the tutorial under "Best of Kirupa thread", I managed to modify the script and get a resizable dynamic photo gallery working perfectly. Now, I have an external swf with the following script. It works fine independently but when I load it in the container MC of my photo gallery, it don't. What's wrong with the script and what do I need to double check and change?

[AS]
onClipEvent (load) {
_x = 0;
_y = 0;

[Code].....

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ActionScript 2.0 :: Easing Typewriter

Jun 8, 2005

Hi,

I'm trying to create a not that ordinary typewriter. The thing is, that I wan't it to ease. So I just thought that I could use: speed^0.5, but it really doesn't seem to affect the speed?

The idea is, that the first part of the text is written into the textField very fast, and then it types slower and slower...

This code works, but there's no easing, don't now if there's an easy way to add that:
[AS]TextField.prototype.typewriter = function(stringy, func) {
var myText = this;
var i = 0;
var intv = setInterval(function () {
myText.text = stringy.substring(0, i);
i += 2;
if (i>stringy.length) {
clearInterval(intv);
}
updateAfterEvent();
}, func);
};
var mystring = "here goes the text";
var speed = 10;
txt.typewriter(mystring, speed);
[/AS]Thanks, Morten

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Feb 6, 2006

how to put any easing into the rotation for the life of me...

Code:
mouseDirection = (Math.atan2(gMouse.y-_y, gMouse.x-_x)/Math.PI*180)+180;
_rotation=mouseDirection;
//Some attempts:::

[Code]....

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ActionScript 2.0 :: Easing To A Position?

Apr 12, 2006

I am creating a vertical menu with sub-links, which expand out once the main link is pressed, pushing all the buttons below them downwards (with easing). Except when i give one of the links a _y position to ease to, it never fully makes it to it, by under 1 pixel, leaving it slightly blurred.For example, i want to ease one of the buttons below the clicked-on button to _y = 300. but it eases to 299.5.

the equation for this is..

onClipEvent (enterFrame) {
dist = _root.link_03_pos - this._y;
travel = dist / _root.speed;
this._y += travel;
}

_root.link_03_pos is passed a new _y position when any button is pressed.Why, when the dist is smaller than 1, does flash stop moving the mc?

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