ActionScript 2.0 :: Captivate 4 Widget To Mute Sounds?
Jun 24, 2010
We do not use the playbar for our projects.. we use independent buttons.I struggled making a widget /button for Captivate 4 that would Mute/Unmute all sounds... In case you are struggling too... here is the code that worked for me:(you will need to know how to make a widget)
var soundOn:Boolean = true;
var globalSound = new Sound(_level0);
muteOffOn_btn.onRelease = function(){[code]....
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Jun 16, 2011
I have read a lot of threads on this, and I am trying to create a widget that will allow the button to toggle between Play/Pause pictures and play and pause the captivate as necessary.Right now my script reads as below: The button will toggle bwteen play and pause pictures. But will not pick up the .rdcmndPause=1; .rdcmndResume=1.
this.Pause.visible = true;
this.play1.visible = false;
this.play1.addEventListener(MouseEvent.CLICK,hidePlay);
[code]......
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Sep 16, 2008
anybody knows the AS to mute all sounds?
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Mar 31, 2010
To stop all sounds in a swf, I'm using the following code.
var transform1:SoundTransform=new SoundTransform();transform1.volume=0;flash.media.SoundMixer.soundTransform=transform1;
This mutes all sounds. Now there is an issue, I want to stop all sounds but one (i.e. "music.mp3").
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Jun 8, 2009
I have some background music playing on my website and when I click to play one of my FLV on the site I want to background music to mute. Also when the FLV is finish (complete) the background music back on.
how to do this, I'm a little rustly on this but know it is easy to do, seen it done many many times?
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Mar 31, 2010
To stop all sounds in a swf, I'm using the following [code]...
This mutes all sounds. Now there is an issue, I want to stop all sounds but one (i.e. "music.mp3").
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May 24, 2011
i want to have the music always playing and the ability to mute different parts. It is for a project where you click on different people and they come to life to play music. a stop and play would not have them in snyc. I have not been using action script long
var my_sound:Sound = new Sound();
my_sound.load(new URLRequest("triumphant.mp3" ) );
function setMute(vol){
var sTransform:SoundTransform = new SoundTransform(0);
[code]....
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Jan 28, 2010
I am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both.
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Jan 28, 2010
I am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both...
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Jan 26, 2010
I've produced an instructional animation for a client who now wants to add a mute button. There are several sound clips throughout the movie. How do I achieve this?
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Mar 5, 2009
My flash application plays and streams lots of sounds at different and random times.it also has some loaded swf with sound...is there any simple method to mute all the sounds using as3.
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Sep 27, 2002
Is there a way to mute all sounds in a whole scene? I want to have a button that turns off all sounds and stops all sounds from playing until i press the button again. The button is done and there's a "set(gallerysound,1) instruction in it when first pressed, and then it changes to zero the second time around. But now I'm stuck. How do i use this var to control the sounds in other keyframes? (preventing the sounds from playing until gallerysound changes again) ?
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Oct 12, 2010
I'm making this small app in Flash CS5 using AS3. Sounds are being reproduced using flash.media.Sound and flash.media.SoundChannel. Locally , everything sound perfect, but when I run the game from a server it just goes mute.
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Mar 24, 2012
I have just done couple of banners for Dettol with BG sound, now the client wants the sound to be stopped when he navigates away to a different web pageThe issue is Mouse-over the banner and press alt-tab. The music keeps playing and you can't stop it!Without mouse-over (music is playing at thispoint), press alt-tab and go to another application. Press alt-tab and comeback to the browser and the music starts playing, even though the mouse is not over the animation for reference
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Apr 25, 2009
I am trying to embed this widget INTO a flash file. I am not a coder, though I know some basics. Here is the embed:[code]
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Mar 25, 2006
getting the script that stops all running sounds in the flash movie?I want to make a button that when pressed all sounds will stop, and when pressed again all sounds play again.Also, I need to know how to make a volume bar to increase or decrease the sound volume. Can any one give me a simple way to do these 2 things?
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Feb 3, 2009
I've downloaded the the Flash mp3 Player. I did some minor modifications to it and it works well. The only problem I have is that when the mute button is pressed, the current song is mute(s.setVolume(0)), but when the next song comes up, the mute button is not in mute state(Volume not set to 0). I want to keep the mute state unchanged when the songs are playing untill the mute button is pressed again.
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Aug 5, 2010
So i have a flv playing on a flash load. I need the mute button toggled to "mute" by default.
Code:
my_FLVPlybk.muteButton = mutebtn;
that is the mute button instance i am using.
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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Feb 7, 2011
I want to synchronize sounds perfectly to do a kind of Audio Mixer, using different sounds. [URL] does it perfectly, I've been researching and researching and I just don't know how to do it! How does [URL] synchonize audio so perfectly? you can even change sounds and the new ones will come on time! How do I do that? Is it just Action Script? or something else?
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Nov 29, 2009
I have a film with 4 scenes in it: Here's a link to the film and as you can see the film does not play the music the second time because of the StopAllSounds function which is probably the wrong code to use. The first scene is just a button with 1 frame, a stop action and a music clip. The second scene is the film. The third scene is the credits fourth scene is a Play again button. I have a Stop all Sounds action on the fourth scene because if I do not use it and I press the Play Again button, the music from the first song keeps playing but also the music from the film starts up again so it starts to play twice. What I want to know is, how do I get the music to stop at the end of the film but start up again once I hit Play Again?
I am using Flash CS3 if that helps and using Actionscript2.
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Jun 17, 2011
In a Captivate 5 file, I imported a Flash AS3 file. I added the Flash file to the first Captivate slide and set the swf properties to display for the entire project. Essentially the Flash file is a skin/interface for the Captivate file. Everything is working fine, but the TOC is on top of the skin.
The scenario worked fine with Cativate 4 and AS2. The Flash skin has a TOC button. When the button is clicked, the TOC opens beneath the skin.
How can I position the TOC in the display list?
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Aug 18, 2010
I used the following code on a frame within an swf that was imported to a CP4 slide. This worked fine in as2. I'm wondering how to write the same code in as3.
_parent._parent._parent.rdcmndNextSlide = 1;
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Jul 6, 2009
I need to be able to dynamically position a component generated in Captivate 4 via ActionScript that in child SWF that is imported into the Captivate project. The problem is that I don't know how to reference the objects in the parent movie. I can set a label on the object and reference the parent itself with:
MovieClip(this.parent)
but this doesn't seem to work:
MovieClip(this.parent).label.y
And I suspect that it is because some how Captivate subclasses the objects but I'm having trouble finding out how the hierarchy is structured.
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Jul 24, 2009
I've got Captivate movies dynamically loading into a Flash movie. The problem is, the tab index which works so well when the Captivate movies are in stand-alone mode falls apart when loading the Captivate movie into a Flash shell. I've tried tabEnabled=false and tabChildren=true for the movie clip that contains the Captivate movie, but with no results. Does anyone know how to get the focus manager to tab to objects in a Captviate movie when that movie is running in a Flash shell?
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Sep 30, 2009
i have produced a simple drag and drop slide for use in my captivate project, works fine standalone, but when i import into Captivate it doesnt work correctly, the drag and drop element works ok but it doesnt seem to be targeting the drop target i then use to then goto the next frame etc.
on (press) {
startDrag(this, true);
}
on (release) {
[Code]......
is there another way to reference "/want_box" that will work in Captivate?
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Dec 24, 2010
I have created a .swf using Captivate 4. When I try to load the swf into a Flash project - (AS2) I get the following output:
Branching::script:;;
deepak branching : scripteval:[object Object];
I rewrote the Flash using components and the same thing happens. So, I'm thinking it has something to do with how Captivate makes the .swf.
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May 25, 2006
I have a SWF (SWF A) that I'm loading into a movieclip (Movieclip C)which is part of another SWF (SWF B). Basically, SWF B functions as a player, with play and pause controls. These controls control Movieclip C where the external SWF A is loaded into.Normally, I have had no problem with this and it always works. At run time, when you click the pause button on SWF B, a stop() command is issued to Movieclip C, which stops the play of
the external movieclip (SWF A) loaded into it.However, I did a screen capture with Captivate and published it as a SWF. I loaded this SWF (SWF A) into Movieclip C in SWF B at run time. However, clicking the controls on SWF I created has NO EFFECT on the SWF I created in Captivate. It just keeps playing.I guess all SWFs are NOT created equal. How can I make this work?
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Jun 15, 2011
I have a custom build swf player, which has basic functions of play, pause, quit etc. It plays swf created with flash. I created a demo using captivate cs5, then exported it to flash. The captivate swf does not works with my swf player, it loads and starts playing but play and pause button does not work at all with it.[code]...
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Jul 8, 2011
have a flash 'menu' swf that on the click of a button loads into a loader a flash 'controller' swf. This swf in turn loads into a loader a 'captivate 5' swf. All published to fp10.exit the captivate movie the user can click on the menu button (which resides on an area of the 'menu' swf below it), and I have coded to UnloadAndStop and StopAllSounds of the 'controller' swf loader.his works, everything goes, the loader 'unloads' and it does stop the sound of the current captivate slide, but then audio from the captivate movie will fire up again from the next slide and continue to play over the menu
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