ActionScript 2.0 :: Capture Image With Webcam?
Sep 25, 2010i am trying to create a code that will use the local webcam (inbuild) to capture the users pic and use it, lets say, attach it to a movieclip..
View 7 Repliesi am trying to create a code that will use the local webcam (inbuild) to capture the users pic and use it, lets say, attach it to a movieclip..
View 7 Replieswe have the below code and it captured the video but not the actual video which displayed in the webcam. It only captured one third of the image like from x 100 and y 40 something how to capture the whole image displayed in the webcam like 320*250 below is the code
[Code]...
Does anybody know if there is an example paid or not that combines a webcam picture capture and simple drawing app? URL...
View 3 RepliesI need to take a picture from a webcam into a webapp (PHP5/JQuery/HTML5) but I cannot use Flash; Is there a light java applet or any alternative technology for this?.
View 1 RepliesI have to take a snapshots form my webcam every 5 minutes. Now my script is whit a button and its working but my file have to take the picture alone and then again whitout button to send them? I saw something on the net but when I try to do it its not working.
View 1 RepliesI want to capture webcam video at run time.user can preview and save the video.
I am able to capture video using camara.get();
I have an AVER-TV HD Video Capture Card. Using Flash AS3 I can display HD content on the screen just as if the card was a WebCam. However, the performance is not that great as it get's quite 'stuttery' and is not smooth. I wondered if there were a way I could get StageVideo to help with this? It seems the StageVideo object needs a NetStream to operate. I've tried attaching a Camera to a NetStream Object and then passing it to StageVideo. The Camera seems to turn on, but it doesn't display anything on screen. Do I need to do something for the NetStream / StageVideo to display the output on screen? I really hope there is a way to use StageVideo with this HD Video Capture Card as I imagine it would be a lot smoother.
View 1 RepliesIs there a way to know the max resolution of a webcam ? I need to capture images from webcam and send its on another notebook throught internet.
So I want to capture images at max resolution indipendently from webcam automatically without setting the resolution every time ( if I have a webcam with 1.3 MPixel, I want to capture images at 1.3 MPixel; If I have a webcam with 640x480 Pixel, I want to capture images at 640x480 Pixel; and so on... ).
I want to capture live webcam in the form of video, i am not getin the proper example in the official page documentation of the webcam plugin.How to do so???
View 2 RepliesFor example, check out [URL] They enable their users to capture videos of themselves and then create animated gifs from them.
Just so this isn't construed as spam, I do not work for Gifyo. It's just an example.
Can this be done now with HTML5? Should I maybe us Javascript? Flash?
I'm writing a flex 4.5 application that's supposed to capture a video from a webcam and audio from microphone and save it in some video format (i don't care which format). I use VideoDisplay to display the webcam. how can I fetch and play audio in real time ? Is there a way to save the video locally without using a flash media server?
View 2 RepliesBasically I have designed a flash interface which puts a moustache over the users face in real time. My lecturer has told me to add a button which will take a capture of the image of the person with the moustace and add the image to a folder.
how to even begin this project, would anyone be able to point e in the right direction or offer a little wisdom on the issue?
What I want to do is have control over the streams so I can send them wherever I want, have it interface w/a mic and cam, and the ability to capture and record them. At this point I don't have any specific specs or limitations. It will be used in a commercial project so the license must allow for that. Free and OSS is preferably, but commercial and proprietary is not out of the question if it's worth it.
I don't see html5 as a viable solution at this point so I'm assuming it's going to rely on flash which is fine, but I do not know actionscript. I'm not opposed to learning it, and assume I could pick it up fine within a week, but keep that in mind. If I have to build something myself from the actionscript libraries (I assume they provide enough functionality) I can do so, but I'm hoping for a quicker solution than that.
I am using Asp.net/C# to build an application , i have a requirement wherein i need to access webcam from my page and capture images of users.So i am trying to achieve this by creating flash file .
View 2 RepliesGot round to the point where screen grabbing an image and saving it to file is too much, so what i want to do now, is take a snapshot of a live webcam image (I have webcam display working) and display the snapshot/screen grab, next to it or anywhere in the movie. This way the screen capture can be stored temporarily in the movie. once the movie is closed, all info is lost. Once another screen grab is taken, then the previous one is overwritten. The idea is simple but having problems working out how to do it in AS3!
I have got to the idea that i may need to use the Bitmap API to copy a section of the movie, and then redraw it into a new bitmap object?
I'm looking for a flash script/library to capture video and audio from a webcam and then somehow get a saved flv to my encoding server. I'm not looking for something that will host the videos for me. I just need something simple to capture and then upload. I really want this to be open source and free.
I've done a fair amount of searching and it seems that most of what i can find is either a full blown service with hosting, or the red 5 suite. I've been trying for a day to get something going on with Red5, but honestly I haven't done any flash or java development in over 6 years and this seems way too complicated when all i really want is a flash object i can stick on a webpage.
I'm new in AS and trying create util such Youtube's "My webcam". Here's a part of my code:
[Code]....
Can't attach video object or stream to spark.components.VideoPlayer to view video and don't know how to convert video to flv contents for sending in POST form.
I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
View 1 RepliesIn AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
View 1 RepliesIs it possible to capture the image loading event like when the image is fully loaded and such when it is assigned to the htmlText of the textFiel???
I have a scrollPane that contains a textField which is loading an image via img tag where there is no scrollbars initially because the textField is not large enough in the beginning, but it is larger than the scrollPane after the image is fully loaded.. and I am trying to update the scrollPane once the image is fully loaded..
I need to know if is posible to capture an image or a screen region and save it using action scrip.
View 2 RepliesI'm making an online drawing application and I want to give my users a number of ways of uploading a picture to it.Is there a way I can capture a single image from a client web camera. Basically there would just be a video of the web camera input, (ie what they want to take the picture of) and a button that when they click it it captures the image. The image is then displayed in a movie clip in another frame.I was looking up stuff about this and saw flash communication server. I know nothing about this though, do I need it?Do I/Can I need to capture the picture, save it to the server and then load it into the clip?
View 3 Repliesi have an ongoing project something like this [URL], same concept, upload image and the template sits above the uploaded image then save to the server. The problem is it only saves the template and without the uploaded image. So how can i save the template with the uploaded image? something like a screenshot on a specified width and height? Im still exploring actionscript specially as3.
Code:
var jpgSource:BitmapData = new BitmapData (container_mc.width , container_mc.height);
jpgSource.draw(container_mc);
[Code]....
image_mc is the container for the uploaded image since i want to edit the image then save the image with the template as my border or something like a picture frame (container_mc). Yeah i know you've seen this code in some tutorial, i just want to tweak it so that i can learn to manipulate the actionscript.
i have an image, on that image is a box moving with the mouse, i need to pretty much capture a region of the image with a mouse click - kinda like a snapshot.
View 9 RepliesI need to capture whats currently shown in my app and save it as a image, is a flash app running locally, without apache, just a flash app with AS3, is it possible?
View 3 RepliesI am trying to capture the image using ActionScript through the webcam attached with the PC.
I have written following code..
protected var myCam:CameraUI;
protected function view1_viewActivateHandler(event:ViewNavigatorEvent):void
{
[Code]....
But the camera is not getting detected.. currentsState is always unsupported... Is there anything wrong...
Any other way to capture image/video for mobile devices using FlexMobileProject..?
I am very new to Flash and I am creating a basic webcam display right now and the image quality of the webcam is very low how can I fix this? My code is:var camera:Camera = Camera.getCamera();var video:Video = new Video(); webCam.attachCamera(camera);
View 2 RepliesI am creating a basic webcam display right now and the image quality of the webcam is very low how can I fix this? My code is:
var camera:Camera = Camera.getCamera();var video:Video = new Video(); webCam.attachCamera(camera);
Is there a way to automatically save an image from the webcam to a folder without having to click a button, or can you make the button take the image and save it to a folder as well, without a pop up saying "choose the folder to save to"?
View 1 RepliesI have written enough code to preview the webcam video in Flash.Now, I want to capture images at 10 second intervals.
Here's my code:
import flash.display.BitmapData
import flash.geom.Matrix
[code].....