I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
Is there a way to know the max resolution of a webcam ? I need to capture images from webcam and send its on another notebook throught internet.
So I want to capture images at max resolution indipendently from webcam automatically without setting the resolution every time ( if I have a webcam with 1.3 MPixel, I want to capture images at 1.3 MPixel; If I have a webcam with 640x480 Pixel, I want to capture images at 640x480 Pixel; and so on... ).
I'm developing a web project and it need access client's web cam and capture images then store them on the server. And i found silverlight 4 can do this,,but the problem is my project runs on the .net 3.5 server machine (i can't change it) , so i cant use silverlight 4. Any one has idea about how to do this in asp.net? (It's ok with me flash plugings or anything)
we have the below code and it captured the video but not the actual video which displayed in the webcam. It only captured one third of the image like from x 100 and y 40 something how to capture the whole image displayed in the webcam like 320*250 below is the code
I have to take a snapshots form my webcam every 5 minutes. Now my script is whit a button and its working but my file have to take the picture alone and then again whitout button to send them? I saw something on the net but when I try to do it its not working.
I have an AVER-TV HD Video Capture Card. Using Flash AS3 I can display HD content on the screen just as if the card was a WebCam. However, the performance is not that great as it get's quite 'stuttery' and is not smooth. I wondered if there were a way I could get StageVideo to help with this? It seems the StageVideo object needs a NetStream to operate. I've tried attaching a Camera to a NetStream Object and then passing it to StageVideo. The Camera seems to turn on, but it doesn't display anything on screen. Do I need to do something for the NetStream / StageVideo to display the output on screen? I really hope there is a way to use StageVideo with this HD Video Capture Card as I imagine it would be a lot smoother.
I'm writing a flex 4.5 application that's supposed to capture a video from a webcam and audio from microphone and save it in some video format (i don't care which format). I use VideoDisplay to display the webcam. how can I fetch and play audio in real time ? Is there a way to save the video locally without using a flash media server?
Basically I have designed a flash interface which puts a moustache over the users face in real time. My lecturer has told me to add a button which will take a capture of the image of the person with the moustace and add the image to a folder.
how to even begin this project, would anyone be able to point e in the right direction or offer a little wisdom on the issue?
What I want to do is have control over the streams so I can send them wherever I want, have it interface w/a mic and cam, and the ability to capture and record them. At this point I don't have any specific specs or limitations. It will be used in a commercial project so the license must allow for that. Free and OSS is preferably, but commercial and proprietary is not out of the question if it's worth it.
I don't see html5 as a viable solution at this point so I'm assuming it's going to rely on flash which is fine, but I do not know actionscript. I'm not opposed to learning it, and assume I could pick it up fine within a week, but keep that in mind. If I have to build something myself from the actionscript libraries (I assume they provide enough functionality) I can do so, but I'm hoping for a quicker solution than that.
Got round to the point where screen grabbing an image and saving it to file is too much, so what i want to do now, is take a snapshot of a live webcam image (I have webcam display working) and display the snapshot/screen grab, next to it or anywhere in the movie. This way the screen capture can be stored temporarily in the movie. once the movie is closed, all info is lost. Once another screen grab is taken, then the previous one is overwritten. The idea is simple but having problems working out how to do it in AS3!
I have got to the idea that i may need to use the Bitmap API to copy a section of the movie, and then redraw it into a new bitmap object?
In the cosmicpanda update for youtube, you can go from a video page to the video creators profile page while your video is still playing in flash. Does anyone how Youtube accomplishes this? I would like to know if it's possible to keep the flash state of a site constant while moving from page to page on a site.It doesn't seem as if the flash is reloading, so I don't think that they are just saving cookies for the current video time and starting the video at that point when they refresh.I would assume that they're using ajax, but the application of this feature is really clean. The URL gets correctly changed to the users' profile page's URL. The back button still works as it should. (I can press back and forward between video page and user profile page and the video continues going clean and never drops.)
I built this simple video publisher a while back and now users are complaining that they can't click on the allow when prompted for access to their webcam. It seems to be widespread on Macs but I can replicate the bug on Firefox in Windows 7 with the latest flash player.
I'm looking for a flash script/library to capture video and audio from a webcam and then somehow get a saved flv to my encoding server. I'm not looking for something that will host the videos for me. I just need something simple to capture and then upload. I really want this to be open source and free.
I've done a fair amount of searching and it seems that most of what i can find is either a full blown service with hosting, or the red 5 suite. I've been trying for a day to get something going on with Red5, but honestly I haven't done any flash or java development in over 6 years and this seems way too complicated when all i really want is a flash object i can stick on a webpage.
I'm trying to record video from the users webcam and play it back at a later date. I call
However, when I look at the FMS Admin Console at the streams in app/_definst_, their types are either "NetStream" or "Live". If they were being saved wouldn't they say "Stored"? After I close the application doing the recording, the "NetStream" type stream disappears, and after a while all the "Live" typed streams are gone too. Nothing is saved.
I have no idea what is happening. I don't know if it's a problem with my AS3 code not closing the recording properly or if I'm doing something else wrong, or maybe somethgin isn't right in the FMS?
Part of a web application I am developing requires the ability to capture still images from a Flash or HTML5 video playing with in a browser. Actually, users of this web app will also have to have the ability to:
Draw a crop box on top of the Flash/HTML5 video player Be able to resize that box if necessary Capture the image with in the crop box frame Have that image be saves and sent to the server
Also, this video image crop/capture tool will also have to be restricted to the perimeter of the video frame. I don't want users getting confused and potentially capturing an image outside of the video frame because all we are concerned about is the content of the video.
We're building a kiosk app that will have a fairly wide deployment. The app is in Flash running in a browser and requires the use of the webcam. As it stands, each kiosk will show the usual Flash "do you want to allow the use of your camera/microphone" dialog, which I suppose a local admin could click through, choose "remember," etc.
Given that this is a kiosk app, where we have access to the machines themselves (or at least to people who do), is there a way to pre-seed the whitelist so the dialog does not appear?
I have a very stupid question: can android (I use samsung galaxy S2 mobile) can access teh webcam ?In my flash application, I got a flash security alert that allows to autorize or deny the access to webcam.
When I run this flash, it never shows this security alert and then It does not access the webcam. I do tests for instance with the website [URL]: works fine on my PC, works fine on my galaxy s2, but since it never shows me the autorization dialog, I cannot stream my webcam.