Im trying to make it so instead of the actionscript doing all the work for the button "btn". I want it so the button has all the AS in it instead. So instead of this code in the animation...
Code:
btn.onEnterFrame = function() {
if (rewind == true) {
prevFrame();[code]...
I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]
I'm developping an application for my thesis.Now I have an application-context.properties.txt where I define:
host= (ip address) port=8080
Now this is static and I change the ip address to the server I want to connect to.But this isn't verry usefull for the user because he can't access that file.Now is my question can I change this host ip address from in my flex code?
I have 2 buttons on the stage that when pressed birth MC onto the stage,these mc are dragable and have a transform manager applyed to each mc when clicked on stage.
I have a color_btn that when clicked will change the colour from default black to white
the problem is finding which instance the button is to change the color value as there can be multiple instances on stage at any one time.[code]...
I've followed a tutorial and everthing works fine but I'd like to use hit-tests instead of the intersect-code. change the code so it works just the same with hit-tests.I dont get the same result.
However, the window is not centered. I know that there is another code introduced by Kirupa which launches a centred pop-up window, but I've already used this code for several files, and was wondering if I could change the code above so that it would open in the centre.
I have a movieclip in which I show pictures. Each picture was 1 frame long, so my button (mc) to go ahead to the next picture had the following script:
Now I've changed the timeline so that each picture is 24 frames long. By reading some posts I've found this code:
gotoAndStop(_currentframe+5);
Still I don't manage to go ahead 24 frames. Does anyone know how I can change the first code to go ahead 24 frames, or even better, to the next keyframe?
I have followed the guide at this link to create a matrix code effect. The matrix code font file is available to download from this site also (mCode15). Once I get this file up and running and understand how it works, I'm going to tweak it somewhat to suit my needs.
Iam, however, experiencing some problems getting it to work as described in the tutorial. I have followed the tutorial to the letter, but when the flash movie file runs, only the glyph symbol that I used to create the_one and one_pod movie symbols is displayed in the code that scrolls down screen. I have embedded the font the way it describes and even added it to the library and set it to export for actionscript using the linkage option. But the matrix code that rains down is still only one symbol which never changes.
Since I was unable to do this in Photoshop, I was wondering if there was a way in Flash to simply change the color of an image to a speciifc color code. The image is more or less a simple line with rounded corners. It is only composed of 1 color.
I have been trying to solve this for a week now, sadly to no avail. I need to change the box format that this code puts my buttons into. I would like it just to be one line of buttons.[code]I have tried to change the btn.x to btn.x = i * 100 + 15; which put a second menu up for 1 sec before it disappears and leaves me with the original.
I want to load the movie clips OutLines and Colorable into another movie clip, instead of just on the stage, so that I can use the jpeg encoder class on that movie clip.
I have a rollout effect on the button. But its not doing what i want it to do [code] URL...Its starts off like i want it to. But if you play around with it for a while i stops working. When you rollover the button, its supposed to change color right away. And when you rollout its supposed to fade back to its orignal color.Whats the code for a button to change color after its been pressed and stay that way? f.eks. Blue at first then press it it turns purple.
I'm working with swf's generated by InDesign CS5, which will apparently only export text as staticText objects. Is it possible to alter the anti-alias of staticText? I want to make it for readability, but it defaults to animation with no apparent way of changing it. I recently got help for textFields, but I can't seem to get it to work on staticText.
how can i change this as3 code with hex editing to make this game always show HEADs (or tail ) and be winner its game to bet and u should choose head or tail , and if u guess rite u get money ,if not u lost money i want to always answer be head( or tail) .as file attached.
I am looking to add some code to my xml file that will change the final font, size and colour in Flash Action Script 2. I want to be able to have the choice of a few font sizes, styles and colours. Below is the AS2 script so far, and the XML.
stop(); var myGalleryXML = new XML(); myGalleryXML.ignoreWhite = true;[code].......
explain the logic of circular motion (them radians and degrees). I've found the code for it and modified it a bit to make it do what I want.But I haven't a clue as to how it works..This is a slightly modified code taken from the Kirupa Tutorial.
The above code will change the position of the movieClip at every 22.5 degrees (thereby making sixteen distinct stops) and will trace a circle of radius 100 px. concept behind the math equations?
I have a MC with an instance name MovieClip_1 and I create another like this:[code]So basically, what I want to know is how to nest MovieClips using code, display them, and change their positions reletive to their parent MovieClip, and not the root/stage.
I have two movieclips on the stage mc1 and mc2,the navigation for mc2 and mc1 is in mc1 as as3 and MovieClips suddenly now that I've added some tabs into mc2 (new layer, no instance names yet) the navigation code in mc1 has stopped working,if I change the initial stop command to a later frame in mc1 I can navigate back to the first frame and then to one other place in the menu but after moving away from the first frame I can't seem to get any of the buttons to work, its only if the stop command is on a later page that those buttons will workon the main timeline i'm using;