ActionScript 2.0 :: Changing Color Of Rectangle Done With LineTo
Feb 27, 2010
I have a rectangle drawn
Code:
line1.clear();
line1.beginFill(0xFFFF00);
line1.lineStyle(4, 0x000000);
line1.moveTo(_root.point1._x, _root.point1._y);
line1.lineTo(_root.point2._x, _root.point2._y);
line1.lineTo(_root.point3._x, _root.point3._y);
line1.lineTo(_root.point4._x, _root.point4._y);
line1.lineTo(_root.point1._x, _root.point1._y);
line1.endFill();
line1._alpha=10;
updateAfterEvent();
After the rectangle is drawn I have a button that inactivates the points. I can now change the alpha of the rectangle but not the color. Is there a way to change the color of the rectangle line1? I have tried with
line1._color=0x000000;
But it doesn't work.
I have a rectangle and I want to change its border colour on mouse over, I have found a way to make it work but that redraws the whole rectangle, i am wandering is it possible to only manipulate border colour without redrawing rectangle?
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I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?
I am in the making of a isometric level editor, and I have about 15 movie clips with more to come. I want to let people change the color of tiles to what they want from a list of colors, so how can I let them change the color of a tile dinamicly with actionscript so that it changes a tile's color while preserving changes of "shadows"? I mean I have let's say a cube and to make it look 3D I need to change each face to make a feeling of 3D and not a flat one.
i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.
Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.
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I have a button with an icon. I want to have the button in gray so I change the chromeColor but when I do that, the icon became darker.On the left the button without changing the color, on the right, the gray button with and darker icon.How can I have a gray button without changing the icon color?
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How do I change the X and Y locations of the BitmapData for it to start the drawing from? As I have some stuff on the negative side of x.
Anwyay, what I want is for the user to hover over an object, then there is this a rectangle to the left that I want to change size. Is there an easy way to do this? I want the rectangle to become greater in width but maintain the same hieght/stroke and everything.Also I don't want it to just "pop" to the new size I want it to ease to the new size. Does that make sense? Like I want the user to see the rectangle grow in size depending on what object they hover over.
1. shape (a rectangle gray color) converted to MC named = Bar
2. (on top of 1) DynamicText named = buttonText converted to MC named = buttText in order to change the color of the shape I decleard a veriable � cButton = new Color(this.Bar); � I then add actionscript onRollOver � cButton.setRGB(nRed << 16 | nGreen << 8 | nBlue); � but it also changed the color of the text so I added a veriable for the text field � tButton = new Color(this.buttText.buttonText); tButton.setRGB(0xFFFFFF);but that didnt help
this is bad becuse the text on the screen is unseen.
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onClipEvent (keyUp) { var Indicator = new Color ("Indicator") Indicator.setRGB("0x" + ColorText.text) }
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