ActionScript 2.0 :: Making Rectangle Via LineTo Method?

Oct 16, 2004

I found out how to make for example a rectangle via the LineTo method. But how can I change the size of this rectangle and SEE it changing (ie a tween), not jumping from one format to the other? I guess it has to do with using "elapsing time" in the actionscript? I find it hard to get info on this subject. Though it seems important because otherwise it is impossible to create animations.

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ActionScript 2.0 :: Changing Color Of Rectangle Done With LineTo

Feb 27, 2010

I have a rectangle drawn
Code:
line1.clear();
line1.beginFill(0xFFFF00);
line1.lineStyle(4, 0x000000);
line1.moveTo(_root.point1._x, _root.point1._y);
line1.lineTo(_root.point2._x, _root.point2._y);
line1.lineTo(_root.point3._x, _root.point3._y);
line1.lineTo(_root.point4._x, _root.point4._y);
line1.lineTo(_root.point1._x, _root.point1._y);
line1.endFill();
line1._alpha=10;
updateAfterEvent();

After the rectangle is drawn I have a button that inactivates the points. I can now change the alpha of the rectangle but not the color. Is there a way to change the color of the rectangle line1? I have tried with
line1._color=0x000000;
But it doesn't work.

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ActionScript 2.0 :: Make Rectangle Created With LineTo Draggable?

Feb 24, 2010

I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?

PHP Code:
for(var i = 1; i <41; i++) {
this["point"+i].onPress = function() {
this.startDrag();
this.gotoAndStop(2);
onMouseMove = drawLines;
[Code] .....

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ActionScript 3.0 :: Add A Sound To The LineTo() Method

Aug 10, 2010

I am trying to add a sound to the LineTo() method. Inside a function I draw the Line and immediately call the Sound file. Here is the code, Is this right ? (jus giving the function here )

function leaderRT(e:MouseEvent){
if(flag) {
graphics.lineStyle(1, 0xCC00FF);
graphics.lineTo(e.localX,e.localY);

[code]....

I want the sound to be played until the line is drawn. Wat modification has to be done ? Also when I execute the above file I get the Stream error ?

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Flash :: Making Line ActionScript Using LineTo

Feb 21, 2012

I'm extremely new to flash programming, and suddenly my teacher give me assignment to make a flash about mirror reflection line. Here is my as code to draw a simple line after following some tutorial online.

[Code]....

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ActionScript 2.0 :: Continues The LineTo Making A Realistic Skid?

Jun 12, 2005

i have seen it done before in a tutorial which i cant find anymore.what they did is that;

1. when space is pressed it begins a lineTo from the point of an object resembling the back left wheel.

2. from there it continues the lineTo making a realistic skid.

3. after a small amount of time the skids deletes.

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ActionScript 3.0 :: Add Mc Over Some Points Of A Line Drawn With LineTo Method

Nov 1, 2010

this is the thing: Using "lineTo" i get a line drawn on stage when dragging a mc. Then i should have four mc (note1, note2, note3, note4) added randomly over this line. I mean, the line is drawn and then over some parts of this line, using x and y of some of the points drawn there, this movie clips should be added randomly. I can make the mc appear randomly, but always in the same point (mouseX, mouseY); i cannot access others x and y of the drawn line. This is my code (noteContainer is a sprite):

Code:
private function drawingAPI(event:MouseEvent):void{
sprite1.graphics.lineTo(mouseX, mouseY);
}

[Code]...

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ActionScript 3.0 :: StartDrag Method With Rectangle Parameter

Jul 29, 2010

I want to drag one movie clip within specific region. For that I have created one rectangle with following
var rectangle:Rectangle = new Rectangle(52.75, 5, 100.25, 0);
Though I have given x position 52.75 ; i can drag movieclip to x position - 52.

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ActionScript 3.0 :: Method To Draw Rectangle With Round Corners?

Aug 28, 2009

My idea was to create a method for drawing rectangle with rounded corners, but while being able to specify which of the four corners (any, all, none,etc.) you wanted to round. The method below does the trick, but for some reason my corners don't match the same curves that I get using the same radius with drawRoundRect(). In other words, if I call my method (and set all four corners to be rounded) and compare that with the same call to drawRoundRect() the actual curves of the corners are slightly different.

HTML Code:
public function drawComplexRoundedRect(startX:int,startY:int,rectWidth:int,rectHeight:int,radius:int,canvas:Sprite,roundTopLeft:Boolean=false,roundTopRight:Boolean=false,roundBottomLeft:Boolean=false,roundBottomRight:Boolean=false):void{
if(roundTopLeft){
canvas.graphics.moveTo(startX,(startY+radius));
[Code] .....

Then compare
HTML Code:
var canvas:Sprite = new Sprite;
drawComplexRoundedRect(0,0,200,200,25,canvas,true,true,true,true);
with
HTML Code:
var canvas:Sprite = new Sprite;
canvas.drawRoundRect(0,0,200,200,25);
and you will see the two rectangles are not identical.

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Actionscript 3 :: Use The Method SetPixels(rectangle, ByteArray) Of BitmapData In Adobe Flex

Feb 3, 2011

Error #2030: End of file was encountered.

This method is not working

I am using it like this

var ba:ByteArray = new ByteArray();
ba = bmd.getPixels(bmd.rect);
bmd.setPixels(srcRect, ba);
bm.bitmapData = bmd;
img.source = bm;

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ActionScript 3.0 :: GetCharBoundaries Method Of A TextField Doesn't Return The Correct Rectangle

Dec 30, 2009

I have a problem with the getCharBoundaries method of a textField, it doesn't return the correct rectangle for me. To show the problem I put a long text in a textfield and highlighted the rectangle returned by getCharBoundaries for every second character. Here is my code:

[Code]...

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ActionScript 3.0 :: Duplicate MovieClip Method - Making New Circle

Oct 27, 2009

I know AS3 doesn't have a duplicateMovieClip method anymore so how is this done? I tried the following with little success. Circle is a movieClip on the stage with instance name of circle. myEmptyClip is a movieClip in the library with the linkage set to myEmptyClip.

Code:
circle.addEventListener(MouseEvent.CLICK, makeNewCircle);
circle.buttonMode = true;
function makeNewCircle(event:MouseEvent):void {
var newCircle:myEmptyClip = new myEmptyClip();
newCircle.x = 300;
newCircle.y = 100;
addChild(newCircle);
}

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Flash :: Expose A Method In An Interface Without Making It Public To All Classes?

Nov 7, 2009

I have a issue where I'm working with a particular interface for quite a lot of things. However, I have a particular method that I want to be available only to a particular group of classes (basically, an internal method). [code]...

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Actionscript 3 :: Making Platform Game Method To Stop Running?

Mar 13, 2012

I am making a platform game in flash. I have a goal class(the class which contains code for the goal sprite, where when you hit it, it continues to next part of game).

[Code]...

The beginClass function is fine, and only runs once, but eFrame is what checks if the player has hit the goal, so it is constantly running. The problem is, once the player hits the goal, eFrame continues to run, while in a menu describing the next scene to the player. My eFrame function is below.

[Code]...

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ActionScript 3.0 :: Making A Copy Of A Sprite Via The BitmapData Draw Method?

Dec 1, 2009

I'm making a copy of a Sprite via the BitmapData Draw method. It kind of works other than the top portion of the bitmap gets cut off (replaced with transparent pixels). It looks like it's about the same height as the Sprite's y value.

looks like this:
_________________________
| |
| TRANSPARENT PIXELS |
|_________________________|
| |
| IMAGE |
| |
| |
| |
| |
| |
| |
|_________________________|

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Actionscript 3 :: Scrollbar With Sprite And Rectangle Won't Move Text, Just The Rectangle It's Painted On?

Mar 8, 2010

For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.

So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?

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ActionScript 2.0 :: Good Method For Making Movie Clip Follow A Curve?

May 1, 2006

I'm working on a game where you have a car that will drive along a side-scrolling terrain, and it needs to folllow the hills up and down and rotate accordingly. Because the front wheel and back wheel will need to be at different heights as the car moves, I'm wondering what the best way to make it rotate correctly is?

The height detection works, and the car will follow the hills but that's just using one point on the car movie clip to test with - it needs to use the front and back of the car.

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Draw Rectangle Should See Little Bold Circle To Indicate A Perfect Rectangle

May 20, 2009

I draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!

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Professional :: Making A Button With A Mouse Event - Error: Call To Possibly Undefined Method

Feb 1, 2012

I am in the process of making a button (a very stubborn button) with a mouse event in the actions for a frame. Here is the full error: Error: Call to possibly undefined method addEventListener through a reference of static type Class. And here is the code for the listener:

[Code]...

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ActionScript 3.0 :: Convert Rectangle To Curved Rectangle?

Aug 2, 2011

I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.

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ActionScript 3.0 :: Creating A Rectangle Inside Of A Rectangle?

Jun 26, 2010

I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.

I know how to create rectangles with:

Code:
var newHotRect:MovieClip = new MovieClip();
newHotRect.graphics.beginFill(0x00FF00);
newHotRect.graphics.drawRect(0, 0, 100, 100);
addChild(newHotRect);

But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?

I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?

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ActionScript 3.0 :: Rectangle To Rectangle Collision Response?

May 20, 2011

how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.

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ActionScript 2.0 :: Funny LineTo Bug?

Feb 19, 2007

Download the attached file and test it. Wait a few seconds, maybe 10-20 sec, and then se the a bug appear. It looks nice, but why? I was just playing around with lineTo and then i saw this... What do you think ?

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ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

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ActionScript 3.0 :: MoveTo / LineTo And BeginFill

Dec 2, 2009

I'm making a shape (christmas tree) which i can't make with rectangles and circles exc, so i made it with moveTo/lineTo, the problem now is that i can't "call" for it to fill the area inside the shape... how would you do it? Also, i hope i did this the wrong way, because its a really tiresome way of making it. What I've got so far is:[code]

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Flash :: Erase A LineTo Line In AS3?

Apr 5, 2011

I have this file http:[url].... Basically lines gets drawn where ever I tween the animation.arrow MovieClip. What I'm wanting to do is be able to rewind the MovieClip and have the line erase its self step by step.

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Flash :: Maintain A LineTo Between Two Points In AS3?

May 5, 2011

I'm looking to work out the most efficient way to maintain the joining of two points with a line in AS3. Basically, I have a whole bunch of circles that move around, and have a property subNode which will act as an end point for the line. At the moment, the way I'm doing it is extremely intensive:

[Code]...

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ActionScript 3.0 :: LineTo Drawing Circles?

Jan 31, 2010

I have been working on a drawing "game" in my spare time (which is limited). This is probably a common question, if so I appologize. By the way, I do not have the code here, it is on my other computer. Anyway, I was using the lineTo method and a timer listener to fire the addition of each new line segment, if that makes sense. The problem is that when you try to draw an arc quickly, it looks terrible. It draws straight lines. I tried adjusting the timer, which helps a bit but still not great. I looked at the curveTo but could not figure out a logical way to get the achor coordinates. I did some research online and found some that use addChild with bitmaps. I would rather use lines. Has anyone tackled this before?

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ActionScript 3.0 :: Apply Graphics Using LineTo?

Apr 22, 2010

here I added some source code, but it is not loading the imge

ActionScript Code:
//
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);
graphics.lineTo(120, 50);

[Code]....

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ActionScript 2.0 :: Lineto & Setmask Don't Work

Jun 17, 2010

I've got a movieclip of a rectangle in my library which I place on stage to attachMovie. Then I create an empty movieclip which I want to use as a mask on that rectangle clip through setMask. Users kan draw into that empty movieclip. My intention is that only those areas of the rectangle clip become visible where the user is drawing a line. So I used this:

[Code]....

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