Flash :: Maintain A LineTo Between Two Points In AS3?

May 5, 2011

I'm looking to work out the most efficient way to maintain the joining of two points with a line in AS3. Basically, I have a whole bunch of circles that move around, and have a property subNode which will act as an end point for the line. At the moment, the way I'm doing it is extremely intensive:

[Code]...

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ActionScript 3.0 :: Add Mc Over Some Points Of A Line Drawn With LineTo Method

Nov 1, 2010

this is the thing: Using "lineTo" i get a line drawn on stage when dragging a mc. Then i should have four mc (note1, note2, note3, note4) added randomly over this line. I mean, the line is drawn and then over some parts of this line, using x and y of some of the points drawn there, this movie clips should be added randomly. I can make the mc appear randomly, but always in the same point (mouseX, mouseY); i cannot access others x and y of the drawn line. This is my code (noteContainer is a sprite):

Code:
private function drawingAPI(event:MouseEvent):void{
sprite1.graphics.lineTo(mouseX, mouseY);
}

[Code]...

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ActionScript 3.0 :: Recover Coordinates Of Points Drawn With LineTo

Jan 20, 2011

I am developing a software in flash in which I need to draw some points in a movie clip dynamically with moveTo() and lineTo() during the runtime of the software. However, later in the future (during runtime), given the (x,y) coordinates of a point, I need to know if this specific point is part of the curve I drew before. Is there a way of doing that without saving the (x,y) coordinates of all the points I have drawn in the movie clip?

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Flash :: Erase A LineTo Line In AS3?

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Flash :: Making Line ActionScript Using LineTo

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I'm extremely new to flash programming, and suddenly my teacher give me assignment to make a flash about mirror reflection line. Here is my as code to draw a simple line after following some tutorial online.

[Code]....

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What's the best way to maintain image quality in Flash.

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AS3 :: Maintain Aspect Ratio In Flash Video?

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I have created a flash video player using as3 (videoObject) but when I play the video the video is streched how to tell flash using as3 to maintain aspect ratio.

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Aug 16, 2011

I have a container full of tiles and other assets that serves as the map. On top of that container is a mask that serves as the camera the player sees through. In order to move the camera around I move the container around.I'm able to center on a tile within the container using the following formula:

container.x = ( ( (tile.x + (tile.width / 2) ) * container.scaleX) * -1) + (mask_width / 2);
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This moves the container into position relative to the mask such that the center of the mask will be the tile in question.I recently added the ability to zoom, which just adjusts the scaleX/scaleY of the container to make it bigger or smaller. I've already fixed the centering code above to account for it, but I'm having trouble making it so the "camera" doesn't appear to move around as the view shrinks. Basically, when zooming out everything appears to move to the left, because the container shrinks. It's all fine once I center on something with the code above, but I need a way to bump the container over to the right a bit based upon the difference in scaleX and scaleY to keep everything looking like it's in the same position while zooming.

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Flash :: Maintain A Movieclip's Color Between Frames?

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My app has 2 frames; in frame 1 there are 5 MC and on a DOUBLE_CLICK event the target's color change and go to the next frame 2. In frame 2 I have a button to return to frame 1.

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public class test extends MovieClip
{
public function test()
{

[Code].....

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Actionscript 3 :: Flash Animated Line Drawing With LineTo And Tweenmax?

Apr 19, 2011

I'm trying to animate a line by drawing using tweenmax and lineTo, but flash seems a little confused about the coordinates of things. The lines are also drawn a little shaky. Here's my code:

var childArray:Array = new Array(sC0,sC1,sC2,sC3);
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function drawLines(){

[code]......

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Actionscript 3 :: Get Ending Point Of A Line Drawn With LineTo In Flash?

May 10, 2011

I have drawn a series of lines using flash's graphics.lineTo command, and placed them in an array to be referenced later. Based on certain user interactions, the clips that hold these lines can be shifted to the right, causing the lines to move with them, no longer connecting to the point they originally connected to. So I need to extend the lines by the amount their parent clip was shifted (I've called this incVal). So what I need to do is find the point at which each of these lines ended at, and draw from that point to the left by incVal. How do I get that ending point of the line?

This is my code:

To draw line and add it both to the clip and to an array for future reference:

line.graphics.lineTo(localPoint.x,localPoint.y-10);
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[Code]....

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Professional :: Get Images To Maintain Quality When Importing Them Into Flash?

Nov 20, 2011

My picture size is about 1000px by 1000px. It's pretty big, but simple. It has large circles, & when I place it in Flash, the circle's edges become pixelated and choppy, and not at all as smooth as it was in Photoshop. How can I maintain the quality? I tried putting a JPG in and a PSD, both of them looked really bad.

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I'm having a problem with importing a layered PSD file into Flash, an issue which i've read about in a number of forums but haven't yet been able to fix.
 
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Professional :: Maintain Image Quality When Importing Images Into Flash?

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I am creating simple drawings in Power Point and them saving them as png or jpg files. I then bring the drawing into Flash using import to stage. The imported drawings lose some quality (e.g. straight lines appear jagged). Any way to maintain image quality when importing images into Flash.

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Make A Quit Feature & Maintain High Score In A Flash Built Android App?

Jan 6, 2011

I created a game in Flash and outputted it into an APK file for use in my Android phone. I would like to make a quit function so that it quits the game application when you leave.

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Flash :: Change Player Collision (b2PolygonShape) At Runtime And Maintain Body Position

Oct 26, 2011

I have a main character in my Box2d game that has a b2PolygonShape collision. When the player crouches I am changing the body to a smaller b2PolygonShape. The logic works fine, but when I change the size (height) of the collision the character starts to fall.

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Actionscript 3 :: Calculating Evenly Distributed Points On A Line Of Points

Oct 3, 2011

I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:

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How to make flash "scaleable" in browse but maintain

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ActionScript 2.0 :: Funny LineTo Bug?

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Download the attached file and test it. Wait a few seconds, maybe 10-20 sec, and then se the a bug appear. It looks nice, but why? I was just playing around with lineTo and then i saw this... What do you think ?

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ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

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ActionScript 3.0 :: MoveTo / LineTo And BeginFill

Dec 2, 2009

I'm making a shape (christmas tree) which i can't make with rectangles and circles exc, so i made it with moveTo/lineTo, the problem now is that i can't "call" for it to fill the area inside the shape... how would you do it? Also, i hope i did this the wrong way, because its a really tiresome way of making it. What I've got so far is:[code]

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ActionScript 3.0 :: LineTo Drawing Circles?

Jan 31, 2010

I have been working on a drawing "game" in my spare time (which is limited). This is probably a common question, if so I appologize. By the way, I do not have the code here, it is on my other computer. Anyway, I was using the lineTo method and a timer listener to fire the addition of each new line segment, if that makes sense. The problem is that when you try to draw an arc quickly, it looks terrible. It draws straight lines. I tried adjusting the timer, which helps a bit but still not great. I looked at the curveTo but could not figure out a logical way to get the achor coordinates. I did some research online and found some that use addChild with bitmaps. I would rather use lines. Has anyone tackled this before?

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ActionScript 3.0 :: Apply Graphics Using LineTo?

Apr 22, 2010

here I added some source code, but it is not loading the imge

ActionScript Code:
//
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);
graphics.lineTo(120, 50);

[Code]....

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ActionScript 2.0 :: Lineto & Setmask Don't Work

Jun 17, 2010

I've got a movieclip of a rectangle in my library which I place on stage to attachMovie. Then I create an empty movieclip which I want to use as a mask on that rectangle clip through setMask. Users kan draw into that empty movieclip. My intention is that only those areas of the rectangle clip become visible where the user is drawing a line. So I used this:

[Code]....

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ActionScript 3.0 :: Sound And LineTo Synchronization?

Oct 30, 2010

I would like to draw a shape with LineTo (following a motion guide) and having this drawing synchronize to the duration of a sound : if the sound lasts 2 minuts, the drawing should take 2 minuts to be drawn.

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ActionScript 2.0 :: Drawing Api... AttachMovie Along A Lineto?

Sep 14, 2008

Is it possible to get the values along a lineTo and have movieclips attach along the path?

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ActionScript 3.0 :: How To Apply Graphics Using LineTo

Apr 22, 2010

here I added some source code,  but it is not loading the imge

graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);  graphics.lineTo(120, 50);  graphics.lineTo(200, 50); graphics.lineTo(220, 100); 

[code]....

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ActionScript 3.0 :: Add A Sound To The LineTo() Method

Aug 10, 2010

I am trying to add a sound to the LineTo() method. Inside a function I draw the Line and immediately call the Sound file. Here is the code, Is this right ? (jus giving the function here )

function leaderRT(e:MouseEvent){
if(flag) {
graphics.lineStyle(1, 0xCC00FF);
graphics.lineTo(e.localX,e.localY);

[code]....

I want the sound to be played until the line is drawn. Wat modification has to be done ? Also when I execute the above file I get the Stream error ?

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