ActionScript 3.0 :: Apply Graphics Using LineTo?

Apr 22, 2010

here I added some source code, but it is not loading the imge

ActionScript Code:
//
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);
graphics.lineTo(120, 50);

[Code]....

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ActionScript 3.0 :: How To Apply Graphics Using LineTo

Apr 22, 2010

here I added some source code,  but it is not loading the imge

graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);  graphics.lineTo(120, 50);  graphics.lineTo(200, 50); graphics.lineTo(220, 100); 

[code]....

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Flex :: Difference Between <s:Line> And Graphics.lineTo()?

Sep 28, 2010

If I skin a button and use the AS3 graphice.clear() and graphics.lineTo and beginFill to create a shape, the button overlaps other items in the container.

When I use the and mxml to create the same shape, the button is neatly positioned inside the container.

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ActionScript 3.0 :: Graphics.lineTo With Custom Style?

Sep 17, 2009

using pencil tool inside flash i can create stippled line style, well, im using graphics.lineTo(mouseX, mouseY) to create a drawing API but i need use some in this line a style like stippled stroke, or if is possible use stroke ( and how ) to make the same line using stippled style?

How to custom this line?

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ActionScript 3.0 :: Erase Tool MovieClip.graphics.lineTo?

Jul 31, 2010

I have one simple app, loads an image and then via class that extends shape the user is able to draw. Now I want to create an eraser tool so the user could erase something that he dislikes. As far as I know the easiest way is to make:

Code:
lineStyle(size, 0xffffff,1);
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[code]......

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ActionScript 3.0 :: Add Texture (image Fill) To A Line Drawn With Graphics.lineTo()?

May 15, 2009

I am trying to draw a  line from x1, y1 to x2,y2 and i want it to be a line that repeats a pattern from an image. All I can see is that you can only draw lines and change their color or thickness but I would like it to repeat an image. Is that possible or do i have to use a really long and thin rectangle with a bitmap fill?The problem is I am making a game where the user will be able to actually draw the line so i have to make it be created dynamically. The game fantastic contraption [URL] has in the game a feature where you draw lines of any length and position that are filed with a picture.

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ActionScript 3.0 :: Bend The Movie Clip Which Is Create By Mc.graphics.lineTo() Command

Sep 23, 2009

i want to bend the movie clip which is create by mc.graphics.lineTo() command.
 
when start my project this line is crate between two point "P1" and "P2", after some activity i want that line to bend like bow. i know the "curveTo()" function but i dont want to use it.

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Professional :: Apply Filters In Graphics?

Jan 19, 2012

how to apply filters in graphics? I'm curious cuz of this video here. It seems like the very same filters people use for text tool. How did the he use the filters in graphics?

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ActionScript 2.0 :: Attach Graphics Instead Of MC Cause A Graphics File Size Is Relatively Small Than That Of A Graphic?

Apr 9, 2005

I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.

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ActionScript 3.0 :: 1119: Access Of Possibly Undefined Property Graphics Through A Reference With Static Type Flash.display:Graphics.

Oct 8, 2009

i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:

Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){

[code]...

//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.

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ActionScript 2.0 :: Funny LineTo Bug?

Feb 19, 2007

Download the attached file and test it. Wait a few seconds, maybe 10-20 sec, and then se the a bug appear. It looks nice, but why? I was just playing around with lineTo and then i saw this... What do you think ?

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ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

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ActionScript 3.0 :: MoveTo / LineTo And BeginFill

Dec 2, 2009

I'm making a shape (christmas tree) which i can't make with rectangles and circles exc, so i made it with moveTo/lineTo, the problem now is that i can't "call" for it to fill the area inside the shape... how would you do it? Also, i hope i did this the wrong way, because its a really tiresome way of making it. What I've got so far is:[code]

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Flash :: Erase A LineTo Line In AS3?

Apr 5, 2011

I have this file http:[url].... Basically lines gets drawn where ever I tween the animation.arrow MovieClip. What I'm wanting to do is be able to rewind the MovieClip and have the line erase its self step by step.

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Flash :: Maintain A LineTo Between Two Points In AS3?

May 5, 2011

I'm looking to work out the most efficient way to maintain the joining of two points with a line in AS3. Basically, I have a whole bunch of circles that move around, and have a property subNode which will act as an end point for the line. At the moment, the way I'm doing it is extremely intensive:

[Code]...

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ActionScript 3.0 :: LineTo Drawing Circles?

Jan 31, 2010

I have been working on a drawing "game" in my spare time (which is limited). This is probably a common question, if so I appologize. By the way, I do not have the code here, it is on my other computer. Anyway, I was using the lineTo method and a timer listener to fire the addition of each new line segment, if that makes sense. The problem is that when you try to draw an arc quickly, it looks terrible. It draws straight lines. I tried adjusting the timer, which helps a bit but still not great. I looked at the curveTo but could not figure out a logical way to get the achor coordinates. I did some research online and found some that use addChild with bitmaps. I would rather use lines. Has anyone tackled this before?

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ActionScript 2.0 :: Lineto & Setmask Don't Work

Jun 17, 2010

I've got a movieclip of a rectangle in my library which I place on stage to attachMovie. Then I create an empty movieclip which I want to use as a mask on that rectangle clip through setMask. Users kan draw into that empty movieclip. My intention is that only those areas of the rectangle clip become visible where the user is drawing a line. So I used this:

[Code]....

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ActionScript 3.0 :: Sound And LineTo Synchronization?

Oct 30, 2010

I would like to draw a shape with LineTo (following a motion guide) and having this drawing synchronize to the duration of a sound : if the sound lasts 2 minuts, the drawing should take 2 minuts to be drawn.

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ActionScript 2.0 :: Drawing Api... AttachMovie Along A Lineto?

Sep 14, 2008

Is it possible to get the values along a lineTo and have movieclips attach along the path?

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ActionScript 3.0 :: Add A Sound To The LineTo() Method

Aug 10, 2010

I am trying to add a sound to the LineTo() method. Inside a function I draw the Line and immediately call the Sound file. Here is the code, Is this right ? (jus giving the function here )

function leaderRT(e:MouseEvent){
if(flag) {
graphics.lineStyle(1, 0xCC00FF);
graphics.lineTo(e.localX,e.localY);

[code]....

I want the sound to be played until the line is drawn. Wat modification has to be done ? Also when I execute the above file I get the Stream error ?

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ActionScript 2.0 :: Using Whatever LineTo(); Draws As A Mask?

Apr 30, 2005

The effect I would like to create is as follows: I have an image movieclip named "myImage_mc", and I want to create a spray paint effect, where the user "paints" whatever myImage_mc is using the lineTo and lineStyle commands. I have the lineTo stuff all done, the problem i have is trying to make whatever the user draws a mask that shows the image.Here's my code so far:

Code:
this.onLoad = function() {
_root.createEmptyMovieClip("empty_mc", this);

[code].....

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Flash :: Making Line ActionScript Using LineTo

Feb 21, 2012

I'm extremely new to flash programming, and suddenly my teacher give me assignment to make a flash about mirror reflection line. Here is my as code to draw a simple line after following some tutorial online.

[Code]....

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ActionScript 2.0 :: Changing Color Of Rectangle Done With LineTo

Feb 27, 2010

I have a rectangle drawn
Code:
line1.clear();
line1.beginFill(0xFFFF00);
line1.lineStyle(4, 0x000000);
line1.moveTo(_root.point1._x, _root.point1._y);
line1.lineTo(_root.point2._x, _root.point2._y);
line1.lineTo(_root.point3._x, _root.point3._y);
line1.lineTo(_root.point4._x, _root.point4._y);
line1.lineTo(_root.point1._x, _root.point1._y);
line1.endFill();
line1._alpha=10;
updateAfterEvent();

After the rectangle is drawn I have a button that inactivates the points. I can now change the alpha of the rectangle but not the color. Is there a way to change the color of the rectangle line1? I have tried with
line1._color=0x000000;
But it doesn't work.

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ActionScript 3.0 :: Target A Section Of A Graphic Of LineTo?

Nov 16, 2011

how would i target a section of a graphic of lineTo and make jsut that section not visible

here is my current code..

Code:
private function drawLaser():void
{
laserCanvas.graphics.clear();

[Code]....

i want to target the section between draggableVector2 and draggableVector3 and make that section not visble... and i wanat this to be inside of a hittest for whenever the line hits an "obstical"

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ActionScript 2.0 :: Making Rectangle Via LineTo Method?

Oct 16, 2004

I found out how to make for example a rectangle via the LineTo method. But how can I change the size of this rectangle and SEE it changing (ie a tween), not jumping from one format to the other? I guess it has to do with using "elapsing time" in the actionscript? I find it hard to get info on this subject. Though it seems important because otherwise it is impossible to create animations.

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ActionScript 3.0 :: Modify LineTo() And CurveTo() - No Starting Point

Mar 31, 2009

LineTo() and curveTo() provide basic level drawing. However, the lines these functions produce look like they were drawn by the line or pen tools. Is there any way, through either existing functions or through modifying current ones, that I could made the drawings done through actionscript look like they were drawn using the brush tool?

My first thought was to see if this was in default actionscript and could not find it. My second was to see if someone had already created the class, and while for a time I thought someone had, I lost the link . I guess I could always create the class myself, but I honestly have no starting point (like what algorithm flash uses to create its brushstrokes) and don't want to waste my time if something similar is already in existence.

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ActionScript 2.0 :: Make Rectangle Created With LineTo Draggable?

Feb 24, 2010

I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?

PHP Code:
for(var i = 1; i <41; i++) {
this["point"+i].onPress = function() {
this.startDrag();
this.gotoAndStop(2);
onMouseMove = drawLines;
[Code] .....

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ActionScript 3.0 :: Add Mc Over Some Points Of A Line Drawn With LineTo Method

Nov 1, 2010

this is the thing: Using "lineTo" i get a line drawn on stage when dragging a mc. Then i should have four mc (note1, note2, note3, note4) added randomly over this line. I mean, the line is drawn and then over some parts of this line, using x and y of some of the points drawn there, this movie clips should be added randomly. I can make the mc appear randomly, but always in the same point (mouseX, mouseY); i cannot access others x and y of the drawn line. This is my code (noteContainer is a sprite):

Code:
private function drawingAPI(event:MouseEvent):void{
sprite1.graphics.lineTo(mouseX, mouseY);
}

[Code]...

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ActionScript 3.0 :: Recover Coordinates Of Points Drawn With LineTo

Jan 20, 2011

I am developing a software in flash in which I need to draw some points in a movie clip dynamically with moveTo() and lineTo() during the runtime of the software. However, later in the future (during runtime), given the (x,y) coordinates of a point, I need to know if this specific point is part of the curve I drew before. Is there a way of doing that without saving the (x,y) coordinates of all the points I have drawn in the movie clip?

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ActionScript 2.0 :: Continues The LineTo Making A Realistic Skid?

Jun 12, 2005

i have seen it done before in a tutorial which i cant find anymore.what they did is that;

1. when space is pressed it begins a lineTo from the point of an object resembling the back left wheel.

2. from there it continues the lineTo making a realistic skid.

3. after a small amount of time the skids deletes.

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