Professional :: Apply Filters In Graphics?
Jan 19, 2012how to apply filters in graphics? I'm curious cuz of this video here. It seems like the very same filters people use for text tool. How did the he use the filters in graphics?
View 3 Replieshow to apply filters in graphics? I'm curious cuz of this video here. It seems like the very same filters people use for text tool. How did the he use the filters in graphics?
View 3 RepliesI'm trying to lighten the load on the users' machine as much as possible. Which requires less resources: using Flash filters for Drop Shadow/Glow or creating vector shapes for the shadow/glow with the Modify > Shape > Soften Fill Edges command?
View 3 RepliesI've developed a Flash video recorder(using AS3, Flex) which captures live web cam and streams to Wowza media server.I am trying to apply sharpness, contrast, saturation and sharpness filters on the live video being captured.I am able to apply filter effects on the video being captured on the screen. How do we apply the filters so that it reflects in the stream being published ?
View 1 RepliesIs there a way to apply filters at authoring time in cs5 for as2 flash documents?
I know how to do it with the as3 flash documents, but the filters do not seem to appear as an option for movieclips in as2.
How can I use the Tween class to apply filters to movieClips?
i want to apply a DropShadow through a tween so that it applys smoothly. Actually i want it to apply on rollover and remove itself on rollout.
How to apply multiple filters in Adobe Pixelbender in Flash (=limited version)?
For example 3 different kinds of video displacement effects (1 displacement on the left, one on the right and one the top).I know, it possible to just copy paste the code multiple times, but this wouldn't be very elegant.
I am trying to add simple drop shadows to a few dynamically loaded images and it's not working. If I create a plain box or rectangle, the drop shadow filter works fine, but not with loaded .jpg's.[code]...
View 2 RepliesI have about 9 buttons on my stage and I want to write code for the rollover and rollout effects, I only want to write the code once so I am trying to pass the button info into a string via evt.target.data and it pass the info properly into my string variable but when I try to set my filter to that variable, setting my movieclip instance name to that variable, I get 2 errors:
1119: Access of possibly undefined property filters through a reference with static type String.Warning: 1072: Migration issue: String is not a dynamic class. Instances cannot have members added to them dynamically.
My code is:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var thumbArray:Array=new Array();
var movieClipLoader:Loader;
[Code].....
here I added some source code, but it is not loading the imge
ActionScript Code:
//
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);
graphics.lineTo(120, 50);
[Code]....
here I added some source code, but it is not loading the imge
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100); graphics.lineTo(120, 50); graphics.lineTo(200, 50); graphics.lineTo(220, 100);
[code]....
We have an ordinary video player built for Adobe Flash Player that streams a video file and plays it on a browser.However some of the video files aren't clear enough that we need additional video filters like sharpness filter while the others may require contrast filter or hue and tint filter due to its color balance.
The question is, is there any feature that are provided by Flash Player's core video component to apply those kind of filters on the fly at client-side?
I've run into a bug where text (static or dynamic) is cut off when filters are applied. For example, I can create a static text object on the stage with a common font (Arial) and put some text into it, and it displays just fine. I'm putting a tween on it to gently fade it in from invisible (alpha=0%) to full (alpha=100%) and back to invisible. At this point, the text looks just fine. The trouble starts when I add a filter, like drop shadow for example. Once the filter is applied, the last character is cut off. For example, if the last word ends with an 'e', the 'e' character is lopped off vertically so only the left two thirds of the 'e' displays and the rightmost remaining third is not visible. I've tried quite a bit of adjusting things to fix this... adding multiple extra spaces at the end, increasing the size of the text box, several different fonts... nothing works except taking the filter back off. This is on the Mac version of Flash, by the way.
View 4 RepliesAccording to flash documentation Filters are in PROPERTIES panal.But Filter are not available.
View 9 RepliesI tried to apply a filter to a video on mobile phones and had a strange effect:
When I apply the filter to a 24 FPS source video the resulting frame-rate after applying the filter drops to about 7 FPS. But if I use a 8 FPS source video the frame-rate is even lower at about 3-4 FPS. I expected an higher, or at least equal resulting framer-rate with the 8 FPS source video. What's the reason for this behavior?
I use the Flash Player 10.1 for Android 2.2 and the Google Nexus One.
i used to create buttons, and use the over state, hit state and used to use the filters that comes up.
Now all of a sudden, I am not able to get those filter settings, to apply for mouse over state, hit state and others in the properties panel.
Im kind of a newbie in flash, and i want to fix on some components but when i tried to click Windows>Properties (there's no submenu) , it only shows the properties tab. no filters or parameters tab besides it. how to find them?I tried reading in adobe but it only shows that when you click properties in windows (or ctrl+F3) the 2 automatically shows along with the properties tab.
View 10 RepliesI have a question about layer effects and filters - firstly are there any way to do layer effects in flash (like in photoshop "stroke" "outter glow" etc...) also is there any sort of plug ins to do special effects - perhaps with particles, or with pretty effects that I can buy.
View 2 RepliesI've tried searching but have not succeded in finding an answer, I just hope i'm not asking something that has already been answered.ANyway , here I go.For some reason the filter option is greyed out in the motion editor ans i don't understand why, and I was hoping someone would be kind enough to enlighten me on the matter?Could it have to to with the fact that i'm apply ing the motion tween to a graphic symbol with an imbedded animation ? Should i change it to a movie clip?
View 1 RepliesI have a load of FLA files with large libraries of vector graphics. Is there a way of forcing Flash to create an export(jpg or swf)of all the graphics in a library without having to manually drag them onto the stage or into a scene before publishing or exporting them? I'm thinking there might be an SDK or utility or something that can read fla files and export everything programmatically.
View 3 RepliesI am designing my whole app in photoshop and currently in the process of moving all of the images to flash to add interactivity. The promblem is, when we put the app on the iphone the quality of the graphic is lowered for some reason. When I am building in photoshop my settings: 640px by 960px 72 ppi Saving out as a .jpg When I send the jpg as a picture to my iphone 4 and view it in my "Photos" app, it looks great, but on the test app it loses quality. Does anyone have anyone have any idea whats going on here?
View 16 RepliesI was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.
View 2 RepliesI'm creating a card game where the cards flip and are draggable. At the moment, I'm trying to add graphics to my cards using the addChild method, but I'm not having any luck. My cards flip and drag around properly, but I can't seem to get graphics on them. I have the graphics linked for use in action script. I have my cards in memory.fla and am using two external .as classes (DraggableClip.as and MemoryGame.as). Here's the code for both.
[Code].....
i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:
Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
am working on developing and programming for games, having 2+ years experience. Now I want to learn more about Flash Lite and 3D Graohics Programming. me some of the best sites I can check and especially some offline resources/trainings
View 1 RepliesI'm trying to make an interactive graphic that is randomly generated at the press of an other button. To put this in context, I will have a button to roll dice. the dice numbers with then appear in 6 places on a board. you will then be able to select the dice.
View 5 RepliesI noticed this thing that Flash self generated graphic symbols and names it Tween1, Tween2, etc. I am not sure why it happens. Usually it happens when I tween something and then this accompanying graphic symbol appears in the library. Do I really need them, is it a flash mulfunction and I can safely delete them? why they are happening, am I making all the wrong steps in tweening and thus they appear?
View 1 RepliesAfter created the button with graphics.On Button Layer...UP show circle, OVER show blank,DOWN show square, HIT show black circle.Can you tell me it is OK because after I add layer for ActionScript still getting errors.I want to make sure i did right up to this point.
View 1 RepliesI am trying to download some graphics swf file for applying skinning to my FLex components .But i cant find any free graphics swf files .Could anyboody please tell me where could i find sample graphics swf files ??
View 5 RepliesIs there anyway to make graphics always default to Single Frame instead of Loop when you drag them from library to stage? It's kind of a pain to go to Properties > Looping > Options: Single Frame every time I drag a graphic instance.
View 2 RepliesI'm working on for a flooring company. They want a Flash movie that allows the user to change the look (product and color) of different areas of the floor.I have a menu on the left side that designates the three different areas of the floor. I have the two products along with color swatches along the top. I currently have each of the three areas as separate movies that load into a main movie.These three area movies each contain the color swatches on the top as buttons to change the color of that area using "On Release > Go To Frame Label" actions that displays each of the different colors. These movies each load on a different level based on the selection of the left side menu.I want the user to be able to go to each of the three areas and change the product/color attributes without losing what they had already done. For instance, if they choose PRODUCT A in RED for AREA 1, then they want to change the product/color on AREA 2, I still want the movie to display PRODUCT A in RED for AREA 1, etc.The problem I run into is that when you go back and forth between the three areas, the navigation only controls what movie is on the top level and doesn't allow the user to go back to a previous area and change the product/color attribute.
View 1 Replies