Professional :: Creating Visible Buttons With Graphics?
Oct 30, 2010
After created the button with graphics.On Button Layer...UP show circle, OVER show blank,DOWN show square, HIT show black circle.Can you tell me it is OK because after I add layer for ActionScript still getting errors.I want to make sure i did right up to this point.
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Oct 30, 2010
Everytime when i want to create invisble button for banner....i run into same problem and don't remember how i FIX it.Now I clicked on FILL COLOR then i just can't create a RECTANGLE because it fill the retangle with color.I tried for NO STROKE n NO FILL then it won't created a RECTANGLE.I created the layer for BTN. Select the Rectangle tool in the Tools panel.Now NO STROKE then what do i have to do with FILL COLOR ...
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Mar 20, 2006
I have searched this forum and can't seem to find an answer. I'm loading an external movieclip inside an empty movie clip. But when the clip loads, I can see all my graphics that i have placed outside the stage area, that i want animating in.
I understand I can use a mask, but i feel like the mask is slowing my animation down because of how big it is. There must be another way.
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May 11, 2010
I am creating next & previous buttons on my main scene. I have created a scrolling photo gallery as well as a random button to randomly select images. I have a photos layer that has 15 images tagged in the AS "img1" "img2".
[Code]....
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Aug 9, 2010
I need to create flash content dynamically- towards that need to build images. I need help on two points
a) are vector graphics always better than raster graphics on size/ do vector graphics take longer to render
b) do we have open-source tools to create fxg files to import into flex builder
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Aug 24, 2009
I've done some searching and can't find a good answer on workflow for importing vector graphics in Flash 8.I created a layered Photoshop file and opened in Illustrator to save in .eps format. I'm using Flash 8 and Illustrator CS3. I've tried many options (including trying to simply create my buttons in flash), but can't seem to get the buttons to import properly for scaling purposes into Flash.
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Jul 29, 2011
I'm trying to solve this problem since 1 week ago. But still no luck. I'm using flash cs4. I have a prealoder which is done on action script 3. but the problem is when I added my swf movie it becomes just a plain graphic. All buttons converting in to graphic. I imported swf in to library first and drag and drop the swf movie from there to stage.
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Jul 29, 2009
I'm fairly new to CS4 and like Dreamweaver CS4, the changes have been hard to over come in some areas. I can't seem to link text, graphics, or buttons to a URL. I get a message saying "Current selection can not have actions applied to it" When I was working with text originally, I found that I couldn't click to bring up the URL, but I would right click and open in a new window.
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Jul 6, 2003
i have 10 buttons (b1,...,b10) and want to set their default visible property to false. I want only 1 of those mcs (pick by random) to be visible. How i do that?
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May 19, 2009
I created a button in one movie. I nested a second movie that is the same size as the first movie. In the second movie I can successfully hide an object in the first movie with an object in the second movie. However, I can't prevent a button in the first movie from being shown in the second movie.
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Aug 1, 2011
I want to create multiple layers where each layer has some graphics and buttons on it. I am using Flex so I like to do this using actionscript.
Does anybody know how to create a layer in actionscript?
How do you attach these layers to your stage?
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May 8, 2009
First,I have a menu screen for my game, but for some reason the buttons remain during the game (not visible), I think I need to use swapDepths but I'm not sure. Second, I need to make a restart button from the Game Over screen but I'm not sure of the coding I need to use,would using something like this work?
Code:
on (release){
_root.gotoandPlay ("Menu");
}
or would that only work in replaying a movie?
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Oct 23, 2009
I have a file where everything is on frame one, and I have a nav bar. I want there to be a couple of buttons showing up below the main nav bar when one nav button is clicked, then disappearing when any of the other buttons are clicked.
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Mar 13, 2005
I'm trying to create a menu, where some buttons becomes visible when the user "rollOver" a box the buttons is beneath. Look at http://www.grupotecnimede.com/ menu system, at the main page. I place my buttons within a MC, and gives the MC this AS:
[code]...
But when I move the mouse over the buttons, they aren't enabled, probably because flash got the idea that the MC is above the buttons, and that the MC is a button.
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Jan 24, 2006
I'm working with a dynamic slideshow that was already set up. Instead of thumbnails each image has a button that you click to see the image. I cant get the buttons to turn off for the categories that have less than 26 images. he button instance names are imgB1, imgB2,etc... they are in a container that is called: mc,collection_menu with an instance name of: collection_Menu basically in the script bellow the: visible=false is not working, is this the right syntax... what is wrong here
Code:
// this is the main button to start the slide show
collButtHolder.Bali.onRelease = function() {
[code].....
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Mar 18, 2011
In flash, if you have a complicated graphic (like a complex diagram) that doesn't change much and you want to move/zoom/rotate it around, then does Flash perform better if you convert all graphics into symbols? Or does making symbols slow things down?
Background: Sometimes, you do things for so long, you can't remember why you started in the first place. Whenever I import graphics in flash (like from Illustrator, for example), I select everything, press cmd-B (or ctrl-B on Windows) repeatedly, "breaking apart" everything until I can't, anymore. Then I press F8 and create a symbol.
That's just what I've done for like the last 10 years. It's to the point where I don't even think about it, anymore. I vaguely remember doing this after learning that performance improves when you break apart graphics to create a symbol.
Now, I have a problem: I'm translating/rotating/scaling a massively complex, static diagram and it's too sloooow. I'm trying every technique I can think of to speed things up—every little bit counts.I've read this link and lots of others but I haven't come across the topic of creating symbols.
Summary:should I go back through and make everything a symbol? Should I go through and make everything NOT a symbol? Which is faster?
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Jul 29, 2010
I have a load of FLA files with large libraries of vector graphics. Is there a way of forcing Flash to create an export(jpg or swf)of all the graphics in a library without having to manually drag them onto the stage or into a scene before publishing or exporting them? I'm thinking there might be an SDK or utility or something that can read fla files and export everything programmatically.
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Feb 9, 2012
I am designing my whole app in photoshop and currently in the process of moving all of the images to flash to add interactivity. The promblem is, when we put the app on the iphone the quality of the graphic is lowered for some reason. When I am building in photoshop my settings: 640px by 960px 72 ppi Saving out as a .jpg When I send the jpg as a picture to my iphone 4 and view it in my "Photos" app, it looks great, but on the test app it loses quality. Does anyone have anyone have any idea whats going on here?
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Apr 9, 2005
I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.
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Jul 21, 2010
I'm creating a card game where the cards flip and are draggable. At the moment, I'm trying to add graphics to my cards using the addChild method, but I'm not having any luck. My cards flip and drag around properly, but I can't seem to get graphics on them. I have the graphics linked for use in action script. I have my cards in memory.fla and am using two external .as classes (DraggableClip.as and MemoryGame.as). Here's the code for both.
[Code].....
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Jan 19, 2012
how to apply filters in graphics? I'm curious cuz of this video here. It seems like the very same filters people use for text tool. How did the he use the filters in graphics?
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Oct 8, 2009
i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:
Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
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Jan 6, 2010
am working on developing and programming for games, having 2+ years experience. Now I want to learn more about Flash Lite and 3D Graohics Programming. me some of the best sites I can check and especially some offline resources/trainings
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Apr 11, 2010
I'm trying to make an interactive graphic that is randomly generated at the press of an other button. To put this in context, I will have a button to roll dice. the dice numbers with then appear in 6 places on a board. you will then be able to select the dice.
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Oct 11, 2010
I noticed this thing that Flash self generated graphic symbols and names it Tween1, Tween2, etc. I am not sure why it happens. Usually it happens when I tween something and then this accompanying graphic symbol appears in the library. Do I really need them, is it a flash mulfunction and I can safely delete them? why they are happening, am I making all the wrong steps in tweening and thus they appear?
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Jan 29, 2011
I am trying to download some graphics swf file for applying skinning to my FLex components .But i cant find any free graphics swf files .Could anyboody please tell me where could i find sample graphics swf files ??
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Jul 7, 2011
Is there anyway to make graphics always default to Single Frame instead of Loop when you drag them from library to stage? It's kind of a pain to go to Properties > Looping > Options: Single Frame every time I drag a graphic instance.
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Jul 20, 2011
I'm working on for a flooring company. They want a Flash movie that allows the user to change the look (product and color) of different areas of the floor.I have a menu on the left side that designates the three different areas of the floor. I have the two products along with color swatches along the top. I currently have each of the three areas as separate movies that load into a main movie.These three area movies each contain the color swatches on the top as buttons to change the color of that area using "On Release > Go To Frame Label" actions that displays each of the different colors. These movies each load on a different level based on the selection of the left side menu.I want the user to be able to go to each of the three areas and change the product/color attributes without losing what they had already done. For instance, if they choose PRODUCT A in RED for AREA 1, then they want to change the product/color on AREA 2, I still want the movie to display PRODUCT A in RED for AREA 1, etc.The problem I run into is that when you go back and forth between the three areas, the navigation only controls what movie is on the top level and doesn't allow the user to go back to a previous area and change the product/color attribute.
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Oct 7, 2011
Let's say I create an empty movieclip called "Test_mc", then I create an as3 class "Test_mc" like below and then I set the movieclip class to "Test_mc".
public class Test_mc extends MovieClip {
public function Test_mc() {
graphics.beginFill(0xFF0000);[code]..
Now I can drag out instances of the Test_mc into the scene and get red circles when I test the movie. The problem however, is that I can't see the circles on the canvas inside the Flash IDE. Is there a way to get these actionscript generated grapics to show up?
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Sep 20, 2010
I have my preloader which seems to be working correctly, however it only becomes visible as around 80%. So the page is blank up until then, then after that the loading bar is finishing and then goes to the rest of the site.
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