ActionScript 2.0 :: Visible Function For Buttons Of A Slideshow Not Working?
Jan 24, 2006
I'm working with a dynamic slideshow that was already set up. Instead of thumbnails each image has a button that you click to see the image. I cant get the buttons to turn off for the categories that have less than 26 images. he button instance names are imgB1, imgB2,etc... they are in a container that is called: mc,collection_menu with an instance name of: collection_Menu basically in the script bellow the: visible=false is not working, is this the right syntax... what is wrong here
Code:
// this is the main button to start the slide show
collButtHolder.Bali.onRelease = function() {
I created a basic slideshow with a Next and Previous button. I attach this code in the first frame of the main timeline: Code: stop(); next_btn.addEventListener(MouseEvent.CLICK, moveNext, false, 0, true); function moveNext(e:MouseEvent):void {nextFrame();} prev_btn.addEventListener(MouseEvent.CLICK, movePrev, false, 0, true); function movePrev(e:MouseEvent):void {prevFrame();} It works fine, until I get to the last frame of the timeline (10th frame in this case). Then both buttons cease functioning. Why? The listeners should still be working.
I am tearing my hair out trying to use swapDepths to "float" this logo mc over the empty_mc the actionscript uses to display the images in the xml file I have this which isn't working
I'm using Flash Cs4 with As3 to make a project. In part of it I have an object which is invisible, but when a button is pressed is made visible. Only problem is, it won't make it visible.
i have 10 buttons (b1,...,b10) and want to set their default visible property to false. I want only 1 of those mcs (pick by random) to be visible. How i do that?
i am working on a web application based on media gallery.In this application i am uploading media using SWFUpload either images and videos.When i try to open my application on IOS then uploader not visible there.Where it is working fine on safari installed on windows. one site who is using SWFUpload is [URL] Here SwfUploader working nice on windows but not on IOS machines.
I have 7 images, 6 of which are hidden, and they're all stacked on top of one another. The Goal is to click the top one, make it disappear, and make the one below it appear. the subordinate layers need to be invisible so that the glow doesn't interrupt the glow above. Im not certain, but the imported images were converted to symbols as a Movie Clip, not a button, but i don't know if a button would still be able to maintain a layer filter...
Code: //Create only one visible layer to avoid overlay problems (Indigo - Red) Purple.visible = true; Indigo.visible = false; Blue.visible = false;
I created a button in one movie. I nested a second movie that is the same size as the first movie. In the second movie I can successfully hide an object in the first movie with an object in the second movie. However, I can't prevent a button in the first movie from being shown in the second movie.
First,I have a menu screen for my game, but for some reason the buttons remain during the game (not visible), I think I need to use swapDepths but I'm not sure. Second, I need to make a restart button from the Game Over screen but I'm not sure of the coding I need to use,would using something like this work?
Everytime when i want to create invisble button for banner....i run into same problem and don't remember how i FIX it.Now I clicked on FILL COLOR then i just can't create a RECTANGLE because it fill the retangle with color.I tried for NO STROKE n NO FILL then it won't created a RECTANGLE.I created the layer for BTN. Select the Rectangle tool in the Tools panel.Now NO STROKE then what do i have to do with FILL COLOR ...
After created the button with graphics.On Button Layer...UP show circle, OVER show blank,DOWN show square, HIT show black circle.Can you tell me it is OK because after I add layer for ActionScript still getting errors.I want to make sure i did right up to this point.
I have a file where everything is on frame one, and I have a nav bar. I want there to be a couple of buttons showing up below the main nav bar when one nav button is clicked, then disappearing when any of the other buttons are clicked.
I'm trying to create a menu, where some buttons becomes visible when the user "rollOver" a box the buttons is beneath. Look at http://www.grupotecnimede.com/ menu system, at the main page. I place my buttons within a MC, and gives the MC this AS:
[code]...
But when I move the mouse over the buttons, they aren't enabled, probably because flash got the idea that the MC is above the buttons, and that the MC is a button.
I have this slideshow that I'm so close to having completed, but there's one issue I'm having with it not resuming after certain buttons are used. I've tried to figure out what could be causing this but I just can't see what it could be. I feel I'm so very close to having this completed if it weren't for this one issue.
In the slideshow buttons '1' and '2' work perfectly, however buttons '3' to '6' are not working completely as they should. During the slideshow, as it plays through the slides if you click on button '1' or '2' you are taken to the corresponding slide and then the slideshow automatically resumes, which is correct. However, if you click on any of buttons '3' to '6' you are still taken to the corresponding slide, but the slideshow does not resume and stays on that particular slide. I've looked over the Action Script 3 code several times and I just don't see what could be causing this but I'm not too experienced so there could be some error, no matter how minor, that I am missing.
I followed the xml slide show tutorial here on the site, and wanted to add buttons to it.(I did the autoplay tutorial) I have the buttons working, but the autoplay feature seems not to be agreeing with the buttons whenever I press left or right arrows on the keyboard it goes to it, but then the autoplayer becomes erratic and suddenly goes to various frames at random.I think the problem is that the timer which is set to 3000 miliseconds is not resetting. I was wondering how to reset this variable each time the user presses the left or right arrow.
i have this script to animate my button. so fare it works fine. the buttons are mc and have three states: one for up, one for over and one for press.when first loading the swf, i want to have the first button already in the 'press' status.i tried to do it with this:but1.mc_butup._visible = false;but that confuses my function of the button states.this is the scrip i have so far:
Code: var buttonActive; _global.buttonRelease = function(which) {
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
I created a xml flash slide show that works great when I select test movie, but when I try to open the swf in a browser like firefox it does not work. The file comes up, but the images never get loaded in.
The XML file calls for the images that are in a child directory. The parent directory has the swf and xml file in it.
I've got a slideshow with pictures. The pictures are buttons, but the mouseovers don't work. ActionScript Code: panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver); function panelOver(event:MouseEvent):void { panel.removeEventListener(MouseEvent.MOUSE_OVER, panelOver); panel.addEventListener(Event.ENTER_FRAME, scrollPanel); } var b:Rectangle = stroke.getBounds(this); function scrollPanel(event:Event):void { [Code] .....
First off let me say that this forum is a lifesaver. I managed to figure out the links in xml file myself, but I cant seem to get the next/previous buttons working the way I want them to. I have got them to work to the point where they will bring up the next image, this is until it gets to the end of the xml node, then it wont start over from the beginning if I hit next. Here is my code:
I want to put a function in this movie that allow me to make visible a tween function after some frame, for example 100. Here is the file; i'd like to make visible the page of book after 100 frame. So, how i could make it possible?
I have created two photo slideshows to put on a site I'm working on. One is on the home page and it seems to work fine. The second is on another page. This one is not working for some reason. I published it in the same way I did the first from Flash Professional. When I post the slide show on the home page it works. When I take the slidshow from the homepage and put it on the second it does not work.
im working on a zoom/pan gallery and i have a problem that i can't solve.URL...the pan buttons are not working but the zoom and reset buttons works. im working on movie the image using the mouse now, if you will hold the image and move it it will drag it on stage.the image is a loader the loads and image and placed on screen.there is a mask on top of it and a frame that indicates the size of the gallery.when the user pan the image loader content i want it to stop as soon as it gets to the gallery frame,but i cant seem to find the best way to do it.so basicly when the image is in 100% i dont want the user to be able to drag it but after you zoom the user will be able to drag it but only to the edge of the frame so there wont be any white spaces.i tried a lot of different ways to do it but all of them are complicated and not working the way that i want them to work.