ActionScript 2.0 :: MovieClip._visible Not Working [Flash Pro 8] - Movie Clip Is Still Visible On The Screen
Dec 3, 2006
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
But after I do that, I can't click the signOut movieclip. I thought it might be because the signOutBtn was under the invisible signInBtn but that is not the case.
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
Essentially I have an animation with two main movie clips - a foreground and background movie clip.I want the foreground movie clip not to scale but the background movieclip to take the full screen of the browser.I'm only using vector images
i have attached both the as file and fla. i m trying to set a movie clip visible a click of a button ,... this code doest give error yet clip is not visible
Regarding System.capabilities.screenResolutionX in FMX, how would I achieve a movie clip on my stage to automatically alight to the left of the screen/browser depending on the viewers screen resolution?
I have a series of movie clips that are dynamic text fields created with the createTextField call. The text field is dragged and dropped onto a box. At that point I want to create a duplicate of that text field and to then position it on top of the box. The code appears to be creating a duplicate of the original clip and the traces are all successful, however, the actual movie clip is not displayed anywhere on screen.
I feel that it has something to do with the depth. Originally, I was passing this.getNewHighestDepth to duplicateMovieClip but that seemed to result in my existing text fields disappearing instead!
Basically I've got a movie clip on the stage called loader_mc, I am loading a picture from the server into it with:loader_mc.loadMovie('http:[url]....');I am then trying to to take a snapshot of the image using:
dummyBMP = new flash.display.BitmapData(loader_mc._width, loader_mc._height); dummyBMP.draw(loader_mc); dummyBMP seems to be empty after this though, and I notice that loader_mc._width and loader_mc._height have a value of zero. The picture is visible on the stage despite this though.Anyone know where I'm going wrong?
On an application I'm building I've got a movieclip called "viewer", built in my main .swf file, that contains 8 other movie clips. In my application, I have multiple images that can be loaded into the movie clips inside the clip "viewer". I designed this with the hope that everything loaded in the clips within "viewer" would print. In terms of loading all the pieces I want the application works fine through the browser. However, when I go to print the image I've created within the movie clip "viewer", only the most recent item loaded prints...not the image that's onscreen.
bprint.addEventListener(MouseEvent.MOUSE_DOWN,prin tContent); function printContent(event:MouseEvent) { var printJobrintJob = new PrintJob();
I have 2 EXTERNAL movies being loaded with initial load of my site into my main.swf, one of which (movingbg.swf) is being loaded with a preloader. The problem is that my other movie (menubar.swf) is loaded before my first movie. I think I should use the _visible property to solve this and here is what I have so far...
I'm using AS3 on timeline. I can't make a movie clip on main timeline visible.
On timeline I have a frame label (parte7) where I have three movie clip buttons (level_1, level_2, level_3). Only level_1 is visible.
On parte8 I have a movie clip (play_1), which inside has a button (newLevel). When user completes play_1, button newLevel takes the user back to parte7 to continue with level_2, which should be visible and level_1 should be invisible.
PROBLEM When button newLevel is clicked it goes back to part7, but level_2 button isn't visible.
Here is my code
PARTE 7 stop(); level_2.visible=false; level_3.visible=false;
This is a very simple thing I want to do: show informational popups when an area of the screen is rolled over. I was able to get this working in action script 3 with MouseEventListener and the visible =true/false property but can't seem to get it working correctly in AS2.
I am trying to create a button that when pressed will make an movie clip visible and set it to a specific position on the screen. When this same button is pressed a second time the movie clip will become invisible.
im making an application on the chicago bulls, its nearly finished but ive hit a problem i cant fix, when i try and move from the roster screen to any of the other screens the items on the roster screen stay visible and the script on the new screen doesnt work.URL...
i was trying to make a movie clip visible (it starts invisible), than invisible again. It gets visible, but i could't make it turn invisible again! Same thing happened with buttonMode propertie. I applied both only for movieClips and buttons, have no idea what is happening.
I'm trying to create a movie clip on my my main timeline that has a movie clip button within it that pops up a box in the middle of the site that contains text and links. On Frame 1 I have the Up state, frame 2 the roll over state, and frame 3 my Down State (where Box appears).
[Code]...
The problem is that on the main time line, the button is clickable but doesnt do anything
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file.
I wanted to make this dyanmicaly built movieclip invisibe. i.e "setProperty (_root.preloader['part'+count], _visible, false);" line in my code below is not working.
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file. I wanted to make this dyanmicaly built movieclip invisibe.i.e "setProperty (_root.preloader['part'+count], _visible, false);"line in my code below is not working.
My button states aren't working right, and I'm pulling my hair out:The desired behavior is under the "Design... button--notice how when you mouseover the "Our Philosophy" link it turns blue? Why isn't this happening for the "What We Can Do For You" and "Our Process" buttons in the other movieclips?The document is structured as follows:
MovieClip 1: Design: Your Silent Salesperson ---Text ---Images
I have am trying to make a pre-loader I guess you would call it for a flash movie with a MP3 embedded in it.The total size of the flash movie is 4MB.Below is what I have in frame 1 actionscript:
Instead of 10%, 20%, 30%, ......and so on, I get just one dot, then another, then another, .....Once the reach four, the dots disappear and it starts all over again.Until the movie is loaded.
I have one movie clip (photography_container_02.fla) thats loads another movie clip (slideshow_medical_02.fla) that calls xml stuff into itself. Both work fine separately but not one withing another. I researched and found that the xml needs to be set to root, but couldnt make it work. Here is the action script that is in sub movie clip: (files are also attached)
//----------XML-------- var myXML:XML = new XML();myXML.ignoreWhite = true; myXML.onLoad = function() { trace("xml loaded");
i am working on a web application based on media gallery.In this application i am uploading media using SWFUpload either images and videos.When i try to open my application on IOS then uploader not visible there.Where it is working fine on safari installed on windows. one site who is using SWFUpload is [URL] Here SwfUploader working nice on windows but not on IOS machines.
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?