ActionScript 3.0 :: When Change Screen / Everything From Previous Screen Stays Visible

May 10, 2011

im making an application on the chicago bulls, its nearly finished but ive hit a problem i cant fix, when i try and move from the roster screen to any of the other screens the items on the roster screen stay visible and the script on the new screen doesnt work.URL...

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ActionScript 3.0 :: Previous Page (go Back A Previous Screen With All Data) / Screen Navigation

Nov 23, 2010

im using cairnform framework as3 and i have a single swf file, and i m searching a while for back button to go back a previous screen with all data's which r there previously.

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ActionScript 2.0 :: Screen Stays Blank Up Until Until That 8o% Mark?

Feb 20, 2009

I have built a pre-loader from tutorials that seems to work well except that you can't see it until it hits about 8o% loaded.

this is the code for frame 1 of my movie. (loading is a text box that shows the percentage as it loads)

ActionScript Code:
stop();
onEnterFrame = function(){
var percentLoaded = _root.getBytesLoaded()/_root.getBytesTotal();

[Code].....

why the screen stays blank up until until that 8o% mark when it seems like the whole frame(preloader) loads?

It seems like everytime I get comfortable with some aspect of programming, I attempt another one that makes me wonder why I program in the first place! My mac is lucky I can't afford to throw it out the window.

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ActionScript 3.0 :: Fullscreen Mode - Screen Stays Black

May 8, 2011

i'm trying to create a slideshow with AS3. The Problem is that if you click the fullscreen button very quickly after opening the page, it goes fullscreen but the display stays black!As you can see, i add the current Image to the mcSlideHolder just when the onFirstSlideLoaded-event occurs ... so if you click the fullscreen button before it has finished loading the image it will/should add it after the image is loaded ... so the image MUST be loaded then ... but why does the screen stay black???

[Code]....

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Ensure Swf Or Projector File Always Stays In Full Screen?

May 11, 2010

I am creating a flash-based Kiosk. When launched, it runs full page/full screen.

However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player.

Is there any way to ensure the swf or projector file always stays in full screen - full page mode

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Actionscript 3 :: Flash - Fullscreen Mode - Screen Stays Black

May 8, 2011

i'm trying to create a fullscreen slideshow with as3. My problem now is that if I click the fullscreen button too quick (--> before the image has been loaded and hasn't therefore been added to the stage) the screen just stays black and nothing is working anymore (the following images aren't loading either. Here is a demo of the problem:
[URL] Here is the code:

[Code]....

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ActionScript 3.0 :: Android, Hide Virtual Keyboard But Screen Stays Shrunk?

Dec 23, 2011

In my AIR app, when the virtual keyboard shows up the screen height shrinks. The problem I am having is after the virtual keyboard hides, the screen size stays shrunk and you can see a big black gap under the bottom of the app. The only way to adjust it is to rotate to landscape then back to portrait.
 
This seems to be a glitch with the virtual keyboard and programmers shouldn't be responsible for handling the screen size after it hides.

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ActionScript 2.0 :: Refreshing Makes Previous Screen Show?

Jul 23, 2009

The code that I'm working on is HUGE (over 10 .as files, each with 1000+ lines), so I won't post any of it, but you should be able to follow the general idea.

What I'm doing is loading movieclips within movieclips.

For example, let's say I have a movieclip with a black background and two buttons. When I click on one of the buttons, it loads an XML file which contains labels and images and data. However, this XML file is loaded INTO the same movieclip, so that it is kinda on top of it. That means that the black background is completely covered up by the new images loaded. However, since the XML file is getting changing data, I have a refresh function which removes the XML movieclip and loads it again.

The problem is that when the XML movieclip gets removed temporarily to refresh, the black background and buttons underneath can be seen and that doesn't look very good.

The code is too extensive for me to figure out how to put everything into a new movieclip dynamically.

What I thought of doing was to create a movieclip in between these two movieclips which displays a blank white screen. I got that to work, but I had a few problems with the back button because now it needed to remove two mcs instead of one. However, that is also working now. Is there a better way to do this instead of creating a blank mc?

The ACTUAL problem I have is this: When the page refreshes, the labels from the XML file remain...which makes it look ugly before the pictures get loaded. I think that this might just be that the labels load a lot faster than the pictures, thus, giving the illusion that they never refreshed in the first place; I'm not sure about that though. Is there any way to get the images to load before the labels get reloaded (if they do in fact get reloaded)?

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Ensure The Swf Or Projector File Always Stays In Full Screen - Full Page Mode?

May 11, 2010

I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?

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ActionScript 3.0 :: BorderContainer - Get The Width That Is Visible On The Screen?

Jun 1, 2011

I'm programmatically creating a spark BorderContainer in ActionScript and filling it with a few labels. After I make it visible, it's width is 298 pixels. However, I only know this because I'm taking a screenshot and measuring the width. If I trace() the width, or explicitWidth, or measuredWidth, or getExplicitOrMeasuredWidth(), or getLayoutBoundsWidth() ... ad nauseum ... the reported width is always 42 pixels. Without fail. how the hell I can get the width that is visible on the screen? It's absolutely ridiculous how easy this should be, but isn't.

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ActionScript 2.0 :: Dots Randomly Move On Screen Towards Visible Button

Dec 15, 2004

I have a bunch of dots moving randomly on the screen. They are all copied and pasted versions of one MC with some script attached. Over the top of them is a giant invisible button. When I click the button (anywhere on thescreen) a VISIBLE button appears. When I click again (anywhere on the screen) I want all the randomly moving dots to move towards the VISIBLE button.

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IDE :: Site Loads But Is Not Visible Until, Double Click On The Blank Screen?

Feb 17, 2011

I just finished making my first flash site, the problem I'm having is that the site loads but is not visible until I double click on the blank screen.

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ActionScript 2.0 :: 'call' A Screen Tha First Was Visible 'false' From A Buttom On First Page

Nov 3, 2004

How can I "call" a screen tha first was visible="false" from a buttom on my first page usig flash form application?

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ActionScript 3.0 :: Makes Button Visible...but Button Stays Visible If They Seek Back In Video?

Mar 30, 2011

when the video reaches 1 minute, a button appears. is there a way to hide the button again if the user uses the seek bar to go back to the 30 second (or any time before 1 minute) point?

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ActionScript 2.0 :: MovieClip._visible Not Working [Flash Pro 8] - Movie Clip Is Still Visible On The Screen

Dec 3, 2006

I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:

[Code]...

It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.

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Actionscript 3 :: Menu Bar Always Anchor The Bottom Of The Screen In Normal And Full Screen Mode

Dec 11, 2011

i am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)

[Code]....

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ActionScript 2.0 :: Detecting Screen Width - Menu To Fit To The Entire Screen Regardless Of The Users Resolution

Oct 13, 2003

The problem that I'm facing is in regards to the width of a sliding menu that I've created. The menu slides based on mouse x position and width of the movie. I would like the menu to fit to the entire screen regardless of the users resolution. I wanted to know if there's a way to detect a users screen width and then adjust the variable for screen width within my actionscript .fla if necessary.

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Make A Actionscript Controlled Print Screen That Will Save A Part Of A Screen?

Mar 20, 2009

How can I make a action script controlled print screen that will save a part of a screen And can I filter a color out of it (so that only that one color will NOT be visible on the saved img) with AS

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ActionScript 2.0 :: Make Site Resize To A Persons Screen So That It Fills Their Screen?

Jan 30, 2005

How do i make site resize to a persons screen so that it fills their screen.

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ActionScript 2.0 :: Make A Box Come From Off Screen Then Bounce Back And Forth And Then Come Settled Down In The Middle Of The Screen?

Oct 24, 2002

I want to make a box come from off screen then bounce back and forth and then come settled down in the middle of the screen. It can be random bouning intervels or a set amount.

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Professional :: Motion Tweened Object Wiped Off Screen In Fullscreen But Remains On Screen In Closeup?

Jan 23, 2010

I'm new to Adobe Flash CS4. I'm making an animation of some fish underwater. I have 2 small fish motion tweened to follow a large fish from left to right. When I view the animation in full screen the small fish seem to be wiped off the screen at a certain point. The tween box continues to follow it's path but the symbol disappears. This only seems to happen with larger objects.

[Code]...

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ActionScript 3.0 :: BitmapData Alpha Scrolling - Without Leaving Streaks Of The Side Of The Screen And Without Repainting The Entire Screen

Mar 6, 2012

I'm making a side-scrolling game, with a (theoretically) infinite background. I have a block engine that places the blocks on the bitmap canvas. Now here's the catch. I'm using the bitmapData.scroll() function. Now unless I clear the screen each time the character moves, it's going to leave ghost images of the border of the screen, like this picture: zanzlanz. tumblr. com/post/18857712784 If I clear the screen each time, then it generates a lot of lag (because it has to repaint the objects again). I'm a bit lost on how I can scroll without leaving streaks of the side of the screen and without repainting the entire screen.

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ActionScript 3.0 :: Flash Full Screen With Dual Screen Monitor?

Jul 17, 2011

I have an AIR application that will go full screen when the application starts:
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters  (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only. 
  
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?

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ActionScript 2.0 :: Making Movie Full Screen, Not Just Flash Screen

Oct 27, 2009

Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).

goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.

edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.

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ActionScript 2.0 :: Loading Screen - Stuck Staring At A Blank Screen For A While

Jan 20, 2010

It seems like the loading screen (more like frame) is the last thing to load, so you are stuck staring at a blank screen for a while. How can i prioritize how the game loads so that the instant you get on the page the loading screen comes up immediately?

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ActionScript 3.0 :: Use 100% Of Screen Width And Height When In Full Screen Mode?

Nov 5, 2010

I have a flash app that contains a lot of data. Part of it has a video. I want to have an option to expand just the video to full screen mode. I have this working now, however it scales it proportionally based on the size of my flash app. Instead of doing that, how can I expand it to be 100% of the screen width?

Code:
function goFullScreen(base):void
{
if (stage.displayState == StageDisplayState.NORMAL)

[Code]....

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ActionScript 3.0 :: Make .flv Video Fit To Whole Screen (Not Full Screen Mode)

Jul 24, 2011

I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.

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ActionScript 2.0 :: Detect The Screen Size And Run The Game According The Screen Style?

Mar 6, 2008

Actaully I am running a cards game. While running the game in between if I change the style portrait to landscape. then how can I detect the screen size and run the game according the screen style (Portrait or Landscape).

Actaully I have written the code to detect the screen as portrait and landscape. But in between if I change the game portrait into landscape, no more it works.

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ActionScript 2.0 :: Full Screen, Keep Scale Ratio, Center Screen?

Jan 20, 2009

[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly

What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.

I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)

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IDE :: Entire Screen Darkening (graying Out) In Full Screen Mode?

Sep 9, 2009

I encountered on the building of my largest flash project to date. The project is a dvd-based presentation with audio, video and text that's xml driven.The project has been coming along nicely but recently a bug has popped up that I haven't been able to figure out. Here's what's going on:

There are three main sections in the swf, the intro screen, the main screen and the content screen. The swf is set to default to full-screen with the resizing and re-positioning of the elements built into a resize handler. Since each screen has different content, each screen has a different resize handler that is removed when transitioning to the next screen before the resize handler is applied for that screen.

For the first two screens, everything is working fine, but when you get to the content (third) screen (where the xml loads), the entire flash movie darkens, and nothing is clickable. This only occurs when the swf is in its default full-screen mode, if you escape full-screen the screen goes back to normal and the nav is clickable again. Also, if you've escaped full-screen mode before you reach the third screen, it remains normal and clickable.

I initially thought that it might be an issue with the event handler for the fullscreen, but the bug never appeared in previous versions with the same code. So I replaced the fla file with one that was not causing the bug and got a functioning swf out of it, even though it was including the same as3 files that the buggy file was including. I saved that file and sent it to the client, who has been successfully publishing from it without a problem. So I thought, problem solved, just a corrupt fla file. But now, any version of the swf that I publish has the problem, even ones that published fine earlier, and aren't using any of the new code that was being used when the problem started occurring. is it possible that my flash app has gotten corrupted or something? Has anyone ever experienced anything like this before?

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