ActionScript 2.0 :: Make A Box Come From Off Screen Then Bounce Back And Forth And Then Come Settled Down In The Middle Of The Screen?

Oct 24, 2002

I want to make a box come from off screen then bounce back and forth and then come settled down in the middle of the screen. It can be random bouning intervels or a set amount.

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So I am trying to get a ball to move around the screen, and when it gets to the walls of the stage I want it to change directions. So far, I have this code:

Code:
import flash.events.Event;
var ballVelx:Number = Math.random() * 15;
var ballVely:Number = Math.random() * 15;
var ballDirx:Number = 1;

[Code].....

This is not in the main timeline, it is in the symbol timeline for Ball. With this, I have the ball moving around and when it reaches the end of the stage it resets with a random velocity/angle. When I uncomment the ballDirx and ballDiry lines and comment out the this.x = 0 line, the ball doesn't change directions, it just stops moving when it reaches the end of the stage.

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1. I would like to make an animation where a dice roles from the left of screen towards the middle. Bit like this: I am thinking an animation, then put it on a path (not sure how to do this, but I know it can be done.) I have heard that swift3d could help me here, if so, give me a heads up. I could also make it an animation and make it bounce on the spot and use the inflash camera and draw back the distance to seem as if it is moving forward. Basically the main problem is how do I make the animation of the cube?

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ActionScript 3.0 :: Make It So When You Click On A Back Folder, It Slides Off The Screen And Come Back In Front Of All The Folders?

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I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.

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im using cairnform framework as3 and i have a single swf file, and i m searching a while for back button to go back a previous screen with all data's which r there previously.

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How do i make site resize to a persons screen so that it fills their screen.

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I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.

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Feb 11, 2009

My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.

[Code]....

What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.

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ActionScript 3.0 :: Image (a Soccerball) To Bounce Around The Screen Diagonally?

Feb 5, 2011

After successfully embedding a *.gif image and resizing it (pretty spesh i know), I decided I wanted the image (a soccerball) to bounce around the screen diagonally, continuously, much like the way the old screensavers used to do.

for the ball movement i have used four seperate

addEventListener(Event.ENTER_FRAME, event#);

calls for each of the four possible diagonal movements I wanted for my ball; those being: downright, downleft, upright, upleft (for want of a better description)and I used if statements to change the diagonal movement of the ball when it hits the edge/edges of the screen;i.e.

Code:
if (image.hitTestPoint(x#, y#, true)){
removeEventListener(Event.ENTER_FRAME, currentevent#);
addEventListener(Event.ENTER_FRAME, newevent#);[code].....

and this works well for about 30 seconds and I can see the ball can bounce diagonally in each of the four directions, after which time the ball decides to move straight down, straight left, continue diagonally for a time, and then straight for a few seconds then come to rest on the left side of the screen near the bottom.And it doesn't necessarily happen when the ball hits directly in the corner of the screen, (I have tested it using various starting positions).

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I am new in flash developer. I want to set my frame at the center of the screen interdependent of screen size. but we are working on full screen view (means stage.scaleMode = StageScaleMode.EXACT_FIT).Logically I want one background image at back side, which cover all part of the screen, and on that background image I want to set my frame image at center of screen with fix size of (1000 X 750 px).

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ActionScript 2.0 :: Zoom From Middle Of Selected Screen?

Mar 2, 2010

I have a map that uses a control to zoom in on it, but when it zooms it always uses the registration point to scale the image(map). This registration point is always located at the center of the image(map). There are 4 stages of zoom and each one then re-zooms at the center of the image(map).

I need this to zoom relative to the center of the users viewport area.

I am not able to attach the file here due to it being over 500K, it is 1.54MB, so have uploaded the CS3/AS2 file here: [URL]

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Dec 19, 2010

Hi, I have got a game, have a set resolution of 1024x768. May i know how can i make my game display as full screen?

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Actionscript 2.0 :: Flash Full Screen Align Middle?

Dec 30, 2008

trying to get my SWF to fullscreen a movie clip and center it on the screen. I have been working with this for a few days now and havent gotten very far. Here is the code I am working with

Code: Select allgoFullScreen = function(){
if(Stage["displayState"] == "normal"){
_root.MPVideo._x = 0;

[code]....

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for (var k:int = 0; k < 1; k++)
{
money = new Money;

[code].....

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this is hard to explain, but I can't find out how to make it so when I press a button, a menu pops up in the middle. How would this work for an online game? Since I don't want it to go to the next frame, how could this be done? when I push the button, a shape pops up in the middle of the screen.

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Mar 1, 2009

I'm new to AS 3.0 and I don't get this fluid thing fully. Everything works fine when I want my movieclip to align to the middle of the screen but when I try to make a button (or any movieclip) always align to bottom right I can't figure out how. Here's my AS, how do I make the "ball_mc" align bottom left?

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
stage.addEventListener(Event.RESIZE, resizeListener);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
[Code] .....

Here's an example of how I want my movieclip to get placed, (like the "fullscreen" button): [URL]

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init() {
stage.addEventListener(KeyboardEvent.KEY_DOWN, escHandler);
}

[Code]....

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on (keyPress "<Up>") {
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[code].....

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1: When I get back to my main game screen, how do I keep my MovieClip in the same place it was before.

2: When I run this code:

Code:
if(numberOfGras**** == 1){
mcGrass1.visible = false;
mcMonster.removeEventListener(Event.ENTER_FRAME, TouchingGrass1);
}

It makes mcGrass1 disappear, but not the event listener. When I touch the area where it was, it still goes to the screen "math". [URL] That is the location of my .fla

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ActionScript 2.0 :: If Statement - Return Back To Zero When This._x Reaches 400 Pixels On The Screen

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Been a while since i touched actionscript and forgot a simple If statement using _x. THis is the code that I have.

Code:
onClipEvent(enterFrame) {
this._x = this._x +.5;
}

Now when this._x reaches 400 pixels on the screen, I want it to return back to zero. How do I do that again?

[Code]....

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i am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)

[Code]....

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The problem that I'm facing is in regards to the width of a sliding menu that I've created. The menu slides based on mouse x position and width of the movie. I would like the menu to fit to the entire screen regardless of the users resolution. I wanted to know if there's a way to detect a users screen width and then adjust the variable for screen width within my actionscript .fla if necessary.

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I'm new to Adobe Flash CS4. I'm making an animation of some fish underwater. I have 2 small fish motion tweened to follow a large fish from left to right. When I view the animation in full screen the small fish seem to be wiped off the screen at a certain point. The tween box continues to follow it's path but the symbol disappears. This only seems to happen with larger objects.

[Code]...

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I have an AIR application that will go full screen when the application starts:
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