ActionScript 3.0 :: ASAP - Keep MovieClip In The Same Place It Was Before When I Get Back To Main Screen
Jan 30, 2012
1: When I get back to my main game screen, how do I keep my MovieClip in the same place it was before.
2: When I run this code:
Code:
if(numberOfGras**** == 1){
mcGrass1.visible = false;
mcMonster.removeEventListener(Event.ENTER_FRAME, TouchingGrass1);
}
It makes mcGrass1 disappear, but not the event listener. When I touch the area where it was, it still goes to the screen "math". [URL] That is the location of my .fla
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Feb 11, 2010
I have a movie created that is broken down into sections on the timeline (home about contact etc) Each section has a movieclip I want to be able to be in the about movieclip and click a button that will bring you back to the main timeline contact section Heres is the actionscript I am using to navigate the main timeline for each section
stop();
//handle events for buttons...
index.addEventListener(MouseEvent.CLICK, clickSection);
about.addEventListener(MouseEvent.CLICK, clickSection);
wind.addEventListener(MouseEvent.CLICK, clickSection);
[Code].....
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Dec 1, 2010
I have a btn within a Movieclip at a certain keyframe the user is asked if they want to go back to make another selection from a choice category (within the maintimeline)
As of now the code I have for the btn that jumps you back to the main timeline is:
on (press) { gotoAndStop(_root.stop(24));}
Does _root.stop(24) need to be in quotes?
ie. "_root.stop(24)"
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Oct 1, 2009
I have some submenu buttons in a movieclip on the mainline. My first level of navigation in on main timeline. The submenus are grouped in movieclips on the main timeline. I basically used the same code on the main navigation for the sub navigation except the code for the submenus is in that movie clip. My trace statement reads the button is clicked (which was a quantum leap for me) but I know I need some kind of _parent code in there so it knows to go to label back on main timeline. I feel like I am so close.
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[Code].....
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Jul 14, 2009
I can get my menu buttons to move me around the timeline, but am at a loss as to how to move to a frame on the main timeline using a button within a movieclip that has it's own timeline.
So what I mean is that on the mian timeline, a movieclip graphic with a button in it drops down. This movieclip has it's own timeline, and any AS to control the button has to be in this timeline. So how do I tell it 'when the button is clicked, go BACK to frame X on the MAIN timeline?
Here's the AS on the main timeline for the menu buttons (how would I adapt it to apply to buttonX within movieclipZ?, and where would I put this extra code in my movie?):
function Nav(event:MouseEvent):void {
trace("Nav "+arguments)
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[code]....
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Oct 1, 2009
I have some submenu buttons in a movieclip on the mainline. My first level of navigation in on main timeline. The submenus are grouped in movieclips on the main timeline. I basically used the same code on the main navigation for the sub navigation except the code for the submenus is in that movie clip. My trace statement reads the button is clicked (which was a quantum leap for me) but I know I need some kind of _parent code in there so it knows to go to label back on main timeline.[code]...
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Jun 25, 2009
I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..
For example,
//attaching at the main stage
var earth1:MovieClip = new earth()
addChild(earth1);
[Code].....
How can I refer back this Movieclip from other movieclip's timeline?
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Jan 13, 2009
I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.
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Jul 22, 2011
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Oct 24, 2002
I want to make a box come from off screen then bounce back and forth and then come settled down in the middle of the screen. It can be random bouning intervels or a set amount.
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Mar 7, 2008
how can we place hundreds of instances of one movieclip on different place?
for exemple, pacman:
how should i code the placement of all the money?
i would go:
_root.attachMovie(
_root.attachMovie(
_root.attachMovie(
but that's not the good solution is it?
there must be a code to do that without hundreds of lines of code.
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Aug 22, 2009
I don't understand how it's possible to have a lot of objects on the stage and be able to manage the motion tweens with all of them, but ALSO manage which objects are in front and which are in back of each other. I have a military type animation and there is a lot of action going on, and there are times where I need some of my guys to be in front of objects, and times when they need to be behind.
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Jun 29, 2011
I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].
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Sep 3, 2003
[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?
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Feb 2, 2012
Maybe it sounds really stupid.. but I really dont have any idea how to place 3 classfiles named: Tower_Fire, Tower_Ice and Tower_Lightning into the main file:GameController.as
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ActionScript Code:
package Game
{
[code].....
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Nov 23, 2010
im using cairnform framework as3 and i have a single swf file, and i m searching a while for back button to go back a previous screen with all data's which r there previously.
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Mar 4, 2011
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Sep 15, 2007
I am trying to place an external .swf into my main movie.
I created a container movie for the .swf in the main .fla:
Code:
this.createEmptyMovieClip("mapcontainer",this.getNextHighestDepth );
mapcontainer._x = 163;
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[Code]....
I imagine that the solution lies in readjusting _root for the fact that the external .swf is now placed inside a parent, but I don't know how to do that.
n.b. my final movie is meant to run offline.
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I have tried both these approaches but neither one has been working for me for the following reason.
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var mymain:main=new main();
Code:
var noLoaded:int;
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[code]....
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[Code]....
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Jan 31, 2012
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Code:
import fl.containers.UILoader
import flash.net.URLRequest;
[code]....
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PHP Code:
on (rollOver) {
gotoAndPlay(2);
}
[code]....
I understand what first rollOver and rollOut commands are and they work fine, but the "On (release)" doesn't seem to go where it needs to.
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Sep 27, 2009
I have a main swf file called index.swf and 3 games files called game1.swf game2.swf and game3.swf respectively.The main.swf is done is AS2 while the games are in AS3.I have 3 buttons on the main.swf,each will load the game out on a new layer...this is the code I used...
btn1.onRelease = function(){
loadMovie("subcontent/game1.swf", 0)
btn1.enabled = false
}
But when I added a back button on the game1.swf using the script...
back_button.onRelease = function(){
loadMovie("index2.swf" , 0)
}
...
it didn't work. Apparently this code doesn't function in AS3.All the games are in a subcontent folder.Index file will call them out on a new layer...and the back button in those games must be able to go back to the index.swf.
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Mar 1, 2010
i have a button and i would like to send the user back to the main timeline once click using on (release) does anyone know what code it is to send it back to the main timeline?
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Dec 9, 2009
I have a main swf file called index.swf and 3 games files called game1.swf game2.swf and game3.swf respectively.The main.swf is done is AS2 while the games are in AS3.I have 3 buttons on the main.swf,each will load the game out on a new layer...
this is the code I used...
btn1.onRelease = function(){
loadMovie("subcontent/game1.swf", 0)
btn1.enabled = false
}
But when I added a back button on the game1.swf using the script...
back_button.onRelease = function(){
loadMovie("index2.swf" , 0)
}
...
it didn't work. Apparently this code doesn't function in AS3.Index file will call them out on a new layer..and the back button in those games must be able to go back to the index.swf.
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Jan 16, 2003
I have 4 images (image_1, image_2, image_3,and image_4,) I want for the them to scroll like a slide show from left to right one after another but extremely slow, and to place another layer to show text and stuff
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I have 2 sounds that i would like to play. Sound 1 and sound 2. I want to make sound 1 to play only once and after it stops i want to make sound2 to play continuously. You know what I mean? I have 2 different sounds, lets just say sound 1 says blah blah blah and blah and after it stops I want to play sound 2. My sound 1 is longer then sound 2 so I need to make sure that sound 1 finishes playing and after it stops then to make sound 2 to play.
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Feb 19, 2009
In AS2 when I had a button on an external page swf that was loaded into the main website swf and I wanted that button to go back to the main website swf main time line and change to a specific frame I just used ...
Code: _root.gotoAndPlay("$/pmp/engine/"); ...in the button's release code. How do I do that in AS3? I guess I just need to know how to get to the main swf since root refers to the external page swf's main timeline. Garrr this is annoying. My structure is this:
main.swf's main time line has a button. Click that button, it loads preloaderpmp.swf into a blank movie frame with the instance name container. preloaderpmp.swf loads pmp.swf in. In pmp.swf's main timeline there is a movie clip inside a movie clip which contains a button that I want link back to main.swf and go to the frame "$/pmp/engine/" once it is released. What can I replace _root with since this is AS3?
[Code]...
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