ActionScript 3.0 :: Loading Swf Using Loops Asap?
Jan 31, 2012
The problem is that I can only manage to make it so that it loads the final swf file no matter what button I press.This is the script I have so far:
Code:
import fl.containers.UILoader
import flash.net.URLRequest;
[code]....
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Similar Posts:
Jan 31, 2012
I want to make a menu with 6 buttons and each of them to load a specific swf file. The problem is that I can only manage to make it so that it loads the final swf file no matter what button I press. This is the script I have so far:
[Code]....
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Sep 8, 2011
I've done some digging and can't find an answer to this that I understand. I'm sure it's something simple and stupid that I'm just overlooking.
for (var i:uint=1; i<=5; ++i) {
this["thumb"+i]:Loader = new Loader(); this["thumbURL"+i]:URLRequest = new URLRequest("thumbnail_"+i+".swf");
[code].....
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Jan 16, 2003
I have 4 images (image_1, image_2, image_3,and image_4,) I want for the them to scroll like a slide show from left to right one after another but extremely slow, and to place another layer to show text and stuff
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Jun 22, 2003
I have 2 sounds that i would like to play. Sound 1 and sound 2. I want to make sound 1 to play only once and after it stops i want to make sound2 to play continuously. You know what I mean? I have 2 different sounds, lets just say sound 1 says blah blah blah and blah and after it stops I want to play sound 2. My sound 1 is longer then sound 2 so I need to make sure that sound 1 finishes playing and after it stops then to make sound 2 to play.
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Sep 22, 2009
I have this array that contains the names of various images I want to load into Flash
var imageArray:Array=["image1","image2","image3","image4","image5","image 6","image7","image8","image9","image10"];
Now I want to create 10 different buttons with each button loading in an image. I know there's a way to do this with a for loop without having to make 10 different buttons and writing 10 different functions. Not sure how to correlate the members imageArray with the generated btns.
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Jan 30, 2012
1: When I get back to my main game screen, how do I keep my MovieClip in the same place it was before.
2: When I run this code:
Code:
if(numberOfGras**** == 1){
mcGrass1.visible = false;
mcMonster.removeEventListener(Event.ENTER_FRAME, TouchingGrass1);
}
It makes mcGrass1 disappear, but not the event listener. When I touch the area where it was, it still goes to the screen "math". [URL] That is the location of my .fla
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Jun 15, 2008
I creat a lot of Flash calucalto at my work and keep running in to the same issue each time I start a new... I seem to have problem properly declaring what needs to be treated a "Number" and "Text" Because of this I keep getting the dreadful "NaN" when I calculate my number. I attached the FLA and I CAN'T FIGURE OUT WHAT I'M DOING WRONG... I attacherd ther FLA to this thread. Someone please review my script in this FLA and hopefully tell me I'm just making a minor error, I have to present functionality proof tomorrow to my client so I really need to figure this out ASAP.
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Jun 23, 2010
I have a movie clip button, however, once you click on it the output will say: ArgumentError: Error #2109: Frame label instance15 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/goLabel() i am new in flash and trying to learn as3. i've looked at what error this is but i cant get my head around it. what i m trying to do it if you click on a button, a swf file will load on the the page. but it is not loading and the error comes up!
[Code]...
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Mar 29, 2009
Shouldn't flash detect these before running the script and crashing and having to force quit and restart (and flash startup takes a while)? Like just give an error: infinite for loop or something? And this happened to me a bunch when working with for loops within for loops, when I accidentally used the same variable for both loops, so of course it never ended and crashed flash.
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Nov 29, 2010
The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.
[Code]....
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Jul 25, 2011
I'm new here and I'm wondering if I can use the Sound Loops for commercial uses?
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Feb 7, 2011
I have section of code which works for bouncing some fish movie clips off of the 'ceiling':[code].....
However, I would like to find a more succinct way to program this using a 'for loop'. I tried the following, which did not work and gave me an error (posted at the bottom). [code].....
TypeError: Error #1010: A term is undefined and has no properties.at Function/<anonymous>()
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Apr 1, 2011
I'm pulling data from an xml doc and created 4 XMLLists to hold the children of the 4 different elements. Inside the onLoad function, I created a series of for loops to go through each list. But Flash stops after going through the first two. I'm very puzzled by this. I got around it by creating a 2nd onLoad function for the last 2 lists, but should I be using a different loop? Curious.. I inserted a break after the first 2 and then the 3rd loaded up...
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Jun 8, 2011
I've got the following code and i would like to add an delay of 200 ms after each trace statement
for (var x_pos:uint = 0; x_pos <= 12; x_pos++){
for (var y_pos:uint = 0; y_pos <=12; y_pos++){
trace("hello world " +"("x_pos+","+y_pos+")");
[Code].....
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Jul 25, 2004
i am new to flash and i was wondering if there is a way to slow down for loops.Like i can set how many seconds till it goes and loops again. I have tried setInterval but didnt work.here is my code:[code]
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Aug 11, 2004
My situation is that in the game I'm making, I have a movable turret firing duplicated bullets. I need to hittest them against a duplicated set of oncoming robots. I've tried using a for loop, but I just can't get it to work.I've attached the .FLA, and I would be grateful if anyone could point out what I'm doing wrong (ignore the values for removing the clips and the random duplication; I had to shrink the stage size to make the file size smaller!)
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Nov 24, 2004
why this code dosent work at the same time in the timeline, and why only envent put inside the attacHMovies or duplicated Movies work, if i put them in the forr loops they don work.
Code:
img01 = new Array();
img01 = ["001.jpg", "002.jpg", "003.jpg", "004.jpg", "005.jpg", "006.jpg", "007.jpg",
[code].....
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Jun 28, 2005
are there loops in flash like Do while loops, or for next loops?
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Sep 14, 2005
I would've thought of a better title but I honestly have no idea what's going on. I have this code on the main timeline:
Code:
dots = new Array();
for (i = 0; i < 10; i++) {
[Code]...
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Apr 9, 2006
I want to attach a MC dynamically so that I have 12 rows and 12 columns of _mc box on the main stage:[code]I think it can be done only with a nested loop but so far, well, my head's in a loop!
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Feb 26, 2007
Code:
var cityArray:Array = new Array();
cityArray[0] = "southland";
cityArray[1] = "otago";
cityArray[2] = "westland";
[code]....
What have I done wrong? I'm trying to give each mc it's own number based on the name position in the array etc etc - It returns 18 for all of them when I click them one at a time.
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Aug 17, 2002
Why nested loops must be used. I have this code that I took from the Training from the source book:
v = 0;
i = -1;
while(++i < 2){
j = -1;
while(++j < 2){
[Code] .....
What I don't understand is why I have to have this to create two columns couldn't I just change the while (++i < 2){ to
while(++i < 4){ instead.
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Jul 25, 2004
way to slow down for loops. Like i can set how many seconds till it goes and loops again. I have tried setInterval but didnt work.here is my code:
on (press) {
enemmyX = this._x;
enemmyY = this._y;
[Code]....
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Jun 2, 2004
We have a For Loop that duplicates and movie Clip.
for (counter=2;counter<=15;counter++) {
duplicateMovieClip(enemy,"enemy"+counter,counter+1 00);
}
On a hit test we want to remove all the duplicated movieclips. I acomplished this using a new scene with a frame action contianing another For Loop and a remove movie clip action. Hit test true move to new scene play frame action.
for (counter=2;counter<=15;counter++) {
removeMovieClip("enemy"+counter);
}
This worked.Is there a way to put a stop of the For Loop or Put a stop on the Duplicate movie clip?
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Jun 25, 2008
I am trying to make a sound crossfading between the loops (an example would be: same as in a "Winamp" media player you toggle the Crossfading function in a Modern Skin and select a duration of it). Say I got a loop of 10 seconds, altho it is not perfect as its cut of the song without a proper editing tool. Any way I could accomplish it by using the ActionScript?
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Jun 30, 2009
I'm new to flash, and this is my first post.I'm using Flash MX Pro, 2004 V7.I have this code in the first frame:
________________________________________
for (i = 0; i < 5; i++){
_root.attachMovie("A","A_" + i, i + 10);
[code].....
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Aug 1, 2009
I am wanting to create an array. 10 values in it (couting from 0 index to 9). Each 'place holder' will have a corresponding value to it;s index i.e.
myArray[0]=0
myArray[1]=1 etc...
I can do that in a for loop. But then I want to attach each value to a single variable name. I then want to change that each variable to a string. I then want access to all the variables outside of the for loop.
var i:Number;
var aArray:Array = new Array();
for (i=0; i<10; i++) {
[code]....
The output error is 1084: expecting identifier before aArray.
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Oct 3, 2009
how to label loops?Like:
PHP Code:
outer:
for(...)
{
for(...)
[code]....
Like I have labelled "outer",(it does not work),is there an actual way to label loops?
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Dec 9, 2010
I've been trying to make a sound-loop player for quite some time now (i'm new to as3) and i'm pretty close to do it but still Ok, i've made six letters converted them into buttons and i want them to play a different wav sound loop each one whenever i click on them and to stop the sound when i click again.This works fine for the first button but not for the rest of them because i dont know where to insert the similar code for the rest of the buttons.
import flash.media.Sound;
var sound:Sound = new The_Rloop5();
var soundControl: SoundChannel = new SoundChannel();
[code].....
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