ActionScript 2.0 :: Particular Menu Script - Buttons Come Back To Original Place?

Sep 3, 2003

[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?

View 5 Replies


Similar Posts:


Professional :: Make Buttons That Animate On Mouse Over Go Back To Original State *smoothly* On Mouse Off?

Aug 26, 2011

The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
 
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!

View 9 Replies

ActionScript 3.0 :: Code A Menu With Buttons That Can Go Back ?

Apr 5, 2012

I have a project I've been working on that, when properly coded, has a "main menu" with 4 "doors" (buttons). When the corresponding buttons to these "doors" are clicked, it should go to and play an external .swf file.If that doesn't make sense, think of a DVD menu. You click play movie, it plays the movie. When the movie is over, there's two buttons on that swf file to either play the movie over or go back the main menu, which is an external .swf file (Remember, we go to the movie from the menu, which is a seperate file). So far, the buttons work. The menu works. However, from the movie, at the conclusion, when I click the button to go back to the main menu, it displays the movie clip and the buttons, but none of the buttons work. I'm starting to think it has to do with the fact the main menu was written in AS3 and the movie was made in AS2. If anyone can assist me in being to able to keep both files and still navigate between the two, being able to bring up the menu from the movie and be able to play the movie again, and so on and so on. Here's the code for main menu, which I guess acts as the parent file, and the movie. If I get this to work, I essentially would duplicate the same actions for the other 4 doors, once I complete the environments for them.

Main.Fla/Swf (written in AS3)

(This is the action on the first frame, that has all the buttons. For this question, I'm just trying to properly code for 'Door4', which is the "door" to the movie.)

import flash.display.Loader;
 stop();
 var myLoader1:Loader=new Loader ();[code].....

View 6 Replies

ActionScript 2.0 :: Flash8 Resetting MC's To Original Place?

May 16, 2009

Right now I am in the beginning stages and I have it set up so you can drag different sounds to the timeline (in the game, not in flash) and it'll snap in place which works perfectly.

But here's my problem: When I try to click the reset button the sounds snap to their original places (which sounds good right?) but then they tween back to where you dragged them on the in-game timeline.

I have put in various codes and no matter what I try, when I click the reset button, they always go back to where you dragged them to the timeline, making the reset button pointless.

Here's my code on the Flash timeline:

Code:
function dragSetup(clip, targArray) {
clip.onPress = function() {
startDrag(this);

[Code].....

I know, I know, that whole s(N) thing is very beginner but I didn't know what else to use, and it worked fine.

View 1 Replies

ActionScript 3.0 :: Tween Back To Original Position?

Mar 10, 2010

Do you know how to rewind a tween. but I dont want it to just snap back to the beiginning. I want it to yoyo back to the beingining without actually yoyoing many times. you know what I mean?this is the code I have which make the beginning motion I want:
 
public function imageSelectR(e:MouseEvent):void {
myTween = new Tween(imageLoaderHost, "z", Regular.easeInOut, 0, -100, 1, true);
myTween.addEventListener(TweenEvent.MOTION_FINISH, imageSelectL);

[code]...

View 2 Replies

ActionScript 2.0 :: Ease Back To Original Position?

Apr 30, 2003

I'm playing around with mac os x-like dock in flash, but I've got a problem with it. I found this at flashkit.com, see it here. For your convenience i'll post the entire code below (it's quite long though).

Now what i want it to do: if the mouse is not 'on' the menu, i want the buttons to ease back to their original position instead of just spawning there. How can i do this via AS ? The _xscale and _yscale values should also ease back to original state.

Actions applied on the first (and only) frame:

[AS]startDrag ("_root.drag", true);
stop ();[/AS]

Actions applied on the control movieclip:

[AS]onClipEvent (load) {
function checkOffset (coffset) {
if (coffset<-175) {

[code]....

View 2 Replies

IDE :: Jigsaw Gone Awry - Back To The Original Xy Position?

Jan 24, 2010

My code in theory works find but for some reason things aren't doing what they're supposed to. Basically I have all my draggable puzzle pieces as movieclips; they start at specific x's and y's on the axis. You drag them to the corresponding hitbox movieclip and it pops into the other specific x and y spot on the axis (otherwise they go back to the first xy spot).

The problem is sometimes the pieces drag and drop fine, but other times when you click the mouse down, they drag, but when you let go, they don't drop! Randomly! They just follow the cursor around, til you click a few times, and then randomly it will drop and not move (when it's supposed to go back to the original xy position).

[Code]...

View 1 Replies

ActionScript 2.0 :: Back To The Original When The Mouse Rolled Out?

Jan 6, 2005

I was trying to create a button rollover that, when the mouse was over a button, a movie clip would advance frames, and go back to the original when the mouse rolled out. The AS I used was just the basic button rollover, attached to the button itself

[Code]...

But, even if the command is gotoAndPlay, the clip will advance and show objects that are not symbols(if they are symbols, it shows the last frame of the symbol), or objects that have been motion tweened.

Two questions out of all of this. First, is there a better way to do a button rollover? And secondly, is there a way to get movie clips/motion tweened objects to show up in a movie clip that is dependent on a rollover?

View 4 Replies

ActionScript 3.0 :: Movie Clip Should Pop Back To Its Original X And Y Position?

Feb 2, 2009

I made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a certain distance and then the movie clip should pop back to its original x and y position.

Code:
private function init():void
{
addChild(backgrnd);

[code]....

View 1 Replies

Actionscript 3.0 :: Resetting An Object Back To Original Position?

Dec 11, 2010

I have a movie clip for each piece of clothing that will be used to attach on the dog. These movie clips click and drag to add clothes onto a target and it automatically resets back to its original position each time you grab a different selection of clothing. All of my objects go the original position except for one. The "julyDress" movie clip automatically pops up to the top of the page and does not reset to the original position.

Below is my code:
stop();
var startJulyXPos:Number = JulyDress.x;
var startJulyYPos:Number = JulyDress.y;

[Code]......

View 1 Replies

ActionScript 2.0 :: Rewind Or Reverse Back To The Original And Play Over + Over Again?

Dec 20, 2007

Code:
onClipEvent(load) {
this.rotateTo(2,2,"easeinoutbounce",20);
}

i want to rewind or reverse back to the original and play over + over again....?

View 2 Replies

ActionScript 2.0 :: [F8] Bring A MC To Front, Then Back To Original Position?

Jan 15, 2009

Is there any way to make a clicked movie clip go to front, and then when released, go back to it's original position?

I've been reading about swapDepths and a few functions that allow to bring to front the MC, but nothing to return them to their original positions between the layers.

Can this be done? Or is it any way to make it look as it?

View 4 Replies

ActionScript 3.0 :: Snap Back To The Original Position / When Let Go Of Mouse Button?

Sep 26, 2010

I want to make a magic 8 ball in actionscript 3. I'd like to be able to click on the movie clip of the 8 ball, shake it with the mouse, and then have it snap back to its original position when I let go of the mouse button. I have three problems:

1) I can make the 8 ball track the mouse, that's easy, but how do I make it snap back to the original position when I let go of the mouse button?

2) I want to constrain the movement of the 8 ball movie clip so it won't go all over the stage, just enough to move it back and forth a bit.

3) How do I randomize output of answers in the 8 ball window...such as, "not now," "doesn't look good," or "yes" etc?

View 2 Replies

ActionScript 3.0 :: Mouseover Color Change - Back To Original On Mouseout

Jan 24, 2011

I searched and found the code below which works fine to change the color. What do I do to make the color go back to it's original color on mouseout?
pedals.buttonMode = true;
pedals.addEventListener(MouseEvent.ROLL_OVER, changeColor);
function changeColor(e:MouseEvent):void {
var color_transform:ColorTransform=pedals.transform.co lorTransform;
color_transform.color=0x004433;
pedals.transform.colorTransform=color_transform;
}

View 3 Replies

ActionScript 2.0 :: Moving Block From Right To Left Then Back To Original Position

Jul 15, 2004

I have a block that I'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, I have this on my block (movieclip) right now.

Code:
onClipEvent(enterFrame) {
speed = 3
dist = 8.5
_x -= speed;
if (_x = dist) {
_x += 3
}}
But all this is doing is throwing the block at the 8.5 distance...

View 9 Replies

ActionScript 2.0 :: Having A Movie Clip Rotate Back To Its Original Position

Feb 27, 2010

I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.

onClipEvent(enterframe) {
if(spin) {
_rotation -= 2;

[Code]....

View 2 Replies

ActionScript 2.0 :: Scale And Zoom - Back To Its Original Size And Position?

Apr 19, 2004

how i could create a function to do the following. I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.

View 3 Replies

ActionScript 2.0 :: Go Back Into The Original Function At The Point At Where Left And Carry On Executing?

Sep 8, 2005

I have a function which contains some code and about half way through calls another function. Only problem is it stops the main function from running so the code following it snt executed. What I want to know is is there anyway to go back into the original function at the point at where I left and carry on executing? I've thought of one solution but its a bit long winded and I just wanted to know if there was a quick and easy method, before anyone asks the code needs to be in its current order.

View 3 Replies

ActionScript 2.0 :: Turn Images Black And White And Then Back To Original Color?

Mar 3, 2006

any tutorials or source file to turn images black and white and then back to original color via AS ?

View 11 Replies

ActionScript 2.0 :: If Movie Clip Is Idle For 5 Seconds, It Returns Back To The Original State?

Jan 12, 2006

i want to creat a script that if my movie clip is idle for 5 seconds (or some period of time) with out someone moving there mouse over it, that it returns back to the original state.

View 6 Replies

ActionScript 3.0 :: Buttons To Navigate Forward And Back But Gets Stuck In Back?

Dec 4, 2010

Anyways I am using action script 3.0 and I created multiple layers using just one scene.  I created a layer with lables on them to mark where I want my buttons to point to and go to.  I have the stop (); on the first frame.  And I made my buttons mostly interactive with movie symbols and tweens.My first scene I have 2 doors, the user can pick which door to go to and it takes them into a different path.I made the buttons that are clicked to go forward, and then I tried to make an invisible button on the button edge of the scene to go backwards However, the PROBLEM is when I click my button to go backwards I am stuck on the first page and can't move forward.

function gotoOne(evt:Event):void{  gotoAndStop("one")}backbutton1.addEventListener("click",gotoOne);
function gotoFour(evt:Event):void{ 

[code].....

View 11 Replies

ActionScript 2.0 :: When Roll Out That Menu It Slides Back To The Pressed Menu?

Sep 10, 2004

i built this navigation bar where there is an arrow and menus - when u roll over a menu the arrow slides to it....now what i'm trying to do is that when u press a menu and then u roll over another menu and when u roll out that menu it slides back to the pressed menu - like a magnet affect..

View 9 Replies

ActionScript 2.0 :: Get The Sub Menu To Jump Back To The Main Menu?

Sep 8, 2002

I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.

It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.

I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?

View 4 Replies

Manage The Layers And Objects And To Place In Front/back Of Each Other

Aug 22, 2009

I don't understand how it's possible to have a lot of objects on the stage and be able to manage the motion tweens with all of them, but ALSO manage which objects are in front and which are in back of each other. I have a military type animation and there is a lot of action going on, and there are times where I need some of my guys to be in front of objects, and times when they need to be behind.
 
I don't know how to manage the objects in regards to layers and motions in a way so I can get the objects in the order I need them to be (like which item goes in front of the other).
 
Does anyone have any tips or a way that I can manage my objects and motions and be able to sort them on the stage so that I can arrange the objects how I need them to be in regards to placement and which should be in front of other objects?

View 4 Replies

ActionScript 2.0 :: Moving MovieClips Away On Rollover And Back In Place On Rollout

Jun 29, 2011

I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].

View 6 Replies

ActionScript 3.0 :: ASAP - Keep MovieClip In The Same Place It Was Before When I Get Back To Main Screen

Jan 30, 2012

1: When I get back to my main game screen, how do I keep my MovieClip in the same place it was before.

2: When I run this code:

Code:
if(numberOfGras**** == 1){
mcGrass1.visible = false;
mcMonster.removeEventListener(Event.ENTER_FRAME, TouchingGrass1);
}

It makes mcGrass1 disappear, but not the event listener. When I touch the area where it was, it still goes to the screen "math". [URL] That is the location of my .fla

View 1 Replies

ActionScript 2.0 :: When The User Roll Out Of A Sub Menu The Arrow Eases To It's Original Position?

Aug 21, 2004

i'm building a menu that has an arrow that eases to the spot of the sub menu when u mouse over it. i did it very easily.but what i want to do now is when the user roll out of a sub menu the arrow eases to it's original position.so far all my tries faild...the arrows starts "freaking out"...

View 3 Replies

ActionScript 2.0 :: Menu [renamed] - If Link Is Clicked The Previous Returns To Its Original Position

Aug 30, 2006

How do I create a easy script for vertical links, which when pressed, the link moves up and content comes inbetween the link and the rest of the links. I also need it so if another link is clicked the previous returns to its original position.

View 5 Replies

ActionScript 3.0 :: Resetting All Buttons To Original State?

Jan 27, 2011

I have the code below and am trying to set up a "reset" button that takes all the buttons back to its "up" state or original state. And I can't seem to get it to work. The last selected button remains in its "down" selected state.

This the code that sets up the buttons' up/down/over/out states:
var selectedButton:MovieClip = null;
setupButton( one_btn );
setupButton( two_btn );
setupButton( three_btn );
setupButton( four_btn );
[Code] .....

View 10 Replies

ActionScript 3.0 :: Tween Class - Tween Back To The Original Position?

Oct 27, 2009

I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....

I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved