ActionScript 2.0 :: Scale And Zoom - Back To Its Original Size And Position?

Apr 19, 2004

how i could create a function to do the following. I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.

View 3 Replies


Similar Posts:


ActionScript 3.0 :: Tween Back To Original Position?

Mar 10, 2010

Do you know how to rewind a tween. but I dont want it to just snap back to the beiginning. I want it to yoyo back to the beingining without actually yoyoing many times. you know what I mean?this is the code I have which make the beginning motion I want:
 
public function imageSelectR(e:MouseEvent):void {
myTween = new Tween(imageLoaderHost, "z", Regular.easeInOut, 0, -100, 1, true);
myTween.addEventListener(TweenEvent.MOTION_FINISH, imageSelectL);

[code]...

View 2 Replies

ActionScript 2.0 :: Ease Back To Original Position?

Apr 30, 2003

I'm playing around with mac os x-like dock in flash, but I've got a problem with it. I found this at flashkit.com, see it here. For your convenience i'll post the entire code below (it's quite long though).

Now what i want it to do: if the mouse is not 'on' the menu, i want the buttons to ease back to their original position instead of just spawning there. How can i do this via AS ? The _xscale and _yscale values should also ease back to original state.

Actions applied on the first (and only) frame:

[AS]startDrag ("_root.drag", true);
stop ();[/AS]

Actions applied on the control movieclip:

[AS]onClipEvent (load) {
function checkOffset (coffset) {
if (coffset<-175) {

[code]....

View 2 Replies

IDE :: Jigsaw Gone Awry - Back To The Original Xy Position?

Jan 24, 2010

My code in theory works find but for some reason things aren't doing what they're supposed to. Basically I have all my draggable puzzle pieces as movieclips; they start at specific x's and y's on the axis. You drag them to the corresponding hitbox movieclip and it pops into the other specific x and y spot on the axis (otherwise they go back to the first xy spot).

The problem is sometimes the pieces drag and drop fine, but other times when you click the mouse down, they drag, but when you let go, they don't drop! Randomly! They just follow the cursor around, til you click a few times, and then randomly it will drop and not move (when it's supposed to go back to the original xy position).

[Code]...

View 1 Replies

ActionScript 2.0 :: Scale Too Say 150% And Move To A Different X Y Position And Zoom

Apr 19, 2004

how i could create a function to do the following:- I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.

View 4 Replies

ActionScript 3.0 :: Movie Clip Should Pop Back To Its Original X And Y Position?

Feb 2, 2009

I made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a certain distance and then the movie clip should pop back to its original x and y position.

Code:
private function init():void
{
addChild(backgrnd);

[code]....

View 1 Replies

Actionscript 3.0 :: Resetting An Object Back To Original Position?

Dec 11, 2010

I have a movie clip for each piece of clothing that will be used to attach on the dog. These movie clips click and drag to add clothes onto a target and it automatically resets back to its original position each time you grab a different selection of clothing. All of my objects go the original position except for one. The "julyDress" movie clip automatically pops up to the top of the page and does not reset to the original position.

Below is my code:
stop();
var startJulyXPos:Number = JulyDress.x;
var startJulyYPos:Number = JulyDress.y;

[Code]......

View 1 Replies

ActionScript 2.0 :: [F8] Bring A MC To Front, Then Back To Original Position?

Jan 15, 2009

Is there any way to make a clicked movie clip go to front, and then when released, go back to it's original position?

I've been reading about swapDepths and a few functions that allow to bring to front the MC, but nothing to return them to their original positions between the layers.

Can this be done? Or is it any way to make it look as it?

View 4 Replies

ActionScript 3.0 :: Snap Back To The Original Position / When Let Go Of Mouse Button?

Sep 26, 2010

I want to make a magic 8 ball in actionscript 3. I'd like to be able to click on the movie clip of the 8 ball, shake it with the mouse, and then have it snap back to its original position when I let go of the mouse button. I have three problems:

1) I can make the 8 ball track the mouse, that's easy, but how do I make it snap back to the original position when I let go of the mouse button?

2) I want to constrain the movement of the 8 ball movie clip so it won't go all over the stage, just enough to move it back and forth a bit.

3) How do I randomize output of answers in the 8 ball window...such as, "not now," "doesn't look good," or "yes" etc?

View 2 Replies

ActionScript 2.0 :: Moving Block From Right To Left Then Back To Original Position

Jul 15, 2004

I have a block that I'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, I have this on my block (movieclip) right now.

Code:
onClipEvent(enterFrame) {
speed = 3
dist = 8.5
_x -= speed;
if (_x = dist) {
_x += 3
}}
But all this is doing is throwing the block at the 8.5 distance...

View 9 Replies

ActionScript 2.0 :: Having A Movie Clip Rotate Back To Its Original Position

Feb 27, 2010

I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.

onClipEvent(enterframe) {
if(spin) {
_rotation -= 2;

[Code]....

View 2 Replies

ActionScript 2.0 :: Stop Scaling - Stop It Going Back To It Original Value And Scale Again And Again?

Jun 8, 2005

I have a movieclip that I want to be scaled to 400.After that I don�t want it to scale anymore.How can I stop it going back to it�s original value and scale again and again.I have the as in "On enter frame",I dont want a button to be pressed to start scaling.

View 6 Replies

ActionScript 2.0 :: Clip Scaling - Each Letter To Start Of Larger Than It Should Be And Zoom Out (scale Down) To The Normal Size?

Feb 2, 2004

i got a logo, each letter it a clip, cos the logo is bit more than just text, but thats beside the point. I want each letter to start of larger than it should be and zoom out (scale down) to the normal size, pref with a bit of a bounce at the end, so it goes from very big to, slightly smaller then proper size, to proper size, get it? with help from Master64 (via IRC) i worked out that i could use _xscale and _yscale (i am relativly new here, lol ) but the problem i got is that it scales, but in huge jumps, not smooth.The class is ment to be reusable (duh!) so my concept is

Code:
start_width = 90
speed = 50[code].....

View 7 Replies

ActionScript 2.0 :: Rectangle Keep Its Size (no Scale) And Position?

Sep 15, 2010

I have a problem with stage resize.I have a small rectangle on the right bottom of my stage. When I resize the stage, I want my rectangle keep its size (no scale) and position ( always on the right bottom of the stage). Here is my code:

mymc._width = 50
mymc._height = 20
Stage.scaleMode = "noScale";[code].......

View 6 Replies

ActionScript 3.0 :: Tween Class - Tween Back To The Original Position?

Oct 27, 2009

I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....

I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.

View 2 Replies

ActionScript 2.0 :: [FMX] Rotation And Elasticity - The Clip Snaps Directly Back To Its Original Position When The Mouse Leaves The Clip

Sep 9, 2003

I have a clip that rotates to orient itself towards the mouse when the mouse is over a given area. When the mouse leaves the area, the clip snaps back to its original position.

1) the clip snaps directly towards the mouse at the moment the mouse enters the clip; I would like it to actually rotate;

2) the clip snaps directly back to its original position when the mouse leaves the clip; I would like it to ease back into position.

[Code]...

View 3 Replies

ActionScript 3.0 :: Mouse Hovering - When The User Moves Mouse Down, More Text Appears From The Bottom And When Moves It Goes Back To The Original Position?

Apr 21, 2010

I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...

View 5 Replies

Actionscript 3 :: Retrieve Original Stage Width And Height After Scale?

Jul 11, 2011

Does anyone know how I can retrieve the "ORIGINAL" stage height and width that was set during compile of an Air/Flash ApplicationI have set the Application to compile to 1920x1080;I have stage.scaleMode = StageScaleMode.SHOW_ALL;and stage.nativeWindow.maximize();But when I trace stage.stageWidth I get 1280 which is the resolution of the screen.I was hoping to get the 1920.I cannot use stage.width or stage.getBounds(stage) because this returns 6000. Due to items being masked off screen.

With the stage.stageWidth being the screen resolution, I was hoping I could use that and mathematically work out the original using stage.scaleX. but even with SHOW_ALL scaling the entire application, stage.scaleX returns 1EDIT: I know what "Show all" does, you do not need to tell me about it.I also know what stage.width and stage.stageWidth do, but stage.stageWidth is returning what I believe is incorrect in this example and need an alternative.

View 2 Replies

ActionScript 3.0 :: Zoom And Scale Movieclip?

Mar 30, 2011

I have created a 3D product view page with a scrub bar that spins the object via 32 images taken of the object all the way around.

I would now like to add a zoom and pan function of some kind as well. Anyone have any suggestions or FLA files with this sort of thing? The 3D spin images are inside a movieclip, so I basically need a "+" and "-" button to scale the images up, and then be able to drag the movieclip around the stage too.

View 3 Replies

ActionScript 2.0 :: Back To The Original When The Mouse Rolled Out?

Jan 6, 2005

I was trying to create a button rollover that, when the mouse was over a button, a movie clip would advance frames, and go back to the original when the mouse rolled out. The AS I used was just the basic button rollover, attached to the button itself

[Code]...

But, even if the command is gotoAndPlay, the clip will advance and show objects that are not symbols(if they are symbols, it shows the last frame of the symbol), or objects that have been motion tweened.

Two questions out of all of this. First, is there a better way to do a button rollover? And secondly, is there a way to get movie clips/motion tweened objects to show up in a movie clip that is dependent on a rollover?

View 4 Replies

ActionScript 2.0 :: Rewind Or Reverse Back To The Original And Play Over + Over Again?

Dec 20, 2007

Code:
onClipEvent(load) {
this.rotateTo(2,2,"easeinoutbounce",20);
}

i want to rewind or reverse back to the original and play over + over again....?

View 2 Replies

ActionScript 3.0 :: Scale All MCs & Move Closer Together As Zoom Effect?

Sep 6, 2011

i'm making a game where a ship moves from a random starting position to a target but I want to be able to zoom in & out (its a plan view) so would therefore need some way of scaling all MCs on stage equally & move them closer together when zooming out.. how I might do this? I thought maybe putting everything within 1 MC possibly?

View 1 Replies

ActionScript 2.0 :: Letter To Start Of Larger Than It Should Be And Zoom Out (scale Down)?

Feb 2, 2004

ok, so i got a logo, each letter it a clip, cos the logo is bit more than just text, but thats beside the point. I want each letter to start of larger than it should be and zoom out (scale down) to the normal size, pref with a bit of a bounce at the end, so it goes from very big to, slightly smaller then proper size, to proper size, get it?

so with help from Master64 (via IRC) i worked out that i could use _xscale and _yscale (i am relativly new here, lol ) but the problem i got is that it scales, but in huge jumps, not smooth.

The class is ment to be reusable (duh!) so my concept is

[code]...

View 7 Replies

ActionScript 3.0 :: Mouseover Color Change - Back To Original On Mouseout

Jan 24, 2011

I searched and found the code below which works fine to change the color. What do I do to make the color go back to it's original color on mouseout?
pedals.buttonMode = true;
pedals.addEventListener(MouseEvent.ROLL_OVER, changeColor);
function changeColor(e:MouseEvent):void {
var color_transform:ColorTransform=pedals.transform.co lorTransform;
color_transform.color=0x004433;
pedals.transform.colorTransform=color_transform;
}

View 3 Replies

ActionScript 2.0 :: Particular Menu Script - Buttons Come Back To Original Place?

Sep 3, 2003

[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?

View 5 Replies

ActionScript 2.0 :: Replace Mc On Their Original Position?

Oct 17, 2008

im doing a drag and drop quiz in as2, and so far it all works, except the Reset function which is suposed to replace all of the numbers on their original position. Here is the function that at the begining of the frame stores in two arrays the original positions of all the numbers:

Code:
function posInitiale() {
for (j=0; j<=target1.length; j++){[code].....

This, doesnt work, it replaces all of the outside of the scene of flash, if you open the swf bigger you will see them at the bottom of the screen, and they are all on top of each other. But again, if in this function I trace both the arrays I still get the same result, which are the correct position they should go on.

View 2 Replies

Professional :: Zoom-in On Stage And Creating Scale Dependant Layers?

Jul 19, 2010

I've learned how to link XML to my FLA and have it populate info boxes. Its easy to do this at the state level but I'd now like to do this for all the counties in the US.I'd like to be able to mouse over a state and get information pertinent to each state (this I know how to do).  When one clicks on the state, they'll then fly-in to a more zoomed level where they can see county-level information.Should I build this so that clicking on a state simply loads a new FLA specific to that state and its counties? This seems easy but clunkyIt seems smarter to have all the info in one FLA. When you click on a state, you'll zoom into that states level and then have the ability to click on counties and get their infoDoes anyone have suggestions as to what I should learn next to start making this thing scalable (i.e. how to click on a state and zoom-in)?

View 6 Replies

Flex :: Scale To Point (Zoom Into Image Where Mouse Clicked)

Jun 14, 2010

There is an Image control that when I click on it I need to zoom in (using the center/transform point where the mouse is clicked). I have the zoom transition working great, but when I set transformX & tranformY (with autoCenterTransform false) it doesn't zoom into that point.

Here is my code that only zooms in (not to a specific point)
<fx:Script>
<![CDATA[
protected function imgLogo_clickHandler(event:MouseEvent):void {
transformer.play();
} ]]>
[Code] .....

View 1 Replies

ActionScript 3.0 :: Creating Zoom In Effect On Text - Scale X And Y Tween

Dec 1, 2009

I am trying to create a zooming in effect on some text. To do this i am using the scaleX and scaleY Tween. The problem that I am having is instead of scaling outwards in all directions, it looks like its scaling downwards and to the right. I think this is because the centre of origin is in the top left corner.

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myFormat:TextFormat = new TextFormat();
myFormat.size=15;
[Code] .....

View 3 Replies

ActionScript 3.0 :: Scale World Larger And Smaller To Effective Zoom In And Out?

May 22, 2010

For lack of a better description, I have a world of bitmaps, but some are outside the boundaries of the stage. How can I scale my world larger and smaller to effective zoom in and out?

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved