ActionScript 3.0 :: Snap Back To The Original Position / When Let Go Of Mouse Button?
Sep 26, 2010
I want to make a magic 8 ball in actionscript 3. I'd like to be able to click on the movie clip of the 8 ball, shake it with the mouse, and then have it snap back to its original position when I let go of the mouse button. I have three problems:
1) I can make the 8 ball track the mouse, that's easy, but how do I make it snap back to the original position when I let go of the mouse button?
2) I want to constrain the movement of the 8 ball movie clip so it won't go all over the stage, just enough to move it back and forth a bit.
3) How do I randomize output of answers in the 8 ball window...such as, "not now," "doesn't look good," or "yes" etc?
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Apr 21, 2010
I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...
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Sep 9, 2003
I have a clip that rotates to orient itself towards the mouse when the mouse is over a given area. When the mouse leaves the area, the clip snaps back to its original position.
1) the clip snaps directly towards the mouse at the moment the mouse enters the clip; I would like it to actually rotate;
2) the clip snaps directly back to its original position when the mouse leaves the clip; I would like it to ease back into position.
[Code]...
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Mar 10, 2010
Do you know how to rewind a tween. but I dont want it to just snap back to the beiginning. I want it to yoyo back to the beingining without actually yoyoing many times. you know what I mean?this is the code I have which make the beginning motion I want:
public function imageSelectR(e:MouseEvent):void {
myTween = new Tween(imageLoaderHost, "z", Regular.easeInOut, 0, -100, 1, true);
myTween.addEventListener(TweenEvent.MOTION_FINISH, imageSelectL);
[code]...
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Apr 30, 2003
I'm playing around with mac os x-like dock in flash, but I've got a problem with it. I found this at flashkit.com, see it here. For your convenience i'll post the entire code below (it's quite long though).
Now what i want it to do: if the mouse is not 'on' the menu, i want the buttons to ease back to their original position instead of just spawning there. How can i do this via AS ? The _xscale and _yscale values should also ease back to original state.
Actions applied on the first (and only) frame:
[AS]startDrag ("_root.drag", true);
stop ();[/AS]
Actions applied on the control movieclip:
[AS]onClipEvent (load) {
function checkOffset (coffset) {
if (coffset<-175) {
[code]....
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Jan 24, 2010
My code in theory works find but for some reason things aren't doing what they're supposed to. Basically I have all my draggable puzzle pieces as movieclips; they start at specific x's and y's on the axis. You drag them to the corresponding hitbox movieclip and it pops into the other specific x and y spot on the axis (otherwise they go back to the first xy spot).
The problem is sometimes the pieces drag and drop fine, but other times when you click the mouse down, they drag, but when you let go, they don't drop! Randomly! They just follow the cursor around, til you click a few times, and then randomly it will drop and not move (when it's supposed to go back to the original xy position).
[Code]...
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Aug 26, 2011
The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!
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Feb 2, 2009
I made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a certain distance and then the movie clip should pop back to its original x and y position.
Code:
private function init():void
{
addChild(backgrnd);
[code]....
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Dec 11, 2010
I have a movie clip for each piece of clothing that will be used to attach on the dog. These movie clips click and drag to add clothes onto a target and it automatically resets back to its original position each time you grab a different selection of clothing. All of my objects go the original position except for one. The "julyDress" movie clip automatically pops up to the top of the page and does not reset to the original position.
Below is my code:
stop();
var startJulyXPos:Number = JulyDress.x;
var startJulyYPos:Number = JulyDress.y;
[Code]......
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Jan 15, 2009
Is there any way to make a clicked movie clip go to front, and then when released, go back to it's original position?
I've been reading about swapDepths and a few functions that allow to bring to front the MC, but nothing to return them to their original positions between the layers.
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Jul 15, 2004
I have a block that I'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, I have this on my block (movieclip) right now.
Code:
onClipEvent(enterFrame) {
speed = 3
dist = 8.5
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_x += 3
}}
But all this is doing is throwing the block at the 8.5 distance...
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Feb 27, 2010
I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.
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Apr 19, 2004
how i could create a function to do the following. I have a mc and when you click on it i want it to scale too say 150% and move to a different x y position, then when you click on it again i want it to go back to its original size and position.
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Jan 6, 2005
I was trying to create a button rollover that, when the mouse was over a button, a movie clip would advance frames, and go back to the original when the mouse rolled out. The AS I used was just the basic button rollover, attached to the button itself
[Code]...
But, even if the command is gotoAndPlay, the clip will advance and show objects that are not symbols(if they are symbols, it shows the last frame of the symbol), or objects that have been motion tweened.
Two questions out of all of this. First, is there a better way to do a button rollover? And secondly, is there a way to get movie clips/motion tweened objects to show up in a movie clip that is dependent on a rollover?
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Apr 22, 2004
I have a button inside a MC, and I'm trying to get it so if you pull it out a certain distance, it eases a menu out, but if it's not out far enough it eases back in, the same, but in reverse when trying to close the menu...the code I have seems to work, but it opens when you click it first, without dragging it past the point where it has to be to fully open.. the code it this:
Code:
_root.dragMenu.dragBut.onPress = function() {
startDrag(this._parent, false, 645, 370, 720, 370);
};
[Code].....
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Mar 30, 2009
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Right now this is the code I'm using to make the movieclip follow the mouse within x y boundaries:
Code:
onClipEvent (load) {
_x = 0;
_y = 0;
[code]....
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Oct 27, 2009
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ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....
I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.
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Oct 21, 2007
Have a look here: [URL].. those are 5 MCs attached to a container MC. Mouse over and out for a bit and you'll see the problem. If you roll over a square and then out before it completes the tween, and then over again the alpha will fade to 20% as it should but then pop back to the initial value of 100%.
Does anyone understand why this is happening? Has anyone come up with a solution?
[Code]...
If you mouse "through" one of the squares and then wait 5 seconds (the duration of the out tween) and then mouse over the same square it will not pop back to 100%. If you however mouseover quicker it will pop. This leads me to believe there is some sort of timer running even though the tween is not.
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Nov 17, 2004
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Code:
import flash.net.URLVariables;
import flash.net.URLRequest;
[code].....
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May 7, 2002
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[Code]....
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I'm having trouble with Matrix Transforms in Flex.
I have a Flex Canvas with nothing but an Image in it, like so.
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[Code].....
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I am creating an exercise to teach the meaning of the word "take". I want draggable objects (MC's) which will automatically snap to a different position when they are dragged a little way.
This is the code I am trying (not mine I'm afraid). I have it on the same frame as the MC in "Actions - movie clip". The MC is draggable but doesn't snap.[code]...
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Apr 12, 2012
In ActionScript 3, can I detect when the user has clicked their back or forward hardware buttons on their mouse?
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Feb 5, 2011
i am trying to set up a movie in as3/cs5 that works as follows:on the stage there are 3 (maybe 4) movieclips - that are divided into 6 areas.the movieclips themselves have some parallax effect on them (see attached .zip).what i am trying to do is add some script into the movie to do the follow things - first one is that when the mouse goes to the furthest edge of the browser/movie stage - the movie slides to the next/previous section of the movieclip - or rather moves the movieclips to show that section.the other thing is to add buttons to slide the mc's to the corresponding sections.so on the stage there are 4 mc's (divided into sections) if the mouse goes very far left or very far right - the mc's slide across to the next or last section/s - and if the buttons are clicked the movie will slide to a define position on the stage.does anyone know how this can be done? i've been looking for source or tuts but with no joy! [URL]
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I have movie clips loading in dynamically using an XML file, and the duplicate movie clip function. I need to be able to select one of those movie clips, drag it to a desired position and have it snap to place. As for right now, I'm using :
[Code]...
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Dec 20, 2007
Code:
onClipEvent(load) {
this.rotateTo(2,2,"easeinoutbounce",20);
}
i want to rewind or reverse back to the original and play over + over again....?
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Apr 15, 2009
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[Code]...
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Jan 24, 2011
I searched and found the code below which works fine to change the color. What do I do to make the color go back to it's original color on mouseout?
pedals.buttonMode = true;
pedals.addEventListener(MouseEvent.ROLL_OVER, changeColor);
function changeColor(e:MouseEvent):void {
var color_transform:ColorTransform=pedals.transform.co lorTransform;
color_transform.color=0x004433;
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}
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Sep 3, 2003
[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?
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