ActionScript 2.0 :: Drag Button Snap Back
Apr 22, 2004
I have a button inside a MC, and I'm trying to get it so if you pull it out a certain distance, it eases a menu out, but if it's not out far enough it eases back in, the same, but in reverse when trying to close the menu...the code I have seems to work, but it opens when you click it first, without dragging it past the point where it has to be to fully open.. the code it this:
Code:
_root.dragMenu.dragBut.onPress = function() {
startDrag(this._parent, false, 645, 370, 720, 370);
};
[Code].....
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Mar 10, 2011
5 text choices (choice_1 → choice_5)5 text field targets (box_1 → box_5)FUNCTION:1. Drag the choices to the targets.2. When dropped they display in target fields.3. Then snap back.I thought I had it but no cigar ... must be close though.Everything functions properly EXCEPT when I drag a choice and drop it all five choices go to choice_5 (XY) instead of their own origin.HOW DO I SOLVE THIS?PROBLEM CAN BE SEEN HERE
Code:
import flash.net.URLVariables;
import flash.net.URLRequest;
[code].....
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Sep 26, 2010
I want to make a magic 8 ball in actionscript 3. I'd like to be able to click on the movie clip of the 8 ball, shake it with the mouse, and then have it snap back to its original position when I let go of the mouse button. I have three problems:
1) I can make the 8 ball track the mouse, that's easy, but how do I make it snap back to the original position when I let go of the mouse button?
2) I want to constrain the movement of the 8 ball movie clip so it won't go all over the stage, just enough to move it back and forth a bit.
3) How do I randomize output of answers in the 8 ball window...such as, "not now," "doesn't look good," or "yes" etc?
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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May 3, 2011
I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
[URL]
INSTANCE NAMES
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"
[Code].....
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Oct 21, 2007
Have a look here: [URL].. those are 5 MCs attached to a container MC. Mouse over and out for a bit and you'll see the problem. If you roll over a square and then out before it completes the tween, and then over again the alpha will fade to 20% as it should but then pop back to the initial value of 100%.
Does anyone understand why this is happening? Has anyone come up with a solution?
[Code]...
If you mouse "through" one of the squares and then wait 5 seconds (the duration of the out tween) and then mouse over the same square it will not pop back to 100%. If you however mouseover quicker it will pop. This leads me to believe there is some sort of timer running even though the tween is not.
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Nov 17, 2004
I made it so when the user clicks on a link the menu moves to a new location...that works fine. If I make it so the user can also drag it, the whole thing gets messed up because the menu is always trying to snap back to the location.
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Apr 13, 2011
so i want to have an object be dragable to 2 certain places and only those places.
[Code].....
now this script lets me drag it to one place but not back again.
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Jul 27, 2010
I'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:
movieClip_1.addEventListener(MouseEvent.MOUSE_DOWN , fl_ClickToDrag);
function fl_ClickToDrag(event:MouseEvent):void
{[code]..
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Apr 27, 2011
Anybody know how to drag a tile clip and snap to its adjacent clips in a game like this
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Mar 30, 2011
Ok, first of all I'm new to all of this as I'm just doing some parttime work. I'm trying to make a drag and drop game where the images (imported and made into movie clips with instance names "peg1 - peg7") are to be dragged onto targets (images, made into movie clips with instance names "targetpeg1-targetpet7").[code]
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Apr 14, 2011
I'm having trouble with Matrix Transforms in Flex.
I have a Flex Canvas with nothing but an Image in it, like so.
<mx:Canvas>
<mx:Image id="img" source="/some/Url" />
</mx:Canvas>
[Code].....
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May 20, 2009
Basically I was instructed to put this code into my main timeline:
function completedPuzzleCheck(){ // add this to your main timeline
if(!numCompleted){
numCompleted=1;
} else {
numCompleted++;
[Code] .....
It all works great but the issue (on a couple puzzles like this) is that a person could move one piece 8 times into the same correct position and the "Great Job" message will pop up although the puzzle is visually incomplete.
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Dec 8, 2006
I'm new around these parts (I literally signed up about 3 minutes ago!). I'm a high school student who just started using Flash about a month or two ago, so I'm far from advanced, though I have tackled some of the basics. In class I'm working on an art portfolio site but in my spare time I'm making a virtual dress-up doll (you know, the kind where you can pick up the clothes and drop them on the figure to mix and match outfits).Learning how to make drag-and-drop objects was very easy and there are lots of tutorials on it but what I can't figure out is how to get objects to "snap" into place. I want it so that the doll's hairdo's snap into position because they look kind of stupid when placed incorrectly.
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Sep 7, 2011
i cannot snap the object into its origin. I've made two AS for this one, a DragDrop as and a DragGame as.[code]I just don't know where to put the code that could make the objects snap to its origin.
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Nov 4, 2003
I am using a drag n drop (snap into place) routine. MC1 is dragged onto mc2. I want a button on mc2 to make mc1 go to its original position and reset itself. As it is mc1 goes to frame 2 where the frame is empty.
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Dec 30, 2005
The app allows the user to drag images from a libray onto a grid and position the elements within the grid. The user can also drag textfields which can be edited and resized.The grid needs to have some sort of snap-to, to make it easier for the user to line up the elements. And then I need to create resize handles around both the editable text fields and the other mc's. Has anyone seen a tutorial or can anyone help me with?
1. Drag and drop with a snap to grid
2. Resize handles for mc's, and inparticular textfields
In the end, I need to be able to track all of the x and y's of the elements on stage and then be able to rebuild their layout when it is loaded in a subsequent session. I'm sure this is going to be difficult.
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Nov 10, 2009
I have movie clips loading in dynamically using an XML file, and the duplicate movie clip function. I need to be able to select one of those movie clips, drag it to a desired position and have it snap to place. As for right now, I'm using :
[Code]...
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Jan 12, 2012
I have been trying to emulate a drag n drop program from flash and math site dragdroptour snap to location tutorial.It uses a placed variable set at the beginning of the script and updates it with a function used elsewhere. For some reason my version of the code will not update this variable could someone tell me where I've gone wrong? I've done this before in AS and think I used globalvars but I know you cannot do this in AS3 and I'm trying not to go down that route as I know it's bad practise.Its the paper1,2,3 vars that won't update with the release to drop functions.[code]
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Jan 12, 2009
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
[Code]...
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Nov 26, 2009
So I have two circles and a square on stage, myCircle1, myCircle2, and mySquare. You can drag the two circles, if you drop either one outside the square it'll snap back to where it originally was, if it's touching the box it'll snap to the center of the square.
I want it so when the second circle (either one) snaps to the center of the square, the first one will go back to it's original co-ordinates. So only one circle can be in the square at any time.
I've attached my as file with the current code.
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Oct 30, 2006
basically this code will work like a browser back button its very simple but "could end up very long" basically it will act "similiar to the browser back button"
Code:
on (release) {
if(page1 = _currentframe){
_root.gotoAndStop("quiz");
} else if (page0 = _currentframe){
[code]....
it works when the (page1 = _currentframe){ is rotated with the first if statement...because for somereason it seems to not recognise the "else if's"
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Oct 21, 2010
I have a Flash website with 3 interfaces( 3 frames with movie clips inside). they have a button that goes to different loaded .html page(text). But once the back button is pushed on the web browser, it always goes back to the first frame instead of the actual last page, which might have been frame 2 or 3.
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Feb 27, 2010
i want to know how we can make back button in flash to go back to page same like browser back button.
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Jul 5, 2010
What I am trying to do is make an animated bounce back for a drag and drop game, so if the object is dropped in a location that doesn't satisfy the hitTest it bounces back to a pre set location. It seams simple but there is obviously something not working. Just so people know I am a total newby when it comes to coding in actionscript, so please be gentle as I probably won't understand what your talking about.
Anyway here is the code for the movie click which is being dragged.
[Code]...
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Feb 4, 2005
drag and drop, basically say I got A movieclip called 'clipdrag'. the current position of the movie clip is _x=65, _y=51.
and the clipdrag movieclip is droped at say _x=200, _y=300. Bascally what i need to know is how i got about bring the clip back to its orangial position, i want to use a timer so that the user can see the clip moving back slowly.
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Feb 4, 2005
do a drag and drop, basically say I got A movieclip called 'clipdrag'. the current position of the movie clip is _x=65, _y=51.
and the clipdrag movieclip is droped at say _x=200, _y=300. Bascally what i need to know is how i got about bring the clip back to its orangial position, i want to use a timer so that the user can see the clip moving back slowly.
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Jun 24, 2010
I have a relatively simple drag and drop function. When the target is hit, the shape stays on it. Otherwise, it goes back to its original place.
ActionScript Code:
square_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
square_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void {
event.target.startDrag(true);
event.target.parent.addChild(event.target);
[Code] .....
The slide function is supposed to bring the shape back to its origin (passx and passy are the coordinates), through an Enterframe event. It works fine, but it only works once. And if I drop the shape, if I pick it up again, it's impossible to "cancel" this action (which means the shape keeps going back to the origin). I tried removeEventListener but no luck.
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Apr 9, 2008
I'm trying to add a back button once I click a main menu button then remove the back button once it is pressed. I get the title error.
[Code]...
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Mar 18, 2011
Am creating a two page document in flash cs4. Each of these 2 page documents have links to a learning resource on a web server.All I want is for the user to be able to navigate to and fro this two page document. Infact, I want to be able to click on a NEXT button to go the the nextpage and PREVIOUS PAGE button to go back to the previous page.
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