ActionScript 2.0 :: Menu - Snap Back To The Location

Nov 17, 2004

I made it so when the user clicks on a link the menu moves to a new location...that works fine. If I make it so the user can also drag it, the whole thing gets messed up because the menu is always trying to snap back to the location.

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ActionScript 2.0 :: Drag Button Snap Back

Apr 22, 2004

I have a button inside a MC, and I'm trying to get it so if you pull it out a certain distance, it eases a menu out, but if it's not out far enough it eases back in, the same, but in reverse when trying to close the menu...the code I have seems to work, but it opens when you click it first, without dragging it past the point where it has to be to fully open.. the code it this:

Code:
_root.dragMenu.dragBut.onPress = function() {
startDrag(this._parent, false, 645, 370, 720, 370);
};

[Code].....

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ActionScript 2.0 :: Tween Class Snap-back?

Oct 21, 2007

Have a look here: [URL].. those are 5 MCs attached to a container MC. Mouse over and out for a bit and you'll see the problem. If you roll over a square and then out before it completes the tween, and then over again the alpha will fade to 20% as it should but then pop back to the initial value of 100%.

Does anyone understand why this is happening? Has anyone come up with a solution?

[Code]...

If you mouse "through" one of the squares and then wait 5 seconds (the duration of the out tween) and then mouse over the same square it will not pop back to 100%. If you however mouseover quicker it will pop. This leads me to believe there is some sort of timer running even though the tween is not.

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ActionScript 3.0 :: Emulate Drag / Drop Program From Flash / Math Site Dragdroptour Snap To Location Tutorial

Jan 12, 2012

I have been trying to emulate a drag n drop program from flash and math site dragdroptour snap to location tutorial.It uses a placed variable set at the beginning of the script and updates it with a function used elsewhere. For some reason my version of the code will not update this variable could someone tell me where I've gone wrong? I've done this before in AS and think I used globalvars but I know you cannot do this in AS3 and I'm trying not to go down that route as I know it's bad practise.Its the paper1,2,3 vars that won't update with the release to drop functions.[code]

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ActionScript 3.0 :: Drag And Drop Then SNAP BACK TO ORIGIN?

Mar 10, 2011

5 text choices (choice_1 → choice_5)5 text field targets (box_1 → box_5)FUNCTION:1. Drag the choices to the targets.2. When dropped they display in target fields.3. Then snap back.I thought I had it but no cigar ... must be close though.Everything functions properly EXCEPT when I drag a choice and drop it all five choices go to choice_5 (XY) instead of their own origin.HOW DO I SOLVE THIS?PROBLEM CAN BE SEEN HERE

Code:
import flash.net.URLVariables;
import flash.net.URLRequest;

[code].....

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ActionScript 3.0 :: Snap Back To The Original Position / When Let Go Of Mouse Button?

Sep 26, 2010

I want to make a magic 8 ball in actionscript 3. I'd like to be able to click on the movie clip of the 8 ball, shake it with the mouse, and then have it snap back to its original position when I let go of the mouse button. I have three problems:

1) I can make the 8 ball track the mouse, that's easy, but how do I make it snap back to the original position when I let go of the mouse button?

2) I want to constrain the movement of the 8 ball movie clip so it won't go all over the stage, just enough to move it back and forth a bit.

3) How do I randomize output of answers in the 8 ball window...such as, "not now," "doesn't look good," or "yes" etc?

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Flex :: Why Does Matrix Transform Snap Child Back To Top Corner Of Parent

Apr 14, 2011

I'm having trouble with Matrix Transforms in Flex.

I have a Flex Canvas with nothing but an Image in it, like so.

<mx:Canvas>
<mx:Image id="img" source="/some/Url" />
</mx:Canvas>

[Code].....

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ActionScript 2.0 :: When Roll Out That Menu It Slides Back To The Pressed Menu?

Sep 10, 2004

i built this navigation bar where there is an arrow and menus - when u roll over a menu the arrow slides to it....now what i'm trying to do is that when u press a menu and then u roll over another menu and when u roll out that menu it slides back to the pressed menu - like a magnet affect..

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ActionScript 3.0 :: Having The First Object Snap Back When A Second Object Is Placed In The Same Place

Nov 26, 2009

So I have two circles and a square on stage, myCircle1, myCircle2, and mySquare. You can drag the two circles, if you drop either one outside the square it'll snap back to where it originally was, if it's touching the box it'll snap to the center of the square.

I want it so when the second circle (either one) snaps to the center of the square, the first one will go back to it's original co-ordinates. So only one circle can be in the square at any time.

I've attached my as file with the current code.

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ActionScript 2.0 :: Get The Sub Menu To Jump Back To The Main Menu?

Sep 8, 2002

I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.

It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.

I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?

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Flash :: Determine The Location Of A Context Menu In Flex?

May 13, 2011

I am trying to find the best way to improve the user experience when interacting with a context menu in a Flex application. I already know that the context menu in Flex is quite limited in terms of how it is constructed and what it can show.

What I was hoping to do was to implement something similar to what Microsoft Word does in 2010 or later, where when right clicking a little floating palette is displayed above the common popup menu. I was hoping that there was a way to 1) listen for an event that is triggered when a context menu is displayed, and 2) determine the location of the context menu so that I could display a floating palette above the context menu as in Word. So far, I have not found out how to accomplish either of these things.

I suspect that there might be some focus and stage management issues with this approach generally, but I was hoping to at least get to the point where those issues were discovered.

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ActionScript 2.0 :: Menu - Not Motion Tween - Doesn't Scroll To The New Location

Dec 4, 2003

Let's say I've got button 1, 2 and 3 as the main menu and button a, b and c as the submenu. The idea is: If I press on button1, buttons 2 and 3 moves to the right by 200 pixels. At the same time, the buttons a, b and c will appear between button 1 and 2.

Now, I got this working with Motion Tween, but that's not the way how I want to do it. I think it should be possible with AS too, right? I've tried with SetProperty and _x, but then it doesn't scroll to the new location.

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ActionScript 3.0 :: Compiler Error 5008 : The Name Of Definition 'Menu' Does Not Reflect The Location Of This File

Feb 26, 2010

error 5008:It says the name of definition 'Menu' does not reflect the location of this file.But I have 3x checked it and it is in the correct place.

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ActionScript 3.0 :: Go Back To The Menu After The Flv Ends?

Jan 7, 2010

I have set my flash to full screen mode. It has a menu with several different flv movies. When I click on the flv it then goes full screen and I no longer see the custom buttons I created for it and at the end of the movie I have to hit the esc btn to get out of it. but when it is not on full screen i have it programmed to go back to the menu after the flv ends.

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ActionScript 3.0 :: Back To Main Menu Button

Jul 16, 2009

I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
 
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
 
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox);
menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox);
function playGearbox(event:MouseEvent):void {    gearbox_mc.visible = true;   

[Code].....

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ActionScript 3.0 :: Code A Menu With Buttons That Can Go Back ?

Apr 5, 2012

I have a project I've been working on that, when properly coded, has a "main menu" with 4 "doors" (buttons). When the corresponding buttons to these "doors" are clicked, it should go to and play an external .swf file.If that doesn't make sense, think of a DVD menu. You click play movie, it plays the movie. When the movie is over, there's two buttons on that swf file to either play the movie over or go back the main menu, which is an external .swf file (Remember, we go to the movie from the menu, which is a seperate file). So far, the buttons work. The menu works. However, from the movie, at the conclusion, when I click the button to go back to the main menu, it displays the movie clip and the buttons, but none of the buttons work. I'm starting to think it has to do with the fact the main menu was written in AS3 and the movie was made in AS2. If anyone can assist me in being to able to keep both files and still navigate between the two, being able to bring up the menu from the movie and be able to play the movie again, and so on and so on. Here's the code for main menu, which I guess acts as the parent file, and the movie. If I get this to work, I essentially would duplicate the same actions for the other 4 doors, once I complete the environments for them.

Main.Fla/Swf (written in AS3)

(This is the action on the first frame, that has all the buttons. For this question, I'm just trying to properly code for 'Door4', which is the "door" to the movie.)

import flash.display.Loader;
 stop();
 var myLoader1:Loader=new Loader ();[code].....

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ActionScript 2.0 :: How To Close Menu Or Reset It Back

Jan 29, 2009

I have a movie clip that sits just of my stage. When clicked the mc slides out based on the _x,_y position. The problem I have is how do I close my menu or reset it back to it;s original position as to appear closed. Heres the code I've placed in the timeline:[code]indicate what code would I use within the 'else statement'. I have this cmmon problem when I want a button to provide a loop type function. I.e toggle sound on and off with one button.I want this menu to be available all the time so it would sit in the _root (index swf file). The rest of the pages are called using loadMovie as external files.

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ActionScript 2.0 :: MX04 Button Drop-down Menu That Goes Back Up

Mar 28, 2009

I have a menu for a website I'm making that consists of buttons that play a drop-down menu movie clip when the mouse moves over them. The problem is, if the user moves the mouse off the button the movie clip stops playing and disappears. I would like it so that if the user moves the mouse away from the button, the drop-down movie clip will reverse itself from its current position and move back up into the button.I've been trying to use the on (rollout) condition, but it doesn't seem to do anything.

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ActionScript 3.0 :: Roll Over A Button In The Menu It Scrolls Back Up?

Dec 18, 2009

I've got a slight problem with a drop down menu.. Obviously ha. Whenever I click to drop down the menu that works fine; however, when I roll over a button in the menu it scrolls back up..

[Code]...

I've also attached the fla to view in cs4 and cs3 formats.

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ActionScript 3.0 :: User Goes Back To The Menu And Tries To View The Larger Swf?

Jul 23, 2009

I have a large swf that needs a preloader. With a normal preloader it took a couple seconds and then came in loaded halfway through. To solve this I created a small swf that loaded first and then loaded the larger swf through this one.

[Code]...

My problem: when the user goes back to the menu and tries to view the larger swf again the script that checks if it has loaded (and it has been loaded completely already) does not fire and therefore the file will not play again.

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Professional :: Click Onto Another Menu Tab And Then Switch Back To Home The Swf Has Dissapeared

May 11, 2010

I've created an swf file in After Effects and uploaded it to my website. It works fine, HOWEVER. when you click onto another menu tab and then switch back to Home the swf has dissapeared.To see for yourself look at [URL]

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ActionScript 3.0 :: Handle Back, Menu And Home Button On Android?

Aug 15, 2011

I'm developing an Adobe Air 2.6 app for android tablets (using ActionScript 3.0 and Flash Builder 4.5).I want to know how can I handle user back key press.

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ActionScript 2.0 :: Particular Menu Script - Buttons Come Back To Original Place?

Sep 3, 2003

[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?

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ActionScript 2.0 :: Looping Menu - Go Back To Frame And Play From There So It Would Loop All Until The Button Is Clicked

Apr 10, 2010

I've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:

PlayCompl_btn.onRelease = function() {
gotoAndPlay(478);
}

but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:

PlayCompl_btn.onEnterFrame = function() {
gotoAndPlay(58);
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ActionScript 3.0 :: Creating Global Values - When I Go Back To Main Menu Errors Keep Showing Up?

Nov 8, 2011

I'm a begginer flash game developer-ish individual working on my first project - An economic game with RPG elements, I'm mixing AS 3.0 with Flash CS5 (for the graphics, buttons, tweens and the simple stuff in general since it's easier for me atm than scripting it). The trouble started when I had to script in variables. I've sorted out a couple of issues but a few still remain:

1. I need to limit three of my main skills to 0-100. Only managed to stumble across tutorials for AS2,

2. Each character will have 3 main skills, and then the 18 secondary skills will be calculated from those 3 values. This works fine, when I modify existing variables directly in the code. The thing is that I created those buttons that add or subtract from a certain skill value, but when I press them the var changes but all of the 18 skills remain unchanged (as if they do not refresh themselves - i was thinking about an eventListener waiting for a change in skill value but if I would have to do one for every one of the 18 skills in conjunction with the 6 buttons to change levels - so 144 functions - im thinking maybe an array...but I'm such an actionscript newb that I can hardly translate the tutorials into my ideas.

3. Also wondering how to create a pool of unused skill points so when I add points I can't max it out right off the bat but rather take it from that value instead and once it's 0 you can't add points anymore.

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ActionScript 1/2 :: Make An Object Tween From Its Starting Location To The Location Of A Mouse Click?

Apr 27, 2009

I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.

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ActionScript 3.0 :: Video In Flash - Detect When Playback Has Completed And Then Take The Viewer Back To The Main Menu

Oct 13, 2011

I have a couple of questions with regards to video playback in Flash using AS 3. I'm not very good with flash coding so I've used the default video importer to import the video (file > import > import video). However I'm trying to put an event handler in that will detect when playback has completed and then take the viewer back to the main menu. I know it has something to do with NetStatusEvent but not sure how to connect it with the video.

Additionally when a viewer is watching a video, if they click a button below the video it takes them, say, back to the main menu. However the video continues to play in the background. I have put a 'video.pause();' on any button that takes the viewer away from the video, however the video is still loading in the background which isn't the ideal.

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Aug 21, 2011

I created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?

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ActionScript 3.0 :: Add A Back Button Once Click A Main Menu Button?

Apr 9, 2008

I'm trying to add a back button once I click a main menu button then remove the back button once it is pressed. I get the title error.

[Code]...

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ActionScript 2.0 :: Move MC From One Location (x / Y) To Another Location

Feb 16, 2005

How can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.

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