ActionScript 2.0 :: MX04 Button Drop-down Menu That Goes Back Up
Mar 28, 2009
I have a menu for a website I'm making that consists of buttons that play a drop-down menu movie clip when the mouse moves over them. The problem is, if the user moves the mouse off the button the movie clip stops playing and disappears. I would like it so that if the user moves the mouse away from the button, the drop-down movie clip will reverse itself from its current position and move back up into the button.I've been trying to use the on (rollout) condition, but it doesn't seem to do anything.
Can somebody take a look at my .fla file and tell me why exactly my menu is not dropping down at all?If you download my file go to scene 3. that is where my Navigation Bar is.URL...
I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox); menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox); function playGearbox(event:MouseEvent):void { gearbox_mc.visible = true;
i have a roll over drop down menu. i am having some issue getting the button(mc) which are in the roll over to bring the content to the main stage. how i can add those buttons in the switch statement that i have on the main swf.
I've got a slight problem with a drop down menu.. Obviously ha. Whenever I click to drop down the menu that works fine; however, when I roll over a button in the menu it scrolls back up..
[Code]...
I've also attached the fla to view in cs4 and cs3 formats.
Right now I got a problem creating a drop down menu , which drops down the menu when a mouse hovers the panel.The panel is a Button.The Drop Down Menu is a MovieClip.I added an MouseEvent.MOUSE_OVER and MouseEvent.MOUSE_OUT for the panel(Button). And the EventListeners will do the animation of the drop down menu -- fade in and out using TweenLite.However, this cause a serious problem: since the MouseEventtargets the Button only, when I roll over The Drop Down Menu, it will perform MouseEvent.MOUSE_OUT since it roll out the Button!The only thing I can think of is using addchild() which add the Drop Down Menu to the Button so the hit area of the Button extends. But I cannot use addchild() method on a Button which don't have addchild().here's my code:
I am by no means an actionscript genius. I took a tutorial online to figure out how to do a drop down menu. It is all visually functional but when I click a sub-menu item it wont work. For example, if I click the "company" tab on my website, there are 2 options: "about us" and "contact us". In my time frame we are sitting on frame 200. I have added the following actionscript to the "about us" sub-menu button:
first I made a curcular button which animates when the mouse rolls over it which you can see here: [URL] I have since realised that I want to have the button produce a drop-down menu and I followed and adapted the following tutorial to try and accomplish this: [URL] I ended up with this: [URL]
I had to change bits as I have the initial glowing animation in there too. Im just trying to get it to work at the moment. A Blue box should appear beneath the button (Once I get it working I will change this to an actual button of course) when the mouse rolls over the button (aswell as the glow animation playing). The problem is that the blue box doesnt appear, the glow animation still plays but no box. In other words, it isn't going to the "open" label on the timeline for some reason.
I have a static text movie clip (text has been completely broken down). What I want is to fade in then fade back out. I have the first part working, it's getting to fade back out. Here's what I have so far:
I'm developing an Adobe Air 2.6 app for android tablets (using ActionScript 3.0 and Flash Builder 4.5).I want to know how can I handle user back key press.
i created a flash button in dreamweaver (one of those preset flash buttons you found in dreamweaver).. and i want to know how to make a drop down menu for that preset flash button?
I'm using a template for a simple dropdown menu with tweening which was posted on this forum (sorry can't find post to credit contributor)I want a button on the menu to add to score when clicked (buttons.....I know.......couldn't figure how to do this with an mc). The button works outside of the menu but not once it is inside the menu mc.Attaching a demo fla in CS3.
I've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:
but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:
The buttons on this drop down menu ocassionally get stuck when I roll the mouse over the button too quickly. I am working in Flash and running in the project of Flash Player 8.
I've got an idea for a game I'm making that makes use of both mouse buttons, but the pesky right click menu always gets in the way. I've been doing some research, and I've heard tell of some "authorware" programs that disable the menu? I've also heard that disabling the right click menu voids some kind of warranty.
i built this navigation bar where there is an arrow and menus - when u roll over a menu the arrow slides to it....now what i'm trying to do is that when u press a menu and then u roll over another menu and when u roll out that menu it slides back to the pressed menu - like a magnet affect..
I have created an XML driven Drop Down menu using the kirupa tut by Senocular found here. I am trying to figure out how to get the submenus to push the rest of the main menu down on rollover kind of like this. Not sure where to start to get the AS to get the button created fromt he XML nodes to move down.I haven't changed the code found int he tut too much and the menu works fine except that the rollovers just go over the main menu.
I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.
It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.
I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
Each time I make a drop down menu I face some problems, For example, when I use tweening to roll out a menu ( via ROLL_OVER/ ROLL_OUT), sometimes the menu gets stuck, or starts flickering after it is rolled out if I move the cursor away, and move back on it.
How could I solve this, should I use a timer to disable the button until the tween finishes (or this would be good for nothing)?
I need a tutorial for a hierarchical drop down menu system that drops down 3 sub levels. Do I make the items in the sub menus individual buttons and then insert them into a movie clip or make every sub menu item a movie clip and insert them into buttons?
I'm creating an animated (in and out) drop down menu. I've managed to get the menu to open when the user mouses over, with the buttons all selectable. However I can't seem to find an efficient method of making the drop down menu close whenever the mouse is not over the menu. Actions:
I love Senocular's XML-Driven Drop-Down Tutorial. But I can't seem to get it to make the menu headers look different from the submenus.
(and if anyone is interested, i've turned it into a horizonal menu... reply and i'll post the code. better yet, help me fix the GUI issue and i'll post it )
I have an array for my menu and submenus.It works fine, but I have to click again on the menu to close it.When it's open it's completly open it takes too much space.how I could make a menu close when I click on another menu item..this is the code on the frame on my main timeline:
basically this code will work like a browser back button its very simple but "could end up very long" basically it will act "similiar to the browser back button"
Code:
on (release) { if(page1 = _currentframe){ _root.gotoAndStop("quiz"); } else if (page0 = _currentframe){
[code]....
it works when the (page1 = _currentframe){ is rotated with the first if statement...because for somereason it seems to not recognise the "else if's"
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;