ActionScript 2.0 :: When Roll Out That Menu It Slides Back To The Pressed Menu?
Sep 10, 2004
i built this navigation bar where there is an arrow and menus - when u roll over a menu the arrow slides to it....now what i'm trying to do is that when u press a menu and then u roll over another menu and when u roll out that menu it slides back to the pressed menu - like a magnet affect..
I've got a slight problem with a drop down menu.. Obviously ha. Whenever I click to drop down the menu that works fine; however, when I roll over a button in the menu it scrolls back up..
[Code]...
I've also attached the fla to view in cs4 and cs3 formats.
I'm using Adobe CS4 Professional flash to create the basis of the website, a photo background with an interactive menu overlay on top. Does anyone know any good tutorials for an interactive menu (roll you mouse over certain things and the sub-menu comes up which lead to other pages of the site etc.)
I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.
It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.
I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?
I'm creating a webpage, and I have made some buttons.Image 1 is the homepage, which is frame 1 in Flash.Image 2 shows that when I rollover the button "Portfolio,"I get a dropdown menu.I have this set as frame 3 in Flash.Image 3 shows that I've gone down the dropdown menu and rolled over "Photography." But if I rollout of any of the things from the dropdown menu, it stays at Image 2 (Frame 3)with the dropdown menu visible. Which is a problem...I want to be able to rollout of these buttons to revert back to the homepage, Image 1 (Frame 1).But, for instance, telling "Graphic Design" to go to Frame 1 on rollout means that if I try to go below "Graphic Design" to "Photography," I've rolled out--and so the rest of the menu disappears.So I want to roll be able to select anything from the dropdown menu, and only rollout to Frame 1 if I go outside the entire dropdown menu, not just one button.
In [URL], first off, how big is the dimensions of the site? Also, would you know how to make the menu bar, where the rectangle slides onto the word which the Mouse is over?
im developing a flash presentation using a default flash mx pro template,,, i need to add a menu but i can't change between slides.. im using a button with the next script:
I have created this site with a expanding / collapsin menu. When a user selects a menu e.g. "hammers" then the menu is loaded and show the submenues. When the users closes the menu by moving the mouse away from the area the menu collapses. If the user expands the menu again the menu should have remember the last visit menu and show the menu.
I'm trying to make a Roll Out Menu, using a Button with a Movie Clip in its Over state. The problem that I'm running into is that when I roll off of the button the Roll Out Menu disappears. Is there any way that I can keep it out? I know that I could probably make this work by having the button itself have an invisible shape that covers where the Roll Out will appear, but then it will overlap the other Button's Roll Out Menu. Also, if it matters, the Menu is vertical and is something like this:
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
okay so i am trying to create a menu system that contains 6 buttons and positioned in the center of the stage . the button originates from the Library as a single MovieClip and positioned dynamically but how do i add a roll over and link each 6 buttons to 6 different websites?
i got the drop down menu to come down once rolled over but it cancels out all other actions meaning it cancels the functions of the rest of the menu none of my other buttons work nowhow can i fix this?each button has its own action ie:
The buttons on this drop down menu ocassionally get stuck when I roll the mouse over the button too quickly. I am working in Flash and running in the project of Flash Player 8.
I'm in the process of learning OOP and have run into a small problem. I'm trying to create a basic menu system where you can rollover and rollout of all links. When you select a link, it stays highlighted until you click another link.I've given the 5 links instance names like (link0, link1, link2, link3, link4) and given them each an ID of (0,1,2,3,4) - respectively. I used to be able to do something like this:
i'm building a menu that has an arrow that eases to the spot of the sub menu when u mouse over it. i did it very easily.but what i want to do now is when the user roll out of a sub menu the arrow eases to it's original position.so far all my tries faild...the arrows starts "freaking out"...
You'll find an example at: [URL] The submenu from company or expertise button animates forward when I roll over, backwards when I roll off but not from the last frame. It play's backwards from the frame I roll off.
I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
Im trying to get a movieClip to change its tint on roll over and back to normal on roll out. But this has to happen gradually like a tween. Im trying to use the code for alpha tween but its not exectly i also tried the tweenlite but im to confused :S here is my code:
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
I have set my flash to full screen mode. It has a menu with several different flv movies. When I click on the flv it then goes full screen and I no longer see the custom buttons I created for it and at the end of the movie I have to hit the esc btn to get out of it. but when it is not on full screen i have it programmed to go back to the menu after the flv ends.
I have a graphic that when rolled over it starts a movie clip, when rolled out or off I would like the clip to instead of stop actually roll the movie back whether the clip is at the end or not. Like an animated button I would guess.
I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox); menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox); function playGearbox(event:MouseEvent):void { gearbox_mc.visible = true;
I have a project I've been working on that, when properly coded, has a "main menu" with 4 "doors" (buttons). When the corresponding buttons to these "doors" are clicked, it should go to and play an external .swf file.If that doesn't make sense, think of a DVD menu. You click play movie, it plays the movie. When the movie is over, there's two buttons on that swf file to either play the movie over or go back the main menu, which is an external .swf file (Remember, we go to the movie from the menu, which is a seperate file). So far, the buttons work. The menu works. However, from the movie, at the conclusion, when I click the button to go back to the main menu, it displays the movie clip and the buttons, but none of the buttons work. I'm starting to think it has to do with the fact the main menu was written in AS3 and the movie was made in AS2. If anyone can assist me in being to able to keep both files and still navigate between the two, being able to bring up the menu from the movie and be able to play the movie again, and so on and so on. Here's the code for main menu, which I guess acts as the parent file, and the movie. If I get this to work, I essentially would duplicate the same actions for the other 4 doors, once I complete the environments for them.
Main.Fla/Swf (written in AS3)
(This is the action on the first frame, that has all the buttons. For this question, I'm just trying to properly code for 'Door4', which is the "door" to the movie.)
import flash.display.Loader; stop(); var myLoader1:Loader=new Loader ();[code].....