ActionScript 3.0 :: Add A Back Button Once Click A Main Menu Button?
Apr 9, 2008I'm trying to add a back button once I click a main menu button then remove the back button once it is pressed. I get the title error.
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I'm trying to add a back button once I click a main menu button then remove the back button once it is pressed. I get the title error.
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I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox);
menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox);
function playGearbox(event:MouseEvent):void { gearbox_mc.visible = true;
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Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script>
<![CDATA[
// Import the Menu control.
import mx.controls.Menu;
[code]....
How I will be back in Login Page after click of logout which is in application's component.
Project.mxml
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" width="100%" height="100%"
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I have a movie clip that loads in the main timeline, when i click on any of my buttons theres a quick flash of the main page. Im loading my movies on level 1 so i guess my question is, how do i get rid of the movie on the main time line?
View 2 Repliesi was making asimple menu .
ActionScript Code:
var currentLink:MovieClip = a_mc;
//buttons mode[code]...........
when i click on the button the alpha of this button will be 0.5 , when i click on another button the alpha of the previous button is still 0.5 , and so if i clicked on all buttons the alpha of all buttons will be 0.5,,,i didn't want that , i want when i click on the button , alpha return to 1 for the previous button .
i new to actionscript and am not sure where to begin so i will explin what i would like to do. i have a myspace site that i have created a div overlay with...<a [URL] now what i would like to do is use actionscript so when you click on the menu button a image wil pop up in the ipod screen and when u click the play button something else will pop up
View 6 RepliesI have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
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the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
Am creating a two page document in flash cs4. Each of these 2 page documents have links to a learning resource on a web server.All I want is for the user to be able to navigate to and fro this two page document. Infact, I want to be able to click on a NEXT button to go the the nextpage and PREVIOUS PAGE button to go back to the previous page.
View 1 RepliesI am trying to work out this issue in as3 and I'm sure its simple but can't seem to get my head around it. If anyone can see a sollution I would be very happy to hear from you. [URL]..If you click on the red button and click back and previous you will notice that the speed it goes back when you click previous is much slower the further through the slides you go?
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This is a simplified version on the code, I'm sure its in this chunk somewhere.
My main swf loads other swf's via this timeline code:
var req:URLRequest = new URLRequest("scene1.swf");
var loader:Loader = new Loader();
loader.load(req);
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I have a movie created that is broken down into sections on the timeline (home about contact etc) Each section has a movieclip I want to be able to be in the about movieclip and click a button that will bring you back to the main timeline contact section Heres is the actionscript I am using to navigate the main timeline for each section
stop();
//handle events for buttons...
index.addEventListener(MouseEvent.CLICK, clickSection);
about.addEventListener(MouseEvent.CLICK, clickSection);
wind.addEventListener(MouseEvent.CLICK, clickSection);
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I have a btn within a Movieclip at a certain keyframe the user is asked if they want to go back to make another selection from a choice category (within the maintimeline)
As of now the code I have for the btn that jumps you back to the main timeline is:
on (press) { gotoAndStop(_root.stop(24));}
Does _root.stop(24) need to be in quotes?
ie. "_root.stop(24)"
i have this code in a for loop:
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Why do i get the same value back for every button i click?
I have some submenu buttons in a movieclip on the mainline. My first level of navigation in on main timeline. The submenus are grouped in movieclips on the main timeline. I basically used the same code on the main navigation for the sub navigation except the code for the submenus is in that movie clip. My trace statement reads the button is clicked (which was a quantum leap for me) but I know I need some kind of _parent code in there so it knows to go to label back on main timeline. I feel like I am so close.
Also is this an ok way to set this up? I couldn't figure out how to do it in one frame. I didn't realize this basic framework was going to be so difficult.
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I can get my menu buttons to move me around the timeline, but am at a loss as to how to move to a frame on the main timeline using a button within a movieclip that has it's own timeline.
So what I mean is that on the mian timeline, a movieclip graphic with a button in it drops down. This movieclip has it's own timeline, and any AS to control the button has to be in this timeline. So how do I tell it 'when the button is clicked, go BACK to frame X on the MAIN timeline?
Here's the AS on the main timeline for the menu buttons (how would I adapt it to apply to buttonX within movieclipZ?, and where would I put this extra code in my movie?):
function Nav(event:MouseEvent):void {
trace("Nav "+arguments)
switch(event.target.name){
case "gilbert": gotoAndPlay(72); break;
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so i have a main timeline and a nested one. the main timeline has a button named "how_btn" that plays the nested mc (named "how"). once i get into playing "how", i have a button named "menu" that i want to bring the user back to the main timeline (where the "how" button is). this is how i scripted:
how_btn.onRelease = function () {
gotoAndStop("how");
}
menu_btn.onRelease = function () {
gotoAndStop("nav");
}
the how button script works, however the menu button does not. is this b/c it's in a nested mc? i tried specifying the root, but that didn't do it either.
I'm trying to have a button go back to the main timeline and then goto another mc nested in another mc. For some reason it the output section when i test this says the following...Target not found: Target="_root.printmc" Base="_level0.instance8.instance29" Here is the script I have on the button.
on (rollOver) {
gotoAndPlay("move");
}
on (press) {[code]....
I have a menu for a website I'm making that consists of buttons that play a drop-down menu movie clip when the mouse moves over them. The problem is, if the user moves the mouse off the button the movie clip stops playing and disappears. I would like it so that if the user moves the mouse away from the button, the drop-down movie clip will reverse itself from its current position and move back up into the button.I've been trying to use the on (rollout) condition, but it doesn't seem to do anything.
View 1 RepliesI've got a slight problem with a drop down menu.. Obviously ha. Whenever I click to drop down the menu that works fine; however, when I roll over a button in the menu it scrolls back up..
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I've also attached the fla to view in cs4 and cs3 formats.
What code would I need so that once I get to the end of an application, you can click a button so it restarts going back to the beginning?
The button in question is called retryButton
I have a page which has an intro animation which lasts 314 frames and finishes with a button. When you click the button it takes you to a separate html page with a scrolling photogallery. When I click the 'back' button in the photogallery it takes me back to the first html page with the intro animation.
How do I make sure that when I click the back button it skips the first 314 frames (bearing in mind I am returning from a separate html page)?
I have some submenu buttons in a movieclip on the mainline. My first level of navigation in on main timeline. The submenus are grouped in movieclips on the main timeline. I basically used the same code on the main navigation for the sub navigation except the code for the submenus is in that movie clip. My trace statement reads the button is clicked (which was a quantum leap for me) but I know I need some kind of _parent code in there so it knows to go to label back on main timeline.[code]...
View 3 RepliesI'm developing an Adobe Air 2.6 app for android tablets (using ActionScript 3.0 and Flash Builder 4.5).I want to know how can I handle user back key press.
View 1 RepliesI recently used one of those XSPF Flash player buttons on a website and of course it worked, played back music automatically, stops when you click button... but one weird thing I noticed is the song being cut off before it ends... One song I have is 4 minutes long, and only plays for 1.5 minutes..
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I am also having issues with the logo loading a second time when I click a separate button that takes me back to frame 1 with the code that creates the empty movie clip.
I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.
It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.
I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?
I have an index page with several buttons on. When the buttons are clicked, it takes the user to a different point in the timeline and loads the appropriate swf in the UILOader I have on stage.Everything was working fine, but it has suddenly decided to stop working. Now if you click a button on the index page, it loads the relevant swf just fine, but when you go back to the index page and click a different button, the UILoader will not show the corresponding swf and just appear blank, although I know its there as I can hear the sound of the swf playing! I'm not sure if its simply something blocking the swf, but I don't even know what it is! I'm using addChild to add little panels to the screen when a button is pressed, but they are hardly big enough to cover the whole of the UILoader!
View 1 RepliesI've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:
PlayCompl_btn.onRelease = function() {
gotoAndPlay(478);
}
but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:
PlayCompl_btn.onEnterFrame = function() {
gotoAndPlay(58);
};
Our testing department found that my flash menu sometimes doesnt work after going back to a page by clicking Back button in browser (Firefox).
It happens rarely and randomly, yet still it happens.
i cant see any pattern in its behavior and any reason in it.
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i've tested this in every way i could think of,
it gets ROLL_OVER event, but not CLICK event.
ive also tested it with hasEventListener and it always has. its just not triggering function.
BUT clicking anywhere on page outside flash makes it work again.
Question: whose fault is this? Flash? Drupal? Firefox? God?
UPDATE: it looks like its caused by <param name="wmode" value="transparent"/>.
Firefox seem to have problem with that.
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