ActionScript 3.0 :: Emulate Drag / Drop Program From Flash / Math Site Dragdroptour Snap To Location Tutorial
Jan 12, 2012
I have been trying to emulate a drag n drop program from flash and math site dragdroptour snap to location tutorial.It uses a placed variable set at the beginning of the script and updates it with a function used elsewhere. For some reason my version of the code will not update this variable could someone tell me where I've gone wrong? I've done this before in AS and think I used globalvars but I know you cannot do this in AS3 and I'm trying not to go down that route as I know it's bad practise.Its the paper1,2,3 vars that won't update with the release to drop functions.[code]
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Apr 13, 2011
so i want to have an object be dragable to 2 certain places and only those places.
[Code].....
now this script lets me drag it to one place but not back again.
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Jul 27, 2010
I'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:
movieClip_1.addEventListener(MouseEvent.MOUSE_DOWN , fl_ClickToDrag);
function fl_ClickToDrag(event:MouseEvent):void
{[code]..
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Mar 30, 2011
Ok, first of all I'm new to all of this as I'm just doing some parttime work. I'm trying to make a drag and drop game where the images (imported and made into movie clips with instance names "peg1 - peg7") are to be dragged onto targets (images, made into movie clips with instance names "targetpeg1-targetpet7").[code]
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Mar 10, 2011
5 text choices (choice_1 → choice_5)5 text field targets (box_1 → box_5)FUNCTION:1. Drag the choices to the targets.2. When dropped they display in target fields.3. Then snap back.I thought I had it but no cigar ... must be close though.Everything functions properly EXCEPT when I drag a choice and drop it all five choices go to choice_5 (XY) instead of their own origin.HOW DO I SOLVE THIS?PROBLEM CAN BE SEEN HERE
Code:
import flash.net.URLVariables;
import flash.net.URLRequest;
[code].....
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Dec 8, 2006
I'm new around these parts (I literally signed up about 3 minutes ago!). I'm a high school student who just started using Flash about a month or two ago, so I'm far from advanced, though I have tackled some of the basics. In class I'm working on an art portfolio site but in my spare time I'm making a virtual dress-up doll (you know, the kind where you can pick up the clothes and drop them on the figure to mix and match outfits).Learning how to make drag-and-drop objects was very easy and there are lots of tutorials on it but what I can't figure out is how to get objects to "snap" into place. I want it so that the doll's hairdo's snap into position because they look kind of stupid when placed incorrectly.
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Sep 7, 2011
i cannot snap the object into its origin. I've made two AS for this one, a DragDrop as and a DragGame as.[code]I just don't know where to put the code that could make the objects snap to its origin.
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Nov 4, 2003
I am using a drag n drop (snap into place) routine. MC1 is dragged onto mc2. I want a button on mc2 to make mc1 go to its original position and reset itself. As it is mc1 goes to frame 2 where the frame is empty.
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Dec 30, 2005
The app allows the user to drag images from a libray onto a grid and position the elements within the grid. The user can also drag textfields which can be edited and resized.The grid needs to have some sort of snap-to, to make it easier for the user to line up the elements. And then I need to create resize handles around both the editable text fields and the other mc's. Has anyone seen a tutorial or can anyone help me with?
1. Drag and drop with a snap to grid
2. Resize handles for mc's, and inparticular textfields
In the end, I need to be able to track all of the x and y's of the elements on stage and then be able to rebuild their layout when it is loaded in a subsequent session. I'm sure this is going to be difficult.
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Jun 22, 2010
I need to make a movie whereby the user drags four items onto 4 targets and achieves a result as each object lands on the target, such as a sound. and then a well done statement at the end.
Can anyone recommend me a place where I can download such a file so I can manipulate it?
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Mar 17, 2011
This is the accompanying thread for the tutorial "Drag and Drop game with ActionScript 3". Here you can post comments, questions and suggestions related to the tutorial. If it's not completely related to the tutorial, start a new thread. The tutorial will be available soon. You may subscribe to this thread (in the "Thread Tools" dropdown menu) in order to receive a notification when the tutorial goes live.
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Dec 29, 2009
i am designing a program using drag and drop functionality.i created three movie clips i.e circle_mc ,square_mc and triangle_mc.here circle is source and square is target if "circle_mc" is dragged and dropped on the "square_mc" then the "triangle_mc" should rotate 90degrees(clock wise). and if the "circle_mc" is removed from "square_mc" then the triangle should rotate 90degrees(anti clock wise).
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Mar 6, 2007
Im making a "game" thing for class. and i am using the Drag and Drop tutorial and applying the code to my game. its supposed to be a shape thing like when we were little you put the correct shape in the correct hole. i am using buttons inside movie clips and adding the code to the button.
[Code]...
star is my draggable object openstar is a movieclip/target that is supposed to (when the star is dragged onto it) change to the frame labled fullstar where the star is filled in. the star and openstar are on diffrent layers. does that make a diffrence?
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May 3, 2011
I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
[URL]
INSTANCE NAMES
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"
[Code].....
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Mar 24, 2003
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Nov 23, 2010
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Feb 18, 2009
I would like to ask if there are any articles that explains the overhead added to a flash program when using the Math functions in AS2.0?
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May 26, 2010
I am looking for a tutorial on how to declare different attributes or capabilities for a Adobe Flash player. I have the following .html file:
[Code]...
How do tweet the parameter to get the video available with a fast forward that works, and a progress bar ( I do not know the correct name for this action) And in general where can I get instruction on how to program a Flash player in a .html file?
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Nov 17, 2004
I made it so when the user clicks on a link the menu moves to a new location...that works fine. If I make it so the user can also drag it, the whole thing gets messed up because the menu is always trying to snap back to the location.
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Mar 10, 2011
Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:
[URL]
Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;
[code]....
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Mar 21, 2003
Iv just follwed page 1 of the tutorial for using flash with php and mysql, iv follwed the tutorial exactly how it tells me to and it doesnt seem to be working. Has anybody else had problems like this aswell or is it just me?
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Oct 14, 2011
does anyone know if there is any possibility to do simple elementwise math on bytearrays without having to program it explicitely, e.g. a built-in function for multiplying all elements of a bytearray (of type float) by a constant or adding the elements of two bytearrays (with specified datatype)?
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Apr 22, 2004
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Code:
_root.dragMenu.dragBut.onPress = function() {
startDrag(this._parent, false, 645, 370, 720, 370);
};
[Code].....
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May 18, 2011
Im sorta beginner at AC3 and i've made a little FLA file wich i a want to compile and upload to a host for load it to my website.However, before i compile it i would like to put restrictions for it not to be loaded from other sites it might be requested by flash insert methods or whatever.Is there a way to retrieve info about the site or location the flash (swf) is being requested to be loaded/run?
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Basically I was instructed to put this code into my main timeline:
function completedPuzzleCheck(){ // add this to your main timeline
if(!numCompleted){
numCompleted=1;
} else {
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[Code] .....
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Jan 6, 2010
I'm trying to make a simulation where a person can drag 2 different objects to any 4 predefined targets on the stage. Based on the position of the 2 objects there will be a different output text. I hope I described that clearly. I would also like the 2 objects to snap to the 4 targets. Im very new to AS. Im starting to be able to read it a bit but still can not wright it.
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