ActionScript 2.0 :: Tween Function Visible After Some Frame?
Mar 30, 2010
I want to put a function in this movie that allow me to make visible a tween function after some frame, for example 100. Here is the file; i'd like to make visible the page of book after 100 frame. So, how i could make it possible?
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Similar Posts:
Dec 15, 2004
I've done a very simple tween of 25 lines of text, with one line fading in when the other fades out.The original was a bit different with 3 lines being displayed at the same time, but I needed to make a different version with one line visible only.BUT this new version is giving me weird artifacts on top of the text, like there's some irregular kind of mask on top of each layer.I'm really puzzled....I made it again, starting again from the original, but the same thing happened!!
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Feb 18, 2009
What I want to happen is, user clicks button, button slides across screen, when the slide is finished frame 2 is displayed. I am getting an Output of:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at howTo_fla::MainTimeline/howTo_fla::frame1()
and my code looks like:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code]....
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Jan 20, 2010
I'm creating a image gallery and I have this code when I click on image
html4strict Code:
imageBox[curCell._name]._visible = false;
imageBox[mc._name].fadeIn();
What I want to setup is imageBox[curCell._name] to move out to left while fading out.
And imageBox[mc._name] moving right of the screen to center while fading in...
get a tween function to left and a tween function to center from right?
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May 11, 2011
I am a first time flash-maker, and I sure how to get things to work as planned.I have written the following code:
stop();import flash.events.MouseEvent;Weightlifting_btn.addEventListener(MouseEvent.CLICK, CursorClick);function CursorClick(event:MouseEvent):void{gotoAndStop("25");}
But my problem is that i have a motion tween that startes at frame 5 and ends at frame 25. And the code says that at will go to and stop at frame 25.what I really want it to do, is to go to frame 5, play the motion, and stop at frame 25.
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Nov 19, 2010
I have an problem whereby I have created a Frame by Frame dancing human figure and now I want to move it across the screen as well as scale it using a Tween.
I have spent quite some time slightly adjusting the upper arms, forearms, hands, legs etc and creating a new keyframe for each movement. All the movements are all in one layer... ie the forearm doesn't have it's own layer etc. I am running the animation at 24fps so there is quite bit going on.
I now realise that I should have created a symbol/movie clip from the first image I created and then scaled and moved the image first before animating it's limbs but I only realized that after hours of work and I would hate to start all over again.
So basically what I have is a dancing human figure in the one spot moving it's arms and legs and I want it to move across the screen and become larger by scaling it using a Tween. I could of course re-edit each keyframe by slightly scaling and the slightly moving the figure but that will take quite some time to get right as there will be a fair bit of trial and error doing it that way.
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Jul 20, 2010
I've created a multi frame MC for placing each of my slide out images on and have added a tween slide out MC.my onrelease is working and I've correctly switched the image frame for the relevant picture being clicked before playing the tween MC.However once the MC stops playing the image MC is reverting back to showing frame one image.Why is this happening? Also why when the slide out MC is over the smaller clicklable image the hit area is still available through the image being shown?I've ensured that the slide out MC is on the top most layer, how do I make its backgroud solid so any clickable item underneath is not available.
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Sep 14, 2009
In the old motion model it was as easy as highlighting all of the frames, converting them to keyframes then removing the tween. But I have no clue how to do it with the new motion model.
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Nov 27, 2011
I have a child (an external swf) that I'm adding on frame 2 of my main timeline. It will load, but I have another issue. My timeline navigation is designed as such that the viewer can return to frame 1 after viewing frame 2. I don't want the child to be visible on frame 1 ever. Obviously, I can't simply use removeChild, because I haven't yet added it when frame 1 is reached and so I get a null object reference. I've also tried playing around with the visibility property of the child, but with no luck. I feel like I'm missing an obvious solution here. What should I do?
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Feb 3, 2009
I have a flash movie in an aspx page. I use this to play some mp3 files. Now, the problem is that when the user click on a button I send a variable (the name of the song) to the aspx page which in retun creates a postback. Due to the postback my flash movie is reloaded, go to the starting frame(1) and the mp3 preview frame is not visible. Is there any way that I can stay at the last frame?
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Oct 2, 2009
How do you have a static frame visible when the FLV movie is not playing? Let's say I have embedded a FLV in a site and I want a static image visible instead of just a black box) before the end user presses play.
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Jan 13, 2009
im working on flash cs3
my as3 code is:
Code:
function eventResponse1(evt:MouseEvent):void {
gotoAndStop(30);}
lab_but1.addEventListener(MouseEvent.MOUSE_UP,eventResponse1);
[Code].....
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Aug 13, 2011
I have a button in "frame 1" that leads to "frame 2". The file has simple code:
myButton.addEventListener(MouseEvent.CLICK, gotoFrame02);
function gotoFrame02(event:MouseEvent):void {
gotoAndStop(2);
}
The problem is no transition when the frame changes. Is it possible to apply Tween transition when the frame changes?
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Apr 27, 2009
This time I'm experimenting with visibility. All the tutorials online vary a lot. I'm trying to find something noob proof. I have actionscript 2 and 3. I'm not sure which one to use..I'm just trying to learn how to make a frame become visible and Play when I click on a movieclip.
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Mar 4, 2011
I understand that in order to make it consume less CPU cycles flash player forces the player to only execute at 2fps (or some other ridiculously low amount) when the swf is no longer in focus (or even if it's still "in focus" but not being rendered to the screen by virtue of being in a section of the browser window that's scrolled offscreen.) Is there any possible way to change this? I have a 3D engine that needs to keep the FR up.
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Aug 8, 2007
I'm trying to find a function that will repeat my Rotational tween function. I found the yoyo() function to be what i want to do but i don't want the tween to change the rotation to CCW while originally moving CW. Basically i want the animation to move CW at a steady rate continuously.
I'm using the following code at the moment, i'm not too sure if this is the most suitable code for this situation, maybe im off track.
From my thoughts, i assumed that i would need to put the stars function in a onEnterFrame to repeat the animation and change yoyo() to continueTo() function. or maybe some sort of if statement in the stars function?
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var stars:Tween = new Tween(ring, "_rotation", Regular.easeInOut, 0, 360, 4, true);
[Code]....
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Jan 17, 2004
i have this script to animate my button. so fare it works fine. the buttons are mc and have three states: one for up, one for over and one for press.when first loading the swf, i want to have the first button already in the 'press' status.i tried to do it with this:but1.mc_butup._visible = false;but that confuses my function of the button states.this is the scrip i have so far:
Code:
var buttonActive;
_global.buttonRelease = function(which) {
[code].....
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Aug 11, 2009
I've got a button on the main timeline that i only want to be visible on from frame 2 onwards. I know i could just place it on a new keyframe on frame 2 but then i can't get the AS on frame 1 to control it and i don't want to duplicate all my code. (Its static text, converted to a btn mc). why the following isn't working?
[Code]...
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Jan 24, 2006
I'm working with a dynamic slideshow that was already set up. Instead of thumbnails each image has a button that you click to see the image. I cant get the buttons to turn off for the categories that have less than 26 images. he button instance names are imgB1, imgB2,etc... they are in a container that is called: mc,collection_menu with an instance name of: collection_Menu basically in the script bellow the: visible=false is not working, is this the right syntax... what is wrong here
Code:
// this is the main button to start the slide show
collButtHolder.Bali.onRelease = function() {
[code].....
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Jan 11, 2010
I've basically got an MC (menu_mc) that is on the first frame of the main timeline. I want menu_mc to call functions on the main timeline depending on its status. When the function is successfully called, I want to move menu_mc, however I get a null object reference despite the object menu_mc being visible on the stage.
here is the menu.as code
Code:
package {
import flash.display.MovieClip;
import com.greensock.*;
import com.greensock.easing.*;
[code]...
As you can see from the commented out lines, I've tried doing the same thing with eventDispatcher, but have been unable to listen to the event from the main timeline.It seems as if the function is being called before menu_mc is placed on the stage, despite the ADDED_TO_STAGE eventListener.
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Aug 30, 2007
I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.
var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {
[code].....
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Dec 14, 2010
OK, I am trying to get the following functions to load and unload the video to my main timeline when I go in and out of a frame. I tried on Enter_FRAME but it is now working properly and load many instances.
What are the listeners I need to do to call the functions of oCoach when enetering a frame and fclickCV when leaving a frame?
[code]...
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Oct 12, 2009
i have a pb of memory leak:i using flash.media.video to read video i have function to do frame by frame:FrameBuffer is an Array containing my video frame, lastimg is Bitmap object
[Code]...
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Mar 27, 2011
I want to call a function once per frame between keyframe 1 and keyframe 60, but i don't want to have to create a keyframe on EVERY single frame in between with an action calling the function. is there a simple way like tweening, to make this function execute once on every frame without having to make 60 unique keyframes?
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Jul 24, 2009
It's a simple animation. Rectangle with a med. quality blur filter & 0% opacity tweened several frames later to med. quality blur filter & 80% opacity. This is a normal motion tween. So what it does is fade in, fade in, fade in...then oops! - jumps to 80% opacity. The last frame of the tween is 80% opacity, but the frame before that is significantly lower in opacity. So for some reason it's jumpy.
This was happening to me before with a different .fla when I had one blur filter on low quality and the other on medium. But in this instance, both keyframes have the same quality.
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Feb 26, 2010
I have a movieclip that contains a sequence of jpgs one per frame.When the user clicks a button I would like to use the tween class to move the clip on its x and y axes to a target position but also move the clip's frame from its currentframe to another on its timeline.
var myTween=new Tween(MOV,"x",Strong.easeOut,MOV.x,nx,3,true); //works
var myTween2=new Tween(MOV,"currentFrame",Strong.easeOut,0,260,3,tr ue); //doesn't work
I can tween the x and y properties ok but cannot see how to tween the frames. currentFrame is read only so that won't work.
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Sep 2, 2009
I am working on using AS3 to do my tweens, rather than working solely on the timeline.
Just a quick question, say I have a logo... when I get to frame 5 I want that to fadeIn. I have the AS3 to tween it in, however, I am not sure what I assign my function to?
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Jun 25, 2011
I am wanting to fade out of a frame and then fade into another, and the way i was thinking of doing this was to code a tween to alpha 0 and then use the code:
home_btn.addEventListener(MouseEvent.CLICK, startMovieHome);
function startMovieHome(e:MouseEvent):void
{
[Code]....
I dont know how to ask it to tween and then go to the label "home" once the tween is complete..
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Jul 31, 2008
my it does not stop to frame 2, after the onMotionFinished function is executed. I dont see the green rectangle containing number 2.
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Sep 28, 2011
My question is: Set parentSprite.visible = false will make all children in parentSprite all invisible, right? And is there any way to just make parentSprite itself invisible without effecting it's children?
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