Have A Static Frame Visible When FLV Movie Is Not Playing?
Oct 2, 2009
How do you have a static frame visible when the FLV movie is not playing? Let's say I have embedded a FLV in a site and I want a static image visible instead of just a black box) before the end user presses play.
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Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
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Jul 3, 2010
how to code this on a button
onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);
the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Mar 4, 2011
I understand that in order to make it consume less CPU cycles flash player forces the player to only execute at 2fps (or some other ridiculously low amount) when the swf is no longer in focus (or even if it's still "in focus" but not being rendered to the screen by virtue of being in a section of the browser window that's scrolled offscreen.) Is there any possible way to change this? I have a 3D engine that needs to keep the FR up.
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Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
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Sep 15, 2009
well, I got this for my Play/Pause button (on stage):
Code:
import mx.transitions.Tween;
btn_play.onPress = function(){
[code].....
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Mar 31, 2009
I have just made a flash game for a college project, and to finish the project we need to do error testing, while bashing the keyboard I found that > and < change the frame your on when the movie is playing.
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May 21, 2011
What i need is a code that forexample is placed on the first frame of my movie. Also i have there a stop(); code. What i need is on random time intervals, the movie to start playing from FRAME 2. Those intervals to be restricted maximum for 2-3 minutes. I mean for example not to wait an hour or so for the function to be executed.
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Sep 27, 2006
I want to tell my movie clip to go to the next frame and keep playing instead of go to the next frame and stop.
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Apr 1, 2010
I am trying to simply stop the movie from playing on a frame, the way we used to do with stop(). Every tutorial source I have looked at is a blur of words like stop and movie being used in too many ways. I'm not stopping an external flv. I'm not stopping an external or embedded swf. I just want to stop the movie that this frame is a part of until the user chooses to advance to the next frame.
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Mar 24, 2010
I'm a newbie at Flash, so started playing with a pretty standard code sample: one layer contains a movie clip with a flying rectangle, another layer has a button to control it. All script code is in Main.as file. The rectangle was named square1 through the Property window. Here is the problem: the constructor for Main has a line: square1.stop(); to prevent clip from playing, but it doesn't help - it plays. I know the constructor fires, because it has trace("stuff") in it. The code does check that the stage has been created.
What strange is that square1.currentFrame always returns 1, and square1.totalFrames returns 1 as well. The layer has 24 frames on the timeline. I tried a tween with just 2 keyframes, then converted whole tween into frames - same result. I mean, the thing is flying before my eyes, how can it be 1 frame???
I even added a listener: square1.addEventListener(Event.ENTER_FRAME, onFrameChange); The event fires all the time, i.e. the frames change, but currentFrame is still 1. Also, tried to name individual frames and use square1.gotoAndStop("begin") and stuff like that. I am really stuck with this stupid problem.
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Jun 18, 2011
I am doing a presentation in flash in movie languages I have 7 buttons when some body click button 1 it should go to a new movie called animate frame number 2 when some body click button 2 in movie language it should go to movie animate frame 6 if people click button 3 in language movie it should play movie animate frame 11 like that for all 7 buttons I have used the following code but its always going and stopping at frame number 1 in animate movie
Here is the code:
button 2
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 6);
}
button 3
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 11);
}
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Jan 26, 2004
I'm building a quite large flash movie with hundreds of movieclips (with their own preloaders) with approx 150 frames in the _root timeline. But I've until now never been very confident with preloaders, and that is causing me hairloss.
Once the user enter the site, I want a preloader to come up, but I want to use actionscript to start playing frame 2 once frame 2 content is loaded, not start playing frame 2 once the WHOLE movie is loaded.
I use the below code for simple preloading with no feedback of progress, however it loads the whole movie before it start playback of frame 2:
if (_framesloaded>=_totalframes) {
gotoAndPlay (2);
} else {
gotoAndPlay (1);
}
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May 6, 2008
I have a moviclip on the main stage with a stop action on the frame above. I want the movie to play ahead from that frame on the main stage after a certain frame is reached in the movieclip.
I tried using this simple function on the main stage;
if (_root.myMovieclip.signal._x = 100){
gotoAndPlay(win);
}
So when signal._x moves to 100 in the movieclip, the frame jumps to "win". However this doesn't work. I tried using a timer on the frame as well but it does not provide an accurate enough response.
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Jan 26, 2004
I'm building a quite large flash movie with hundreds of movieclips (with their own preloaders) with approx 150 frames in the _root timeline. But I've until now never been very confident with preloaders, and that is causing me hairloss.
Once the user enter the site, I want a preloader to come up, but I want to use actionscript to start playing frame 2 once frame 2 content is loaded, not start playing frame 2 once the WHOLE movie is loaded.
I use the below code for simple preloading with no feedback of progress, however it loads the whole movie before it start playback of frame 2:
if (_framesloaded>=_totalframes) {
gotoAndPlay (2);
} else {
gotoAndPlay (1);
}
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Aug 17, 2010
Basically I have a flash website built on different frames of the timeline, the simplest way I think.Some of these frames have movie clips embedded into them using the flv playback component class.The problem I have is the following, the site works fine and videos play fine, but whenever I navigate offa part of the website to another, from a frame to another - the sound of the clips that were playing keepsplaying on the background and never stop and it keeps building up every time I navigate of.f each page.I want to remark that I believe is not only the sound that keeps playing "invisible" but the whole clip butThis is the AS code for my buttons on an example frame, would you be so kind to tell me what I should add or change
stop();cvbtn15.addEventListener(MouseEvent.CLICK,onClick25);function onClick25(event:MouseEvent){ gotoAndStop(27);}showbtn15.addEventListener(MouseEvent.CLICK,onClick26);function
[code].....
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Nov 3, 2009
what happens is I have a movie that play out to a lets say frame 299 then 3 buttons will show up on the stage. now when I press button 1 it will start playing a movie starting on frame 300. How can I direct that movie to go back to frame 299 once it is finished playing so I can choose a different button?I know I can add another button at the final frame to do that but I'm not sure if I want to go that route.
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Sep 12, 2010
Is there any way for AS3 to register when a timeline is playing?I want to make a button visible when the playhead is moving, (and invisible when it's not)
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Jun 10, 2010
If I have a MovieClip with its "visible" property set to "false", would it aid performance to "stop()" its timeline? Or will that have no effect, since its not being rendered, anyway?
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Jun 2, 2011
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
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Aug 7, 2010
I have 5 frames in which a different song will be playing, this is the code i used on each frame:
var mySound:Sound = new Sound();mySound.load(new URLRequest("frameone.mp3"));mySound.play();
If im on frame 1 and click on the navigation button to see frame 2, both songs on these frames play simultaniously. how can i stop the background song on frame 1, and have frame 2 playing?
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Nov 27, 2011
I have a child (an external swf) that I'm adding on frame 2 of my main timeline. It will load, but I have another issue. My timeline navigation is designed as such that the viewer can return to frame 1 after viewing frame 2. I don't want the child to be visible on frame 1 ever. Obviously, I can't simply use removeChild, because I haven't yet added it when frame 1 is reached and so I get a null object reference. I've also tried playing around with the visibility property of the child, but with no luck. I feel like I'm missing an obvious solution here. What should I do?
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Feb 3, 2009
I have a flash movie in an aspx page. I use this to play some mp3 files. Now, the problem is that when the user click on a button I send a variable (the name of the song) to the aspx page which in retun creates a postback. Due to the postback my flash movie is reloaded, go to the starting frame(1) and the mp3 preview frame is not visible. Is there any way that I can stay at the last frame?
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Dec 4, 2011
I am using AS2 in CS5.5.I am creating a project for a class that introduced me to adobe flash. The issue is I have gotten to a certain point about 15 scenes. During say the 15th scene scrolling through the timeline animations works fine, playing it on test scene works fine. When I go to play it on test movie it stops at a certain point. At first I thought it might have been a misplaced stop action but there is none to be found. The weird part is every other scene I create after that continues to freeze as well, the images are there, but the animations won't play. All my previous animations play before those with the issue, it's justThese new ones won't play for some reason in test movie, but work completely fine in test scene and the timeline.
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Aug 7, 2009
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
If the VIDEO (FLV) is done playing, gotoAndPlay(X)?
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Oct 9, 2009
I was wondering, what was the best way to for actionscript 3.0 to detect cuepoints playing from a FLV movie that is playing from an FLV playback component?
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Aug 17, 2005
i want my movie to stay on one frame for 10second and second playing the next frame.
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Jan 13, 2009
im working on flash cs3
my as3 code is:
Code:
function eventResponse1(evt:MouseEvent):void {
gotoAndStop(30);}
lab_but1.addEventListener(MouseEvent.MOUSE_UP,eventResponse1);
[Code].....
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Mar 30, 2010
I want to put a function in this movie that allow me to make visible a tween function after some frame, for example 100. Here is the file; i'd like to make visible the page of book after 100 frame. So, how i could make it possible?
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