ActionScript 2.0 :: Tween Does Not Move To Next Frame?

Jul 31, 2008

my it does not stop to frame 2, after the onMotionFinished function is executed. I dont see the green rectangle containing number 2.

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Move A Tween That Has No Tween Path?

Sep 10, 2009

So, I have a tween where a movie clip starts at 0 alpha and ends at 100.. I want to move the clip to a new place on the stage, but when I do it creates a motion path.. Edit multiple frame doesnt work either, so how does someone move a tween if the tween doesnt have a tween path?

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ActionScript 1/2 :: Motion Tween That Startes At Frame 5 And Ends At Frame 25?

May 11, 2011

I am a first time flash-maker, and I sure how to get things to work as planned.I have written the following code:

stop();import flash.events.MouseEvent;Weightlifting_btn.addEventListener(MouseEvent.CLICK, CursorClick);function CursorClick(event:MouseEvent):void{gotoAndStop("25");}

But my problem is that i have a motion tween that startes at frame 5 and ends at frame 25. And the code says that at will go to and stop at frame 25.what I really want it to do, is to go to frame 5, play the motion, and stop at frame 25.

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ActionScript 3.0 :: Convert Frame By Frame To Tween/Nested Animation?

Nov 19, 2010

I have an problem whereby I have created a Frame by Frame dancing human figure and now I want to move it across the screen as well as scale it using a Tween.

I have spent quite some time slightly adjusting the upper arms, forearms, hands, legs etc and creating a new keyframe for each movement. All the movements are all in one layer... ie the forearm doesn't have it's own layer etc. I am running the animation at 24fps so there is quite bit going on.

I now realise that I should have created a symbol/movie clip from the first image I created and then scaled and moved the image first before animating it's limbs but I only realized that after hours of work and I would hate to start all over again.

So basically what I have is a dancing human figure in the one spot moving it's arms and legs and I want it to move across the screen and become larger by scaling it using a Tween. I could of course re-edit each keyframe by slightly scaling and the slightly moving the figure but that will take quite some time to get right as there will be a fair bit of trial and error doing it that way.

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ActionScript 3.0 :: Move Onto The Next Frame In My Timeline Is Located At The End Frame Of A 10 Second Animation?

May 26, 2010

I'm still struggling with going from a loaded swf to the next frame in my timeline, where a new swf file will be loaded.Ths is my current code which is trying to move onto the next frame in my timeline is located at the end Frame of a 10 second animation:

[Code]...

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Multi-frame Slide Out Shows Frame One After Tween?

Jul 20, 2010

I've created a multi frame MC for placing each of my slide out images on and have added a tween slide out MC.my onrelease is working and I've correctly switched the image frame for the relevant picture being clicked before playing the tween MC.However once the MC stops playing the image MC is reverting back to showing frame one image.Why is this happening? Also why when the slide out MC is over the smaller clicklable image the hit area is still available through the image being shown?I've ensured that the slide out MC is on the top most layer, how do I make its backgroud solid so any clickable item underneath is not available.

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Easiest Way Of Convert Motion Tween To Frame By Frame?

Sep 14, 2009

In the old motion model it was as easy as highlighting all of the frames, converting them to keyframes then removing the tween. But I have no clue how to do it with the new motion model.

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Move All Instances Along A Tween In CS4?

Jul 20, 2010

I would like to select all the instances along a motion tween, at each keyframe, and move them over the same amount, all at once.

It can be done in a classic tween using "Edit Multiple Frames".

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CS4: Move Motion Tween?

May 4, 2009

Does anyone can explain, why  on the timeline in CS4 I can move only those motion tween which have the same long? Yet, It's without sense.

[Code]...

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How To Move A Tween Point In CS4

Sep 29, 2009

Ok -- so I figured out how to tween in CS4, but how the heck to you adjust the tween? If you decide you want it to be a few frames longer or shorter? It wont let you drag the tween point! The only thing I've found that works, is deleting the tween and then making a new one. Which, is absolutely rediculous -- I know there has to be a way to edit it once you make it.

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ActionScript 3.0 :: Movieclip Tween On Move?

Jul 17, 2010

When using AS2 a mc when moved via AS would slide to the new position. I have some AS3 code, which when the left or right buttons are pressed moves the mc to a new position, but it just jumps to the new position instead of sliding.How would I alter the code so that it slides to the new position instead of jumping? I've searched everywhere and tried to add tweenLite but I really am stuck

Here's the code I'm using -

illleftButton.addEventListener(MouseEvent.MOUSE_UP , leftbuttonill);
function leftbuttonill(event:MouseEvent):void{
if (MovieClip(root).mainContainer.illustration.x < -40){

[code]....

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ActionScript 3.0 :: How To Add Tween On Mouse Move

Mar 13, 2011

i am not able to set tween effect properly. i want to move container smoothly. adding tween effect

[Code]....

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AS3 :: Flash - Frame To Frame Tween Transition?

Aug 13, 2011

I have a button in "frame 1" that leads to "frame 2". The file has simple code:

myButton.addEventListener(MouseEvent.CLICK, gotoFrame02);
function gotoFrame02(event:MouseEvent):void {
gotoAndStop(2);
}

The problem is no transition when the frame changes. Is it possible to apply Tween transition when the frame changes?

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Move A Keyframe From A Motion Tween In Flash CS4?

Jul 9, 2009

I understand that motion tween is a new form of tween in CS 4 however  I am unable to move a keyframe within the time line? am I missing something? I would hope I could select the keyframe (diamond  shape) and move it around the timeline but apprently Im missing something.. I am not able to do a cut and copy either... is this normal behavior?

Attachments:
key.jpg
(17.3 K)

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Can't Move Diamond Shape Of Motion Tween

Dec 8, 2009

It is very frustrating to move the diamond shape of the motion tween or to even delete an unwanted diamond shape on the timeline.

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ActionScript 3.0 :: Using The Tween Class To Move Them Around The Screen?

Feb 4, 2009

I have various instances of an object that I want to animate.

Code:
var obj = new obj_class();
I'm using the Tween class to move them around the screen.

Code: var tw:Tween=new Tween(obj, "y", None.easeNone, y1, y2, framerate);
tw.addEventListener(TweenEvent.MOTION_FINISH, removeObj);
addChild(obj);

I start the animation on a button press.Code: stage.addEventListener(KeyboardEvent.KEY_DOWN,key_down); When I click the button the animation of the instances seems ok, but if I click the button quickly sometime the animation doesn't end, the object seems freezed in the middle of the screen and also the MOTION_FINISH isn't called.

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Make The Text Move With A Tween And Fade With The Alpha?

Jun 4, 2009

i am trying to do is make a simple text animation, i need the text to go from small to large and fade. I figured how to make the text move with a tween and fade with the alpha, but i cannot get it to go from small to large and back to small.Here is an example of what i mean...

http:[url]....

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ActionScript 3.0 :: Drag And Drop With Smooth Move...Tween?

Oct 22, 2010

just start to learn AS3 and I use simple MC with CODE SNIPPET for Drag and Drop action, so is anyone know how can I make effect after I drag MC that MC make smooth movement after drop...with tweener or and how? Here is my snippet code:

movieClip_1.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag);
 
function fl_ClickToDrag(event:MouseEvent):void{    movieClip_1.startDrag();}
 
stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop);[code].....

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ActionScript 3.0 :: Move Multiple Items At The Same Time With Tween?

Dec 20, 2011

I wish to move multiple items at the same time with tween.

I'm currently using a loop that calls for the same tween for each item.

I then want to do something when the tween has finished using the tween listener. The problem is that it is being called each time for every item that is being moved. I know I could do some variable that changes from true to flase if its been called once, but is there a better way of doing this?

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Actionscript 2.0 :: Tween Elastic Effect - Move On Rollover

Nov 17, 2009

I'd like to create a simple tween effect like the adidas one [URL] I know it's tween, but i dunno how to do to move on rollover. I want on a rollover to have the same effect, the rectangle grows and other are smaller. ( in AS2) I'll have at least 5 clips.

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ActionScript 2.0 :: Tween - Move An Object On A Mouse Press

May 26, 2004

Before I start I would like to point out Im new at actionscipt. I want to move an object from a to b on a mouse press using actionscript to ease out. The only threads I can find involve huge scripts I know it should only be a couple of lines!

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ActionScript 2.0 :: Multiple Objects One Tween - Move 20pixels To The Right

Jun 23, 2006

i've got multiple clips on stage and i want to move them all say 20pixels to the right. I want to do this with one Tween and have a nice elegant mathematical solution (i don't want to have to take position stamps etc etc unless its absolutely necessary). Here's an example. 4 clips randomly dragged on the stage and put in an array, Then one tween to move them all (for performance reasons):

[Code]....

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IDE :: CS4 Motion Tween: Move Forward And Then Backward Along The Same Path

Mar 26, 2012

I have a motion tween that I have move forward along a path, is there any way I can make the motion tween then move backward along the same path and then forward again.... like a loop?

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ActionScript 2.0 :: Tween Class - Move To Screen Area And Zoom Nav

Feb 11, 2006

I'm trying to achieve a simplified version of the move to screen area and zoom nav similar to: [URL]. I've read and completed the macromedia tweening tutorials [URL] and gained overview of tween class etc., So, I created an example (credit :sophistikat) using the macromedia tween class:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
myBtn.onRelease = function () {
//first move to center in one second witih no delay
main_mc.tween("_x", 50, 1, "easeinoutElastic");
main_mc.tween("_y", 50, 1, "easeinoutElastic");
// and in 2 seconds scale closer
main_mc.tween("_xscale", 150, 1, "easeinoutElastic", 2, true);
main_mc.tween("_yscale", 150, 1, "easeinoutElastic", 2, true);
}

The script in layer 1, the bt in layer 2 and the main_mc in layer 3 - all correctly 'instanced'. But not working - the main_mc isn't moving and then zooming in when btn is clicked.

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Professional :: Motion Tween Of A Png Image Doesn't Move Fluently But With Little Jumps?

Sep 20, 2010

Motion tween of a png image doesn't move fluently but with little jumps. I have change fps but it doesn't help. What parameters should I check?

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Professional :: Use Tween Animation To Move 6 Or More Images Onto A Stack In The Middle Of The Stage

Jan 9, 2011

I want to use tween animation to move 6 or more images onto a stack in the middle of the stage. (I can do this). When all the images are in the stack, I want the images in the stack to disperse to various parts of the stage.

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ActionScript 3.0 :: Move Clip Complete Motion Tween Movement After Dragging And Dropping It

Jun 5, 2011

how can i let a move clip complete his motion tween movement after dragging and dropping it
i am using this code and there is a motion tween applies to the movie clip r_mc

[Code]...

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Move To Next Frame?

Aug 24, 2011

I am using Koolmoves to create a simple .swf file that allows a user to click on a picture and it moves to the next frame and stops. I created the two frames, created a button on the picture in the first frame, designated that on mouse events press and release go to frame 2 and stop. But when I play the movie, the first frame appears and then the second frame appears without any action on my part.

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Tween Jumps To Last Frame?

Jul 24, 2009

It's a simple animation. Rectangle with a med. quality blur filter & 0% opacity tweened several frames later to med. quality blur filter & 80% opacity. This is a normal motion tween. So what it does is fade in, fade in, fade in...then oops! - jumps to 80% opacity. The last frame of the tween is 80% opacity, but the frame before that is significantly lower in opacity. So for some reason it's jumpy.

This was happening to me before with a different .fla when I had one blur filter on low quality and the other on medium. But in this instance, both keyframes have the same quality.

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IDE :: TWEEN From Currentframe To Another Frame?

Feb 26, 2010

I have a movieclip that contains a sequence of jpgs one per frame.When the user clicks a button I would like to use the tween class to move the clip on its x and y axes to a target position but also move the clip's frame from its currentframe to another on its timeline.

var myTween=new Tween(MOV,"x",Strong.easeOut,MOV.x,nx,3,true); //works
var myTween2=new Tween(MOV,"currentFrame",Strong.easeOut,0,260,3,tr ue); //doesn't work

I can tween the x and y properties ok but cannot see how to tween the frames. currentFrame is read only so that won't work.

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