Move All Instances Along A Tween In CS4?
Jul 20, 2010
I would like to select all the instances along a motion tween, at each keyframe, and move them over the same amount, all at once.
It can be done in a classic tween using "Edit Multiple Frames".
View 1 Replies
Similar Posts:
Sep 10, 2009
So, I have a tween where a movie clip starts at 0 alpha and ends at 100.. I want to move the clip to a new place on the stage, but when I do it creates a motion path.. Edit multiple frame doesnt work either, so how does someone move a tween if the tween doesnt have a tween path?
View 2 Replies
Dec 5, 2009
I have created 4 movieclips and named (instance) them box1, box2, box3, box4 and shuffled them with the following code:
var vector_name:Array = new Array("box1", "box2", "box3", "box4");
function shuffle(a,b):Number {
var num : Number = Math.round(Math.random()*2)-1;
return num;
} var shuffled_vector:Array = vector_name.sort(shuffle);
trace(shuffled_vector);
How can I tween the instances using fl.transitions.Tween with a loop. I tried the following but did not work..
btnPlay.addEventListener(MouseEvent.CLICK, startMotion);
function startMotion(me:MouseEvent):void {
btnPlay.visible = false;
for(var j:int = 0; j < 4; j++) {
var twSlide:Tween;
[Code] ......
View 2 Replies
Dec 25, 2008
I want to do is a map of russia with circles on it, denoting cities, where dealerships of my company reside. So the european part is so adlomerated that it would be insane placing city name in there, so i though of making a script that would make the circle grow onRollOver and shrink it onRollOut (which I made, based on some exmamples on [URL] - as said before - total noob) and would make the city name come out or appear onRelease. I can't figure the onRelease part.
NOTHING. The buttons/circles are all instances of one movieclip with unique names, placed in an array. So on load the init() function fires off, which takes care of onRollOver and onRollOut methods and SHOULD take care of the onRelease part, but I can't figure out how the code should be like.
View 1 Replies
Nov 11, 2009
I'm trying to create a simple loop that adds a random number of stars, fades them out and removes them.The script I've come up with does everything but remove them, and perhaps I need a less on adding children to a stage.
Here's what I come up with
import flash.display.*;
import com.greensock.*;
import com.greensock.easing.*;
[code].....
I need a way to make the movie clips unique so I can tell my oncomplete function to remove the property clip, if I don't do this the movie will eventually slow down and crash because of so many (invisible) movieclips.
View 2 Replies
Dec 18, 2007
I'm learning how to tween instances using AS and not the timeline but I've run into a rather odd little problem regarding Alpha fades. It seems that the instance I'm fading in only remains on screen for a while (a minute or two) and then promptly disappears. Similarly in a simple slideshow I've made (where the images just fade in over the top of one another) the second rotation runs without a fade in/out.
Here's the code I'm using attached to the instance:-
On clipEvent (enterFrame);
instance = +10
View 9 Replies
Aug 1, 2010
my problem is I want to move all the instances of the attacker class, without using code inside the movieclips timeline.
like:
ActionScript Code:
CLASS:
speed = 5
oneverysingleframe(
allofmahchildren.y - = speed
)
View 3 Replies
Jun 8, 2011
Is there a nice and not much processor consuming way to move all TitleWindow instances within the application visible area when the application been scaled - change it's width or height ?
View 1 Replies
May 4, 2009
Does anyone can explain, why on the timeline in CS4 I can move only those motion tween which have the same long? Yet, It's without sense.
[Code]...
View 3 Replies
Sep 29, 2009
Ok -- so I figured out how to tween in CS4, but how the heck to you adjust the tween? If you decide you want it to be a few frames longer or shorter? It wont let you drag the tween point! The only thing I've found that works, is deleting the tween and then making a new one. Which, is absolutely rediculous -- I know there has to be a way to edit it once you make it.
View 6 Replies
Jul 17, 2010
When using AS2 a mc when moved via AS would slide to the new position. I have some AS3 code, which when the left or right buttons are pressed moves the mc to a new position, but it just jumps to the new position instead of sliding.How would I alter the code so that it slides to the new position instead of jumping? I've searched everywhere and tried to add tweenLite but I really am stuck
Here's the code I'm using -
illleftButton.addEventListener(MouseEvent.MOUSE_UP , leftbuttonill);
function leftbuttonill(event:MouseEvent):void{
if (MovieClip(root).mainContainer.illustration.x < -40){
[code]....
View 3 Replies
Mar 13, 2011
i am not able to set tween effect properly. i want to move container smoothly. adding tween effect
[Code]....
View 0 Replies
Jul 31, 2008
my it does not stop to frame 2, after the onMotionFinished function is executed. I dont see the green rectangle containing number 2.
View 3 Replies
Jul 9, 2009
I understand that motion tween is a new form of tween in CS 4 however I am unable to move a keyframe within the time line? am I missing something? I would hope I could select the keyframe (diamond shape) and move it around the timeline but apprently Im missing something.. I am not able to do a cut and copy either... is this normal behavior?
Attachments:
key.jpg
(17.3 K)
View 8 Replies
Dec 8, 2009
It is very frustrating to move the diamond shape of the motion tween or to even delete an unwanted diamond shape on the timeline.
View 9 Replies
Feb 4, 2009
I have various instances of an object that I want to animate.
Code:
var obj = new obj_class();
I'm using the Tween class to move them around the screen.
Code: var tw:Tween=new Tween(obj, "y", None.easeNone, y1, y2, framerate);
tw.addEventListener(TweenEvent.MOTION_FINISH, removeObj);
addChild(obj);
I start the animation on a button press.Code: stage.addEventListener(KeyboardEvent.KEY_DOWN,key_down); When I click the button the animation of the instances seems ok, but if I click the button quickly sometime the animation doesn't end, the object seems freezed in the middle of the screen and also the MOTION_FINISH isn't called.
View 5 Replies
Jun 4, 2009
i am trying to do is make a simple text animation, i need the text to go from small to large and fade. I figured how to make the text move with a tween and fade with the alpha, but i cannot get it to go from small to large and back to small.Here is an example of what i mean...
http:[url]....
View 2 Replies
Oct 22, 2010
just start to learn AS3 and I use simple MC with CODE SNIPPET for Drag and Drop action, so is anyone know how can I make effect after I drag MC that MC make smooth movement after drop...with tweener or and how? Here is my snippet code:
movieClip_1.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag);
function fl_ClickToDrag(event:MouseEvent):void{ movieClip_1.startDrag();}
stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop);[code].....
View 14 Replies
Dec 20, 2011
I wish to move multiple items at the same time with tween.
I'm currently using a loop that calls for the same tween for each item.
I then want to do something when the tween has finished using the tween listener. The problem is that it is being called each time for every item that is being moved. I know I could do some variable that changes from true to flase if its been called once, but is there a better way of doing this?
View 3 Replies
Nov 17, 2009
I'd like to create a simple tween effect like the adidas one [URL] I know it's tween, but i dunno how to do to move on rollover. I want on a rollover to have the same effect, the rectangle grows and other are smaller. ( in AS2) I'll have at least 5 clips.
View 3 Replies
May 26, 2004
Before I start I would like to point out Im new at actionscipt. I want to move an object from a to b on a mouse press using actionscript to ease out. The only threads I can find involve huge scripts I know it should only be a couple of lines!
View 1 Replies
Jun 23, 2006
i've got multiple clips on stage and i want to move them all say 20pixels to the right. I want to do this with one Tween and have a nice elegant mathematical solution (i don't want to have to take position stamps etc etc unless its absolutely necessary). Here's an example. 4 clips randomly dragged on the stage and put in an array, Then one tween to move them all (for performance reasons):
[Code]....
View 1 Replies
Mar 26, 2012
I have a motion tween that I have move forward along a path, is there any way I can make the motion tween then move backward along the same path and then forward again.... like a loop?
View 2 Replies
Feb 11, 2006
I'm trying to achieve a simplified version of the move to screen area and zoom nav similar to: [URL]. I've read and completed the macromedia tweening tutorials [URL] and gained overview of tween class etc., So, I created an example (credit :sophistikat) using the macromedia tween class:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
myBtn.onRelease = function () {
//first move to center in one second witih no delay
main_mc.tween("_x", 50, 1, "easeinoutElastic");
main_mc.tween("_y", 50, 1, "easeinoutElastic");
// and in 2 seconds scale closer
main_mc.tween("_xscale", 150, 1, "easeinoutElastic", 2, true);
main_mc.tween("_yscale", 150, 1, "easeinoutElastic", 2, true);
}
The script in layer 1, the bt in layer 2 and the main_mc in layer 3 - all correctly 'instanced'. But not working - the main_mc isn't moving and then zooming in when btn is clicked.
View 3 Replies
Sep 20, 2010
Motion tween of a png image doesn't move fluently but with little jumps. I have change fps but it doesn't help. What parameters should I check?
View 2 Replies
Jan 9, 2011
I want to use tween animation to move 6 or more images onto a stack in the middle of the stage. (I can do this). When all the images are in the stack, I want the images in the stack to disperse to various parts of the stage.
View 1 Replies
Jun 5, 2011
how can i let a move clip complete his motion tween movement after dragging and dropping it
i am using this code and there is a motion tween applies to the movie clip r_mc
[Code]...
View 4 Replies
Aug 20, 2009
I have a question concerning TweenLite for AS3. I have a button that when I rollover it, I want the other two buttons to "Tween" by tinting in color and move down a bit. Then when I roll off it, I want the buttons to go back there original state or something.
[Code]...
View 2 Replies
Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
View 9 Replies
Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
View 1 Replies