Professional :: Adding Graphics To Cards?
Jul 21, 2010
I'm creating a card game where the cards flip and are draggable. At the moment, I'm trying to add graphics to my cards using the addChild method, but I'm not having any luck. My cards flip and drag around properly, but I can't seem to get graphics on them. I have the graphics linked for use in action script. I have my cards in memory.fla and am using two external .as classes (DraggableClip.as and MemoryGame.as). Here's the code for both.
[Code].....
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Jul 22, 2010
I'm working on a card game that will allow users to flip the cards and drag them. I have those two functions worked out, but now I am trying to randomize the order of the deck when I load the swf using an array. I know a lot has been said about this issue on here, and I adapted some code that I found. I'm not getting error messages, but it doesn't seem to be shuffling my deck either. Am I missing something? I just have three cards at the moment (figured I'd keep it simple until I get everything worked out!). Below is the code for MemoryGame.as, my document class. The shuffle function is near the bottom.
package{ import flash.display.MovieClip; import Card; import Boarder; import BlueBoard; public class MemoryGame extends MovieClip { private var _card:Card; private var _boarder:Boarder; private var _blueBoard:BlueBoard; private var _redBoard:RedBoard
[code]....
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Jul 28, 2010
I was looking for a way to shuffle a deck of cards last week and I was provided with some code to do so. I decided a straight shuffle would work better with my project than randomizing coordinates (as I was doing). I'm trying to implement the code, and I think I'm pretty close, but I'm running into a few snags. I'm using Shuffle.as as my document class, and another external class called Card.as to control the flipping and drag action of my cards. At the moment, I'm getting this message when I try to run the swf: 1084: Syntax error: expecting leftbrace before Deck. I think this is indicative of an error somewhere else in my code, but I'm not sure where. Do you see anything upon first glance?
[Code]....
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Code:
public static function makeRect( obj:DisplayObject, ...
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if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
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sMagiCard_mc
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ActionScript Code:
import flash.display.MovieClip;
stop();
var magiCardList_XML:XML;
[Code]...
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Oct 11, 2011
What it is I am trying to achieve is 6 cards each with their own numeric value. (1, 2, 4, 8, 16, 32) when the card is clicked its values get added together and but remain invisible until the reveal button is pressed.
ActionScript Code:
c1_btn.addEventListener(MouseEvent.CLICK, c1Click);
c2_btn.addEventListener(MouseEvent.CLICK, c2Click);
c4_btn.addEventListener(MouseEvent.CLICK, c4Click);
c8_btn.addEventListener(MouseEvent.CLICK, c8Click);
c16_btn.addEventListener(MouseEvent.CLICK, c16Click);
c32_btn.addEventListener(MouseEvent.CLICK, c32Click);
reveal_btn.addEventListener(MouseEvent.CLICK, revClick);
[Code] .....
I tried to utilize a basic calculator script and tryed to modify it. This is probably the the 5th version iv made.
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Jul 29, 2009
scroll through some cards on roll over...
mc.onRollOver = function():Void {
current = this.cid+1;
rolledOver = true;
[code]....
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Sep 3, 2010
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Apr 21, 2011
Can somebody recommend tutorial or code source to create Flash Cards.Cards must have:List of words/phrases (loading from XML) where user can choose words he/she want inside Flash Cards
[Code]...
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Jun 19, 2011
I am looking for a tutorial or code that will allow me to shuffle 60 cards non-Playing cards and then display the top 5.
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