ActionScript 3.0 :: Use Tween Class To Apply Filters To MovieClips?
Jul 24, 2009
How can I use the Tween class to apply filters to movieClips?
i want to apply a DropShadow through a tween so that it applys smoothly. Actually i want it to apply on rollover and remove itself on rollout.
View 1 Replies
Similar Posts:
Jun 28, 2007
i have inserted on stage through attachmovie a mc and copied 6 times through the cycle for. . now through the class filter I have assigned for everyone the effect always through the cilo for, but I do not succeed to assign transition that is to the effect movement of the filter glow to all the mc for all the rollOut and rollOver works (this is looked at from the small hand and trace) but the every time that step small hand on whichever only mc to a part the transition of the effect�now i show the code of my fla files that is in first frame...
Code:
import flash.filters.GlowFilter;
/*import flash.filters.*;*/
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code]....
View 1 Replies
Jan 28, 2008
// This is an array, a list of the buttons used. var myButtons = [this.myButton_1, this.myButton_2, this.myButton_3, this.myButton_4]; // Loops on all buttons from the first to the last one for (var i=0; i<myButtons.length; i++) { // When the mouse rolls over this menu option... reduce size just a bit. // NOTICE: I'm not taking into consideration the problem of having the hit area going down and "moving" the // mouse area and out of the button (possible rollover flicking). This is just a simple example afterall.
[Code]...
In the above instance how would I address the problem of flickering? I think want to apply the .onRollOver to an invisible button instead. How can this be done? Im just getting started with tweening animations outside the timeline with MCTween
View 5 Replies
Jan 19, 2012
how to apply filters in graphics? I'm curious cuz of this video here. It seems like the very same filters people use for text tool. How did the he use the filters in graphics?
View 3 Replies
Dec 6, 2010
I've developed a Flash video recorder(using AS3, Flex) which captures live web cam and streams to Wowza media server.I am trying to apply sharpness, contrast, saturation and sharpness filters on the live video being captured.I am able to apply filter effects on the video being captured on the screen. How do we apply the filters so that it reflects in the stream being published ?
View 1 Replies
Feb 24, 2012
Is there a way to apply filters at authoring time in cs5 for as2 flash documents?
I know how to do it with the as3 flash documents, but the filters do not seem to appear as an option for movieclips in as2.
View 5 Replies
Mar 23, 2012
How to apply multiple filters in Adobe Pixelbender in Flash (=limited version)?
For example 3 different kinds of video displacement effects (1 displacement on the left, one on the right and one the top).I know, it possible to just copy paste the code multiple times, but this wouldn't be very elegant.
View 1 Replies
Feb 11, 2007
I am trying to add simple drop shadows to a few dynamically loaded images and it's not working. If I create a plain box or rectangle, the drop shadow filter works fine, but not with loaded .jpg's.[code]...
View 2 Replies
Jul 21, 2009
I have about 9 buttons on my stage and I want to write code for the rollover and rollout effects, I only want to write the code once so I am trying to pass the button info into a string via evt.target.data and it pass the info properly into my string variable but when I try to set my filter to that variable, setting my movieclip instance name to that variable, I get 2 errors:
1119: Access of possibly undefined property filters through a reference with static type String.Warning: 1072: Migration issue: String is not a dynamic class. Instances cannot have members added to them dynamically.
My code is:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var thumbArray:Array=new Array();
var movieClipLoader:Loader;
[Code].....
View 3 Replies
Nov 13, 2008
I just started trying out cs4.
first time trying copy motion as actionscript.
Summary:It works when I directly paste the codes on the first frame of a blank document, with the movieclip on the stage.
BUT, if i put the motion codes in a class file, then strange compiler errors will appear in CS4 [code]...
These errors are shown without LOCATION. (i.e. cannot trace which line produces this error).
I really want to try out "copy motion as as3" in CLASS method.[code]...
View 3 Replies
Jun 2, 2010
I've just started on my first AS3 project and have already run into a problem. Can someone please tell me why the following code is not working correctly. What's NOT happening is that the mc that is passed to the scalethis function is NOT alpha'ing to 0 and I can't for the life of me understand why.
PHP Code:
package
{
[code]....
View 7 Replies
Jan 6, 2006
if you'll look at [URL] let it load and then click on FASHION. All goes well. Then click on HOME. All goes well. Now click on FASHION again. after you've done each card once duplicate movie clips start popping up, but I've not called any such function. Here's my code.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
if (_root.nextCard == "Home") {
[Code]....
View 2 Replies
May 19, 2009
The first on is using the Tweener class and everytime that I press a button it fades out the loaded content of the previous selection, waits for it to finish and then loads the content of the button pressed. Everything works fine with this part.The second code is the on that is using an Array to dynamicaly rollover, rollout and keep selected the buttons.It was also changing the content of the mc that everything is loaded on but without this fancy fade in - fade out...!So i think its time for some code now...:
Code: Select allimport mx.transitions.*;
import mx.transitions.easing.Strong;
var FADEINSTART:Number = 2;
var FADEINSTOP:Number = 7;
[code]....
Ive managed to make the previous mc to fade out but cant really make everything work properly...!
View 1 Replies
Jan 4, 2010
I have a circular graphic that has 7 images on it. It needs to spin and stop on the next/previous image. It should spin through more than the 50deg required to get to the next/prev image so I added 360.
This part works fine. But when I try to add some motion blur type effect during the spin, the spin sometimes stops without completing. The issue seems to be around the below (but I posted the full code too)
// animate the blur
var myTween:Tween = new Tween(spinner, "blur",
Regular.easeOut, 16, 0, 1.3, true);
myTween.addEventListener(TweenEvent.MOTION_CHANGE, applyBlur);
[Code]...
View 2 Replies
Jul 24, 2009
I know that we can tween multi-filters like this:
Code:
TweenMax.to(mc, 1, {glowFilter:{color:0x123456, alpha:1, blurX:3, blurY:3}, blurFilter:{blurX:20}});
[code].....
View 2 Replies
Oct 19, 2010
How Can i Add Filters to movie clips By using As3 Code?
View 2 Replies
Mar 5, 2010
can i tween dynamically a movieclip with a change in filters used(as the property parameter in tween). I want to work on blur filter for a movieclip with AS3.0
View 1 Replies
Dec 16, 2008
I am trying to print a movieclip that has a colorMatrixFilter applied to it, but when I print, it comes out without the filter applied.
View 3 Replies
Oct 10, 2011
We have an ordinary video player built for Adobe Flash Player that streams a video file and plays it on a browser.However some of the video files aren't clear enough that we need additional video filters like sharpness filter while the others may require contrast filter or hue and tint filter due to its color balance.
The question is, is there any feature that are provided by Flash Player's core video component to apply those kind of filters on the fly at client-side?
View 1 Replies
Jun 7, 2009
I'm working on a little flash project to show a card game being played out. Its just playing out a set of moves - no actual logic for actually playing the game.Anyhow, what i would like to be able to do is create a tween (hope thats the right term) where a card will appear in the center of the table, and then slide over to the players hands and at the same time shrink down so i can fit a few hands on the screen. So basically i need a tween that takes an object (the card), places it on the center of the screen, and then slides over and shrinks down to a specific point. So in whatever action script calls this tween, i guess i would need to feed it two values - which card it starts with, and where the card should end up.
View 7 Replies
Apr 22, 2010
I was wondering if theres a way to apply ease in and ease out both to a single tween..as i want the tween to start slowly than gain normal speed and then again stop smoothly.
View 2 Replies
Jul 29, 2009
Flash CS4 has a feature where a tween can have more than two keyframes. If a tween has three keyframes, then changing keyframe 2 will affect the motion from keyframes 1 to 2 as well as the motion from keyframes 2 to 3. This is a very cool feature.
But there's one problem: I can only figure out how to apply an ease to the entire tween, not to the motion between two keyframes. Do you know how I can apply one ease to the motion between keyframes 1 and 2, and a different ease (or the same one a second time) to the motion between keyframes 2 and 3?
I've had two ideas so far for getting the same result:
1) Make a custom ease that includes all the eases I want. I find this too cumbersome and imprecise, unless there's a way to copy an existing curve into the space between two keyframes of a second curve (without replacing the whole second curve).
2) Split the tween at each keyframe. But then every time I want to adjust keyframe 2 I have to do it twice, and sometimes the break ends up jerking slightly. I'd really rather keep keyframe 2 a shared keyframe.
View 1 Replies
Apr 16, 2011
I hav created 24 frames (i use 24fps) by hand depicting a small move.Now I need to repeat this move for 1 minute and move it from left to right through the screen.is there a way to avoid copying-pasting these 24 frames and chaning them a little to the others 59 seconds by using motion tween?So, iam looking for a way to combine both the 24 frames and apply motion tween to them.
View 2 Replies
May 19, 2011
im struggling a bit with syntax here -- i'm trying to add a method to my multiplayer flash games then when an arrow hits an enemy, it will display the dmg, while scrolling up and dropping off alpha.I seem to be having some linkage problems this is what i have:
var dmgwin:dmgtxt = new dmgtxt() //movieclip that will contain textfield
var dmgwinsub:TextField = new TextField(); //textfield that has dmg #
var tween:Tween = new Tween(dmgwinsub, "alpha", None.easeOut, 1, 0, 2, true); //an alpha
[code].....
View 1 Replies
Apr 1, 2011
I am writing a flash card game which slides the next card onto the stage when the user presses a button.There are 24 cards, and I have written a separate tween for each one... I think there is probably a more efficient way to do this. Here is what I have:
[Code]...
View 7 Replies
Oct 29, 2010
i want to apply tween motion on UIcomponents using actionscript in flex.
View 2 Replies
Mar 22, 2011
I need to make a little animation in Flash.So I would like to make few Swf's succeed. I found, as a start, this little piece of code in the Flashkit board. (URL...)[code]This code is ok to call many Swf's, but not to place them at a special timing. I would like to have a Timing control on them, like:Mc01.swf plays X sec, then stop. Then Mc02.swf plays X sec, then stop. Then Mc03.swf plays X sec, etc.
View 5 Replies
Jun 24, 2007
Currently i have 10 movieClips and named it as (dog0, dog1, dog2 ... dog9) I would like to appy a mask for these movieClips (dogs) ~~ by using ActionScript[code]...
View 4 Replies
Sep 23, 2010
I really like the new tweens and motion panel that Flash added in CS4 but I'm having some problems with them that I cant find a solution to.
1. When I animate or apply a preset animation it changes the position slightly. I do work where I need things positioned exactly where I put them. For example X:70 Y:210 but when I animate it might for example change it to X:70 Y:210.5 and to make it more confusing even if I animate a group of them at the same time it only does this to some things and not all. Also if I try to change the position back manually it doesnt always let me in the properties panel. I have to go to the Motion Editor and change it there frame by frame.
2. Similar problem to above but with the Alpha property. I want to animate things where it fades on and then stays up for a few frames and then animates back off. When I try to do this using the properties panel it doesnt always let me. So for example I need my alpha values to be in this order for the 4 keyframes. 0, 100, 100, 0. But for the 0 it might force it to 3% instead of the 0 I need. Again I can only fix this by going to the Motion Editor and adjusting it frame by frame.
View 1 Replies
Mar 21, 2011
I'm having a bit of a problem with a basic game I'm making where I want to have a number of animals which bounce around the stage.. I can't seem to get the code to apply to more than one of my movieclips using a loop.. if I try to apply vx and vy to the individual movieclips then nothing happens.. for now I have the ten movieclips on the stage but only one whichbounces around.. I have managed to get all of them to move but they each stay in their own area of the stage, but I'd like each to bounce around the stage and not interfere which the others movement.
public function Bounce() crosshairs = new Target(); addChild(crosshairs); init(); private function init():void
stage.scaleMode =
[code].......
View 2 Replies