ActionScript 3.0 :: Erase Tool MovieClip.graphics.lineTo?

Jul 31, 2010

I have one simple app, loads an image and then via class that extends shape the user is able to draw. Now I want to create an eraser tool so the user could erase something that he dislikes. As far as I know the easiest way is to make:

Code:
lineStyle(size, 0xffffff,1);
moveTo(mouseX, mouseY);

[code]......

View 7 Replies


Similar Posts:


Flash :: Erase A LineTo Line In AS3?

Apr 5, 2011

I have this file http:[url].... Basically lines gets drawn where ever I tween the animation.arrow MovieClip. What I'm wanting to do is be able to rewind the MovieClip and have the line erase its self step by step.

View 1 Replies

ActionScript 3.0 :: Apply Graphics Using LineTo?

Apr 22, 2010

here I added some source code, but it is not loading the imge

ActionScript Code:
//
graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);
graphics.lineTo(120, 50);

[Code]....

View 4 Replies

ActionScript 3.0 :: How To Apply Graphics Using LineTo

Apr 22, 2010

here I added some source code,  but it is not loading the imge

graphics.beginBitmapFill(image);
graphics.moveTo(100, 100);  graphics.lineTo(120, 50);  graphics.lineTo(200, 50); graphics.lineTo(220, 100); 

[code]....

View 2 Replies

Flex :: Difference Between <s:Line> And Graphics.lineTo()?

Sep 28, 2010

If I skin a button and use the AS3 graphice.clear() and graphics.lineTo and beginFill to create a shape, the button overlaps other items in the container.

When I use the and mxml to create the same shape, the button is neatly positioned inside the container.

View 2 Replies

ActionScript 3.0 :: Graphics.lineTo With Custom Style?

Sep 17, 2009

using pencil tool inside flash i can create stippled line style, well, im using graphics.lineTo(mouseX, mouseY) to create a drawing API but i need use some in this line a style like stippled stroke, or if is possible use stroke ( and how ) to make the same line using stippled style?

How to custom this line?

View 5 Replies

Flash - How To Erase Part Of Sprite Graphics

May 6, 2009

If I have a sprite, with which I have drawn some stuff, how do I erase part of what I have drawn? Preferably I could use drawRect with some "alpha=0" paint. However, I don't believe beginFill lets you set an rgba color (like you can in bitmapdata). Setting alpha = 0 in beginFill doesn't really do anything -- it just draws nothing. In my particular use case, masking isn't an option. Also, calling clear() isn't a good solution since it clears away everything.

View 3 Replies

ActionScript 2.0 :: Erase Vector Graphics Run Time?

Apr 20, 2005

is it possible to erase vector graphics run time...

e.g. you have some dirt in one layer (a vector shape), the layer below containing an image, and then "wash" the dirt away with the mouse cursor...

View 2 Replies

Professional :: Eraser Tool Erase Stuff On All Layers?

Feb 15, 2010

In the previous version, the eraser tool only erase things on the single current active layer, but then in CS4 (maybe it's just my problem), the eraser tool simply erase everything on the stage, no matter which layer they are in, except in locked layer.
 
Is it a bug for cs4 or hv I set something wrong or what?

View 4 Replies

ActionScript 3.0 :: Add Texture (image Fill) To A Line Drawn With Graphics.lineTo()?

May 15, 2009

I am trying to draw a  line from x1, y1 to x2,y2 and i want it to be a line that repeats a pattern from an image. All I can see is that you can only draw lines and change their color or thickness but I would like it to repeat an image. Is that possible or do i have to use a really long and thin rectangle with a bitmap fill?The problem is I am making a game where the user will be able to actually draw the line so i have to make it be created dynamically. The game fantastic contraption [URL] has in the game a feature where you draw lines of any length and position that are filed with a picture.

View 13 Replies

ActionScript 3.0 :: Bend The Movie Clip Which Is Create By Mc.graphics.lineTo() Command

Sep 23, 2009

i want to bend the movie clip which is create by mc.graphics.lineTo() command.
 
when start my project this line is crate between two point "P1" and "P2", after some activity i want that line to bend like bow. i know the "curveTo()" function but i dont want to use it.

View 3 Replies

Flash :: Erase A Part Of Flash.display.Graphics Canvas?

Sep 9, 2011

Is there any way to erase a part of flash.display.Graphics canvas? Like

[cODE]....

This produces just a red square (the last 3 calls are noop), and what i need is a transparent square hole in it.

View 1 Replies

Actionscript 3.0 :: Flash Drawing Board With Erase Function / Erase Line By Line

Jan 9, 2009

Im building a pretty simple drawing board in flash, i got this code from this forum and it works fine (there is more to it but this is the drawing part)[code]This works fine. But i want to be able to erase the drawings, step by step this is ths tricky part, ive looked everywhere(ok not everywhere) but in a whole lot of places but the only thing i found is how i could delete everything with removeChild and that in not what i want. Maybe i need to change the function abowe? Please help me to get in the right direction. What should i read about /look at?

View 5 Replies

ActionScript 3.0 :: Removing Parent MovieClip Erase All Children Objects?

Jul 14, 2010

I have a movieclip which contains other movieclips/loader. Does removing the parent movieclip removes all the children objects?

View 5 Replies

AS2 :: Checking If A MovieClip Has Any Graphics Rendered

Jul 12, 2011

I'm working on a SmartVersioning ad using MediaMind using ActionScript 2 (the publisher doesn't allow AS3).

Skipping over how it's implemented - basically what I have is a collection of MovieClips on the main timeline that contain a swappable image (through the Smart Versioning service). You can only define objects as Smart Versioning objects if they are on the main timeline.

What I'm doing with this is using BitmapData to use the assets on the main timeline as a source for the graphics throughout the animation.

Should be as easy as:

import flash.display.BitmapData;
var bmd:BitmapData = new BitmapData(143, 230, true, 0);
bmd.draw(_root.person1);
attachBitmap(bmd, getNextHighestDepth());

[Code]....

View 2 Replies

ActionScript 3.0 :: Convert Graphics File To MovieClip?

Dec 20, 2009

I am trying to display photos as a slideshow with some transitions effect. I am having error when using TransitionManager, the error code is

"1067: Implicit coercion of a value of type flash.display:Loader to an unrelated type flash.display:MovieClip."

To me it seems like TransitionManager can only be used in MovieClip and the XML file is link to .jpg.

Is there a code to convert the Graphics into MovieClip and make the code work. Or is there a better way to do the slide show using XML data.[code]...

View 2 Replies

ActionScript 2.0 :: Attach Graphics Instead Of MC Cause A Graphics File Size Is Relatively Small Than That Of A Graphic?

Apr 9, 2005

I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.

View 2 Replies

Files Not Saving With Deco Tool Or Spray Brush Tool Selected?

May 6, 2009

I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.

View 3 Replies

ActionScript 3.0 :: Remove / Disable Tool For Objects Using Transform Tool

Jul 6, 2009

Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage

[Code]...

View 2 Replies

ActionScript 3.0 :: MovieClip Sprite Versus Drawing With Graphics

Jan 26, 2012

I have a program that dynamically draws a polygon wherever the user clicks on the screen. (using lineto, moveto) However this polygon is always behind the other symbol objects on the screen even though its added last in the childlist. Is there an issue with depth when drawing symbols vs. drawing with lines? How can I ensure my dynamic object will display in front?

View 3 Replies

ActionScript 3 :: Change LineStyle From Graphics Into MovieClip Dynamically?

Dec 5, 2011

I draw a line using "graphics.lineTo" into a movieclip and I need to change my linestyle if the user ask for that throw a button in runtime. I can change the color, but I can't change the linestyle...Is there someway to change it?

View 1 Replies

ActionScript 3.0 :: How To Tween Drawing Line (MovieClip Graphics)

Jan 20, 2010

How can I Tween drawing a line mc.graphics.lineTo(); ? I just see tweener has an onUpdate property awesome.

View 0 Replies

IDE :: SWF Optimization - Heavy Graphics - Convert A MovieClip To Sprite

Jun 19, 2009

I'm coding games that come with the graphics done. Unfortunately the designer has some bad practices, such as not using Sprite symbols - never. And the files have dozens (even hundreds) of symbols in the library, very few of them with any animation. I would like to re-brand such symbols as Sprite to save some CPU (and maybe even kB), but my graphics-related skills are very low. Where should I start? Check and convert the symbols at authoring time or it's possible to do this at runtime? Can I effectively convert a MovieClip to Sprite (I'm guessing casting to sprite won't help much) or another light image type?

View 3 Replies

ActionScript 3.0 :: Flash - Resuse A MovieClip (Class + Graphics?

May 21, 2010

I'm still in the process of completely moving from AS2 to AS3 and I felt confident how to do this in AS2 but AS3 is much slower to work with. I'm generally ok with all the syntax changes but I'd continued to put all the code into my FLA and not multiple classes. The primary reason for this has been because I still need to visually design how parts work and use that repeatedly in different pages and sections (and for web projects the big files are all images and data which I load externally anyway). Yet as projects get bigger and we have multiple team members we need to break it all up.

So I'm taking a simple use case of a button. I want to reuse one button style with a number of different states and functions contained within it. It has some methods I can use to pass it a new title or set properties like whether it is Active or Inactive, Selectable or Visitable and all of those properties define different responses when events occur. All that code lives in a class, but that's linked to graphics within a movieClip that are designed through the Authoring tool (visually not code). Thus I have a final button.swfHow then do I reuse that Button across other pages (in different FLAs) that are designed in the Authoring tool and where I can update the button without updating all of the finally composed SWFs of those pages. Using a shared library asset slightly makes sense but that still requires recompiling the project each time and does that bring through it's linked classes too?

It doesn't seem right to need to load in the button.swf repeatedly, shouldn't I be able to load it in once and then it's available to the whole application to just initiate it as I want it, eg. button1:myButton=new MyButton() , and set it's properties each time.Also I can envisage that since I'm doing this in AS3 I'll get errors because I want to instantiate something that a parent SWF is loading in. Then the issue I struggle to understand how to deal for AS3 is how to tell the buttons to target a _root function with individual parameters that I set in it upon creation

View 1 Replies

ActionScript 3.0 :: 1119: Access Of Possibly Undefined Property Graphics Through A Reference With Static Type Flash.display:Graphics.

Oct 8, 2009

i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:

Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){

[code]...

//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.

View 1 Replies

Actionscript 3 :: Possible To Export A MovieClip Or Graphics Object To A Vectorial Format?

Oct 22, 2010

I want to export some vectorial drawings to a vectorial format (eps, svg,...) from a Flash application. Everything is vectorial in my application so it should be possible to do it, but I can't find a solution

View 1 Replies

ActionScript 2.0 :: Swapping A Dynamic Movieclip's Depth Beneath A Static Set Of Graphics?

Jun 7, 2006

Flash 8 - AS 2.0

Ok kiddies. I've been toying with AS and trig. and have a little wiggly worm that half-heartedly responds to the mouse just as I want. It's created by looping 30 times through a for loop and using attachmovie() like this.

for(i=0; i<30; i++){
attachMovie("mcCircle", "mcCircle" + i, i, {_x:mx[i], _y:my[i]});
}

As you can see for their depths I have used the increment of the for loop. So I have 30 clips with depths from 0 to 29. On the other hand, the graphics which have been statically placed on the stage have these depths.

instance7:-16352
mcThought:-16355
instance6:-16357
mcCode:-16360

[Code]....

What I need is to place the mcCircle clips underneath some of the objects on the stage. Imparticularly, the menu bar at the top of the stage and the logo at the bottom while staying on top of the background. I just want it to look like it's going behind these two graphics. I've tried a number of things and have ran out of ideas. By the way - the bottom of frame 27 of the actions layer has the code that is outputting the depths in the Output panel in Flash.

View 6 Replies

Bone Tool Combined With 3d Tool?

Oct 29, 2009

im making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.

View 2 Replies

ActionScript 2.0 :: Funny LineTo Bug?

Feb 19, 2007

Download the attached file and test it. Wait a few seconds, maybe 10-20 sec, and then se the a bug appear. It looks nice, but why? I was just playing around with lineTo and then i saw this... What do you think ?

View 5 Replies

ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved