ActionScript 2.0 :: Checkbox Component To Call Movieclip
May 20, 2007
I'm trying to call a movieclip dependent on which checkboxes are selected. The user selects checkboxes and the presses a button to call the movie. How do I set the function for the button to check the values (true or false) of the checkboxes to decide which movie it is to play. Each different combination of checkbox selections calls a different movie. I need guidance on how to do this. Do I need to do something specific with the checkboxes? As of now I have something like this..
function dressUp ():Void {
if (head1=true && top1=true && bottom1=true) {
outfit_MC.gotoAndPlay (1);
This PHP contact form works well and is very simple. I have one checkbox in the fla file. However, it keeps displaying 'No' in the email message field, whether the checkbox is selected or not. It should display 'Yes' if the checkbox is selected, and 'No' if the checkbox is unselected.Here is the PHP:
I have a project with 100 pages or so. Each of this pages will have a label name. I am trying to create a toogle button that will ad the frane name to an array by using "currentLabel". If the user unchecks the box, then remove "curentLabel" from the array. At the end, there will be a "review" section where the items on the array will show in a comboBox so that the user can navigate to each of these pages.
I already have the combo bit working: flaggedList.dataProvider = new DataProvider(flaggedQuestion); flaggedList.addEventListener(Event.CHANGE, changeHandler); function changeHandler(event:Event):void
[Code]....
I tested it by using a button that added the "currentLabel" to the "flaggedQuestion" array. But is the user clicks on the button more than once on the same page, it keeps adding the same label (as it should). Thats why I figure using a checkBox component that the user can check and uncheck would be an ideal solution. The problem I have with checkboxes, is that it is not keeping the "check" on the box is the user navigates back and forward thru the sections...
Relative newcomer to Flash, and I have (what should be) a simple question: how does one go about making the CS3 checkbox component larger? I'm not talking about the bounding box (checkbox + label); I'm talking about the checkbox itself. I've looked all over the place, and I'm stunned that this doesn't appear to be as easy as I thought.
i have done a project, in which, i have loaded set of check boxes in to a empty movie clip and i load that movie clip in to Scroll Pane component. all are working fine, but while scrolling, in the bottom of the scroll pane i got so much of extra empty space. How can i corrrect this.
This works fine for the checkboxes that dont change unless a user interacts with them again. My problem appears because I want to uncheck one of the boxes everytime the component is closed. (I know something other than a checkbox would work better, but Im trying to keep things consistent in this component.)
I have tried setting the bound Boolean variable to false, and Ive tried setting the checkbox.selected value to false. Neither are working, everytime I open the component the checkbox is still checked.
private function makeLyrsPopUp(evt:MouseEvent):void { var panelLyr:popUpLayers = PopUpManager.createPopUp(this, popUpLayers, false) as popUpLayers;
i am have a donation page for my non-profit..i want the user to be able to click on certain box with a specific denominations, ie. $10, $50, etc...i also want have a input text box where the user could put whatever denomination they would prefer...then they would submit and the php file would send the info to my email address and then flash or whatever would direct them to the paypal site and all the info would be set and ready for them to make the donation...
I know my way around basic Flash, I can work with script as long as I have script assist for basic things like getting URLs and linking buttons etc. I'm trying to create a "don't show this page again" on the opening page of a mini-site using a checkbox component and so far, I've dragged a checkbox onto the stage from the components window and only been able to change its label to "don't show again" from "checkbox" in the parameters window. I've given it the instance name of 'showAgainCheckBox' and I have this code on the component layer first frame looking like this.
Code: Select allshowAgainCheckBox.addEventListener( Mouse.Click, onshowAgainClick ); function onShowAgainClick( e:MouseEvent ):void { // do something about the click here }
Of course the code is filled with errors from what I get of the compiler message. I've been trying to get the logic. So I might need like a 'checkbox component for dummies' kinda explanation.
I'm trying to make selectable thumbnail images for a touch screen app where the user can touch the thumbnail image and turn a CheckBox on or off to select/deselect it.
The thumbnail images measure 100x100 pixels, and I want the CheckBox to be in the upper right hand corner of each image. When I go to the Adobe AS3 help site, it says that it should be possible to increase the size of the CheckBox hit area in one of two ways:
1) Select the component on the Stage and use the Free Transform Tool or any of the Modify > Transform commands. 2) Use the setSize() method or applicable properties of the CheckBox class.
According to this same site, if you increase the size of the instance, you also increase the size of the hit area.
I've tried both of these, and none expand the hit area over the entire thumbnail. In fact, neither seems to increase the size of the hit area at all. In order to select a particular thumbnail, the user still has to hit the CheckBox.
I am trying to assign a few variables to checkboxes that I am adding dynamically to the stage. There are like 40 checkboxes added dynamically and I need to keep track of a few variables for each checkbox.It will only let me assign a "name" to the checkbox. If I try something else like "Group" (see code), then I get a runtime error:[code]
i'm having a bit of trouble having my button doing the following function...i'm trying to have it so that when the check box component is deselcted when clicking on the enter button it will show the my MC. else my MC will be hiden
I want to use the checkbox component in my flash app, but it's really tiny. According to this article 1, the size and scale parameters only affect the invisible bounding box. Does anyone know of a quick solution on how to scale up (enlarge) the visual area of the checkbox component in flash CS3?
I'm working on a mini-site and there is this opening page with some text bla bla and I need to give the viewer the 'don't show this again' option. I've discovered the components in Flash (yoo-hoo) and so far I've dragged a checkbox to the stage and only been able to change its label in the parameters in components inspector.
The opening page is in scene 1 and I just need the movie to play scene 2 frame 1 if the checkbox is clicked. How do I go about this? I'm very confused with event listeners etc. Could anyone give me a "for dummies" walk through?
I have the values load from a file, however the problem i am having is that it isnt selecting the values loaded from the file when i check on the settings. am i using the correct as2 code for it? i even tried using setValue, that is listed in the flash livedocs.
I have a Flex repeater that has a complex item template. When a checkbox is clicked, I need to toggle the visibility of a sibling button contained in the same repeater template. Since I can't add binding expressions to event handlers, I can't pass in the repeater item's index.
How can I access sibling components inside a repeater item?
i created dynamically checkbox on data grid how do i find out Which checkbox select/unselect and which checkbox contact is select/unselect ? Because we cant set dynamic id for each checkbox
I am using datagrid and added 3 columns to it in flex project. Data is provided to each column by using itemrenderer. Itemrenderer is checkbox for each column. Name of columns are col1,col2,col3. I want to make the checkbox in col1 selected when i selects the checkbox in col2. But i am not able to do this.
I need a datagrid, which contains checkbox (4 no's) without multiple selection. And I also need a text area which should contain the selected checkbox's label/data. I tried using arraycollection but I am not getting.
Is there any way to fill in a dynamic text box in one movieclip if a checkbox from another movieclip on the main timeline is checked?If it is not checked, the dynamic text box would be blank.
In my main.mxml I need to test for the state of the checkbox. I originally had all my code in main.mxml, but it was getting really long, and I thought that it was better practice to break my code into components. Also, I have other projects where the same concept will apply.I have the following function :
private function checkAlarms(currentTime:Date):void { if (!breakfastAlarmSounded)[code]....
doesn't work. Someone mentioned that I need to create a variable in my component that refers to the id (myCB_1) of checkbox, but I don't really understand or know how to do that, and they didn't elaborate.How do I test for the status of the CheckBox "myCB_1" in the component from within my main.mxml?
I have a movie clip which has onRelease, onRollOver and on onRollOut functions associated with it. Within that movieclip I also have a checkbox, but the checkbox does not check when I click on it. When i disable the "on" functions, the checkbox is then working as normal.
Is there a way I could have the "on" functions and the checkbox working simultaniously?
public var currentStep:int; <mx:ViewStack id="step" selectedIndex="{currentStep}"> <comp:Choosecar id="choosecar" /> <comp:Configcar id="configcar" /> </mx>
I'm using a drag and drop inside to choosecar component, so I want to change the 'currentstep' - which is a variable of the main application - with +1 so the viewstack changes to the second component 'configcar'. The only solution I found is calling a component from the main application, I need it the other way around but I can't find it.
The component alows you to drag it onto an object and set the fade in or out interval length but i want to trigger it by either entering a frame or clicking on a button.i am attatching the fla with the 2 buttons but i can not figure out how to call the component on press and have it execute the fade action. i figure if i put 2 of the fade compnents on the stage and have one with fadein properties and one with fade out properties i just need to make cales to them from a button or apon enleying a frame so i could resuse the same fade for all mc's
I'm trying to organise my code better and figured it would be good to place the pop-up logic within the component that's being popped-up. However, I can't seem to do this without causing one error or another. I also need to make the pop-up modal.I'm doing something along these lines (psuedo code):