ActionScript 2.0 :: Constraining Movement >function_move?

Jun 12, 2009

I have a split screen view with a large image above and a smaller image underneath.There is a zoom window over the smaller image that when dragged around shows the larger image above it being moved at the same time (just that it's bigger uptop)

anyways I can't seem to constrain the movement of the smaller movie clip ... right now you can just click and drag it all over the place ... and I'll like for it to stay dragable only over top of the smaller image...and here is the code in the root.

// The base_mag_factor is the correlation of the small picture to the big picture...
_root.base_mag_factor = 5;
// The mag_factor will change as scaling occurs
_root.mag_factor = _root.base_mag_factor;

[code].....

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Constraining A Movement To A Rotate?

May 5, 2006

I am interested in rotating an object around a central pivot point, on command from two buttons (a + button, and a - button).

This file would essencially be a clock hand, or dot representing the hand, being rotated either clockwise or counter clockwise manually by a plus and minus button.

Things I am unclear about:

1) what forms of syntax, variables, etc, would I need to accomplish this task? I am unclear about the proper protocol for setting up this movement.

2) I have a specific background graphic that all this will be happing on top of, how do I find the desired pivot point coordinates (i am assuming the pivot point is defined by an x and y) in relation to my background graphic?

View 1 Replies

ActionScript 3.0 :: Constraining 4 .SWF's On Site

Jul 15, 2009

I've got a problem with containing properly the .swf on my (main menu) site. Because the external .SWF's got a parralax effect it overlaps the swf above also the .swf is not nicely stretched out. This is the effect on my site that I want www.seniorict.com but as you look at the zip/fla(menu test) you see the complete file and how the effects are not working well.

[code]...

View 1 Replies

ActionScript 3.0 :: Constraining 4 .SWF's On Site?

Apr 8, 2011

I've got a problem with containing properly the .swf on my (main menu) site. Because the external .SWF's got a parralax effect it overlaps the swf above also the .swf is not nicely stretched out. This is the effect on my site that I want www.seniorict.com but as you look at the zip/fla(menu test) you see the complete file and how the effects are not working well.

code is

PHP Code:

stop();
var swfs:Array = new Array("home", "kandidaten", "opdrachtgevers", "contact");
var loaders:Array = new Array();

[code]....

View 2 Replies

Constraining Custom Mouse Pointer

Aug 16, 2010

I am using the following code on the main timeline

Mouse.hide();
target.onMouseMove = function() {
this._x = _xmouse;

[Code]....

And on the movie clip (target) that i am using for the custom pointer, i've put

onClipEvent (load) {
startDrag(true);
}

How can i constrain the pointer to an area of lets say 800x600 ?

View 2 Replies

ActionScript 3.0 :: Resizing And Constraining Proportions?

Oct 12, 2011

I'm doing liquid layouts, and resizing my images while constraining proportions. Here is the code I'm using:

Code:
image.y = (stage.stageHeight/2) - (image.height/2)
resizeMe(image, stage.stageWidth, stage.stageHeight);
//The resizing function

[Code].....

I want it to resize and totally centre itself in the middle of the screen. HOWEVER. I also want to nudge it down 100px, and THEN resize it. I'm having no luck with this though I can move it down 100 px, but then it resizes and positions itself as though it was still in the centre.

View 6 Replies

Flash :: Constraining/clipping Symbol Boundaries In CS5?

Sep 27, 2010

I want to create a MovieClip symbol of a certain width and height, but with content that extends outside its boundaries, with the option to have the external content be clipped/hidden or visible.

In Flex, the solution would be to create a group with .clipAndEnableScrolling = true.

Is there a way to do this in Flash CS5, or will the symbol always resolve to the size of its contents?

View 2 Replies

Actionscript 3 :: Constraining Number Of Children In A ViewStack ?

Mar 7, 2012

I have the following code to create a ViewStack which is used as a dataprovider for a TabBar:

<s:TabBar id="objectTab" dataProvider="{vs_objects}"/>
<mx:ViewStack id="vs_objects" width="100%" />

I want to constrain the number of children the ViewStack to avvoid the tabs going out of the screen when the user opens many tabs without closing any. I attempt to do this by removing the oldest element in the ViewStack when the user opens a new tab and the size of the ViewStack is above 9.

private function openTab(object:Object): void {
//Create a new NavigatorContent(form) and add it to the ViewStack[code].........

The image below illustrates my problem, where the dark grey color illustrates the selected Tab. There should only be one selected tab, which works perfectly fine with both the child selection approaches above, when i don't remove a child before selecting a new. When i remove a child and then open a new Tab, the new Tab does not get selected properly, it only gets "painted" in the selected color. In This case Tab 40 is still shown when i open Tab 41 (exceeding 9 tabs). The result of this issue is that Tab 41 is not rendered completely.

UPDATE: The problem was my AS3 code inside the childrens NavigatorContent's that caused the application to behave this way. The solution was using the callLater method:Doric's

code example:

protected function openTab():void
{
var form:Container = new Container();[code]............

View 1 Replies

ActionScript 2.0 :: Constraining StartDrag() To Diagonal Line?

Apr 23, 2008

I'm working on a volume slider for a type of jukebox and what I'm using is an actual drawing that is on an angle, therefore the volume slider and handle aren't in a straight horizontal line.I've done the basic code to keep the handle within the distance of my slider "line" (left to right), but what I have obviously just constrains it to a rectangle.

on(press){
this.startDrag(false,0,0,32,9);
}
on(release){
this.stopDrag();
}

The slider and handle are both at actual size, that's why it's only 32 pixels wide that I need it to go across and 9 pixels down. I do realize that for what I want, it's much more involved than this simple startDrag code with 4 sets of numbers in it.I'm including the source file in Flash 8/Actionscript 2.0.

View 3 Replies

IDE :: Constraining 'startDrag' To A Non Vert Or Horiz Line

Jun 29, 2009

I need to know if there is any way to constrain the mouse movements on a startDrag to a line that is not going vertically or horizontally. I'm sure I'll need to use some trig functions, and that's fine, I just haven't been able to find this done anywhere else.

View 4 Replies

ActionScript 2.0 :: Constraining StartDrag() To Trapezoid Shape?

Dec 30, 2011

how can i constrain the dragging of my movieClip inside the shape of a trapezoid? here's the code..

Code:
pamato.onPress = function()
{
startDrag(this, false, 1000, 270, 130, 605);[code]....

when i test the movie.. its a rectangle..

View 9 Replies

ActionScript 3.0 :: Constraining Mouse Cursor When Scrubbing Video?

Jun 21, 2011

Basically, I have a custom "scrub bar" graphic in which the user can drag a slider forward or backward in time to scrub/seek to a certain point in an external F4V.I have my slider constrained by a rectangle of 1 pixel in height. But when I click with mouse to scrub, my mouse cursor tends to move off of the slider graphic, causing problems with my MOUSE_UP event. (It can't trigger when my mouse is not over the target object).Is there a way like "new Rectangle(32,713,944.1)" to keep the mouse from moving in the Y-axis as the user drags the slider left and right to scrub video?

View 3 Replies

ActionScript 3.0 :: Constraining Full Browser Flash Site?

Jan 18, 2009

I'm making a fluid full browser flash site, and things are coming together nicely, but at some point, if the stage size gets too small (such as if someone is using a 800x600 resolution), things just don't look right. Things get all smooshed together and cause for a cluttered mess. To solve this, I put constraints on my stageResize function so the stage would only shrink down to a desired size. This worked great for the flash file, but I can't get the browser to add scroll bars are this point. I figured I would need a JavaScript file that would size the browser (or the div that contains the swf) and then constrain it as needed, but after digging around a few sites that perform the way I would like mine to, I am not seeing any such JavaScript files.
Example: [URL]

View 14 Replies

ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

Jul 9, 2010

I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

View 1 Replies

ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

View 3 Replies

ActionScript 2.0 :: Ants Movement (based On Snow Movement)?

Jun 22, 2004

I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.

onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;

[code]....

View 5 Replies

ActionScript 3.0 :: 2D Character Movement With Camera Movement

Jun 10, 2011

how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.

View 3 Replies

ActionScript 2.0 :: Set Movement Speed On Any Particular Movement?

Oct 2, 2002

I have a Mogli (Junglebook-like) Character that i got to move with the arrow keys on the keyboard.

I want the character to jump (so for example , he must while moving to the right of the "gamearea" , you must be able to hit a key (say for example the "control" key ) and then the character must jump ( go up ) and as soon as the key is released he must obviously come down.

And also how do one set movement speed on any particular movement.

View 12 Replies

Movement Across The Page?

Nov 11, 2009

I have a project in flash. The most simple part of the animation renders horribly. I am trying to get the animation of the year 2009 in letters that occupy most of the 500x500px screen to go from left to right. No extra movement. no twisting. nothing special. just sliding left to right. I tried making the file a bitmap, vector art, creating the actual image in flash. Everything comes in with lines through them in some places that come and go away as the image progresses through the screen. It also looks like the image stumbles a little but then keeps going, if you are really lucky, you'll be able to see a few lines running through the letters, but they dissapear right away. The is nothing interfering with the timeline, I have tried setting the fps rate from 12 to 30 to 60 to 120. It gets better but does not eliminate the problem. I tried reducing the image size down to small letter less then 1/5 of the screen, but still the problem persists. I really need the letters to be large on the screen and flow across smoothly. I also tried importing the file as a whole 2009, tried importing numbers seperatly 2, 0, 0, 9 and have them float, i tried making an object in flash that is not a number - but just a rectangle, it has the same problem.I also tried animating it in different ways - creating a starting keyframe and the last keyframe and creating a motion tween between them (the normal regular way). I tried placing a few keyframes in the middle and linking them all. I tried creating keyframes for every frame within the animation, which actually made it run the smoothest.
 
The file I included has just the 2 moving across the page at 120 fps, with a keyframe in every frame of the animation. I am starting to think that the rendering in not the issue of flash but rather of the lcd screen's refresh rate, video card and ram, as well as other mechanical factors. However the not-so-technical-clients need to be satisfied .

[Code]...

View 3 Replies

ActionScript 2.0 :: Movement Using _x And _y?

Feb 17, 2003

following codes are for making a "circle" move along all four edgesof the screen...but some codes are missing..please add some more codes so that my circle(MC) finish its journey..1..go right..2 go down..3 go left and finally go up...to where it first started...

onClipEvent (load) {
this._x = 10;
this._y = 10;

[Code].....

View 1 Replies

IDE :: 3D-movement On Mouseover?

Aug 19, 2009

How to do the movement like at the following site [URL]

View 7 Replies

Rotate With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in

function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

View 1 Replies

Posible To Try To Simulate A Movement Of Car

Apr 26, 2010

i have a lateral and a backside pic of a car (i have Attached), and i would like to know if it is posible to try to simulate a movement of the car, turning until to see its back side.

View 3 Replies

ActionScript 1/2 :: Limit The Movement Of Mc?

Jun 14, 2010

i have a movie clip moving randomly...but i would like to put a limit or boundary on its movement... the problem is...the bondary is a round area and i don't know how to calculate the area...
 
is it possible to make a script that says...while inside this certain object, they will move randomly...
 
as of now this is my code:

[Code].....

View 15 Replies

ActionScript 3.0 :: Y Direction In Movement?

Feb 11, 2012

I posted a thread last week and I get a code that give me possibility to move circle in the stage and when it got to the end of the stage it turn around and change it's way. but the code was only for X direction but I want to use it in Y direction too, to move the circle diagonal. I put the code down here. me to add Y position guide me how to add.

ActionScript Code:
var circles:Array = new Array();
var quantity:int = 2;

[code]....

View 2 Replies

ActionScript 2.0 :: Movement - How To Stop The MC

Oct 14, 2003

I'm doing a tut to learn animation through AS, but can't figure out how to stop the MC

[Code]....

View 14 Replies

ActionScript 2.0 :: Resizing Instead Of Movement In Phy. Tut?

Feb 11, 2004

I read the actionscript tutorial on how to make a elastic type animation and I have a question (duh!). Is there a way to resize and move instead of just being able to move the stuff. I want a box that slides to a new area but also gets bigger and I am not very good with math or very great with as. I have also attached the file I am working with.

View 2 Replies

ActionScript 2.0 :: How To Random 'y' Movement

May 8, 2003

i've applied the following script to a movieclip to change its 'y' coordinate randomly at run time and it works fine but i'm also trying to control the maximum 'top' and maximum bottom 'y' movement for which the value should be: top = 40 and bottom = 400. so it only displays randomly between 40 to 400 'y' coordinate. could you tell me how can i implement this in the following script?

onClipEvent (enterFrame) {
_x -= 4;
if (_x<=-2247) {

[code]....

View 3 Replies

ActionScript 2.0 :: Detecting End Of Movement?

Nov 21, 2007

I have an mc that moves into position after a button is pressed. I would like a seperate mc start playing after the moving mc stops.how this can be achieved? I have attached a sample .fla file that has the parts that are needed.The file was over the allowed limit so I have uploaded it here:I would like the mc 'red' start playing after the mc 'longBar' stops moving. The mc 'longBar' starts moving after the gray square button is pressed.

View 2 Replies

ActionScript 2.0 :: 8-way Character Movement?

Mar 14, 2011

Right now I have all the animations for each direction in a movieclip within one movieclip.However, when I use the arrow keys to move the walking animations don't playWhen I stop, the appropriate animations play, however. Here is my code:

Code:
onClipEvent (load) {
facing = 1;

[code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved