Is there a way that you can control a flash movie using HTML and/or Javascript on the same page?Basically what I want to achieve is to use an HTNL link to loadMovie into a movie which is heldon the same page as the link.
I have a SWF embedded in an HTML web page and want to move to a specific frame when a trigger is clicked. But nothing happens when I click the trigger, as though the js just doesnt communicate at all with the swf.SWF is written in flash cs4 (a3)The link to the website is [URL]..I have read the text books over and over and researched high and wide on the internet and as far as I see I have done everything correctly but I cannot get this to work. The swf is very basic, just a green box moving accross a small stage. The desired gotoframe would make it cross at a lower height (just a dry run for a more complicated swf)
I need to execute some javascript string code from flash swf file using actionscript 3. I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
Is it possible to make desktop Air application by using HTML/JavaScript and Flash?Actually I want to make an Air app (which is for desktop) by using flash and want to use HTML , javascript and CSS as well.Is it possible ?
Is it possible to use Flash JavaScript API with YouTube videos? The only function that I got to work reasonably is "Zoom". TotalFrames() gives "1" and TCurrentFrame('/') is always "0". Other functions seem to do nothing. For testing this I'm just using the live Google Playground Demo with "ytplayer" as the movie object. Most of what I want to do can be done with the Google API, but I still feel uncomfortably unclear on the three way relationship of YouTube videos, swfobject, and Flash.
I have a flashplayer in html page and I want it to stop the auto play function when the page loads and play whenever I click play, and I tried to play with the code and added this: <param name="Autostart" value="0" /> but it's not working. On the other hand, I set the autoplay function for the quicktime player to "false"and it worked.
And clicking the link would load up my Flash movie, which is basically just a shell that imports an XML glossary of terms, but when the page loads, it would automatically show the word "Blah" since that is the link that I clicked on in HTML.
Is this possible? I'm at about an intermediate level of understanding when it comes to AS3.0, but I haven't dabbled with manipulating XML using Flash much.
i have a site with 3 frames, the top one have a flash MC in it to navigate the site. the middle frame is where i want to load or call normal HTML pages into using the Flash MX bar in the top frame, the bottom frame isnt really important.
i have tried using the "getURL" statment in flash Mx but i cant target the frame, in flash 5 i could but in MX there's no target option when using "GetUrl".....
I need to allow users to preview audio files for purchasing. I have CF pages that return records form a SQL database. Each record contains the same swf file however, each swf file points to a different mp3 for previews of different audio examples. So far, everything is working fine. My problem is that I need to be able to stop the sound from one swf when I click to play a second swf .The only solutions I see in Flash forums deal with loaded swf files. These are not loaded files they are separate files within a page. The question is: How do control one swf from another swf in the same page.The following items have not worked: soundChannel.stop();,soundMixer.stopAll()
I have two separte flash files on the same html page... I want to be able to click a button in one flash file that affects the timeline in a separte flash file on the same page. Is this possible?
I am working on a project that needs to have the swf controlled by an external javascript file, I'm looking for something very simple like basically telling the swf what frame to go to in the main timeline. I know it's possible because I did it 4 years ago, the problem is that project and computer are long gone.
We're currently building a Flex application using the PureMVC framework with a shell.swf which loads/unloads modules dynamically. We're experiencing issues with memory and we're looking to replace the shell.swf with a JavaScript-based loader.Two questions:What would be a good framework to dynamically load the Flex components and allow the modules to communicate between each other?Would dynamically loading/unloading the modules via JavaScript take care of the typical memory problems associated with Flex/Flash applications?
What i'm trying to do: add an html/javascript page inside an air app made fully in flash (coded in AS3, almost no timeline used). Is it possible, is it wise to do so?
I have html page with an embedded flash. The flash sends me a javascript function with the selected content, namely: currency(eur) or currency(gbp). How can I catch this value with a JS function and send a variable, a string whatever to my html page?Ex: if eur, default, '' otherwise?
Is it possible to change the colour used in a flash movie for a shape using javascript Basically we have a little logo which appears on one of our e-commerce frameworks which is "skinnable" When we setup a skin for a client I would like to be able to send some colours to the flash movie so that our logo changes to match the sites colour scheme..
How does something like this work without Flash? http:[url]....I right-clicked on it but there's no Flash menu.I love Flash because its stable and works. But is using some sort of Javascript hack for this kind of complex behavior actually a good idea?
I am having in issue with IE passing a string back into an swf using the EternalInterface class in Flash CS4.I have an swf with the following code: var externalString:String = ExternalInterface.call("IncomingJS")which is inside an event listener attached to an Event.ENTERFRAME and an if statement waiting for ExternalInterface.available. [code]I am able to successfully get the externalString variable and procceed with the rest of the AS3 script in Firefox, Safari and Chrome, but not in IE.If I add in an alert (stringFromHTML) before the return statement in the Javascript, I get the value of the stringFromHTML spammed, which looks like Flash is firing the function at the right rate[code]Unfortunately, the HTML code is actually working within a 3rd party HTML generator, and one of it's limitations is that I can only have a single line (with unlimited length) of html at a time.Are the other options (swfObject etc) able to run either with no line breaks in the code, or would I be asking for trouble with Javascript and the SWF to, instead of embedding the SWF directly, use something like an iFrame and refer to a 'proper' flash delpoyment html file?
I have another question which i think is most easily solved by using javascript to find out if flash exist or not and dynamically modify the page. In my case place a placeholder, call jcupload code if flash exist or replace the placeholding div with my html
But the problem is i havent been able to find any javascript functions to tell me if flash is installed. All i found were html that displays alt html if flash isnt shown/enabled.
I'm new working with Django. I have a html page with flash content named map.html, and I like to include it into another page named soporte.html (which extends base.html page) through {% include %} tag. If I open map.html directly without django, in firefox for example, I can see the flash content, but if I open the whole project using django (in firefox too) and I go to the page where is suposed to be the map I can't see anything.
I have an html page with a flash movie embded in it, that flash movie contains a button. I want to pass the id of an element on the containing html page to the flash movie so that when the button is clicked, I get the text of that element in flash (i.e. innerHTML).
So, my question is basically two questions:
How to pass something from HTML/Javascript to flash? How to access an element on the containing html page from flash? (What ActionScript code is needed to do that?)
I am makeing a flash css generator to cusomize myspace profiles, I am up to the point where the full css code is generated, and then assigned to a variable. I am trying to make a preview button that will open a new browser window with a sample myspace profile but using the css defined in the flash variable. I can't seen to figure this out, I have found that the only way might be to use fscommands and a javascript gateway, but I am not well versed in javascript. Im at a standstill, I don't want to release my flash program until I have all its features operational, I have spent the last 2 weeks pulling allnighters from concept & design, to deciding features, and everyone who has beta tested for me says it can't compare to the other editors without a preview option. and I agree.
I have a Flash game in one html page, and then I have an html link ("next" button) in another page that will direct the user to the page that contains the Flash game. What I need to do, is to have the "next" button, tell a MC within the Flash game to go to the second frame, and save it as a cookie so it will be at the second frame whenever the user returns to that page with the Flash game. The MC is basically a button and the second frame grays out to show completion. Clicking the "next" button on the previous page verifies that the user has reached the end of that section, which should then trigger the MC in the Flash Game to gray out. I want to set it as a cookie so the user can keep track of their progress.
Anyway, my original thought was to use the Flash External Interface to allow the html "next" button to communicate via JS to the Flash movie, and to use Local Shared Object to set the cookie. Well, I have been trying to employ several of these tactics with no success. :-( I am currently working on a Mac, and need something that works in Firefox on both Mac and PC, and IE for PC.
I want to make div into my intex.htm file (already built site) to place in a .swf file that will cover the whole screen, and a few seconds later the animated page will disapear and the htm page will appear. I don't want to make different htm file, neither put a button on flash(ie on click...). I just want after a few seconds and after the flash has ended, the flash will go away and the page will appear.
is it somehow possible to open a HTML popup window from within Flash and have it receive text data from Flash which should be printed ... and this all only in AS3 and Javascript (since no server-side scripting is available)?