ActionScript 2.0 :: Controlling Loaded Swf-File?

Jan 23, 2005

I load a movieclip via:

on(release){
loadMovieNum("detection.swf", 1);
}

So I load it in my current timeline on level 1. Now in the detection.swf is a button that has to controll the first movie. (that loaded the swf)

[Code]...

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ActionScript 1/2 :: Controlling An Externally Loaded .swf File?

Jan 8, 2010

Another question regarding externally loaded .swf's!
 
In my externally loaded swf.s are a pause and play button which work perfectly using only:
 
on(release){yanm.play();}
 
(yanm being the name of my movie file containing my movie!!) and obviosuly the stop is with a stop!
 
Now I want to add a 'Mute' button so that the user can turn off the audio. What script would I use for this?
 
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I have a loaded swf file that is a short animated intro I am using he addChild method. I wold like it to simply move  the timeline to a label "menu" after it has played. This is the cde on my main Timeline:

stop();import flash.display.*;import flash.events.Event;import flash.media.SoundMixer;
var Xpos:Number=0;

[Code]....

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ActionScript 2.0 :: Controlling First Movie Out Of Loaded SWF File

Jan 23, 2005

I load a movieclip via:
on(release){
loadMovieNum("detection.swf", 1);
}
So I load it in my current timeline on level 1. Now in the detection.swf is a button that has to control the first movie. (that loaded the swf)

I tried:
on(release){
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}
Which did not work. Referencing via _root.nextScene() also, because the loaded swf has its own _root. So how can I control the first movie out of the loaded one?

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[Code]...

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news_mc = loadEvent.currentTarget.content as MovieClip;

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ActionScript 3.0 :: Controlling The Loaded SWF?

Jan 20, 2010

I'm loading a SWF into a main SWF using the code bellow, from senocular tutorials:

Code:
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[code]....

I have buttons inside a movie clip, at the main movie (parent) and I want to control the home.swf movie that I just loaded. How can I do that?I'm trying this, without any result:

Code:
function botao_clique(e:MouseEvent):void{
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ActionScript 3.0 :: Controlling Audio In Loaded SWF

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I have several flash swf's that are about 10 - 20 min. each. I load these in a player that I have created as the user selects them from a menu in the main swf (a swf player basically). I can pause start and stop the swf's with no problem, but I can't seem to get a handle on controlling the audio. I have the audio in the loaded swf's timelines because I need to sync the audio with the animation taking place in those swfs. I could, take the audio out of the timeline (after syncing it), and then load it separately, but it would be much cleaner for me to just have it in the timeline.

I've resorted to the SoundMixer of the main swf to mute and change the volume, but I can't get hold of the Sound(), soundTransforms etc. of the loaded swf. To assign a play location for the soundChannel I need to access the loaded swf's Sound().Play() function, but I can't seem to do that. I have exported the timeline audio in it's actionscript, supplied a name (same as it's class name), and then tried to access it, but I can't seem to do it (yes I wrap the loaded.content variable in a MovieClip cast--that's how I can control the pause and play of the animation). Tutorials I have found only seem to work with sounds loaded into variables, and none refer accessing timeline sounds in a loaded swf.

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ActionScript 2.0 :: Controlling Externally Loaded Swf?

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the .FLA files are attached at the bottom. intro.swf is the actual movie and introLoader.swf is the preloader and it loads intro.swf into it.the problem with the actionscript previously was that itd start playing the external movie halfway through the preloader bar as if it was streaming..however i found a workaround that doesnt really work.. i used xyz.stop(); and xyz.play(); functions to control when the external movie plays.The problem with those functions is that i need a check for them i.e if(percentage <100) etc. which causes problems like if the flash movie is already watched once and cached and you reload the page it wont play.

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ActionScript 2.0 :: Controlling Sound In Loaded SWF

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I have a button on my main scene which creates the varaiable "soundoff", then if one of the placed swf's when loaded detect the variable it stops all sounds,

if(soundoff == true){
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Is it possible to control one loaded SWF File e.g.,(MOVIE-1.swf) from another loaded SWF file e.g., (MOVIE-0.swf) on a different level? E.g. with a syntax like:
onRelease
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onRelease
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ActionScript 2.0 :: Controlling An Externally Loaded .swf's?

Oct 7, 2005

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is it possible for a loaded swf to control the timeline of the main swf or even to tell the main swf to unload the loaded swf just by pressing a button in the loaded swf.

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ActionScript 2.0 :: Controlling Externally Loaded Swf's?

Nov 1, 2005

i had made a image gallery using xml in flash MX 2004. some of the images are jpgs and some are swfs. i'm trying to get it so that once the external file, be it jpg or swf, is loaded, it would recenter itself in the middle of the page.so i attached the following code to the container clip that the files were loaded into:

onClipEvent(load){
this._x = ((304 - this._width)/2);
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[code].....

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I'm creating a flash site, navigation is simple, or so I thought. Buttons along the top load external swf's to the stage. As they are loaded and unloaded the swf's animate in and out again on button clicks so the next one can come in.

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I have indicated below what I have added to try and 'animate out'

Actionscript:

stop();
//////// HOMEPAGE CONTENT LOADS ON PAGELOAD ///////////
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[Code].....

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package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;

[code]....

1. How can I kill, unload, removeChild the preceding swf file which has been loaded? When I load a swf file it creates a new loader.

2. On the onPlayClick and onStopClick buttons I get the following error message:

TypeError: Error #1009: Der Zugriff auf eine Eigenschaft oder eine Methode eines null-Objektverweises ist nicht m�glich.at Shell/onPlayClick()

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ActionScript 2.0 :: Possible To Controlling Loaded Swfs?

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What I'm trying to do is create buttons in one swf that load another swf and also give instructions to begin playing from a certain frame in that swf. The target swf has a preloader on frame 1 and then a movie clip that contains a video in frame 2. Depending on which button the user presses the video will be cued up ready to play at different frames. think it may need an if statement ie if x=34 then goto frame 34, but I can't seem to pass the variables to the loaded swf.In the zip file is an example of what I'm trying to do.

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ActionScript 3.0 :: Controlling Sound Of Externally Loaded Swf?

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I have loaded a SWF and attached to a MovieClip which exist in my current movie using the following code, and now I just want to access the loaded SWF to send it orders like play() or gotoAndPlay(); I have tried also: container= MocieClip(loader.content); instead adding child, but it trhows an error

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ActionScript 3.0 :: Controlling The Sound Of The External Loaded SWF?

Aug 18, 2009

I  have a Loader that loads external SWF. The external SWF has sound. I'd like to stop, pause and play the sound.

[Code]...

This only mute the sound only and the sound is still runnung.

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I want to communicate with an object within a loaded swf. I know I can use this event listener and function to do so right when the swf has completed loading:
 
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function loadSections(event:Event):void        {            event.target.content.mc.y+=2
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Both the external and host swf are AS3.

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Can we control the external loaded swf with buttons created on another swf. Let me simplify this: I have one swf in which I have created one small timeline animation and the second swf has the buttons to play and stop the animation.

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what actionscript could i use to make an movies loaded into a movieclip play. tried _root.holderMC.play(); holderMC being the movieclip the external swf is loaded into, doesn't seem to work! searched the internet too but no lucky

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ActionScript 2.0 :: Controlling Loaded SWF By Pressing Button

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I made an empty movie clip and named it "container" and then I made a button.. Here's the code for the button in main movie..
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ActionScript 2.0 :: Controlling Loaded Swf Instances Clips?

May 8, 2003

I hava a move clip called Main in witch I load Interface and than load Content swf clip.I was trying to control a object (movie clip in loaded Content swf clip) with asctionscript in Interface swf and inversely, but nothing happend.I hava a button on the interface which I would like to activate when I click on the some area of the Content swf .

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ActionScript 2.0 :: Controlling Dynamically Loaded Swfs?

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how can you controll them as they are coming in? For example: i want to load three swfs but i want them to sit invisible until the user clicks a button to change visibility and see the content. The problem seems to be that you can't control it until it's all there... here's the code i have been trying.[AS]function

goMovie(xMovie, xLevel){
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[code]....

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