ActionScript 2.0 :: Counter (Count UP) In MILISeconds?
Feb 22, 2006Counter (Count UP) In MILISeconds?
View 7 RepliesCounter (Count UP) In MILISeconds?
View 7 RepliesI would like to make an .exe file that shows a starting number (that I would designate in the code), and then every 30 seconds, it adds 1 to that number. So for example, the exe begins by showing "11,057" on the screen, and then 30 seconds later, that number changes to "11,058", and so on. Is this possible? How do I do this? I wish I could find an .fla that does this so that I could understand everything from setting up the text box to show the number to assigning the actionscript code to make that number change.
PS - I need this counter to run as an .exe file on a Windows 7 computer that will not be connected to the internet, so code that requires PHP or running on a web server won't work. But an XML file called from the .fla would work, because I could keep the XML file in the same folder as the .exe on the computer.
How to make the Counter Count Up. Partiular Day..
Example.
Today Date is: 6 July
Then My date is: 1 July
So which means it will Display: 005 Days : HH : MM : SS : SSS
It CountUp..
I am working on a project that need to countdown what is in stock.
Right Now I have the banner counting down but how do I get it to count in different intervals?
Right now I have an interval setIt = setInterval(this, "counter", 8000);
But I want it to go form 8 sec. to 1 sec. to 8 sec.
Just a small problem here. I have built a counter that is suppose to correspond an ordinal number to it's respective picture. Currently I have managed to do so graphically using the timeline, however this proves hasselsome when having to change the number of pictures. The pictures are loaded into my photoalbum dynamically using an array. I would like to dynamically correspond a number to each picture. This way is i have five pictures it will go to 5 then back to 1, same as if i have 99 pics (maximum to be set). Attached is the what the counter will be used in and the counter itself. As you can see it starts at "00" but that's just initially, it should never go back to "00" when a picture is present even though image starts at image0.jpg. if this is confusing here is the layout
example layout:
pic generater loads with initially nothing no image, counter displays "00" user clicks the forward button image0.jpg loads, counter displays "01" user clicks the forward button image1.jpg loads, counter displays "02" user clicks the back buttion
image0.jpg loads, counter displays "01" when user gets to the end and clicks the forward button image0.jpg loads, counter displays "01" if user is at the beginning and clicks the back button imageXX.jpg loads ("XX" being whatever the last image number is), counter displays "NN" ("NN" being whatever the last counter numeber is that corresponds to the image. ex. image49.jpg, counter displays "50").
[Code]...
I have built a counter that is suppose to correspond an ordinal number to it's respective picture. Currently I have managed to do so graphically using the timeline, however this proves hasselsome when having to change the number of pictures. The pictures are loaded into my photoalbum dynamically using an array. I would like to dynamically correspond a number to each picture. This way is I have five pictures it will go to 5 then back to 1, same as if I have 99 pics (maximum to be set). Attached is the what the counter will be used in and the counter itself. As you can see it starts at "00" but that's just initially, it should never go back to "00" when a picture is present even though image starts at image0.jpg.
If this is confusing here is the layout:
Example layout:
pic generater loads with initially nothing
no image, counter displays "00"
user clicks the forward button
image0.jpg loads, counter displays "01" .....
if user is at the beginning and clicks the back button imageXX.jpg loads ("XX" being whatever the last image number is), counter displays "NN" ("NN" being whatever the last counter numeber is that corresponds to the image. Ex. image49.jpg, counter displays "50"). Unfortunately, the file would be to big if i included the pictures, but if u like you may test the view by making a folder called animation is the same directory folder as the test4.swf (do not put test4.swf in the animation folder) and save 9 pictures in there with there files names as image0.jpg, image1.jpg, image2.jpg... image9.jpg. The pictures should be no bigger then 425x425 pixels. Also there is additional code is used for the left and right keys to correspond to the back and forward button, these will need to be changed to.
I need to get a counter increasing in its number count from 1 - 2 million and filling a dynamic text field.
View 7 RepliesI need the counter to count up to a set date and end on a set number. The date would be 12/31/07 and the number would be 1,000,000. Just like the current counter I would like it to reference to the users cmoputer clock.
View 5 RepliesHow can I take a simple counter and I want to load the current count into a textbox?
My code:
count1 = new Timer(count);
count1.addEventListener(TimerEvent.TIMER,stopWatch);
count1.start();
[Code]....
1067: Implicit coercion of a value of type int to an unrelated type String.
i have start the timer timer.start();how I can determine how much miliseconds or seconds passed , since the timer passed [code]Returns the number of milliseconds that have elapsed since Adobe Flash Player was initialized.getTimer() display since the FlasPlayer starts, how to get value of timer
View 3 Repliesi have start the timer
timer.start();
how I can determine how much miliseconds or seconds passed , since the timer passed
from flash documentation :
getTimer():int
Returns the number of milliseconds that have elapsed since Adobe Flash Player was initialized.
getTimer() display since the FlasPlayer starts, how to get value of timer
I'm trying to make a volume button for my site and it looks something like this:
- ||||| +
i want the volume bar to start filled and when the user hits the minus button it lowers the volume and when it hit plus it takes the volume up well when I go down and up the volume bars start to get crazy...it just works when I go down the whole way and after it goes up the whole way, when I change direction on the midle of the path it jumps some bars...
Code:
volDown.addEventListener(MouseEvent.CLICK, menosVol);
volUp.addEventListener(MouseEvent.CLICK, maisVol);
var cliques:uint = 0
if (cliques == 7){
[code]....
I have a gameloop, where I used to calculate the timedifference in seconds for time based movement.
ActionScript Code:
var currentTime:int = getTimer();
var currentTimeDeltaInSeconds:Number = (currentTime - _lastTimeUpdated) / 1000;
now I've decided I want to use Miliseconds, so it looks like this:
ActionScript Code:
var currentTimeDeltaInMiliSeconds:Number = currentTime - _lastTimeUpdated
So I've converted speed variables, by dividing them with /1000, it looked like this before:
ActionScript Code:
var currentTimeDelta:Number = 0.036 ; // in seconds
var speed:Number = 50;
[code]...
- But the result is still not identical, position is still 1000x more, I know it has to do with multiplying the velocity with the timedelta, which is 1000 times greater with miliseconds, but I dont understand why is it like this?
i want to make miliseconds reach 12 instead of 60 when the seconds start to increment. This is because I want miliseconds to represent months and seconds to represent years in my simulation.
View 2 RepliesI've found a simple count up script over on Actionscript.org
var count:Number = 0;
var maxNum:Number = 1250;
var num:Number = 1;
this.createTextField("txt", this.getNextHighestDepth(), 0, 0, 100, 50);
[code]....
This works great for my use, but now I am trying to figure out how to make it count down. I've tried changing everything to opposites like count=1250 and maxNum=0 (I think this would be the minNum instead), count+=num to count-=num, and count>=maxNum to count<=maxNum.
Is it possible to make a count up timer (from a specific date, birthday for exemple) from the count down timer ?
I've tried to change a few things (I'm very bad in programming) but I can't get the date properly.
If not, do somebody know a count up timer (.fla) that I can use ?
When loading an external mp3, you can retrieve the total length of it, adn the current position etc right? If I want to get the total length of it, it gives me the result in miliseconds, which is fair enough.What's the formula to convert miliseconds into "real" time?
View 3 RepliesI have a AS2 mp3 player that i need to adapt to count the number of times the track is played over the web.I'm not sure how to do it, or what to research, as i have not done this sort of thing before? I just need to return a count variable from flash to some sort of back end document/file that is not displayed!
View 2 Repliesso I've made a working score counter and all that working fine, but I cant find a way to make it follow the camera/player without glitching up.
View 1 RepliesI've got a PHP counter for my website that I'd like to somehow incorporate onto my flash gallery so that it counts hits from that as well.
View 3 RepliesIs there a way to put a hit counter into a flash video? Or is that something that would need to go into the HTML file? Also I need it to be invisible, but be able to check it somehow.
View 1 RepliesI have a flash website in AS3 and I added a HIT COUNTER that works with php and a txt database; the problem is that I have everything uploaded to my server and there's no #[hit count] where it supposed to, when i open the activity window [safari] I can notice that the browser.here are the codes:
AS3>[code]....
I already change the permissions of this php file and the "txt" database to 777 so I really don't know what else can I do.
I want to create a counter at the end of my quiz
after each question iclick the next button to go onto the next question
how do i link each next question button to add 1 to the counter
then once I've gotten to the counter page, how do I reset the counter back to 0
I want to create a counter that will take the number I put in a text file and display it......not sure how to do this.
View 3 RepliesI'm working on a simple todo app that has a column for each day of the week. On startup, the app checks to see if there are any incomplete tasks from before the current date. If so, they're moved to the top of the current date's column. The app is cloud-based, but the tasks are backed up for offline mode with an SQLite db. I can easily move the tasks by updating their date property, but I need the order property of each task to increment starting at 0 to place them at the top. I need to be able to define a count variable in SQLite alone and increment it with each update that's performed. I know this code doesn't work, but it's an easy way of explaining what needs to be done:
[Code]....
how to make a hit counter so I can tell how many ppl have seen my site, but not have it display? I was thinking of some kind of counter that loads a variable from an xml file, and outputs it back to the same place. I've been working on this, but I cannot get it to work.
View 2 RepliesI want a counter in flash so I can know how my website is visited.
View 4 Repliescreating a script for "Days without Accident" counter, that the end user would be able not only reset, but choose the number of days to begin the count down with, without interfering with the script.
View 4 Replieslooking for a way to create a counter. It needs to count from 0 - 1,000,000,000 at a speed of 45 counts per second. Can someone please give me a code or a webpage I can work with?
View 1 RepliesI need a counter to tick off 9 times per second....and it continually adds up weather you are on the site or not.
View 1 Replies