ActionScript 2.0 :: Create TextField: The Beautiful World Of Text?
Feb 6, 2009
I have a display box on the stage and I am having trouble getting the x and y coordinates to sync on the createTextfield box. The width and height are correct when I test it. The textfield does not show up in mcDisplayBack. How do I get them to line up?
Script
var nWidth:Number = mcDisplayBack._width;
var nHeight:Number = mcDisplayBack._height;
Right now I am creating a game kinda like the helicopter game. I have been trying to decide how make my world. I tryed drawing the entire thing and then just have it play through in a motion tween (classic tween) but that was way to time consuming. Also when you hit the objects in this world you die and its game over just like in the helicopter game.
Has anyone created a custom map chart of the world using Flash 8? I read in few places that its possible with a component but cannot seem to find the right one.
I need to create a custom heat map (map chart) which is based on the global map, and shows the performance all of the world's unemployment rate. Some alike this interactive swine flu map
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I need to create a video showing the world-wide population growth of company from 1830 until now. I have a spreadsheet with the dates of when each unit opened. I would like to have a spot on the right location on a map glow as each unit open up. Is there a way to do this in Flash or Flash Builder? Some similar videos I've seen are: [URL]
I have no problem dynamically loading text if I place a textField on the stage but I can't seem to get the following to work using the createTextField. I shortened my code to make it easier to read and still show what I am trying to do. Also I can I place the text within the BlueMenu or only on top of it? Is so how?
It seams no matter what publish settings I use the image quality of JPGs in my flash movie is poor (see linked image) Am I missing a setting? how do you get really crips, clean, beautiful image preview in Flash?
I've created a custom format for a TextField text as below:
Code: var _format:TextFormat = new TextFormat(); var _font:Font = new VerdanaPlain(); _format.font = _font.fontName; _format.size = 12;
and then I've applied it to a TextField like so:
Code: var _text:TextField = new TextField(); _text.setTextFormat(_format); _text.text = "Here is some text";
and for some strange reason, the format does not seem to have any effect on the text in the text field. It still shows using default settings. And yes I have exported the font for linkage.
First let me warn you that I'm "old school" i.e. code is on my timeline and the only classes used were those automatically created when I added several new fonts to Script1.swf which is my movieclip for embedded fonts.
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how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?
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What I need to know is if Flash can control objects outside of the computer itself. Example would be if you had a light hooked up or something like that, could you use ActionScript code to illuminate said light when a button is pressed. Somehow control the output of power to a source outside the PC when Flash is told to do so.
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I have some beautiful CATS drwan up for me. In typical avatar style you can change the colour, hat etc... of your avatar.What is the best set up for the assets.
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Once the avatar is created it needs to walk around my virtual world etc... I don't want the MASSIVE avatar walking around with all the assets inside it.How would I only get what the user chose ie: A red cat with a black hat.Also, the colours would be best to programme them in otherwise I would have to have 10 different coloured copies. Is that right?
I'm getting "Application descriptor file cannot be parsed" before I've done anything -- see screencast at I've spent several hours trying various dialog boxes within Flash to change air/publish settings, editing XML file by hand, trying to launch things using AIR SDK outside of Flash, googling for something similar, but I can't seem to come up with anything that works.I'm curious if other people follow the steps I followed in the screencast if they get different results. I think they must, as I'm just following the first couple of steps from
Can I get something like this [URL] , which selects the continents when I hover on the languages? I have searched a lot for this kind of map but have not been able to find any.
I've been having problems modifying this code in order to make it show 5 different world clocks. Right now, the simpleClock code shows just one simple clock. making it show 5 clocks next to one another and each clock having the time of a specific city in the world.I know that I only need to change the hours for each clock based on the time in that city but I also need to have the clock change color to represent the time of day. This is the codes for the AnalogClockFace and SimpleClock.
I understand the menu, but something I'm trying to reverse-engineer is the rotating world. I don't believe it's a movie clip because I can drag and rotate at will which leads me to believe that it's dynamic. So did the design firm use a graphics engine to do this?I was thinking After Effects for the flares in the background, but the rotate-able Earth throws me off.
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TypeError: Error #2007: Parameter text must be non-null. at flash.text::TextField/set htmlText()at classi::HTMLText() at intro_sito_fla::MainTimeline/frame117()0
1) How can i set this parameter?
2) How can i get request.data value? It's not a string, so...?
When applying text formatting to a comboBox, the text formatting appears perfectly on the dropdown menu items but the textField text disappears.Removing the text formatting from the textField makes the textField text reappear but of course there is no text formatting. Is there a trick to this.