ActionScript 2.0 :: Create Timer In Flash MX Based On SystemSeconds
Feb 12, 2004I'm now try to create a timer in Flash mx based on the System timing. So, is it any way or function to do that?
View 1 RepliesI'm now try to create a timer in Flash mx based on the System timing. So, is it any way or function to do that?
View 1 RepliesI'm now try to create a timer in Flash mx based on the System timing. So, is it any way or function to do that?
View 1 RepliesTasked with creating a countdown timer which I've done before but never using the user's system clock. Does anyone know if its possoble to access the system time from within flash?
View 1 RepliesHow do you make a count up timer in flash? I have the custom counter I made in photoshop and I can get it to count up, but not with the dynamic text field I've created in flash, what do I need to do.simpl code:
var startT:Number = 1;
var endT:Number =8000000;
var tf:TextField = this.createTextField('counter', this.getNextHighestDepth(), 10, 10,
[code]....
I'm building out the basic code for a timer that does 2 things:Counts down "bonus points" -- 10th of the total milliseconds in the timerCount down seconds and tenths of secondsThe bonus points will tick down along with the time -- this is part of a larger quiz interactive project that I'm putting together.I can't quite figure out the following (my math is bad, I think):Why can't the setInterval fire off in 1 millisecond increments? Is it too fast for the Flash Player to handle?What's wrong with my math for the milliseconds on the time? I'd like to ONLY show 10ths of a second instead of thousandths.
View 7 Repliesmaking an image based countdown timer that counts from 30 seconds to zero showing seconds and milliseconds that begins counting down when loading. I know I could make this by basically animating it but im sure it would be far less work to code it. By image based what I mean is that instead of the timer simply being variable text that is constantly changing, I am aiming for each digit to be an image.
View 3 RepliesI having a little trouble with the countdown tutorial here. I want to remove the milliseconds and have the timer based on seconds instead. How do I do that? I'm using Flash 8 if that means anything.
View 1 RepliesI have a project which consists of 4 frames (+ one starting frame), where each frame contains a Timer class based-animation. You can visit each frame by selecting the appropriate button.
Let's say the animation in frame1 lasts for a total of 30 seconds, but I'm too impatient to watch it and decide to go frame2, which also I don't like. In the background however, the animation for frame1 is still running, for when I go to frame 2 and go back to frame1, the animation starts both from the beginning and also continues to play from where I left off.
I also get an error:
TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is.
at fl.transitions::TransitionManager/saveContentAppearance()
at fl.transitions::TransitionManager/set content()
at fl.transitions::TransitionManager()
[Code]...
I've created a timer to count elapsed time on a flash player of mine, I can't figure out how to control it though. For example I need the pause/ play buttons to (you guessed it) pause and continue the count.The dynamic text field that keeps count is simply called "count" and the pause button is btn_pause and play button is btn_play
Code below.
start_time = getTimer();
countdown = 7200000;[code].....
I've never been very good at writing AS3 classes as I rarely use them, but I needed a frame-based timer class so I decided to write my own. However, I don't know how to do everything in it that I want to, so could someone help me fill in the blanks and polish the rest?
ActionScript Code:
package com.estevangalvez {
import flash.events.*;[code].......
Is it possible to create a magazine based on Android embedding flash in it?
View 1 RepliesI am trying to create a XML file & a flash based interface which would:
A) Sort the data on the node specified (I tried, it doesnot sort correctly many times)
b) Search the XML nodes for the text the user inputs and display the data
Say he gets 5 results all five must be displayed.
I'm looking to create a flash based popup window when a button is pressed within the flash movie. Not a javascript based html window or html browser window, but a window that is in the flash movie that is entirely flash based. I looked all over the internet and can't seem to find anything on this, and can't find anything on this board either. I am new to flash and actionscripting in general. I would also like to use the Tweener external class, or the flash tween class would work too.
View 1 RepliesI'm a web designer. In a effort to make Flash-based sites for my clients I have gone over stacks of AS books now for months. I just don't get any of it--and I've tried. Moreover, the books all give abstract examples to do just about anything with AE. My needs are very limited: I need to use AS for web navigation in order to create Flash-based websites. Here's an example of what I'd like my websites to do: [URL]
Can anybody point me to Flash templates, demos, tutorials, AS libraries, websites, videos, classes, that focus on Flash navigation, with specific examples of real life websites? Or blocks of code where all I have to do is replace some lines with my own stuff? Or an AS library comparable to jQuery? I know this has to be doable. I don't know any JavaScript either, but I'm perfectly able to fulfill all my web design needs with jQuery.
Is there anyway to take take a "screenshot", "save" or "capture" the active SWF element on a page as an image? I'd like for users to be able to simply click a button on my page, instead of having to need to manually take a screenshot of the entire page and then crop the image to show only the SWF element.I found a Jquery method, although I am unsure if it could work with SWF files. It basically captures an area of an Image element on the page and allows you to save that as a separate image. What I would need however, is to capture the SWF as the image instead. Note: I do not have access to the SWF code so I cannot achieve this using Actionscript or anything like that
View 2 RepliesI would like to dynamically create elements based on the array. I would like to just put the array name and append _panel. so menu_item_panel will become settings_panel, info_panel,etc. I cannot figure out how to do that?
[Code]...
I need to figure out how to create a flash based "widget? where I can pull in and display basic local airport data, like Delay information.
View 1 RepliesI am quite new to actionscripting and need to create a flash based quiz.The user will have to circle the correct answer in the quiz.I do know of drag and drop function but didn't know how to create circling function.
View 11 RepliesI'm creating an ActionScript-based flash file that only needs the screen to be updated in response to something happening behind the scenes. As such, I don't need it to run with a fixed frame-rate. Instead I just want to tell it to lay dormant until I explicitly tell it the screen needs to update.However, I don't see any way to do that. Can that be done? (i.e. set the framerate to zero and manually force an update based on some user-defined event?)For example's sake, if you can provide an example that just kicks off the update based on a simple timer,
View 2 RepliesI am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;
[code]....
How to i create a timer that executes the following peice of code after 10 seconds:[code].
View 2 Repliestrying to create a slideshow with a timer. I have 5 pictures on 5 keyframes but it loops once and then messes around.
var myTimer: Timer = new Timer(2000);
myTimer.start();
myTimer.addEventListener(TimerEvent.TIMER, nextPic)
[code]....
basically I want something to happen every 5 seconds continuously. I think i should be using a while loop with setInterval... but i think that's as2.
View 14 RepliesThis is the code I have for a count down timer in days, hours, minutes, and seconds but I would just like a timer that counts up from 0 until what ever number I would like and I would like to be able to control the pace
var targetDate:Date = new Date(2012,3,5,13);
addEventListener(Event.ENTER_FRAME, loop);
function loop(e:Event):void
[code].....
How would I go about creating a timer for my photogallery?
I want to have a line that grows from 1px to 600px width in excactly 6 seconds, and when it reaches 600px - skip to the next image.
I'm trying to create a countdown timer from 42 to 0, that work pretty good, but I want to make more space between the the number 1 0 something like this
Code:
timer = 42;
countdown = function(){
timer--;
if(timer==0){
clearInterval(countdownInterval);
}} countdownInterval = setInterval(countdown,1000);
How I can make it?
I know you can trigger a function by adding through a timer like this i ActionScript3:
Code:
myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, timerDone);
But what I'm trying to do is just have a timer create a delay in between a couple of statements within the same function. Is that possible? Something very simple would do, like
public function changeVar():void {
myVar = "red"
xxxTIMER CODE HERE
myVar = "blue"
}
How do I leave myVar equal to red for 5 seconds and then have it change to blue?
Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:
An existing Sound object; A ByteArray object;
For example, say you have a "dry" sound of a gun-shot. You could:
[Code]...
I'm trying to create a flash xml editor based on senocular's news editor but I am having some trouble getting the xml file to load. My xml file is structured as below[code]...
View 2 RepliesI just discovered impure.com and was very impressed by what can be achieved in terms of visualizing data using their workspace. Although the platform is free to use, but not open source yet. This causes a few problems because the API section works with .com sites for eg. for ebay, so I cannot visualize ebay listings for regional sites such as ebay.in because the link to ebay.com is hardcoded.I searched around, but didn't find other projects that offer a similar way to work with site APIs and other data sources with the kind of user interface and detail that impure.com does in a realtime way within a browser window.This brings me to the questions:
-What technologies would be involved in creating a similar kind of project
-What are the open source tools that can help develop a fullscreen UI to render the workspace. Are there any alternatives to flash for this, and how do they compare
The goal would be to use standard python data structures, python scripts to do some processing on these data structures, scripts to gather data from csv, json and API sources such as google yahoo, wikipedia and flickr, and scripts to render graphs, tag clouds, network visualizations etc. Then bring them all together into a visual interface that supports drag drop and simple type checking.How would the python backend integrate with the UI.