ActionScript 2.0 :: Disable Listeners While XML Being Loaded
Mar 6, 2008
I am implementing several listeners in my application, but they seem to slow my XML load function significantly...I would like to disable my listeners until the load is completed.
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Feb 18, 2009
Is possible to disable all the eventlisteners with one single command ? maybe disabling mouse ?
I need to disable them for few seconds without having to disable each one per time
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Feb 26, 2009
Can I disable all the event listeners for few seconds ?
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Mar 6, 2011
I have an input textfield and some keys listeners on the stage. When typing in the input textfield the key listeners of the stage and loaded swfs get triggered. I've tried different things with focus and stopPropagation but nothing's been working, at least the ways I've been implementing it.So my question is, "How can I make it so that when I am typing into the input textfield, none of the keylisteners get triggered?"
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Dec 17, 2009
Does anyonen know how to globally disable/hide the yellow focusrect without affecting key listeners?
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Feb 13, 2009
I have a swf that has key listeners listening for specific key strokes. This works fine until I load the .swf using the loader class. Do key listeners still work within loaded .swfs? Do I need to do something to the event bubbling phase?
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Jul 25, 2011
Iam loadingexternal .swf file into main.swf file.Iam dispatchEvent(new Event("loaded")) from external .swf.How to add Listener for "loaded" event?
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Mar 26, 2010
I'm trying to dynamically load different MovieClips based on user input. Several of those clips have embedded url link symbols. How can I add event listeners to the url links if the dynamically loaded MovieClip does not have an instance name? Seems like I can (right?) apply an instance name when the clip is loading, but the event listener doesn't compile because the name is not there yet, so that seems out.
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Jun 9, 2011
i made a SWF which contains a loader which loads any SWF file passed to it... the problem I'm encountering is that for some SWFs, some event listeners doesn't fire anymore... my own SWF file (which contains the loader) doesn't really have any other element except for the Loader object and so I cannot understand what seems to be preventing the loaded SWF (loaded by my Loader) from receiving some mouse events
it seems that the for the SWF where I'm having this problem, the listener seems to be tied up to a location in the stage or somewhere else, and so whenever I resize, the listeners is not responding on the right place, for example, the button appears on a certain position but the listener's hit test or whatever the SWF is using to detect the mouse click is positioned somewhere else
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Jan 21, 2009
I've created a drop down list and populated it with dynamic buttons. (I made a DropDown_btn class with a dynamic text field in it and then filled the button text from an xml file). On rollover I tint the button blue and then set the tint back to black on rollout. When you click on the button I'd like it to stay blue until a different button is clicked.
I thought on CLICK I'd run a function like this:
ActionScript Code:
function removeRollover(evt:MouseEvent):void {
evt.target.transform.colorTransform=c;
evt.target.removeEventListener(MouseEvent.ROLL_OUT, btnOut);
evt.target.removeEventListener(MouseEvent.ROLL_OVER, btnOver);
}
...and then I need to addEventListeners back to any button that doesn't have them and set that button back to black. I could do this by looping through an array of the buttons but I can't figure out how to access them as objects.
I also gave them each a property of "buttonValue" when I loaded them so I can access event.currentTarget.buttonValue (which in this case is a number from 1-5) but once again I can't figure out how I might leverage this information.
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May 14, 2009
im loading a swf into my flash but the whole swf that is loaded gets the "click hand"
is there a way to get rid of this?
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Jan 4, 2010
I have different swf's as different pages on my flash based website. Only one swf is visible to the user at a time.Once a swf is loaded it never unloads. To control which page to display I use alpha 0 or to 100 for the swf's movie clip holder instead. I use a blocker to prevent mouse events from clips (swf's) underneath. The problem is that the pages underneath still are active. For example you can use the keyboard to access these underneath pages. I want the pages to be completely inactive when they are not on top. The blocker only fixes the mouse event problem.
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Jul 24, 2004
I have two components in my movie,how to write out the code for the listeners.Is it possible to write one listener that listens for changes in both components or do I have to write a separate listener for each? How would this look like written out?
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Oct 16, 2009
I�m creating a .swf that loads another .swf using a Loader and a URLRequest in AS3. The problem is that the external .swf has music in it and I can�t figure out how to disable it. I don�t mind just disabling all sounds, but I haven�t been able to get this to work either.
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Oct 27, 2009
I'm trying to load an assortment of random old flash works to a main swf, to just grab bits and pieces from their libraries at runtime.the embedded code of the old SWFs is unimportant and subsequently throws misc errors when i load them in. So I'd just like to disable any external actionscript and really just load an SWF's assets for use.
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Dec 4, 2009
How to remove/disable link from loaded swf content? In flex I have an image component, which loads swf through "source". This loaded swf contains "clickable" links. I want to this loaded swf a simple image behave.
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Dec 4, 2009
How to remove/disable link from loaded swf content? In flex I have an image component, which loads swf through "source". This loaded swf contains "clickable" links. I want to this loaded swf a simple image behave.
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Apr 27, 2006
my question is to disable some buttons and clear or delete loaded swf i attached this code to the buttons
[Code]....
the code works fine, the loaded swf has close button, when i click close button it playe the movie lets say the movie goes from 100 to 0 as alpha. and the buutons anabled again.
[Code]....
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Mar 12, 2010
In my project I have five video files that I need to all play simultaneously. I'd like the user to be unable to play them until they are fully loaded, because of course streaming would mean they wouldn't necessarily be playing at synchronized times any more.
So I need to load them all entirely, and have a single button that the user clicks to get them all to play simultaneously.
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May 3, 2011
I have a full screen webpage with an elastic bg that is created mostly through AS, XML, and external .swf's. The main menu links to pages (other external .swf's with dynamically loaded content) that look sort of like popups over the graphic content of the main background (img2). There are two problems, 1) there are other buttons on the main page that the user can click when viewing a page and 2) the popups come down directly on the content and make the whole site look rather flat.
I am trying to create a background for each of the pages that has the same elastic qualities as the main page (so that no matter what it will cover the user's entire screen) and will disable all of the buttons beneath it. I tried adding a rectangle beneath the pages other layers, however any script I write for that mc (such as the onResize _mc.width and _mc.height or ._x and ._y) is completely ignored in the main timeline and the rectangle messes with the popup page position -- img3. Also the buttons beneath the rectangle are still active.
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Dec 4, 2009
How to remove/disable link from loaded swf content? In flex I have an image component, which loads swf through "source". This loaded swf contains "clickable" links. I want to this loaded swf a simple image behave.
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Jul 14, 2009
I have SWF files that I load into my flash movie and those SWF files sometimes have mouse events that can interfere with dialogs and buttons in my flash movie. I'd like to temporarily disable the loaded SWFs mouse event handlers or block them from having any effects on my flash movie. My flash movie is AS 2.
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Mar 1, 2012
I am create one custom class that can dispatch "showAlert" Event. I am add the eventListener for ("showAlert") to the stage. I need to capture the "showAlert" event. with stage listeners
////main Class
package {
import flash.display.MovieClip
[Code].....
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Nov 23, 2005
I'm trying to take full advantage of the movieClipLoader along with listeners. But my callbacks aren't getting triggered. Inside one function I loadClip, when onLoadComplete happens I set the onRelease function. Within that onRelease I call another function ("cdPress") that also loads bigger images inside a clip.None of the callbacks in the cdPress function are working. The function is being called successfully, but the "onWhatever" callbacks are not.
Code:
function someFunction(){
cdListener.onLoadComplete = function(target_mc) {
target_mc.onRelease = function() {
[code].....
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Jun 22, 2009
I am trying to add mouselisteners to a movieclip on my stage, by utilizing basically an activate class.
I want to do this to save alot of code clutter on my main stage. Here is what I did:
drew a simple movieclip, and linked it to action script with
[Code]...
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Oct 20, 2009
I think this is in the wrong forum... sorry! Should be AS3) I am trying to dynamically create listeners using metadata from a list of instance names in an array. Here is my code:
[Code]...
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Mar 11, 2009
So I've gotten into using my own as Classes, and have an interesting question.
My main swf calls a php script that gets data from a mysql database which is returned as XML. Part of that data that is retrieved is a filepath to a jpg image. It then takes that filepath and other information, and passes it to my external class, the "news story" class.
All fine and good. Then, the "news story" class uses a loader to load that image along with some text, organize it, and voila, you've got your own very pretty "news story". (I'm extending the MovieClip class here, though I suppose it doesnt matter)
Now, my main swf uses this component to load multiple of these "news stories". The problem is, theres that load time for the image. The main swf is loading them all one at a time, because they are putting each one together on their own.
The key here is that it be dynamic. So, since we don't know how much text is in each "news story", we also therefore don't know it's height. What I'm doing is creating each story in the main swf, pushing it into a "news story" array, adding an event listener to each ones' loader, and when the event listener is triggered, I want it to go to the 'add content' function where it sets the news story's Y value based off the position and height of the previous story that was added (stacking them, obviously). This makes sense, because otherwise it'd add them all on top of each other and it'd be a jumbled mess.
The problem is, the event listener is on the loader object INSIDE the component actionscript. So, how do I figure out which news story to set the Y value for? Because the eventlistener is listening to the loader, not the class. I hope this makes sense AT ALL. Here is the code:
Quote:
while (fancy shmantzy conditions)
{
/*creates the news story and passes xml data to it (filepath, etc)*/
storyBlock = new StoryBlock(a bunch of parameters);
subCBArray.push(storyBlock); //array that stores each news story info
[Code]....
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Aug 7, 2009
I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.
function showMe1(event:MouseEvent):void
{
if (shuffledArray[1]==orderArray[1]){
[code].....
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Sep 27, 2009
In AS2 you could add an onRelease to multiple buttons like this:
Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
//do something when either button is pressed;
}
Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?
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May 17, 2010
Lately I've been twitching in the back of my head wondering just how many references to objects that I'm making, and whether or not they are getting GC'd or not.My question in this sense refers to event listeners and whether or not they are removed in certain cases where you get rid of an object. Two examples:
First, and I think this one is an easy one... when you create an object that adds an event listener to itself INSIDE it's own methods (e.g. this.addEventListener(e:Event, function)), when you REMOVE that object (this), do it's event listeners disappear too? I can only say yes, because they are referencing THAT object and are INSIDE that object.
So I think that question answers itself (but I'd love to know if the truth says otherwise).
But secondly, if you add an event listener to an object from a sibling or parent object, and then remove the object, does that event listener stick around, therefore maintaining a reference to that object and keeping it in memory? And is that the concept that people keep referring to of 'weak' event listeners? E.g. someChildObject.addEventListener(e:Event, function)Also, are event listeners by default strong or weak?
And I am assuming that 'yes', it DOES keep the reference. Which, if you are a n00b programmer like me, you probably are all like, 'aww sh*t damn, how am I supposed to make sure that my objects are getting thrown in the garbage collector's mouth of goodness every once in a while?
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