ActionScript 2.0 :: Drag And Drop Variable Count On Different Levels

Aug 18, 2010

I am creating a 'healthy eating' resource for the local education authority where i work. What i need to do is create a game where healthy food can be dragged into a pot. The variable should increase after each item of food is added and the total added to the dynamic text box. Because the drag n drop script is one level down, i keep getting undefined in the text box on the root level. I cant seem to figure out why this is happening.

Code on draggable mc (this is one level down from root):

on (press) {
startDrag ("_root.carrot");
}
on (release) {

[Code]....

Dynamic text box var is called 'total' and this is also on the root level.

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Drag N Drop - Count How Many Gray Box Already Have In The Green Box

Jul 28, 2004

here is the fla file. it can drag into the green box. i want to count how many grey box already have in the green box. i can drag the grey box into the green box n the code i write is just for count how many time the grey box had click it doesnt use. i want it can count how many grey box already drag into the green box.

View 5 Replies

ActionScript 2.0 :: Combination - Copy/Drag&Drop/Delete And MC Count?

Jun 21, 2003

I have a movie clip = circle

When the user clicks the circle I want the user to be able to drag and drop a new instance ie circle1.This whole process needs to be repeatable.......ie next time user clicks the original circle ie circle the code must know the last instance number ie circle1 exists and when the user clicks circle that circle2 is created dragged and dropped.....so on and so on.

This is easy you may say - duplicatemovie and startdrag etc........the problem is that when the user clicks on the original circle the mouse focus is on the original circle and not the new instance just created ie circle1 which then needs to be dragged and dropped.Just to complicate things the user needs to be able to delete a circle at any time by using the keyboard 'del' key.

View 14 Replies

Flash :: Using A Dictionary Variable To Match Up A Drop And Drag Exercice?

Nov 3, 2011

I am using a dictionary variable to match up a drop and drag exercice.

var dict = new Dictionary ();
dict[box_a]=s1;
dict[box_b]=s2;
dict[box_c]=s3;
dict[box_d]=s4;

question 1: at the end i would like to check if box_a== with s1 and so on .... how would I do that

for each( var item in dict)
{ item.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
item.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);[code]....

question 2:I would like box_d to accept also s3 how would i do that if i do

dict[box_d]=s4; and dict[box_d]=s3; it wont work because it matches it with the last equal.

View 2 Replies

ActionScript 3.0 :: Setup Variable To Load External Image For A Drag & Drop Object?

Feb 26, 2011

how to set up the URLRequest to load an external image to a movie clip that is being used in a Drag and Drop event.

I have successfully implemented the drag & drop code to my design but I would like to improve it by successfully loading external images to those objects that are being dragged around.

View 4 Replies

ActionScript 3.0 :: Xml Drop Down Menu With 3 Levels

Jun 30, 2010

I'm working on a xml driven drop down menu, does anyone knows

how to traverse data from xml.

View 1 Replies

ActionScript 3.0 :: Drag And Drop With Outputs Based On The Drop Positions?

Jan 6, 2010

I'm trying to make a simulation where a person can drag 2 different objects to any 4 predefined targets on the stage.  Based on the position of the 2 objects there will be a different output text.  I hope I described that clearly.  I would also like the 2 objects to snap to the 4 targets.  Im very new to AS.  Im starting to be able to read it a bit but still can not wright it.

View 9 Replies

ActionScript 3.0 :: Flash Release To Drop NOT WORKING On Drag And Drop?

Mar 10, 2011

Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:

[URL]

Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;

[code]....

View 3 Replies

ActionScript 2.0 :: Drag And Drop - Droptarget - Make Flash Drag A Ball Onpress

May 11, 2005

i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this

[Code]...

View 2 Replies

ActionScript 3.0 :: Drag And Drop - Click On The Image ,one Can Hold Down The Mouse And Drag A Copy?

Nov 13, 2010

I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....

stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....

View 3 Replies

ActionScript 1/2 :: Make A Drag And Drop Game Where Can Drag Words Into A Table Which Then Makes A Tick

Nov 21, 2010

Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.

View 3 Replies

ActionScript 3.0 :: Drag And Drop System Where The User Can Drag A Movie Clip Into An Area (Snap & Overwrite)

May 20, 2011

Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:

The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:

[Code]...

View 14 Replies

ActionScript 2.0 :: Drag And Drop Mask - Mc Drag In The Same Time

Jan 31, 2011

Wen i drag mc2 i want mc1 drag in the same time.

View 1 Replies

ActionScript 3.0 :: Drag And Drop - Drop Not Always Firing?

Dec 11, 2009

I have added drag and drop to some of my custom components.The drag event is fired on mouse down.If you mouse down and move the component around then drop it repeatedly its fine.But if you mousedown and drag the component around drop it and THEN just click on the component it inits the drag but doesn't fire the drop event.Its almost like you have to move the component for it to fire the drag drop event.This is very annoying as i'm removing the component on drag init and adding it again on drop, so just clicking on it makes it disappear.

View 1 Replies

ActionScript 3.0 :: Count When Drop An Object?

Mar 16, 2010

I am designing one presentation and illustration for kid, In this presentation i want to do multiplication with some objectI had completed my designing, i am struggling to do script (i.e.) i want drag and drop objects in one place and  display right or wrong mc in root
How can i count, while drag and drop an object in one position,

View 2 Replies

ActionScript 2.0 :: Control Multiple Levels With Variable?

Aug 14, 2010

I am getting frustrated, because I am unable to tell a range of levels to do something with this actionscript [code]...

View 2 Replies

ActionScript 2.0 :: Get The Levels Of Volume (peak Levels) Of Multiple Sound?

Jan 9, 2005

I believe that my question here is a little hard, or maybe impossible. But here it goes:

How can I, in Flash, get the levels of volume (peak levels) of multiple sound frequencys from an audio file, so that flash would recognize them?

View 1 Replies

ActionScript 2.0 :: Count Number Of Characters In A Variable?

Jun 12, 2006

Does anyone know, how to count the number of characters in a variable ?[code]...

View 2 Replies

How To Drag And Drop

Jul 7, 2009

I downloaded a free flash menu component. It's help file said "You can simply drag and drop the menu items wherever you wish".However, I don't know how to drag and drop it in my file. please help me, how to use it?

View 3 Replies

Flex :: Flash Player: Get Reference Count For Variable

Sep 29, 2010

I'm looking to build a library that needs to be very careful about memory management. Basically, I have to create a static factory to "disperse" instances of my tool to requesting objects. (I don't have a choice in this matter, I really do have to use a singleton) We'll call that class FooFactory. FooFactory defines a single method, getFoo(key:String):Foo.

getFoo looks in a private static flash.utils.Dictionary object for the appropriate Foo instance, and either lazy-instantiates it, or simply returns it. In any case, FooFactory MUST keep a reference to each Foo instance created, so all Foo instances can be updated by FooFactory using a method called updateFoos():void.

[Code]....

View 3 Replies

ActionScript 3.0 :: Custom Event And Variable Parameters Count?

Mar 18, 2010

is it possible to create custom event with variable arguments count? I ask this because currently I use anonymous functions on events with variable parameters count to pass arguments to appropriate function, i.e:

Code:
addEventListener( MouseEvent.ROLL_OVER, function(evt:MouseEvent):void{mTBGp( pX, pY, l_w, l_h, isDone )}, false, 0, false );
addEventListener( MouseEvent.ROLL_OUT, function(evt:MouseEvent):void{mTBGe( pX, pY, l_w, l_h )}, false, 0, false );

and I don't want to do that because of weakReference.

1. From what I know if I set weakReference to true with anonymous function on in addEventListener GarbageCollector will delete them (and indeed I can see that my code stops to work on random, due to GC "kickin in")

2. When i delete my Object with addEventListener( weakReference = false ) the memory used by addEventListener is not freed ( unconfirmed, please elaborate on that subject also)That's why, from My point of view, usage of custom event is best, but unfortunately I use many addEventListeners with variable parameters count so (in above example 2 listeners. one 5 arg, second 4 arg) is there a way to do something like this? To write event that will take x parameters of any type?

View 6 Replies

Drag And Drop Game

Jun 28, 2009

I am developing a simple drag and drop game..except my draggable items are in a movie clip and my targets are also in a movie clip. My draggable objects work fine, they drag and snap back into place when the mouse is let go, but... they dont snap to their targets.They do snap to their targets when they are directly on the timeline, but inside another movie clip it doesnt work and i can't figure out why.[code]

View 1 Replies

Drag And Drop On A Set Scale

Jun 21, 2010

Basically, there will be two images, which participants are to choose between. Below the pairs of images will be a horizontal bar with arrows at both opposite ends. I would like the participant to be able to drag and drop a small rectangle somewhere along the bar to represent their choice (and the degree of their endorsement).Basically, I'm asking how to make an interactive scrollbar on its side (without buttons, just the drag). I would also like it to start in the middle of the bar and be able to be moved in either direction.

View 2 Replies

Drag And Drop Without Overlapping?

May 19, 2009

using 'drag and drop' in flash without overlapping?

For example - I have a list of buttons i drag to an area on the stage. I do not want my buttons to overlap.

View 3 Replies

ActionScript 3.0 :: Drag And Drop From One MC To Another?

Nov 7, 2010

I've dynamically created a bunch of MCs from a single MC in the library.
 
Inside the MC's timeline, I have written drag and drop code.
 
The MC's reside in a parent movieclip, that then resides in a scrollpane.
 
I was wondering if it's possible to write AS3 to drag the clips into another movieclip?
 
If not the way I have it, is it possible at all to drag MC's from one container MC to another?

View 5 Replies

Flex Drag And Drop

May 19, 2009

I am trying to do a flex drag and drop. It is very similar to this first example.url....The problem is that event.currentTarget.mouseX,mouseY is showing the position where I put the mouse down rather than the position where I had finished dragging.

View 1 Replies

ActionScript 2.0 :: Drag Drop Won't Go Away

Jun 22, 2009

I am trying to create an elearning exercise and i have a problem with the drag and drop section i have created. The exercise works well but when the user clicks the next button to go to the next frame one of the drag elements from the exercise shows up on the next frame and i just can't work out how to get rid of it?

View 0 Replies

ActionScript 3.0 :: Can Only Drag And Drop Once

Aug 5, 2010

This is an overly complex way of making drag and drop functions, I know. My problem is, when my item hits the target, it doesn't allow me to drag anymore items?

ActionScript Code:
square.addEventListener(MouseEvent.MOUSE_DOWN, drag)
function drag(event:MouseEvent):void {

[code]......

View 2 Replies

IDE :: Drag And Drop With Targets?

Apr 9, 2009

I followed kirupa's drag and drop with targets tutorial. I want the clock in my fla file to get bigger when it touches the bar. How can i do this?

View 7 Replies

IDE :: Drag & Drop A Button?

Jul 9, 2009

Can you drag & drop a button? I keep getting the error message: Property startDrag not found on flash.display.Stage and there is no default value.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved