Apr 6, 2011
I'm doing a project where I have a movieClip grey1_mc and I have 2 white boxes, which are also movieClips white1_mc and white2_mc. What I want to do is to add a Drag and Drop functionality such that, grey1_mc can lock onto white1_mc if droped on white1_mc, also grey1_mc can can lock onto white2_mc, if dropped on white2_mc. And the usual snapping back to original position if placed elsewhere on the stage.
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This is just for one movieClip grey1_mc. I've got 4 such movieClips
[grey1_mc, grey2_mc, grey3_mc, grey4_mc,] and 8 targets
[white1_mc, white2_mc, white3_mc, white4_mc, white5_mc, white6_mc, white7_mc, white8_mc,] ,....
So, grey1_mc can hit white1_mc or white2_mc.
grey2_mc can hit white3_mc or white4_mc.
grey3_mc can hit white1_mc or white2_mc.
grey4_mc can hit white3_mc or white4_mc.
MovieClips white5_mc to movieClip8_mc are only to show a error message in the o/p window.