ActionScript 3.0 :: Count When Drop An Object?

Mar 16, 2010

I am designing one presentation and illustration for kid, In this presentation i want to do multiplication with some objectI had completed my designing, i am struggling to do script (i.e.) i want drag and drop objects in one place and  display right or wrong mc in root
How can i count, while drag and drop an object in one position,

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ActionScript 2.0 :: Drag And Drop Variable Count On Different Levels

Aug 18, 2010

I am creating a 'healthy eating' resource for the local education authority where i work. What i need to do is create a game where healthy food can be dragged into a pot. The variable should increase after each item of food is added and the total added to the dynamic text box. Because the drag n drop script is one level down, i keep getting undefined in the text box on the root level. I cant seem to figure out why this is happening.

Code on draggable mc (this is one level down from root):

on (press) {
startDrag ("_root.carrot");
}
on (release) {

[Code]....

Dynamic text box var is called 'total' and this is also on the root level.

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ActionScript 2.0 :: Drag N Drop - Count How Many Gray Box Already Have In The Green Box

Jul 28, 2004

here is the fla file. it can drag into the green box. i want to count how many grey box already have in the green box. i can drag the grey box into the green box n the code i write is just for count how many time the grey box had click it doesnt use. i want it can count how many grey box already drag into the green box.

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ActionScript 2.0 :: Combination - Copy/Drag&Drop/Delete And MC Count?

Jun 21, 2003

I have a movie clip = circle

When the user clicks the circle I want the user to be able to drag and drop a new instance ie circle1.This whole process needs to be repeatable.......ie next time user clicks the original circle ie circle the code must know the last instance number ie circle1 exists and when the user clicks circle that circle2 is created dragged and dropped.....so on and so on.

This is easy you may say - duplicatemovie and startdrag etc........the problem is that when the user clicks on the original circle the mouse focus is on the original circle and not the new instance just created ie circle1 which then needs to be dragged and dropped.Just to complicate things the user needs to be able to delete a circle at any time by using the keyboard 'del' key.

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ActionScript 3.0 :: Flash Var Count = 1 | Count++ && Count?

Jan 19, 2011

I'm trying to make a volume button for my site and it looks something like this:

- ||||| +

i want the volume bar to start filled and when the user hits the minus button it lowers the volume and when it hit plus it takes the volume up well when I go down and up the volume bars start to get crazy...it just works when I go down the whole way and after it goes up the whole way, when I change direction on the midle of the path it jumps some bars...

Code:
volDown.addEventListener(MouseEvent.CLICK, menosVol);
volUp.addEventListener(MouseEvent.CLICK, maisVol);
var cliques:uint = 0
if (cliques == 7){

[code]....

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ActionScript 3.0 :: AddChild() - Drag And Drop An Object The Object Jumps Off Some Distance

Aug 25, 2009

I am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file

[Code]...

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Actionscript :: Count The X And Y Coordinates Of A Point From The Object's Rotation (angle) And Leg's Length?

Feb 2, 2012

how I can count the B point's coordinates (see attached image... or not as I am a new user...pf!). I know the arrow's rotation - so the angle (let's say it is -120), A's coordinates (0, 0) - A is the middle point of the arrow, and that the distance between A and B is 50 px.

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ActionScript 2.0 :: Switch Simple Count Up To Count Down?

Mar 10, 2007

I've found a simple count up script over on Actionscript.org

var count:Number = 0;
var maxNum:Number = 1250;
var num:Number = 1;
this.createTextField("txt", this.getNextHighestDepth(), 0, 0, 100, 50);

[code]....

This works great for my use, but now I am trying to figure out how to make it count down. I've tried changing everything to opposites like count=1250 and maxNum=0 (I think this would be the minNum instead), count+=num to count-=num, and count>=maxNum to count<=maxNum.

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ActionScript 2.0 :: Count Down Timer Changes In Count Up?

May 18, 2004

Is it possible to make a count up timer (from a specific date, birthday for exemple) from the count down timer ?

I've tried to change a few things (I'm very bad in programming) but I can't get the date properly.

If not, do somebody know a count up timer (.fla) that I can use ?

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ActionScript 3.0 :: Clearing A Drag And Drop Object?

Mar 29, 2011

[URL]I got it working but the problem is, is when i go to the next frame the items that are matched succesfully stay there, I want to know how to clear them, so they don't get in the way of the next frames.

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Professional :: Drag Drop And Rotate Object?

Feb 6, 2010

Would like to develop simple (in browser) puzzle games where shapes (such as a puzzle piece shape) can be simultaneously dragged and rotated, then dropped on the screen or canvas. The game mode would be to click and drag the shape or object, while simultaneously rotating the piece using arrow keys  Is this possible in Flash? This simple general activity of simultaneous drag and rotate, then drop, is my intended overallweb site game basis. I'm new to Flash but have developed Windows executables for many years. I'm trying to decide whether to purchase and learn Flash as platform for interactive educational puzzle games running in browser windows.

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ActionScript 3.0 :: Clearing A Drag And Drop Object?

Mar 29, 2011

I got it working but the problem is, is when i go to the next frame the items that are matched succesfully stay there, I want to know how to clear them, so they don't get in the way of the next frames. Maybe it is something simple?

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Actionscript 3 :: Drag And Drop To One Single Object?

Mar 3, 2011

I am working on simple flash game in which there r 8 small circles out side of one big circle. i want to drag this 8 small circle one by one to the big circle.Basically 1 plate with their food items.Draging their food items to he plate. i hope this would give you a better idea.I have goggled it the same thing but could not get what i want,

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Flex :: Drag And Drop An Object Across The SkinnableContainer

Apr 14, 2011

I am trying to drag and drop an object across the SkinnableContainer- am coming across a very strange issue

The drop occurs only at a few places- elsewhere it just shows the "X" sign and on dropping there, reverts to original position. I have used very standard commands... from function 2 to function 3, the call occurs very rarely as seen in trace statements- any guidance on why this happens?

I added the following code to SkinnableContainer: dragEnter="dragEnterHandler(event);" dragDrop="dragDropHandler(event);

(1):

private function mouseMoveHandler(event:MouseEvent):void
{
var dragInitiator:Image = Image(event.currentTarget);
var ds:DragSource = new DragSource();

[Code]....

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ActionScript 3.0 :: Drag And Drop Object That Move Others?

Apr 28, 2011

I am going to have what is essentially a grid of 12 boxes. 4 across 3 high. There will be an object in each box. What I want to do is to allow the user to drag an object from one box into another. This will cause the other objects in the boxes to move up one position to fill in the gap that is left by the object being dragged. I have no idea what this is called or so I don't know how to Google it. Does anybody know if there are any tutorials on how I can get this done?

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ActionScript 3.0 :: Drag And Drop And Replace With New Object

Nov 19, 2011

im working on a new Project that i'm require to Drag few Items into One Item ( Like Food Ingredient ) But the problem is After each Drag i want the Draggable picture change to something new ( maybe with food inside ) i have no idea how to do it and how give priority to objects like which go first and which one last.[code]

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ActionScript 2.0 :: Drag Drop And Object Fall?

Mar 25, 2004

the beach ball is drag and dropable.. how do i mak it to when you drop it in the air it falls back down... maybe with the effect of a bounce too..

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ActionScript 3.0 :: Flip Object Over An Axis When Using Drag And Drop?

Dec 17, 2009

how I can flip a movie clip during a drag and drop when it hits a certain axis on my stage?  So If I have the letter L and am dragging it from right to left.  When I hit the mid way point of my stage I wand that L to flip and look like a backwards L, but allow me to keep dragging.

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Actionscript 3 :: Flex - Multiple Object Drag And Drop?

Aug 12, 2010

Is there a way to implement something like icons on a desktop? Is there an easy way in Flex to implement a selection box and multiple drag and drop?

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Actionscript 3 :: Detect A Click On A Drag And Drop Object?

Nov 5, 2010

I'm building a flash app that has some draggable buttons on it and I want them to behave like this:

You click on it, ClickEvent1 happens, You click and hold on the button, you can move it. If you release from the hold, it does NOT trigger the ClickEvent

I'm running into the logic problem of not knowing whether a user is just clicking or starting a drag event. Does anyone know any logic to get around this issue? I have thought of alternatives such as placing regions of the button that are only draggable or only clickable, but I've seen this type of functionality in other flash apps and I'm wondering how it is accomplished.

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Flash :: Drop And Drag Problems With Droping Onto Another Object?

Oct 25, 2011

I have a drog and drag exercice.

dict[box_a]=obj1_mc;
dict[box_b]=obj2_mc;
dict[box_c]=obj3_mc;

[code]....

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ActionScript 3.0 :: Assigning A Sound When Drag And Drop A Object?

May 26, 2010

My situation is that I've made a simple 9 piece drag and drop puzzle, which is working perfectly, and now I want to assign a sound when the user puts the right piece into the right section.

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ActionScript 3.0 :: Drag And Drop An Object From A List Of Objects?

Aug 21, 2011

I'm creating an application where the user can select an object from a list of objects, and then put it on the main window.

I want to have the list of objects presented like in the web app : [URL]

The user can select a category, then the list of objects of that category is displayed, then he can drag and drop an object to the main window.

How is it possible to do this, having a list of objects?

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ActionScript 2.0 :: Drag N Drop / Cannot Drap Duplicated Object

Mar 2, 2006

i have created a button which its function is to duplicate another object. After pressed e button, it duplicate an object.it can duplicate as many as i need. e duplicated button is dragable.i cant drag the duplicated object.. somoone help me... it is regarding about school final project, urgent.

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ActionScript 2.0 :: Rotate A Drag And Drop Object 360 Degrees?

May 16, 2002

I need to rotate a drag and drop object 360 degrees. I've got the drag and drop working fine, but I could only figure out how to rotate it 4 times using the set property and arrow keys on the key board. Is there another action I can use to rotate it 8 times at 45 degree angles, or will I have to use the go to action and make 8 frames for the object? I would like to be able to rotate it by pressing just one key on the key board.

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ActionScript 3.0 :: Drag And Drop SWF Imported By Object Loader?

Jul 16, 2010

I'm trying to "drag and drop" a swf that is imported by an object Loader, but it doesn't work.
Here is my code:
import flash.display.MovieClip;
var loader:Loader = new Loader();
loader.load(new URLRequest("square.swf"));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,playerVidLoaded);
var movie:MovieClip;
[Code] .....

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ActionScript 1/2 :: Setting Drag Drop Action For Object On Canvas

Oct 15, 2009

I'm new to flash and I am just trying to create a draggable object. Easy right? Sure looks like it should be simple.

So I do this:
on (press) {
startDrag (this);
}on (release, releaseOutside) {
stopDrag ();
}

Then I do Test Movie and when I click and drag, the ENTIRE CANVAS drags. The object I set the action for AND every other object on the canvas moves.

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ActionScript 3.0 :: Get An Object To Be Able To Move / Rotate / Scale And Drag And Drop

Jan 31, 2010

I am learning AS3 and trying to get an object to be able to move / rotate / scale and drag and drop. I found 2 seperate tutorials one does button clicks to move and rotate code.[code]When I add the second lot of code to the first app (ie add a layer and insert the script ) change myPoint to rocket . I get the following errors:'{' expected

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Flex :: Create Simple Slowing Down After Drag And Drop Object?

Jan 8, 2011

So what I nedd is simple - how to create a drag and dropable circle with flex 4 and AS3 and using Box2d make it fly some more in the direction of drag and than stop?

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Actionscript 3 :: Load An External Image On A Drag And Drop Object Using It?

Feb 28, 2011

This is what I used to load an external image into a movie clip and drag and drop. The feedback part is pretty much the same from the old code.[code]...

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ActionScript 3.0 :: Drag And Drop Single Object Multiple Targets?

Mar 16, 2011

I've been trying to do a drag and drop game, the logic of the game is that I have 4 blocks grey1_mc, .

grey4_mc, and 8 targets target1_mc,target8_mc.Now, grey1_mc can be dropped only on targetgrey1_mc and targetgrey2_mc, similarly grey2_mc on targetgrey5_mc and targetgrey6_mc grey3_mc on targetgrey1_mc and targetgrey2_mc grey4_mc on targetgrey5_mc and targetgrey6_mc

when grey1_mc or any other greyBlock hits it assigned target it should be locked onto the target and should not be clickable. Also it should play a movieclip inside of it i.e., a Green Tick Mark. if grey1_mc hits any other target it should lock on to that target play a " Red Wrong Movie" and then snap back to its original position.

similar functionality is going to be used for the rest of the grey movieclips.the code that i've written is this...

var originalX:Number;
var originalY:Number;
var greyBox:Array = [grey1_mc, grey2_mc, grey3_mc, grey4_mc];

[code]...

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ActionScript 3.0 :: Drag And Drop - Single Object Multiple Targets

Apr 6, 2011

I'm doing a project where I have a movieClip grey1_mc and I have 2 white boxes, which are also movieClips white1_mc and white2_mc. What I want to do is to add a Drag and Drop functionality such that, grey1_mc can lock onto white1_mc if droped on white1_mc, also grey1_mc can can lock onto white2_mc, if dropped on white2_mc. And the usual snapping back to original position if placed elsewhere on the stage.

This is just for one movieClip grey1_mc. I've got 4 such movieClips
[grey1_mc, grey2_mc, grey3_mc, grey4_mc,] and 8 targets
[white1_mc, white2_mc, white3_mc, white4_mc, white5_mc, white6_mc, white7_mc, white8_mc,] ,....
So, grey1_mc can hit white1_mc or white2_mc.
grey2_mc can hit white3_mc or white4_mc.
grey3_mc can hit white1_mc or white2_mc.
grey4_mc can hit white3_mc or white4_mc.
MovieClips white5_mc to movieClip8_mc are only to show a error message in the o/p window.

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ActionScript 3.0 :: Make An Object Ignore Drag / Drop Event?

Jun 13, 2011

Is there a way to make an object ignore a drop event, so that an object "under" it gets the event instead?Here's the scenario: (All are movieclips)[code]...

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ActionScript 2.0 :: Drag And Drop Action Occurring When Object Clicked

Mar 27, 2002

I have the drag and drop thing working but when I click on the object the action occurs even though the instance hasn't been dragged?

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ActionScript 3.0 :: Drag And Drop Function - Setting Target Area For Object

Mar 20, 2009

This animation is for a kindergarten course. I have 6 different colored teddy bears on the
floor and the bears are to be placed on the middle shelf in the room, in no particular order. I have the code in place to drag the bears, and they return to their original location if dropped in the wrong area. Everything works, except I can't make the bears stick to the target area. The target area has to be the same for all 6 bears.

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