ActionScript 3.0 :: Drag And Drop An Object From A List Of Objects?
Aug 21, 2011
I'm creating an application where the user can select an object from a list of objects, and then put it on the main window.
I want to have the list of objects presented like in the web app : [URL]
The user can select a category, then the list of objects of that category is displayed, then he can drag and drop an object to the main window.
How is it possible to do this, having a list of objects?
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Mar 27, 2010
I'm developing a G.U.I 'drag & drop' code module to place and replace 3D objects on a 3D object.
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Jun 2, 2007
I'm looking for a way to drag names from a scrollable list and drop them into another area.From what I've read, it doesn't seem like I can use the List component if I want to achieve this, but I'm having trouble thinking of a way.Basically, I'm going to have a input text box that will be used to be populate the list. Then I would like the ability to drag the names from the list to a blank area.I was able to get it working with the input text box to populate the list, it was just the dragging part that caused me trouble.
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Oct 10, 2010
I have a Spark List with a TileLayout. I want to enable moving itemRenderers around to be able to order items.
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Oct 21, 2010
I have a List with an item renderer and would like to enable drag-and-drop onto the items in the list, rather than adding the data to the list. Is it possible to find the item that is being hovered over when dragging?
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Jan 16, 2010
I have set up some lists (<mx:List>) in Flex... I have drag and drop working fine, in that I can move elements easily from list to list. For some reason though, my DragInitiator and the currentTarget of my event are the same... even though I am obviously moving from list to list... Does anyone have an example of a function that I can call on my "dragComplete" event that will tell me the current target which will give me the id of the List object I am dropping on?This is my current function which is always returning true...
Code:
private function _dropped(e:DragEvent):void
{
[code].....
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Aug 8, 2011
I have two spark lists,backed up by Array Collections, both of which accept drag & drop either to move objects between them or to reorder within the lists. I have a method which is called on drop which resets some properties of the object to 0, this works as expected...
protected function list_dragDropHandler(event:DragEvent):void
{
if(event.action != DragManager.NONE)
{
[Code].....
What I would like to do is only call this method only when the objects are moved to another list, currently it is called when I reorder within the same list too
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Feb 18, 2010
I am trying to implement a drag and drop function between a list control and a columnchart in Flex3. List items should, when dragged and dropped on the chart, be displayed raphically in the columnchart.Alas, dropping the listitems on the chart does not seem to result in a proper graph.Here my code till so far with regard to the drop part:
private function doDragDrop(event:DragEvent):void{
var ds:DragSource = event.dragSource;
var dropTarget:ChartBase=ChartBase(event.currentTarget);
[code]....
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Jun 27, 2011
I just started using Flash Builder 4 (yesterday infact).
I have two lists and a canvas. When dropping a list item onto the canvas, i want to trace what item it is (the label and data) and which list it came from. From there, i want to add an image to the canvas according to the dropped item.
Here's my current code
private function componentDragEnterHandler(event:DragEvent):void {
DragManager.acceptDragDrop(Canvas(event.currentTarget));
DragManager.showFeedback( DragManager.COPY );
}
[Code].....
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Jul 21, 2011
I'm using drag and drop on a DataGrid to reorder items. However, when the user holds down Ctrl he can initiate a drag Copy operation. How can I disable copying altogether? (not just cancel the drop, but also prevent Ctrl + drag from showing the (+) icon)
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Oct 31, 2011
I'm using a Spark List with a TextInput in the ItemRenderer, with ability for the user to reorder the list rows by drag'n'dropping them. This is how I declared the list :
<s:List id="list" left="245" top="119" width="667" height="433"
dragDrop="insertItem(event)" dragEnabled="true"
dragEnter="acceptDrop(event)"
dragComplete="finalizeDragAndMove(event)"
dragMoveEnabled="true" dropEnabled="true" focusAlpha="0"
skinClass="components.DataList_Campaign"
hasFocusableChildren="true" />
Everything works fine, except that it's impossible to select the text in the TextInput with the mouse, instead it's dragging the row...How can I set the TextInput to have priority over drag'n'drop ?
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Apr 14, 2009
[Code]...
1. If i select one and drop it to the next list, then i select two and drop. the value one must be replaced by two.
2. When i click on submit i need to get what value i have in the list.
3. I need to check whether its right or wrong.
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Oct 15, 2004
I was wondering if there was anyway to put a line between two or more dragable objects... The only example I can think of is [URL]
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May 17, 2009
It is possible to drag & drop items between different flash objects?
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Aug 23, 2011
I am trying to create a drag and drop tutorial by building a chemistry set.
The object of the tutorial is to drag and drop the appropriate instruments onto the target to build the kit.
I have the chemistry stand which had been designated as the target and five instruments which the user can drag and drop though only one will connect to the stand and send the user to the next frame. The instruments that are not correct snap back to their original position.
This process continues over 6 seperate frames.
The whole drag and drop process works fine, the only issue is that when the user picks up the wrong instrument and it snaps back to original position, and the user then picks up the correct instrument and send the user to the next frame, the wrong instrument (only the one that was picked up) is behind all the other new objects.
How do I get the wrong object that was picked up in the previous frame to not be in the new frame?
I have also included the actionscript for both the correct and and incorrect instrument.
Correct Instrument:
package Chem.DragDrop
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[Code]....
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Dec 16, 2010
I am doing a lesson on electricity with my class. I have a range of electrical symbols which the kids use to create simple circuits by dragging and dropping on the interactive whiteboard. I only have one of each symbol displayed - when a student drags one away I want the symbol/object to replicate itself at the same point that one was dragged away
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Apr 13, 2010
i want to be able to drag and drop multiple objects. In this code the Encryption_mc doesnt return to its original position.it returns to the position of the Message_mc.any idea how i can return it to its original position?
var encOffset:Point = new Point();var encOffset1:Point = new Point();
Message_MC.addEventListener(MouseEvent.MOUSE_DOWN,dragPoly);Message_MC.addEventListener(MouseEvent.MOUSE_UP,dropPoly);
[Code]...
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Nov 27, 2010
i have tried a lot of time to make my project into a success.this is the link to my swf...all objects are accepted when i drop it into the plastic bin
var startX:Number;
var startY:Number;
var counter:Number = 0;
[code]....
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Nov 27, 2010
i have tried a lot of time to make my project into a success.this is the link to my swf... all objects are accepted when i drop it into the plastic bin.URL..
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Jan 27, 2011
I am designing a simple classify drag and drop game, but I got several objects and targets, for example square shape object can only go to square shape target, however when I have 2 or more square, then the square2 and square3 can not go to square target!
Code:
var objectoriginalX:Number;
var objectoriginalY:Number;
var counter:Number = 0;
triangle_mc.buttonMode = true;
triangle_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickupObject);
[Code] .....
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Jan 29, 2011
I'm trying to build a drag and drop quiz where you have a list of countries, and have to drag the correct country into a blank spot in a paragraph to correctly fill out the sentence (see attached). I can get the first country to drag and drop properly. But when I tried to code the second country in the list, I get the following error message: "1021 duplicate function definition" Following is my code:
[Code]...
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Mar 13, 2009
I have found the following code and modified it.
Code:
// Drag a piece of garbage.
rubbish_mc.onPress = function() {
this.startDrag(false); }; // When the garbage is dragged over the trashcan, make it invisible.
rubbish_mc.onRelease = function() {
this.stopDrag(); // Convert the slash notation to dot notation using eval.
if (eval(this._droptarget) == trash_mc) {
rubbish_mc._visible = false;
change_score(); } };
My question: I have numerous movie clips for the rubbish. Is there a more elegant way of calling them than repeating the above lines with rubbish2_mc, rubbish3_mc etc.
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Dec 30, 2009
I have a drag and drop project using bitmaps that were masked using fireworks. All bitmaps are PNG (fireworks files) and one object is GIF. All objects were converted to movie clips.
PROBLEM: All movie clips from PNG's can be dragged, but they can't be dropped. However, the GIF movie clip responds to both drag and drop.ActionScript worked when all movie clips had GIF's. Is this problem because they objects were masked or for any other reason?
Note: Objects were masked because their border is very fussy and cropping them doesn't help with the quality of their image.
var startX:Number;
var startY:Number;
var counter:Number = 0;[code]...
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Feb 9, 2010
I have been trying forever to figure out how to add multiple mc's (images) with different instance names to 1 target only (another image). All of the mc's and the target are placed on the same layer. All I want it to do is snap different images to the same target. I have tried placing the target on a seperate layer but it does not work either.
Here is the code:
ActionScript Code:
cat_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
cat_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
dog_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
[code]....
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Dec 8, 2006
I'm new around these parts (I literally signed up about 3 minutes ago!). I'm a high school student who just started using Flash about a month or two ago, so I'm far from advanced, though I have tackled some of the basics. In class I'm working on an art portfolio site but in my spare time I'm making a virtual dress-up doll (you know, the kind where you can pick up the clothes and drop them on the figure to mix and match outfits).Learning how to make drag-and-drop objects was very easy and there are lots of tutorials on it but what I can't figure out is how to get objects to "snap" into place. I want it so that the doll's hairdo's snap into position because they look kind of stupid when placed incorrectly.
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Jun 20, 2003
I have a very limited knowledge in actionscripting so this might be a simple question for the normal people
how do you drag and drop separate multiple objects at once?
I know how to drag and drop one object but I am stumped on this one
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Sep 14, 2009
I have been working with a very simple tutorial over at [URL], where you drag objects onto a target movieClip. My question is this, how do you target a movieClip inside a movie clip? What I have are 4 color squares that I want to drag and drop onto a pattern_mc. I put the target mc's with in the pattern_mc. In the tutorial the target mc's are not in a movie clip. I put my target mc's in a movieClip because I want to use the pattern_mc as a material, and I thought this was the correct way to this.
Code:
//record objects starting position
var startX:Number;
var startY:Number;
//activate objects to be moved
square1mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
square1mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
[Code] .....
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Apr 28, 2011
I am going to have what is essentially a grid of 12 boxes. 4 across 3 high. There will be an object in each box. What I want to do is to allow the user to drag an object from one box into another. This will cause the other objects in the boxes to move up one position to fill in the gap that is left by the object being dragged. I have no idea what this is called or so I don't know how to Google it.
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Feb 24, 2004
I'm making a little drag and drop thing with fridge magnets, and I want them to react to each other. You can see it here [URL], i.e., if one is dragged over another it wont actually go over it. it'll push it away.
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Aug 25, 2009
I am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file
[Code]...
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