ActionScript 2.0 :: Dragging Scroller Bar Up And Down Accordingly
Dec 2, 2002
I'm messing around with a text box scroller. I want to be able to click on the scroller bar and drag it up and down accordingly.
Here is the code I am using:
on (press) {
startDrag ("_root.scroller", false, 578, 35, 578, 163);
} on (release) {
stopDrag ();
}
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Mar 10, 2008
I'm trying to accomplish something in actionscript that involves dragging a movie clip. You see, I want to drag a movie clip out of a scroller (see this tutorial - I am using it currently to attempt to make this work) and onto another area of the stage, where users will then be able to drag it around and resize it. I am hoping that the user will be able to create something from these pictures.
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Mar 9, 2010
I would like to position relatively a scroller in my application like below.When I scale the image, I resize the scroller...
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Feb 21, 2004
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Aug 17, 2007
have a cool vertical scroller that I did try to convert to horizontal, but I could not make it work.
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Jan 10, 2011
change vertical scroller to horizontal scroller?
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Oct 24, 2009
I would like to use it as a horizontal scroller for an image gallery. Just to clarify a horizontal dragger and a horizontal stage motion for image viewing.
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Jul 17, 2009
I want to if I can set a variable with the mc's name that the mc I'm dragging around hits.I did this before with eval() in as2 but there is not such a thing anymore. [code]...
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I have the following code:
Code:
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Apr 3, 2010
so I am trying to drag around some images in a canvas. I am adding eventlisteners to the components and calling startDrag() and stopDrag() to pick them up and stuff:
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The code for dragging an object with the mouse is known:
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[Code]...
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I have a movieclip in the centre of a cross and want to make it move only along the lines of that cross. Is this possible with startDrag or do I need more complicated method? To illustrate: If you've moved left or right, you can't move up or down and vice versa.
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[Code]....
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I'm trying to get objects to drag and drop. Instead of dragging just the circle, it drags the entire screen. I can get it to work if I use "this.circle.startDrag()" but I want to be able to use the startMove and stopMove functions on different children, text boxes and other objects generically. Here's the code:
circle.addEventListener(MouseEvent.MOUSE_DOWN, startMove);
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[code].....
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Code:
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[code]....
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I basically am suppose to make "scarf" drag over to a movie clip named "winter_mc" and when it is on it, it is suppose to disappear but it's not disappearing. Here is my code used in the scarf:
Code:
on (press) {
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[code]....
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I've been searching various sites and forums for a solution to this, but have so far found none, so I was hoping to ask for some advice on the subject.Basically I have a movieclip of a photoframe, and I'd like it so when the user clicks the edge of the frame, they can drag it around, while clicking the photo inside the frame will open a new window and show the photo in full view.Originally I thought I could accomplish this simply by using:(Note: Framemc is the main movieclip, with another mc called "Photo" inside which is the picture)[code]But this leads to an odd problem: When dragging the frame it works fine, but the user can also drag the "photomc" around too (like, the frame stays in place and doesnt move with it), thus removing it from the frame.Is there a way to tell the code to move only certain parts of the mc and not others?
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Aug 17, 2010
this math isn't working well. I'm using it for a rotated drag and drop (of a tone arm on a vinyl, a kind of abstract turntable simulation). Right now it just moves a bit in the middle of the vinyl (values between 21 and 36, is this degree or what unit is this?), but it should move between the two edges. The problem is that I don't know enough about trigonometry functions. Therefore I can't optimize the math for envisaged behaviour. Does anybody have an idea/tip how I can get a bit more control on the math and its effect? (maybe with more trace functions)
[Code]...
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Sep 26, 2009
Is it possible to handle keystrokes WHILE dragging? I found this to be impossible, because hitting a key always fires an "onRelease" or "onReleaseOutside" event on the dragged movieclip when releasing the key - intterupting the drag operation. What I want to do is something like this: Drag and Drop a Movieclip and while dragging it I want to be able to flip it with a keystroke.
[Code]...
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Jul 1, 2010
I'm trying to achieve a fairly simple effect--a dragging a MC with inertia.
Specifically, I'm trying to get this to happen:
1. When you click with the mouse on the MC (not the entire stage), the MC gets dragged along.
2. When you let go of the mouse button, the MC keeps going with inertia (slowly comes to a stop) that depends on the speed with which the MC was dragged and in the same direction. The MC shouldn't change directions if the unpressed mouse is moved around.
3. The dragging is constricted to the X axis.
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