I have an array which I am populating as I navigate through the site. Sometimes due to cicumstances apparently out of my control, I end up with two (never more) duplicate values consecutively placed in my array, here is an example:
I need to run a script at all times that checks to see if this happens, and removes the second duplicate value, as well as it's corresponding key.How can I do this?
what's a simple way to combine arrays with as3? by combine, i mean that contents of one array are pushed into another array.I already tried a for loop and push.
what im thinking is each mc loaded is pushed into the array then on the press of a button or keyboard press the array is cleared and the movieclips that were inside the array are removed from the stage. trouble is i dont know how to write that. some guidance would be great.
I successfully loaded 8 objects and pushed them into an array. The problem is that if I want to have the same object in 2 places, it deletes the old one to make a new. Ex:
I am looping through an 9x9 grid btw and goto a MySQL database to find what tile needs to be placed where.
ActionScript Code: function onResult(responds:Object):void { var dbArray:Array = responds.serverInfo.initialData;
[Code].....
It will load fine but once I hit a tile that was already used, it moves it to the new square.
I must be missing something small, but it sure makes a difference. My array contains five states each with an abbreviation (abr, such as "NJ", "NY") and either enabled or disabled (hot, either "true" or "false"). When I do a trace within the function itself, it brings back an accurate array.length. But, after this function, I can't recall the data at all! Its as if it only exists during the load function.
StateArray = new Array(); XMLRetrieve = new XML(); XMLRetrieve.ignoreWhite = true; XMLRetrieve.load("states.xml"); XMLRetrieve.onLoad = function() { [Code] .....
I'm trying to figure out how to find the exact location of an XML item after I pushed it to an array... I'm using this to find the item with the "fotoNR" number:
[Code]...
But how do I find that by code? Basically, I need to know how many items go from the beggining till the finded one!
i have a series of radio buttons that when clicked, an array is pushed to store a value. i would like this value to be spliced from the array with the help of a variable if the person unchecks the checkbox, but all i've been able to come up with is splicing the first value out regardless of which button is unchecked.
Code: Select allmyArray=new Array if (myArray.length>0){ myText.text=myArray;[code].....
I have a javascript array and a function on my html page, and I need actionscript to be able to pick the right one from the array and run the function based on what button I pushed. My javascript is:
[Code]...
I'm a little lost on the AS part of it, what would be the best way to have the each different button run it's respective part in the JS array/function?
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
I have been trying for an hour to clone an array, It seems that nobody has a true reference on how to do it. Two arrays - movieClipArray 1 and movieClipArray2 I want to duplicate movieClipArray1 entirely so that when I addChild(movieClipArray2[0]), it doesn't take away from movieClipArray1 or reference it in any way.
I am creating a game in Flash 8 with AS 2 and i have few questions to ask.First of all, i am stuck for 2 days at creating a Laser Beam from tower to the target.I searched all internet for solutions but i can't really find one, so i'll try posting questions myself..First i tryed to create and effectHolder into which every laser beam was created, because it seems i can create only one line in each movieClip.[code]This was triggered eveytime it had a target.With every tower that fired a laser i created it was getting more lag, so i tryed selfdestructing after few time.[code]The problem is that i didn't know how to pass the coordonates of the tower and the target to the MovieClip so it knows where to create the line.[code]how to create that line ("laser beam") for each tower, without lagging so much.
i am using get and setters in my as3 code to edit values of an other class (because those variables are shared) i dont like to put stage.sharedVar.isScrabble in my code every time to change a variable so i used get/set functions [code]as you van see it has a lot of duplicate code every time the "return stage.sharedVar." and the "stage.sharedVar."+ the value + " = val" is constantly comming back.i was wondering is there a other way of creating these get/sets?[code]
I am encountering a problem with addChild and removeChild.I would like to add a child when one button is pushed and remove the same child when another button is pushed.The code I am working with doesn't work. (see attached code)and this is the error message I get back.1120: Access of undefined property gallery.
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...
Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
I have an array containing single alphabet in every index and some of them in the array are duplicates. I'm trying to pick an alphabet and if there is an alphabet in that array, I want it remove from the array.
so lets say if i have 3 "a" in the array, I want all 3 to be remove. But my function only remove one alphabet. How do i make it remove all 3?
Also another question is, if i reach the end of the array how to i remove it? if i use splice it doesnt seem that it will remove the last item in the array.
my code is very simple
for (var i:int = 0; i<alphabetArrayLength; i++) { if (singleAlphabet_arr[i] == alphabetPicked) { answer = singleAlphabet_arr.splice(i,1); } }
I have an array containing single alphabet in every index and some of them in the array are duplicates. I'm trying to pick an alphabet and if there is an alphabet in that array, I want it remove from the array. so lets say if i have 3 "a" in the array, I want all 3 to be remove. But my function only remove one alphabet. How do i make it remove all 3? (var i:int = 0; i<alphabetArrayLength; i++) { if (singleAlphabet_arr[i] == alphabetPicked) { answer = singleAlphabet_arr.splice(i,1); } }
I'm having one of those brain cramp days..I'm trying to add a number of items (sprites) from an array to the stage. There are 5 items in the array, and I want to randomly pick one of them, add it to the stage, and do this 100 times.My end result only has 5 items. I can see why, because when I try to add the same item again, it replaces the previous placed item. I can't think of how to duplicate the item in the array to add as a new Sprite
ActionScript Code: private var sizes:Array = new Array(15,10,5,20,30); private var squares:Array = new Array(); // becomes populated with square sprites the sizes
but adding "removeDuplicates(aPeople);" after "createfile(thename);" has no effect: in other words, when I push the savefile button, it keeps creating clones of the same objects. What can I do?
I am parsing data from an xml file into an array within my flash file. The nodes within the xml file have common data between them. What I am attempting to do is dynamically push the data in the array without duplicating data already contained in the array. For example I may have an xml file that looks like this:
Say I want to push the "group" data into an array. When it gets to the third "video" node I want the array to see that "group1" already exists so instead of pushing a second reference of it into the array to actually push the secondary data ("title" and "thumb"> into a new array for "group1". I will later use that array to pull up a list of "group1" videos.
I am working on a project where there are 10 questions and user can answer the question or skip the questions. I want to track the number of questions (which questions) the users have skipped. I am adding the skipped questions in an Array. But if users click on the previous button and skips the same question again, the same question number is added twice to the skipped question Array.My Array looks like:skippedQuestionsArray(1,2,3,4,2,3,4,1);I simply want to trip the duplicate entry and get the output likeskippedQuestionsArray(1,2,3,4);
I have a xml file in which I'm pulling in a thumbnail image into a array and I'm trying to populate a moveclip and then duplicate it accordingly below it with correct spacing
heres the code I have:
ActionScript Code: var thumbs:Array = new Array(); var myXML:XML; var myLoader:URLLoader = new URLLoader();
I am planning to create Dynamic Boxes, in which may contain buttons, pictures and textboxes in the box. but I'd really want to know are
When a duplicated Movieclip was clicked, I want it to return a value so which I can know what Movieclip was clicked.
How do I manage them in one duplicated movieclip? for example, A duplicated box, and then in that box is an image, textbox and a button MOVIECLIPS, so when dragged, they can be dragged also.